1. PNJ
  2. location
  3. hoth
  4. bronze
  5. imperial
  6. magma_surge
  7. sergeant_rark
Portrait

Sergent Rark

Level 37-38 | Standard | Mêlée


Attributes

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (5)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstant30 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstant30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstant30 m04%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstant4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstant4 m0100%

Interaction

Char ref: chr.sergeant_rark

Starts conversation: cnv.location.hoth.bronze.imperial.magma_surge.sergeant_rark

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_human_bma_african_npc01
  • Material: head_human_bma_african_npc01
  • Eye material: eye_human_non_a01_c01
  • Skin color is hued into slot: 0
hairhair_human_bma_non_a01
  • Material: hair_human_non_a01_v01_m
skincolor
 skincolor_human_non_h07_p
    haircolor
     haircolor_human_non_h10_p
      eyecolor
       eyecolor_human_non_h02_s
        complexioncomp_human_non_c28_m
          ageage_non_non_mid01_m
            Body details
            SlotDetails
            chestchest_armor01_bma_archetype
            • + chest_armor01_bma_med_ge_a11_shld
            • + chest_armor01_bma_med_ge_a11_back
            • + chest_armor01_bma_med_ge_a11_loin
            • Material: chest_armor01_heavy_ge_a11impheavy04_u
            bracerbracer_short_bma_archetype
            • Material: bracer_short_heavy_ge_a11impheavy04_u_v01
            handhand_glove_bma_archetype
            • + hand_glove_bma_med_ge_a11_forearm
            • Material: hand_glove_heavy_ge_a11impheavy04_u
            waistwaist_belt_bma_archetype
            • + waist_belt_bma_med_ge_a11_front
            • + waist_belt_bma_med_ge_a11_back
            • Material: waist_belt_heavy_ge_a11impheavy04_u
            legleg_armor02_bma_archetype
            • Material: leg_armor02_heavy_ge_a11impheavy04_m_v02
            bootboot_tall_bma_archetype
            • + boot_tall_bma_med_ge_a11_shin
            • Material: boot_tall_heavy_ge_a11impheavy04_u