1. Pouvoirs
  2. operation
  3. ilum_lair
  4. boss
  5. fleshdroid
  6. hungering_bite

Morsure affamée

berserk

Morsure affamée

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
berserk
Morsure affamée
2
berserk
Morsure affamée
3
berserk
Morsure affamée
4
berserk
Morsure affamée
5
99
berserk
Chew Toy Stack
  • [hidden] [0.25s]
    berserkEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.hungering_bite.hungering_bite_cast, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • 2
    • When effect expires

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [hidden] [1.25s]
    berserkEffect #2

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Immobilize and prevent rotation
  • 2
    • When effect is applied

    Override target to:

    • AoE Cylinder
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 8
      - Direction = Forward
      - Sort Type = Closest
      - Radius = 4m
      - Distance = 15m

    Only when the following conditions are met:

      • <
        • If TARGET is in combat
        AND
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • [hidden] [0s] [not displayed]
    berserkEffect #3

  • 1
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Dispel all effects from ability

      Application d'enzyme digestive

      FQN: abl.​operation.​ilum_lair.​boss.​fleshdroid.​digestive_enzyme

      Application d'enzyme digestive
    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.hungering_bite.hungering_bite_hit_fx, dependent on calling effect
  • 2
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Modify Charges
      - Tag = (string)
      - Ability Spec =

      Application d'enzyme digestive

      FQN: abl.​operation.​ilum_lair.​boss.​fleshdroid.​digestive_enzyme

      Application d'enzyme digestive

      - Amount Max = (float) -10
      - Amount Min = (float) -10
      - Amount Percent = (float) 0
    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.hungering_bite.hungering_bite_hit_fx, dependent on calling effect
  • 3
    • When effect is applied

    Only when the following conditions are met:

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Modify Charges
      - Tag = (string)
      - Ability Spec =

      Application d'enzyme digestive

      FQN: abl.​operation.​ilum_lair.​boss.​fleshdroid.​digestive_enzyme

      Application d'enzyme digestive

      - Amount Max = (float) -3
      - Amount Min = (float) -3
      - Amount Percent = (float) 0
    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.hungering_bite.hungering_bite_hit_fx, dependent on calling effect
  • 4
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,1
      - Standard Health Percent Min = (float) 0,1
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.hungering_bite.hungering_bite_hit_fx, dependent on calling effect
  • [hidden] [2s]
    berserkEffect #4

  • [hidden] [does not expire]
    berserk Chew Toy Stack