1. Pouvoirs
  2. flashpoint
  3. secrets_of_the_enclave
  4. bosses
  5. boss2
  6. shared
  7. grappler
  8. grapple

Touché !

Touché !

Attributs

Conditions

Métadonnées

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
Touché !
2
Touché !
3
Touché !
4
Can Flame Jet
5
Recently Grappled
6
Touché !
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Only when the following conditions are met:

      • <
        • If TARGET is alive
        AND
        • If TARGET does not have any effect with the tag tag.​abl.​flashpoint.​secrets_of_the_enclave.​boss2.​sticky_grenade_target or tag.​abl.​flashpoint.​secrets_of_the_enclave.​boss2.​grenade_toss_target
        >

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
    • Add effect #5 to TARGET from CASTER
  • 2
    • When effect is applied

    Perform the following actions:

    • Add effect #6 to TARGET from CASTER
  • [0s]
    Touché !

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flashpoint.secrets_of_the_enclave.boss2.shared.grappler.grapple_cast, dependent on calling effect
    • Invoke Projectile
      - Determine Hit = (bool) false
      - Timed Projectile = (bool) false
      - Hit Checked = (bool) false
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) false
      - Slot = (int) 2
      - Spell Type = (int) 1
      - Travel Speed = (float) 2
      - Travel Time = (time) 0s
  • 2
    • When projectile completed travel and hit target

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Ballistic To Caster
      - Knockdown = (int) 1
      - Height = (float) 2
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • [hidden] [10s]
    Can Flame Jet

  • 1
    • When effect is applied

    Perform the following actions:

    • Immobilize and prevent rotation
  • [hidden] [3s]
    Recently Grappled

  • [hidden] [3s]
    Effect #6

  • 1
    • When effect is applied

    Perform the following actions:

    • Execute hydra hook both_grappler_grapple