1. PNJs
  2. exp
  3. 03
  4. mek_sha
  5. gangers
  6. engineers
  7. eng_02
Portrait

Ingénieur de Jott

Level 75 | Standard | Reconnaissance aéroportée


Attributs

Abilities (8)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Rafale de flammes

FQN: abl.​npc.​ability.​tech.​flame_burst

Rafale de flammes
9sinstantané15 m999100%

Choc d'électricité

FQN: abl.​npc.​ability.​tech.​electric_jolt

Choc d'électricité
12sinstantané15 m998100%

Charge express

FQN: abl.​npc.​ability.​tech.​jet_charge

Charge express
30sinstantané8-30 m50050%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 3727446132614532010

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bfn_asian_a05
  • Material: head_human_non_npc05_f
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bfn_non_a06
  • Material: hair_human_non_a06_v01_f
skincolor
 skincolor_human_non_h32_p
    haircolor
     haircolor_human_non_h06_p
      eyecolor
       eyecolor_human_non_h04_s
        complexioncomp_human_non_c05_f
          Body details
          SlotDetails
          chestchest_baggy_bfn_archetype
          • + chest_baggy_bfn_med_ge_suv27_chest
          • Material: chest_baggy_med_ge_suv27pilot01_m
          handhand_gauntlet_bfn_archetype
          • + hand_gauntlet_bfn_heavy_tr_a06_forearm
          • Material: hand_gauntlet_heavy_ge_a06reptrooper02_u
          waistwaist_belt_bfn_archetype
          • + waist_belt_bfn_med_sm_a07_front
          • Material: waist_belt_med_sm_a07c01_u
          legleg_pant_bfn_archetype
          • Material: leg_pant_med_ge_mtx31zayne01_u_v01
          bootboot_tall_bfn_archetype
          • Material: boot_tall_med_sm_a08c01_u