Maculé de spores
Maculé de spores
Attributs
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Métadonnées
| Contained since: | Mise à jour 7.8.0 |
| Global ID: | 16140909754893092313 |
| Combat log ID: | 4928951713529856 |
| FQN: | abl. |
| Star Wars name: | Maculé de spores |
| Autres langues: | Spore-Spangled Sporenbesetzt |
| Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [1800s]
Maculé de spores
Les spores ont pris racine. Vous confère périodiquement un effet de soin progressif et un boost de vitesse de déplacement. Rarement, vous protège contre tous les dégâts pendant 5 secondes lorsque vous êtes en mauvaise santé.Slot: Buff Duration: 30m 0s On death: Effect persists Tick rate: 20s (90 ticks) # occurrences: 1 Tags: 1633669254842061637 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30m 0s
- Max Duration = (time) 30m 0s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Global ID: 16140903399902323180 FQN: abl. dynamic_ events. dantooine. utility. zone_ buff. wist_ buff/4/1 - Set Area Restricted
- 1
- When effect ticks (40% chance)
- When effect is applied
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- Before NPC with this effect takes damage, not more than every 15m 0s
Only when the following conditions are met:
- If hitpoints of TARGET ≤ 15%
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [15s]
Maculé de spores
Déplacement plus rapide et soins progressifs.Slot: Buff Duration: 15s On death: Effect is removed Tick rate: 3s (5 ticks) # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 15s
- Max Duration = (time) 15s
Conditions: - Can only be called by other effects
Global ID: 16140906698437207685 FQN: abl. dynamic_ events. dantooine. utility. zone_ buff. wist_ buff/4/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. general. buffs. spore_bubble - Set movement speed to 130%
- 2
- When effect ticks
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (3% of its HP), causing no threat
- [5s]
Maculé de spores
Absorbe tous les dégâts subis.Slot: Buff Duration: 5s On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5s
- Max Duration = (time) 5s
Conditions: - Can only be called by other effects
Global ID: 16140905598925579602 FQN: abl. dynamic_ events. dantooine. utility. zone_ buff. wist_ buff/4/3 - Set Stack Limit
- 1
- Before NPC with this effect takes damage (100% chance)
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 1
- Level Cap = (int) 80
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. wisteria. small_wisteria_burst