1. PNJ
  2. location
  3. ord_mantell
  4. vendor
  5. oradam_village
  6. vendor_heavy_armor
Portrait

Gagesk <Marchand d'armures lourdes>

Level 10 | Standard | Marchand


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstant30 m100100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.tier01.armor.heavy_ord
Loot information

Loot package: 2542725673921961678

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmf_asian_a02
  • Material: head_human_bmf_asian_a02c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmf_non_a13
  • Material: hair_human_non_a13_v01_m
facehair[no archetype]
  • + 1143437 – not found
  • Material: facehair_human_non_a04_v01_m
skincolor
 skincolor_human_non_h19_p
    haircolor
     haircolor_human_non_h02_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c20_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_baggy_bmf_archetype
            • + chest_baggy_bmf_light_ge_a32_loin
            • + chest_baggy_bmf_light_ge_a32_straps
            • + chest_baggy_bmf_light_ge_a32_shld
            • Material: chest_baggy_light_ge_a32settler03_m
            bracerbracer_short_bmf_archetype
            • Material: bracer_short_light_ge_a32settler03_u_v01
            handhand_naked_bmf_archetype
            • Material: hand_naked_asian_young_a01c01_bmf
            • Skin slot 0: hand_naked_asian_young_a01c01_bmf
            • Skin color is hued into slot: 0
            waistwaist_belt_bmf_archetype
            • Material: waist_belt_light_ge_a32settler03_u
            legleg_pant_bmf_archetype
            • Material: leg_pant_light_ge_a32settler03_m_v01
            bootboot_tall_bmf_archetype
            • Material: boot_tall_light_ge_a32settler03_u