1. Pouvoirs
  2. alliance
  3. desperate_defiance
  4. shared
  5. boss
  6. rikan_kateen
  7. flame_grenade

Grenade à flammes

fraggrenade_desat

Grenade à flammes

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
fraggrenade_desat
Grenade à flammes
2
fraggrenade_desat
Grenade à flammes
3
fraggrenade_desat
Grenade à flammes
4
fraggrenade_desat
Grenade à flammes
  • [0s] [not displayed]
    fraggrenade_desatEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Random
      - Radius = 40m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [0s]
    fraggrenade_desatEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.flame_grenade.flame_grenade_throw, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 0,75
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.flame_grenade.flame_grenade_ground_explosion, dependent on calling effect
    • Add effect #3 to TARGET from CASTER
  • 3
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.flame_grenade.flame_grenade_warning, dependent on calling effect
  • [hidden] [does not expire]
    fraggrenade_desatEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) false
      - RadiusResetScaleOnReachedMaxScale = (bool) false
      - RadiusResetScaleOnReachedMinScale = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Ground
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeSphere
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - RadiusScalingType = (string) aoeScaling_FixedAmount
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - RadiusBehaviorOnReachedMinScale = (string) aoeScaling_StopScaling
      - RadiusBehaviorOnReachedMaxScale = (string) aoeScaling_StopScaling
      - Effect Number = (int) 0
      - Ability Spec =

      [flame_grenade_aoe]

      FQN: abl.​alliance.​desperate_defiance.​shared.​boss.​rikan_kateen.​flame_grenade_aoe

      [flame_grenade_aoe]

      - Min Tick Count = (int) 1
      - Max Tick Count = (int) 30
      - Tick Rate = (float) 0,5
      - Min Lifespan = (float) 30
      - Max Lifespan = (float) 30
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 0,35
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0,1
      - RadiusMaxScale = (float) 2,25
      - RadiusMinScale = (float) 0,0001
      - RadiusScaleAmountPerSecond = (float) 0,05
      - LoopingVfxLocalScale_X = (float) 3
      - LoopingVfxLocalScale_Y = (float) 3
      - LoopingVfxLocalScale_Z = (float) 3
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
    • Play appearance epp.alliance.desperate_defiance.shared.boss.rikan_kateen.flame_grenade.flame_grenade_hazard, dependent on calling effect
  • [hidden] [2s]
    fraggrenade_desatEffect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation