1. PNJs
  2. exp
  3. 04
  4. finale
  5. story
  6. republic
  7. cine_extras
  8. rep_salvageteam_02
Portrait

Équipe de récupération Rép. 02

Level 1-80 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_twilek_bmf_african_a01
  • Material: head_twilek_bmf_african_a01_v01
  • Material 1: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
faceface_trhelmet08_bmf_archetype
  • + face_trhelmet08_bmf_tr_h01_goggles
  • Material: face_trhelmet08_med_tr_a11c01_u
skincolor
 skincolor_twilek_non_h03_p
    eyecolor
     eyecolor_twilek_non_h08_s
      complexioncomp_twilek_non_c03_u
        Body details
        SlotDetails
        chestchest_tight_bmf_archetype
        • + chest_tight_bmf_med_tr_a01_collar
        • + chest_tight_bmf_med_tr_a01_pocket
        • + chest_tight_bmf_med_ge_a01_back
        • Material: chest_tight_med_ge_a01repsoldier05_m
        bracerbracer_short_bmf_archetype
        • Material: bracer_short_med_ge_a01repsoldier06_u_v02
        handhand_gauntlet_bmf_archetype
        • + hand_gauntlet_bmf_med_tr_a01_front
        • Material: hand_gauntlet_med_ge_a01repsoldier01_u
        waistwaist_belt_bmf_archetype
        • + waist_belt_bmf_med_tr_a01_back
        • + waist_belt_bmf_med_tr_a01_front
        • Material: waist_belt_med_ge_a01repsoldier06_u
        legleg_pant_bmf_archetype
        • Material: leg_pant_med_ge_a02repofficer02_m_v02
        bootboot_tall_bmf_archetype
        • + boot_tall_bmf_med_tr_a11_shin
        • Material: boot_tall_med_tr_a11c01_u