1. Pouvoirs
  2. placeables
  3. dynamic_events
  4. coruscant
  5. justicar_territory
  6. press_gang
  7. destroy_sniper_nest

Destruction de la plateforme

desperatecommand

Destruction de la plateforme

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
desperatecommand
Destruction de la plateforme
2
desperatecommand
Destruction de la plateforme
  • [0s] [not displayed]
    desperatecommandEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Perform the following actions:

    • Use Placeable
  • [hidden] [does not expire]
    desperatecommandEffect #2

  • 1
    • When character takes damage
    • When CASTER is moving
    • When character dies
    • When starting a conversation

    Perform the following actions:

    • Interrupt ability but do not prevent follow-up usage
    • Remove this effect
  • 2
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 2
        - Conditional = (int) 16141058280474474085

    Perform the following actions:

    • Play appearance epp.placeables.destroy.universal_ranged_attack.heavy_jedi_consular, dependent on calling effect
  • 3
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • <
        • Passes Conditional
          - Negated = (bool) false
          - Actor = (int) 2
          - Conditional = (int) 16141085967069561766
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.placeables.destroy.universal_ranged_attack.heavy_jedi_knight, dependent on calling effect
  • 4
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • <
        • Passes Conditional
          - Negated = (bool) false
          - Actor = (int) 2
          - Conditional = (int) 16140913493868593271
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.placeables.destroy.universal_ranged_attack.heavy_trooper, dependent on calling effect
  • 5
    • When effect is applied

    Override target to:

    • Primary Target

    Only when the following conditions are met:

      • <
        • Passes Conditional
          - Negated = (bool) false
          - Actor = (int) 2
          - Conditional = (int) 16140981262423272010
        AND
        • If previous subeffect did not meet all conditions
        >

    Perform the following actions:

    • Play appearance epp.placeables.destroy.universal_ranged_attack.heavy_smuggler, dependent on calling effect
  • 6
    • When channel ended

    Override target to:

    • Primary Target

    Perform the following actions:

    • Execute hydra hook destroy_nest (object self = Target)