1. Pouvoirs
  2. dynamic_events
  3. ryloth
  4. battle_events
  5. sky_palace
  6. sky_palace_4
  7. prox_mine_cast

Mine de proximité

pressuremine

Mine de proximité

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
pressuremine
Mine de proximité
2
pressuremine
Mine de proximité
3
pressuremine
Mine de proximité
4
pressuremine
Mine de proximité
  • [hidden] [3s]
    pressuremineEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
    • Silence
  • 2
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 6
      - Sort Type = Random
      - Radius = 50m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [5s]
    pressuremineEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.dynamic_events.dantooine.world_boss.toxic.mining_charge_cast_loop, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [3s]
    pressuremineEffect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • Play appearance epp.dynamic_events.dantooine.world_boss.toxic.mining_charge_target, dependent on calling effect
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER