1. Mises à jour
  2. Vue détaillée
  3. DIRECT3: assets_swtor_main
  4. Version 248

Version 248

Version 247 | Version 249

Information

Removed files

Removed files (1 184)
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  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_asian_a01_v04_h.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_asian_a01_v04_n.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_d.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_h.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_n.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_d.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_h.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_n.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_d.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_h.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v01_n.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_d.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_h.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_n.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_d.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_h.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_n.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_d.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_h.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v02_n.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_d.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_h.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_n.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_d.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_h.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_n.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_d.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_h.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v03_n.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_d.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_h.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_n.tex
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_d.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_h.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_n.tiny.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_d.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_h.dds
  • /art/dynamic/player_character/twiliek/head/texture/___psd/head_twilek_bms_caucasian_a01_v04_n.dds
  • /art/shaders/materials/head_zabrakimp_african_a01c01_m.mat
  • /art/shaders/materials/head_zabrakimp_african_a02c01_m.mat
  • /art/shaders/materials/head_zabrakimp_african_a03c01_m.mat
  • /art/shaders/materials/head_zabrakimp_african_a04c01_m.mat
  • /art/shaders/materials/head_zabrakimp_african_a05c01_m.mat
  • /art/shaders/materials/head_zabrakimp_asian_a01c01_m.mat
  • /art/shaders/materials/head_zabrakimp_asian_a02c01_m.mat
  • /art/shaders/materials/head_zabrakimp_asian_a03c01_m.mat
  • /art/shaders/materials/head_zabrakimp_asian_a04c01_m.mat
  • /art/shaders/materials/head_zabrakimp_asian_a05c01_m.mat
  • /art/shaders/materials/head_zabrakimp_caucasian_a01c01_m.mat
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a01c01_m_d_head_zabrakimp_caucasian_a01c01_m.tex
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a01c01_m_d_head_zabrakimp_caucasian_a01c01_m.tiny.dds
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a01c01_m_d_head_zabrakimp_caucasian_a01c01_m.dds
  • /art/shaders/materials/head_zabrakimp_caucasian_a02c01_m.mat
  • /art/shaders/materials/head_zabrakimp_caucasian_a03c01_m.mat
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a03c01_m_d_head_zabrakimp_caucasian_a03c01_m.tex
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a03c01_m_d_head_zabrakimp_caucasian_a03c01_m.tiny.dds
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a03c01_m_d_head_zabrakimp_caucasian_a03c01_m.dds
  • /art/shaders/materials/head_zabrakimp_caucasian_a04c01_m.mat
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a04c01_m_d_head_zabrakimp_caucasian_a04c01_m.tex
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a04c01_m_d_head_zabrakimp_caucasian_a04c01_m.tiny.dds
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a04c01_m_d_head_zabrakimp_caucasian_a04c01_m.dds
  • /art/shaders/materials/head_zabrakimp_caucasian_a05c01_m.mat
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a05c01_m_d_head_zabrakimp_caucasian_a05c01_m.tex
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a05c01_m_d_head_zabrakimp_caucasian_a05c01_m.tiny.dds
  • /art/dynamic/player_character/head/texture/___psd/head_human_caucasian_a05c01_m_d_head_zabrakimp_caucasian_a05c01_m.dds
  • /art/shaders/materials/head_zabrakrep_african_a01c01_m.mat
  • /art/shaders/materials/head_zabrakrep_african_a02c01_m.mat
  • /art/shaders/materials/head_zabrakrep_african_a03c01_m.mat
  • /art/shaders/materials/head_zabrakrep_african_a04c01_m.mat
  • /art/shaders/materials/head_zabrakrep_african_a05c01_m.mat
  • /art/shaders/materials/head_zabrakrep_asian_a01c01_m.mat
  • /art/shaders/materials/head_zabrakrep_asian_a02c01_m.mat
  • /art/shaders/materials/head_zabrakrep_asian_a03c01_m.mat
  • /art/shaders/materials/head_zabrakrep_asian_a04c01_m.mat
  • /art/shaders/materials/head_zabrakrep_asian_a05c01_m.mat
  • /art/shaders/materials/head_zabrakrep_caucasian_a01c01_m.mat
  • /art/shaders/materials/head_zabrakrep_caucasian_a02c01_m.mat
  • /art/shaders/materials/head_zabrakrep_caucasian_a03c01_m.mat
  • /art/shaders/materials/head_zabrakrep_caucasian_a04c01_m.mat
  • /art/shaders/materials/head_zabrakrep_caucasian_a05c01_m.mat
  • /art/fx/fxspec/environments/character_select/char_sel_rep_fighter_open_anim.fxspec
  • /art/fx/fxspec/environments/character_select/char_sel_rep_fighter_particle_launch.fxspec
  • /art/fx/fxspec/worlddesign/target_markers/cylinder_ground_target_red_001.fxspec
  • /art/fx/geometry/items/directional_aoe_indicator_pulse_blue_cube.gr2
  • /art/shaders/materials/directional_aoe_indicator_02_blue_suv.mat
  • /art/shaders/materials/directional_aoe_indicator_pulse_blue_suv.mat
  • /art/fx/particles/env_all_dogfight_alliance_zakfighter_01.prt
  • /art/fx/particles/env_all_dogfight_alliance_zakfighter_01_p.prt
  • /art/fx/particles/env_vfx_blasterbolt_rotating_alliance_01.prt
  • /art/fx/particles/env_vfx_blasterbolt_rotating_alliance_01_p.prt
  • /art/fx/fxspec/worlddesign/exp/combat/flamethrower_stream_targeted.fxspec
  • /art/fx/particles/fx_char_sel_rep_fighter_anim.prt
  • /art/fx/particles/fx_char_sel_rep_fighter_anim_p.prt
  • /art/fx/particles/fx_char_sel_rep_fighter_parent.prt
  • /art/fx/particles/fx_char_sel_rep_fighter_parent_p.prt
  • /art/fx/fxspec/quarterly/darvannis/colossus/fx_colossus_cannon_cone_blast_1.fxspec
  • /art/fx/fxspec/quarterly/darvannis/colossus/fx_colossus_cannon_cone_blast_2.fxspec
  • /art/fx/fxspec/quarterly/darvannis/colossus/fx_colossus_cannon_cone_blast_3.fxspec
  • /art/fx/fxspec/quarterly/darvannis/colossus/fx_colossus_cannon_cone_blast_4.fxspec
  • /art/fx/fxspec/quarterly/darvannis/colossus/fx_colossus_cannon_cone_blast_5.fxspec
  • /art/fx/geometry/mtx/holiday_tauntaun/mtx_holidaytaun_wreath_01.gr2
  • /art/fx/geometry/mtx/holiday_tauntaun/mtx_holidaytauntaun_lights.gr2
  • /art/shaders/materials/mtx_veh_pl_mt_scout_runabout_gun_01.mat
  • /art/static/vehicle/player_mount/texture/mount_mtx_scout_runabout_gun_n.tex
  • /art/static/vehicle/player_mount/texture/mount_mtx_scout_runabout_gun_n.tiny.dds
  • /art/static/vehicle/player_mount/texture/mount_mtx_scout_runabout_gun_n.dds
  • /art/static/vehicle/imp/veh_imp_capital_destroyer_spacefighter_event.gr2
  • /art/shaders/materials/veh_imp_capital_destroyer_spacefighter_event.mat
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_d.tex
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_n.tex
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_s.tex
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_d.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_n.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_s.tiny.dds
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_d.dds
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_n.dds
  • /art/static/vehicle/imp/texture/veh_imp_capital_destroyer_spacefighter_event_s.dds
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_d.tex
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_n.tex
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_s.tex
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_d.tiny.dds
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_n.tiny.dds
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_s.tiny.dds
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_d.dds
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_n.dds
  • /art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_akinsp_glass_swatches_s.dds
  • /gamedata/epp/sith_warrior/gore/gore_real.epp

Added files

Added files (27 092)
  • swtor_main_anim_creature_a_1.tor (16 added files)
  • /anim/creature/colicoiddroid/cb_attack_ground_pound_01.jba
  • /anim/creature/colicoiddroid/cb_attack_ground_pound_channel_enter_01.jba
  • /anim/creature/colicoiddroid/cb_attack_ground_pound_channel_exit_01.jba
  • /anim/creature/colicoiddroid/cb_attack_ground_pound_channel_loop_01.jba
  • /anim/creature/colicoiddroid/cb_attack_punch_01.jba
  • /anim/creature/colicoiddroid/cb_attack_punch_channel_enter_01.jba
  • /anim/creature/colicoiddroid/cb_attack_punch_channel_exit_01.jba
  • /anim/creature/colicoiddroid/cb_attack_punch_channel_loop_01.jba
  • /anim/creature/colicoiddroid/colicoiddroid_action_autogen000002.mph
  • /anim/droid/atst/cb_attack_7.jba
  • /anim/droid/atst/dg_shutdown_enter.jba
  • /anim/droid/atst/dg_shutdown_exit.jba
  • /anim/droid/atst/dg_shutdown_loop.jba
  • /anim/droid/atst/atst_action_autogen000002.mph
  • /anim/droid/atst/atst_action_autogen000003.mph
  • /anim/droid/atst/creature_loco_polymorph.mph
  • swtor_main_anim_creature_b_1.tor (24 added files)
  • /anim/creature/dog/ad_mount_body_pitch.jba
  • /anim/creature/dog/ad_mount_jump_mid.jba
  • /anim/creature/dog/ad_mount_jump_rotate_360.jba
  • /anim/creature/dog/ad_mount_jump_yaw.jba
  • /anim/creature/dog/ad_mount_rotate_180.jba
  • /anim/creature/dog/ad_mount_run_jump_mid.jba
  • /anim/creature/dog/ad_mount_run_jump_yaw.jba
  • /anim/creature/dog/ad_mount_run_rotate_180.jba
  • /anim/creature/dog/ad_mount_walk_rotate_180.jba
  • /anim/creature/dog/ex_mount_idle_1.jba
  • /anim/creature/dog/mv_mount_jump_end.jba
  • /anim/creature/dog/mv_mount_jump_mid_idle.jba
  • /anim/creature/dog/mv_mount_jump_start.jba
  • /anim/creature/dog/mv_mount_run_back.jba
  • /anim/creature/dog/mv_mount_run_forward.jba
  • /anim/creature/dog/mv_mount_turn_ccw_90.jba
  • /anim/creature/dog/mv_mount_turn_cw_90.jba
  • /anim/creature/dog/mv_mount_walk_back.jba
  • /anim/creature/dog/mv_mount_walk_forward.jba
  • /anim/creature/dog/creature_action_mount_jumping.mph
  • /anim/creature/dog/creature_action_mount_landing.mph
  • /anim/creature/dog/creature_loco_mount.mph
  • /anim/creature/dog/creature_loco_mount_normal_falling.mph
  • /anim/creature/lightweighttargetabledummy/cb_iokath_battery_spawn_01.jba
  • swtor_main_anim_creature_c_1.tor (5 added files)
  • /anim/creature/tentaclecine/cb_plug_enter_01.jba
  • /anim/creature/tentaclecine/cb_plug_exit_01.jba
  • /anim/creature/tentaclecine/cb_plug_loop_01.jba
  • /anim/creature/wampaboss/cb_spawn_ceiling_01.jba
  • /anim/creature/wampaboss/cb_spawn_pillar_01.jba
  • swtor_main_anim_humanoid_bfab_1.tor (525 added files)
  • /anim/humanoid/bfanew/ad_bounty_flame_yaw_down.jba
  • /anim/humanoid/bfanew/ad_bounty_flame_yaw_mid.jba
  • /anim/humanoid/bfanew/ad_bounty_flame_yaw_up.jba
  • /anim/humanoid/bfanew/ad_force_wave_down.jba
  • /anim/humanoid/bfanew/ad_force_wave_mid.jba
  • /anim/humanoid/bfanew/ad_force_wave_up.jba
  • /anim/humanoid/bfanew/ad_mount_dog_front_back_lean.jba
  • /anim/humanoid/bfanew/ad_mount_dog_front_back_run_lean.jba
  • /anim/humanoid/bfanew/ad_mount_dog_front_back_walk_lean.jba
  • /anim/humanoid/bfanew/ad_mount_dog_jump_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_jump_rotate_180.jba
  • /anim/humanoid/bfanew/ad_mount_dog_jump_yaw.jba
  • /anim/humanoid/bfanew/ad_mount_dog_lean.jba
  • /anim/humanoid/bfanew/ad_mount_dog_rotate_180.jba
  • /anim/humanoid/bfanew/ad_mount_dog_run_back_yaw_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_run_forward_yaw_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_run_jump_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_run_jump_yaw.jba
  • /anim/humanoid/bfanew/ad_mount_dog_run_lean.jba
  • /anim/humanoid/bfanew/ad_mount_dog_run_rotate_180.jba
  • /anim/humanoid/bfanew/ad_mount_dog_walk_back_yaw_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_walk_forward_yaw_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_walk_lean.jba
  • /anim/humanoid/bfanew/ad_mount_dog_walk_rotate_180.jba
  • /anim/humanoid/bfanew/ad_mount_dog_yaw_down.jba
  • /anim/humanoid/bfanew/ad_mount_dog_yaw_mid.jba
  • /anim/humanoid/bfanew/ad_mount_dog_yaw_up.jba
  • /anim/humanoid/bfanew/ad_pistol_burst_yaw_down_02.jba
  • /anim/humanoid/bfanew/ad_pistol_burst_yaw_mid_02.jba
  • /anim/humanoid/bfanew/ad_pistol_burst_yaw_up_02.jba
  • /anim/humanoid/bfanew/ad_rifle_burst_yaw_down_02.jba
  • /anim/humanoid/bfanew/ad_rifle_burst_yaw_mid_02.jba
  • /anim/humanoid/bfanew/ad_rifle_burst_yaw_up_02.jba
  • /anim/humanoid/bfanew/ad_saber_throw_yaw_02.jba
  • /anim/humanoid/bfanew/ad_saber_throw_yaw_down_02.jba
  • /anim/humanoid/bfanew/ad_saber_throw_yaw_up_02.jba
  • /anim/humanoid/bfanew/am_console_rage.jba
  • /anim/humanoid/bfanew/cb_2pistol_hover_maelstrom_02.jba
  • /anim/humanoid/bfanew/cb_2saber_blade_barrage_end_01.jba
  • /anim/humanoid/bfanew/cb_2saber_blade_barrage_mid_01.jba
  • /anim/humanoid/bfanew/cb_2saber_blade_barrage_start_01.jba
  • /anim/humanoid/bfanew/cb_2saber_gore_01.jba
  • /anim/humanoid/bfanew/cb_2saber_ravage_end_01.jba
  • /anim/humanoid/bfanew/cb_2saber_ravage_mid_01.jba
  • /anim/humanoid/bfanew/cb_2saber_ravage_start_01.jba
  • /anim/humanoid/bfanew/cb_bfg_bracer_fire_loop_4.jba
  • /anim/humanoid/bfanew/cb_pistol_burst_02.jba
  • /anim/humanoid/bfanew/cb_pistol_onslaught_end_01.jba
  • /anim/humanoid/bfanew/cb_pistol_onslaught_mid_01.jba
  • /anim/humanoid/bfanew/cb_pistol_onslaught_start_01.jba
  • /anim/humanoid/bfanew/cb_pistol_point_blank_shot_02.jba
  • /anim/humanoid/bfanew/cb_pistol_throw_down_03.jba
  • /anim/humanoid/bfanew/cb_pole_jump_slice_end_01.jba
  • /anim/humanoid/bfanew/cb_pole_jump_slice_start_01.jba
  • /anim/humanoid/bfanew/cb_rifle_artillery_end_01.jba
  • /anim/humanoid/bfanew/cb_rifle_artillery_mid_01.jba
  • /anim/humanoid/bfanew/cb_rifle_artillery_start_01.jba
  • /anim/humanoid/bfanew/cb_rifle_burst_02.jba
  • /anim/humanoid/bfanew/cb_rifle_disk_right_2.jba
  • /anim/humanoid/bfanew/cb_rifle_hover_loop.jba
  • /anim/humanoid/bfanew/cb_saber_blade_barrage_end_01.jba
  • /anim/humanoid/bfanew/cb_saber_blade_barrage_mid_01.jba
  • /anim/humanoid/bfanew/cb_saber_blade_barrage_start_01.jba
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  • /anim/humanoid/bfbnew/cd_arcann_vaylin_fight_exit_02.jba
  • /anim/humanoid/bfbnew/cd_arcann_vaylin_fight_reaction.jba
  • /anim/humanoid/bfbnew/cd_arcann_vaylin_fight_vaylin_idle.jba
  • /anim/humanoid/bfbnew/cd_clutch_head_01.jba
  • /anim/humanoid/bfbnew/cd_clutch_head_02.jba
  • /anim/humanoid/bfbnew/cd_clutch_head_03.jba
  • /anim/humanoid/bfbnew/cd_crowd_walk_action_left_01.jba
  • /anim/humanoid/bfbnew/cd_crowd_walk_action_right_01.jba
  • /anim/humanoid/bfbnew/cd_crowd_walk_reaction_left_01.jba
  • /anim/humanoid/bfbnew/cd_crowd_walk_reaction_right_01.jba
  • /anim/humanoid/bfbnew/cd_dive_to_shuttle_01.jba
  • /anim/humanoid/bfbnew/cd_dive_to_shuttle_02.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_floor_left_01.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_floor_left_02.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_floor_right_01.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_floor_right_02.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_wall_down_01.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_wall_left_01.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_wall_left_02.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_wall_right_01.jba
  • /anim/humanoid/bfbnew/cd_dodge_energy_beams_wall_right_02.jba
  • /anim/humanoid/bfbnew/cd_help_up_action.jba
  • /anim/humanoid/bfbnew/cd_help_up_reaction.jba
  • /anim/humanoid/bfbnew/cd_holocron_activate.jba
  • /anim/humanoid/bfbnew/cd_holocron_activated_idle_01.jba
  • /anim/humanoid/bfbnew/cd_holocron_activated_observe_idle_01.jba
  • /anim/humanoid/bfbnew/cd_holocron_blast_01.jba
  • /anim/humanoid/bfbnew/cd_holocron_blast_02.jba
  • /anim/humanoid/bfbnew/cd_holocron_blast_03.jba
  • /anim/humanoid/bfbnew/cd_holocron_blast_04.jba
  • /anim/humanoid/bfbnew/cd_holocron_deactivate.jba
  • /anim/humanoid/bfbnew/cd_holocron_examine_idle_01.jba
  • /anim/humanoid/bfbnew/cd_holocron_idle_01.jba
  • /anim/humanoid/bfbnew/cd_holocron_shelf_pick_up.jba
  • /anim/humanoid/bfbnew/cd_holocron_stow.jba
