1. Pouvoirs
  2. qtr
  3. 1x3
  4. event
  5. investigation
  6. republic
  7. boss
  8. shield_generator

Générateur de bouclier

absorbtionfield

Générateur de bouclier

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.qtr.1x3.event.investigation.republic.boss.boss_underworld_probe

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
powercellGénérateur de bouclier – Possibilité de générer un bouclier réfléchissant autour du propriétaire de droïde
2
absorbtionfieldGénérateur de bouclier – Réduction des dégâts à venir. Renvoie une partie des dégâts imminents à l'attaquant.
  • [30s]
    powercellGénérateur de bouclier
    Possibilité de générer un bouclier réfléchissant autour du propriétaire de droïde

  • 1
    • When effect is applied
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.qtr.1x3.event.investigation.republic.boss.shield_tick, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 2
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.qtr.1x3.event.investigation.republic.boss.shield_down, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x3.​event.​investigation.​republic.​boss.​shield_generator
  • 3
    • Just before NPC with this effect dies

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 2
      - Sort Type = Closest
      - Radius = 30m

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.qtr.1x3.event.investigation.republic.boss.shield_down, dependent on calling effect
    • Dispel all effects from tags tag.​abl.​qtr.​1x3.​event.​investigation.​republic.​boss.​shield_generator
  • [1s]
    absorbtionfieldGénérateur de bouclier
    Réduction des dégâts à venir. Renvoie une partie des dégâts imminents à l'attaquant.

  • 1
    • When character takes damage, not more than every 2s

    Override target to:

    • Trigger Caster

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 1
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.qtr.1x3.event.investigation.republic.boss.shield_reflect
  • 2
    • Before NPC with this effect takes damage

    Perform the following actions:

    • Absorb Damage
      - Damage Type = (int) 5
      - Spell Type = (int) 1
      - Level Cap = (int) 0
      - Amplifier Spec = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 1
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Max Damage Absorbed = (float) 0
      - Healing Power Coefficient = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0