Électricité
Électricité
Attributs
Type: | active |
Activation time: | instant |
Target type: | Ground |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 3.2.0 |
Global ID: | 16141010914311150252 |
Combat log ID: | 3548154087604224 |
FQN: | abl. |
Star Wars name: | Électricité |
Autres langues: | Electricity Elektrizität |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [10s]
Effect #1Slot: Buff Duration: 10s On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 10s
- Max Duration = (time) 10s
Target overrides: - [target override] Caster
Global ID: 16141177894147996998 FQN: abl. daily_ area. ziost. multi. dest_ electric_ friendly/10/1 - Set Duration
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET is alive
- If TARGET does not have any effect from the ability Électricité
Électricité
FQN: abl.player.destruction.dest_electric
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Sort Type = Closest
- Radius = 10m
Global ID: 16141174595613110399 FQN: abl. daily_ area. ziost. multi. dest_ electric_ friendly/10/2 - <
- [hidden] [1.5s]
Effect #3Slot: Other (not visible) Duration: 1.5s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141175695124741676 FQN: abl. daily_ area. ziost. multi. dest_ electric_ friendly/10/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,2
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
player. , dependent on calling effectdestruction. dest_electric - Ballistic Impulse, centered at ground target, immediately knockdown, momentum = 0,5, 50° pitch, 0° yaw
- Stun the TARGET
- 2
- When effect expires
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [8.5s]
KO
Au sol. Incapacité d'agir. Libération possible à l'aide du fusil électrostatique. Les dégâts annulent cet effet.Slot: Debuff Duration: 8.5s On death: Effect is removed # occurrences: 0 Tags: tag. abl. generic. target_ 06 Hydra script: hyd. daily_ area. ziost. world_ arc. shared. multi. inst_ electric_ npc_ friendly Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 8.5s
- Max Duration = (time) 8.5s - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141172396589856197 Combat log ID: 3548154087604508 FQN: abl. daily_ area. ziost. multi. dest_ electric_ friendly/10/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Play appearance epp.
player. , dependent on calling effectdestruction. dest_electric_knockout - Execute hydra hook save_npc (object self = Target's effects)
- 2
- When character takes damage, not more than every 3s without tags tag.
abl. debuff. damage_over_time - When character dies
Perform the following actions:
- Remove this effect
- When character takes damage, not more than every 3s without tags tag.
- [hidden] [1.5s]
Effect #5Slot: Debuff Duration: 1.5s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1.5s
- Max Duration = (time) 1.5s
Conditions: - <
- Can only be called by other effects
- If TARGET does not have any effect from the ability Électricité
Électricité
FQN: abl.player.destruction.dest_electric
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 2
- Sort Type = Closest
- Radius = 10m
Global ID: 16141173496101483402 FQN: abl. daily_ area. ziost. multi. dest_ electric_ friendly/10/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Damage
- Damage Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0,01
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Damage Modifier = (float) 0 - Play appearance epp.
player. , dependent on calling effectdestruction. dest_electric