1. Pouvoirs
  2. dynamic_events
  3. coruscant
  4. galactic_market
  5. holding_the_line_2
  6. kinetic_displacer

Déplaceur cinétique

highenergyclip

Déplaceur cinétique

Inflige <<1>> points de dégâts cinétiques et projette la cible plusieurs mètres en arrière.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.dynamic_events.coruscant.galactic_market.holding_the_line_2.temp_kinetic_displacer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
highenergyclip
Déplaceur cinétique
2
thrownRenversement – Au sol. Incapacité d'agir.
3
sandwich
Déplaceur cinétique
4
highenergyclip
Déplaceur cinétique
  • [hidden] [0s]
    highenergyclipEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.coruscant.galactic_market.hold_the_line_2.kinetic_displacer_end
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 3m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,01
      - Standard Health Percent Min = (float) 0,01
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1,41
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Add effect #2 to TARGET from CASTER, Combat Math Only
    • Add effect #3 to TARGET from CASTER
  • [2s]
    thrownRenversement
    Au sol. Incapacité d'agir.

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic Impulse, centered at caster, immediately knockdown, momentum = 2,5, 50° pitch, 0° yaw
  • [hidden] [10s]
    sandwichEffect #3

  • 1
    • When character receives an effect with tags 1786964536637043506

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect ticks the 2nd time

    Override target to:

    • Primary Target

    Only when the following conditions are met:

    Perform the following actions:

    • Instantly kill the TARGET
  • [hidden] [2s]
    highenergyclipEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook npc_died