1. Pouvoirs
  2. daily_area
  3. kuat
  4. major_benes
  5. handful_of_grenades

Poignée de grenades

forcetrinket2

Poignée de grenades

Attributes

Conditions

Métadonnées

Used by

Used by
  • Class 16141035447270607413
  • Class 16140915938603324204

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
forcetrinket2
Poignée de grenades
2
forcetrinket2
Poignée de grenades
3
forcetrinket2Poignée de grenades – Explosion imminente...
4
knockdownRenversement – Au sol. Incapacité d'agir.
5
rushedshotPanique légère – Grenades magnétiques déployées. Vitesse de déplacement accrue de 100 % !
6
forcetrinket2
Poignée de grenades
7
forcetrinket2
Poignée de grenades
  • [0s] [not displayed]
    forcetrinket2Effect #1

    • On Apply
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is a player
        AND
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
    • On Apply
    • [target override]

    Perform the following actions:

    • Add effect #6 to TARGET from TARGET
  • [hidden] [0s]
    forcetrinket2Effect #2

    • On Apply

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_instant, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) true
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 5
      - Spell Type = (int) 1
      - Travel Speed = (float) 3
      - Travel Time = (time) 0s
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
    • Add effect #5 to TARGET from TARGET
  • [13.4s]
    forcetrinket2Poignée de grenades
    Explosion imminente...

    • On Apply

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_attached, dependent on calling effect
    • When effect expires

    Perform the following actions:

    • Play appearance epp . trooper . sticky_grenade . explosion, dependent on calling effect
    • When effect expires
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET, Combat Math Only
    • When NPC with this effect receives an effect with tags 8208879115678057395

    Perform the following actions:

    • Add effect #7 to TARGET from TARGET
    • Dispel all effects
    • Remove this effect
  • [1s]
    knockdownRenversement
    Au sol. Incapacité d'agir.

    • On Apply

    Perform the following actions:

    • Stun the TARGET
    • Ballistic Impulse, centered at primary target, immediately knockdown, momentum = 1, 85° pitch, 0° yaw
  • [13.4s]
    rushedshotPanique légère
    Grenades magnétiques déployées. Vitesse de déplacement accrue de 100 % !

    • On Apply

    Perform the following actions:

    • Set movement speed to 200%
  • [hidden] [16s]
    forcetrinket2Effect 3332727117971759

  • [hidden] [5s]
    forcetrinket2Effect #7

    • On Apply

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_detached, dependent on calling effect
    • When effect expires
    • [target override]

    Only when the following conditions are met:

      • <
        • If PRIMARY TARGET is alive
        AND
        • If target is an enemy
        >

    Perform the following actions:

    • Spell Damage
      - Unknown (609) = (bool) false
      - Damage Type = (int) 1
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0.3
      - Standard Health Percent Min = (float) 0.3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
    • Add effect #4 to TARGET from TARGET, Combat Math Only
    • When effect expires

    Perform the following actions:

    • Play appearance epp . daily_area . kuat . major_benes . handful_of_grenades_groundexplode, dependent on calling effect