1. PNJ
  2. location
  3. balmorra
  4. vendor
  5. hub_1
  6. kardens_tent
  7. general_goods
Portrait

Intendant Zerig <Marchand de stim>

Level 20 | Standard | Marchand


Attributes

Abilities (6)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un partenaire.

FQN: abl.​flurry.​cc.​ranged

Attaque à distance
noneinstant30 m100100%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Vendor information
  • pkg.vendor.general.equipment.level_12_15
  • pkg.vendor.general.consumable.level_12_15
Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bmn_caucasian_a01
  • Material: head_human_bmn_caucasian_a01c01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bmn_non_a04
  • Material: hair_human_non_a04_v01_m
facehair[no archetype]
  • + facehair_human_bmn_caucasian_a03_mustache
  • Material: facehair_human_non_a03_v01_m
skincolor
 skincolor_human_non_h36_p
    haircolor
     haircolor_human_non_h07_p
      eyecolor
       eyecolor_human_non_h01_s
        complexioncomp_human_non_c15_m
          ageage_non_non_old01_m
            Body details
            SlotDetails
            chestchest_tight_bmn_archetype
            • + chest_tight_bmn_med_ge_a10_collar
            • Material: chest_tight_med_ge_a10impofficer03_m
            bracerbracer_short_bmn_archetype
            • Material: bracer_short_med_ge_a10impofficer03_u_v01
            handhand_glove_bmn_archetype
            • + hand_glove_bmn_med_ge_a10_wrist
            • Material: hand_glove_med_ge_a10impofficer03_u
            legleg_pant_bmn_archetype
            • Material: leg_pant_med_ge_a10impofficer03_m_v02
            bootboot_tall_bmn_archetype
            • + boot_tall_bmn_med_ge_a10_shin
            • Material: boot_tall_med_ge_a10impofficer03_u