Rayon lourd
Rayon lourd
Attributs
Type: | active |
Activation time: | 10s channel |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 7.3.0 |
Global ID: | 16141123704472827708 |
Combat log ID: | 4700291949658112 |
FQN: | abl. |
Star Wars name: | Rayon lourd |
Autres langues: | Heavy Beam Starker Strahl |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
Ability activation
- [hidden] [does not expire]
Rayon lourdSlot: Buff Duration: during channel (10s) On death: Effect is removed Tick rate: 1s (10 ticks) # occurrences: 0 Hydra script: hyd. alliance. old_ wounds. secrets_ of_ the_ shrine. inst_ heavy_ beam Global ID: 16141050407468096620 Combat log ID: 4700291949658368 FQN: abl. alliance. old_ wounds. secrets_ of_ the_ shrine. war_ droid. heavy_ beam/5/1 - 2
- When effect ticks the 2nd time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook Clean Up Beam
- [hidden] [does not expire]
Rayon chargéSlot: Buff Duration: passive On death: Effect is removed Tick rate: 1s # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141053706002979157 Combat log ID: 4700291949658371 FQN: abl. alliance. old_ wounds. secrets_ of_ the_ shrine. war_ droid. heavy_ beam/5/2 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
alliance. , dependent on calling effectold_wounds. secrets_of_the_shrine. war_droid. heavy_beam_aoe
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 2.5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #4 to TARGET from CASTER
- [1s]
Rayon lourdSlot: Debuff Duration: 1s On death: Effect is removed # occurrences: 0 Hydra script: hyd. alliance. old_ wounds. secrets_ of_ the_ shrine. inst_ heavy_ beam Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1s
- Max Duration = (time) 1s
Conditions: - Can only be called by other effects
Global ID: 16141052606491352962 FQN: abl. alliance. old_ wounds. secrets_ of_ the_ shrine. war_ droid. heavy_ beam/5/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook Spawn Beam Target
- [3s]
Brûlure (techno)
Dégâts élémentaires réguliers.Slot: Debuff Duration: 3s On death: Effect is removed Tick rate: 1s (3 ticks) Initial stacks: 1 Max stacks: 5 # occurrences: 1 Tags: tag. abl. , tag.generic. fire_ damage abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. tech abl. , tag.debuff. damage_ over_ time abl. debuff. burn Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3s
- Max Duration = (time) 3s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Scales with Charges
Conditions: - <
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Global ID: 16141047108933211907 Combat log ID: 4700291949658376 FQN: abl. alliance. old_ wounds. secrets_ of_ the_ shrine. war_ droid. heavy_ beam/5/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effectfirebomb. burn
- 2
- When effect ticks
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,02
- Standard Health Percent Min = (float) 0,02
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When stacks of this effect increase
Perform the following actions:
- Modify stat Dégâts infligés (modificateur en pourcentage), increase by 20