1. Pouvoirs
  2. operation
  3. deepstation
  4. boss
  5. lady_dominique
  6. lady_dominique
  7. ranged_attack

Tir d'énergie

shockround

Tir d'énergie

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
shockround
Tir d'énergie
2
shockround
Tir d'énergie
3
8
shockroundOmbres corrompues – Accumulation d'une masse d'ombres...
4
shockroundMasse d'ombre – Les ombres accumulées explosent après un délai, infligeant des dégâts à vous-même et aux alliés à proximité
5
shockround
Tir d'énergie
  • [0s] [not displayed]
    shockroundEffect #1

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 1
      - Sort Type = None
      - Radius = 10m

    Only when the following conditions are met:

      • <
        • If TARGET is an enemy
        AND
        • If CASTER is positioned ≤ 10m to melee distance of TARGET
        AND
        • If TARGET is alive
        AND
        • If no previous subeffect met its conditions
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If no previous subeffect met its conditions

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.ranged_attack.untanked_explosion, dependent on calling effect
    • Add effect #5 to TARGET from CASTER
  • [0s] [not displayed]
    shockroundEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.ranged_attack.instant, dependent on calling effect
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Disable Crit Roll = (bool) true
      - Flurry Blows Min = (int) 3
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,08
      - Standard Health Percent Min = (float) 0,08
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) -1
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
    • Add effect #3 to TARGET from CASTER
  • [30s]
    shockroundOmbres corrompues
    Accumulation d'une masse d'ombres...

  • 1
    • When stacks of this effect increase to 8 stacks, not more than every 1s

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
    • Remove this effect
  • [5s]
    shockroundMasse d'ombre
    Les ombres accumulées explosent après un délai, infligeant des dégâts à vous-même et aux alliés à proximité

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.ranged_attack.shadow_mass_warning, dependent on calling effect
  • 2
    • When effect expires

    Perform the following actions:

    • Play appearance epp.operation.deepstation.boss.lady_dominique.ranged_attack.shadow_explosion, dependent on calling effect
  • 3
    • When effect expires

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 10
      - Sort Type = Closest
      - Radius = 5m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,2
      - Standard Health Percent Min = (float) 0,2
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0
  • [0s] [not displayed]
    shockroundEffect #5

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) false
      - Max Targets = (int) 20
      - Sort Type = Closest
      - Radius = 150m

    Only when the following conditions are met:

      • <
        • If TARGET is a player
        AND
        • If TARGET is alive
        >

    Perform the following actions:

    • Spell Damage
      - Disable Crit Roll = (bool) true
      - Damage Type = (int) 4
      - Slot = (int) 1
      - Spell Type = (int) 3
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0,3
      - Standard Health Percent Min = (float) 0,3
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Standard Rating Percent Min = (float) 0
      - Standard Rating Percent Max = (float) 0