1. Pouvoirs
  2. alliance
  3. satele_ship
  4. emperor_encounter
  5. valkorion
  6. gasping_darkness

Ténèbres accrocheuses

abl_si_as_hand_darkness

Ténèbres accrocheuses

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
abl_si_as_hand_darkness
Ténèbres accrocheuses
2
abl_si_as_hand_darkness
Ténèbres accrocheuses
3
abl_ag_op_crippling_sliceTénèbres accrocheuses – Inflige des dégâts, réduisant la vitesse de déplacement.
  • [0s] [not displayed]
    abl_si_as_hand_darknessEffect #1

  • 1
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • [does not expire]
    abl_si_as_hand_darknessTénèbres accrocheuses

  • 1
    • When effect ticks
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 5m

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.alliance.satele_ship.emperor_encounter.valkorion_phantasm.grasping_darkness.ground_target, dependent on calling effect
  • [1.6s]
    abl_ag_op_crippling_sliceTénèbres accrocheuses
    Inflige des dégâts, réduisant la vitesse de déplacement.

  • 1
    • When effect is applied

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) false
      - Damage Type = (int) 3
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,02
      - Standard Health Percent Min = (float) 0,02
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • 2
    • When effect is applied

    Perform the following actions:

    • Set movement speed to 75%