1. Pouvoirs
  2. flurry
  3. npc
  4. unarmed

Attaque sans arme

weakenResolve

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

Attributs

Conditions

Métadonnées

Users

Used by

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
weakenResolve
Attaque sans arme
2
weakenResolve
Attaque sans arme
  • [0s] [not displayed]
    weakenResolveEffect #1

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.flurry.npc.unarmed
    • Weapon Damage
      - Is Special Ability = (bool) false
      - Ignore Dual Wield Modifier = (bool) true
      - Disable Crit Roll = (bool) false
      - Flurry Blows Min = (int) 1
      - Flurry Blows Max = (int) 3
      - Level Cap = (int) 0
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Amount Modifier Fixed Max = (float) 0
      - Amount Modifier Fixed Min = (float) 0
      - Amount Modifier Percent = (float) 0
      - Coefficient = (float) 0
      - Health Steal Percentage = (float) 0
      - Slots = Primary Melee
  • [0s] [not displayed]
    weakenResolveEffect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is = Standard

    Perform the following actions:

    • Delay next ability by 2.5s (GCD)
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If toughness of CASTER is = Weak

    Perform the following actions:

    • Delay next ability by 3s (GCD)