1. PNJs
  2. generic
  3. vendor
  4. neutral
  5. phased
  6. alliance_biochemist
Portrait

Andras Gospari <Recherches de biochimie avancées>

Level 60 | Standard | Marchand


Attributs

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstantané30 m100100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Vendor information
  • pkg.vendor.alliance_camp.biochemist
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bms_caucasian_a01
  • Material: head_chiss_bms_caucasian_a01c01
  • Eye material: eye_chiss_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bms_non_a19
  • + hair_human_bms_non_a19_spikes
  • Material: hair_human_non_a19_v01
skincolor
 skincolor_chiss_african_h01_p
    haircolor
     haircolor_chiss_non_h06_p
      complexioncomp_human_non_c01_m
        Body details
        SlotDetails
        chestchest_tight_bms_archetype
        • + chest_tight_bms_heavy_sp_mtx12_bandoleer
        • + chest_tight_bms_heavy_sp_mtx12_shoulder
        • + chest_tight_bms_heavy_sp_mtx12_arms
        • + chest_tight_bms_heavy_sp_mtx12_collar
        • Material: chest_tight_heavy_sp_mtx12c01_u
        bracerbracer_short_bms_archetype
        • Material: bracer_short_heavy_sp_mtx12c01_u
        handhand_glove_bms_archetype
        • + hand_glove_bms_heavy_sp_mtx12_forearm
        • Material: hand_glove_heavy_sp_mtx12c01_u
        waistwaist_belt_bms_archetype
        • + waist_belt_bms_heavy_sp_mtx12_sling
        • + waist_belt_bms_heavy_sp_mtx12_back
        • Material: waist_belt_heavy_sp_mtx12c01_u
        legleg_pant_bms_archetype
        • Material: leg_pant_heavy_sp_mtx12c01_u
        bootboot_tall_bms_archetype
        • + boot_tall_bms_heavy_sp_mtx12_shinguard
        • Material: boot_tall_heavy_sp_mtx12c01_u