1. Pouvoirs
  2. flashpoint
  3. sov
  4. bosses
  5. ajak
  6. pick_off_simple

Liquidation

abl_ag_op_lethal_proliferation

Liquidation

Attributs

Conditions

Métadonnées

Users

Used by
  • class.npc.flashpoint.sov.boss.troya_ajak

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
5
abl_ag_op_lethal_proliferation
Liquidation
2
abl_ag_op_lethal_proliferation
Liquidation
3
abl_ag_op_lethal_proliferation
Liquidation
  • [1s]
    abl_ag_op_lethal_proliferationLiquidation

  • 1
    • When effect ticks the 1st time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • <
          • If TARGET is a companion
          OR
          • If TARGET is a player
          >
        AND
        • If stacks of this effect = 4
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.flashpoint.sov.bosses.ajak.pick_off.target_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,125
      - Standard Health Percent Min = (float) 0,125
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect ticks the 1st time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • <
          • If TARGET is a companion
          OR
          • If TARGET is a player
          >
        AND
        • If stacks of this effect = 3
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.flashpoint.sov.bosses.ajak.pick_off.target_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,13
      - Standard Health Percent Min = (float) 0,13
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When effect ticks the 1st time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • <
          • If TARGET is a companion
          OR
          • If TARGET is a player
          >
        AND
        • If stacks of this effect = 2
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.flashpoint.sov.bosses.ajak.pick_off.target_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,13
      - Standard Health Percent Min = (float) 0,13
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 4
    • When effect ticks the 1st time

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 4
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man
        AND
        • <
          • If TARGET is a companion
          OR
          • If TARGET is a player
          >
        AND
        • If stacks of this effect = 1
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.flashpoint.sov.bosses.ajak.pick_off.target_impact, dependent on calling effect
    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,13
      - Standard Health Percent Min = (float) 0,13
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 5
    • When effect ticks the 1st time

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.companion.unique.mtx.nathema_voreclaw.dps.channel_impact, dependent on calling effect
  • 6
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 7
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 70m

    Only when the following conditions are met:

      • <
        • If difficulty is set to 8-man
        AND
        • <
          • If TARGET is a companion
          OR
          • If TARGET is a player
          >
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_3.force_powered_snipe_fire, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • 7
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 8
    • When effect expires

    Perform the following actions:

  • 9
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 7
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 1.5m
      - Distance = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Play appearance epp.flashpoint.copero.boss.boss_3.force_powered_snipe_fire, dependent on calling effect
    • Add effect #2 to TARGET from CASTER
  • [0s] [not displayed]
    abl_ag_op_lethal_proliferationEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.sov.bosses.ajak.pick_off_targets
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.sov.bosses.ajak.pick_off_targets
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -2
      - Amount Min = (float) -2
      - Amount Percent = (float) 0
      - Tags: tag.abl.flashpoint.sov.bosses.ajak.pick_off_targets
  • [hidden] [1.5s]
    abl_ag_op_lethal_proliferationEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize but allow rotation