1. Pouvoirs
  2. alliance
  3. old_wounds
  4. secrets_of_the_shrine
  5. war_droid
  6. heavy_beam

Rayon lourd

agesmu_focused_laze_imp

Rayon lourd

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
agesmu_focused_laze_imp
Rayon lourd
2
agesmu_focused_laze_imp
Rayon chargé
3
agesmu_focused_laze_imp
Rayon lourd
4
5
burnedBrûlure (techno) – Dégâts élémentaires réguliers.
  • [hidden] [does not expire]
    agesmu_focused_laze_impRayon lourd

  • 1
    • When effect is applied

    Perform the following actions:

    • Add effect #3 to TARGET from TARGET
  • 2
    • When effect ticks the 2nd time

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 70m

    Only when the following conditions are met:

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Execute hydra hook Clean Up Beam
  • [hidden] [does not expire]
    agesmu_focused_laze_impRayon chargé

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.old_wounds.secrets_of_the_shrine.war_droid.heavy_beam_aoe, dependent on calling effect
  • 2
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 2.5m

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET is a player
        >

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [1s]
    agesmu_focused_laze_impRayon lourd

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook Spawn Beam Target
  • [3s]
    burnedBrûlure (techno)
    Dégâts élémentaires réguliers.

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.trooper.firebomb.burn, dependent on calling effect
  • 2
    • When effect ticks
    • When effect is applied
    • When effect is refreshed

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 2
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 3
    • When stacks of this effect increase

    Perform the following actions: