1. Pouvoirs
  2. companion
  3. ventures
  4. basilisk_prototype
  5. dps
  6. unique_aoe_attack

Frappe suborbitale

bb_ability_aoe_dps

Frappe suborbitale

La mort s'abat au sol, les systèmes d'armement du prototype Basilisk tirent des salves qui touchent tous les ennemis dans un rayon de 4 mètres autour de la cible et infligent <<1>> de dégâts d'arme à un maximum de 5 cibles en 1,5 seconde.

Attributs

Conditions

Métadonnées

Users

Used by
  • apc.companion.class.ventures.basilisk_prototype.dps

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
bb_ability_aoe_dps
Frappe suborbitale
2
bb_ability_aoe_dps
Frappe suborbitale
3
bb_ability_aoe_dps
Frappe suborbitale
4
bb_ability_aoe_dps
Frappe suborbitale
5
bb_ability_aoe_dps
Frappe suborbitale
6
bb_ability_aoe_dps
Frappe suborbitale
  • [0s] [not displayed]
    bb_ability_aoe_dpsEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • 2
    • When effect is applied

    Override target to:

    • Master
      - Pet = (int) 2

    Only when the following conditions are met:

      • Passes Conditional
        - Negated = (bool) false
        - Actor = (int) 3
        - Conditional = (int) 16141131290143853372

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • When effect is applied

    Only when the following conditions are met:

      • If previous subeffect did not meet all conditions

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [does not expire]
    bb_ability_aoe_dpsEffect #2

  • 1
    • When effect ticks the 2nd time
    • When effect ticks the 4th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.missile_right
    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time
    • When effect ticks the 3rd time
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.missile_left
    • Add effect #3 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.channel_end, dependent on calling effect
  • 4
    • When CASTER exits combat

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.channel_end, dependent on calling effect
  • [hidden] [0s]
    bb_ability_aoe_dpsEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,16
      - Standard Health Percent Min = (float) 0,16
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,07
      - Coefficient = (float) 1,6
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • [hidden] [does not expire]
    bb_ability_aoe_dpsEffect #4

  • 1
    • When effect ticks the 2nd time
    • When effect ticks the 4th time
    • When effect ticks the 6th time

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.missile_right
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect ticks the 1st time
    • When effect ticks the 3rd time
    • When effect ticks the 5th time

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.missile_left
    • Add effect #5 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.companion.ventures.basilisk_prototype.dps.unique_aoe_attack.channel_end, dependent on calling effect
  • [hidden] [0s]
    bb_ability_aoe_dpsEffect #5

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 6
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 5
      - Sort Type = Closest
      - Radius = 4m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Weapon Damage
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 1
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,133
      - Standard Health Percent Min = (float) 0,133
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0,058
      - Coefficient = (float) 1,33
      - Health Steal Percentage = (float) 0
      - Slots = Primary Ranged
  • [hidden] [1s]
    bb_ability_aoe_dpsEffect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook UsedDPS5