  • /anim/humanoid/bfbnew/cd_kill_vaylin_pistol_action.jba
  • /anim/humanoid/bfbnew/cd_kill_vaylin_pistol_reaction.jba
  • /anim/humanoid/bfbnew/cd_kill_vaylin_player_idle.jba
  • /anim/humanoid/bfbnew/cd_kill_vaylin_saber_action.jba
  • /anim/humanoid/bfbnew/cd_kill_vaylin_saber_reaction.jba
  • /anim/humanoid/bfbnew/cd_kill_vaylin_start_idle.jba
  • /anim/humanoid/bfbnew/cd_koth_dive_roll.jba
  • /anim/humanoid/bfbnew/cd_koth_force_choked.jba
  • /anim/humanoid/bfbnew/cd_saresh_speech_01.jba
  • /anim/humanoid/bfbnew/cd_saresh_speech_02.jba
  • /anim/humanoid/bfbnew/cd_saresh_speech_03.jba
  • /anim/humanoid/bfbnew/cd_saresh_speech_04.jba
  • /anim/humanoid/bfbnew/cd_senya_injured_kneel_idle_anim.jba
  • /anim/humanoid/bfbnew/cd_senya_injured_kneel_to_injured_laying.jba
  • /anim/humanoid/bfbnew/cd_senya_injured_laying_idle_01.jba
  • /anim/humanoid/bfbnew/cd_senya_injured_laying_idle_02.jba
  • /anim/humanoid/bfbnew/cd_senya_injured_laying_idle_03.jba
  • /anim/humanoid/bfbnew/cd_senya_injured_laying_to_death.jba
  • /anim/humanoid/bfbnew/cd_senya_sing.jba
  • /anim/humanoid/bfbnew/cd_ship_transport_standing_holding_explosion_react_right_02.jba
  • /anim/humanoid/bfbnew/cd_ship_transport_standing_holding_idle_01.jba
  • /anim/humanoid/bfbnew/cd_ship_transport_standing_holding_idle_02.jba
  • /anim/humanoid/bfbnew/cd_shuttle_explosion_acina_reaction.jba
  • /anim/humanoid/bfbnew/cd_shuttle_explosion_player_reaction.jba
  • /anim/humanoid/bfbnew/cd_valk_exit_blocked_action.jba
  • /anim/humanoid/bfbnew/cd_valk_exit_blocked_reaction.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_01.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_02.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_04.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_06.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_loop_03.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_loop_05.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_action_loop_07.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_02.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_04.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_06.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_loop_03.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_loop_05.jba
  • /anim/humanoid/bfbnew/cd_valk_vaylin_memory_reaction_loop_07.jba
  • /anim/humanoid/bfbnew/cd_valkorion_death_enter.jba
  • /anim/humanoid/bfbnew/cd_valkorion_death_loop.jba
  • /anim/humanoid/bfbnew/cd_valkorion_death_pistol_exit.jba
  • /anim/humanoid/bfbnew/cd_valkorion_death_saber_exit.jba
  • /anim/humanoid/bfbnew/cd_vaylin_breaking_free.jba
  • /anim/humanoid/bfbnew/cd_vaylin_breaking_free_closeup.jba
  • /anim/humanoid/bfbnew/cd_vaylin_choke_guards_action_down.jba
  • /anim/humanoid/bfbnew/cd_vaylin_choke_guards_reaction_01.jba
  • /anim/humanoid/bfbnew/cd_vaylin_choke_guards_reaction_02.jba
  • /anim/humanoid/bfbnew/cd_vaylin_choke_guards_reaction_03.jba
  • /anim/humanoid/bfbnew/cd_vaylin_choke_guards_reaction_04.jba
  • /anim/humanoid/bfbnew/cd_vaylin_choke_guards_reaction_05.jba
  • /anim/humanoid/bfbnew/cd_vaylin_drag_droid.jba
  • /anim/humanoid/bfbnew/cd_vaylin_droid_distract.jba
  • /anim/humanoid/bfbnew/cd_vaylin_droid_smash.jba
  • /anim/humanoid/bfbnew/cd_vaylin_force_fail.jba
  • /anim/humanoid/bfbnew/cd_vaylin_force_fold.jba
  • /anim/humanoid/bfbnew/cd_vaylin_freed.jba
  • /anim/humanoid/bfbnew/cd_vaylin_pacing_01.jba
  • /anim/humanoid/bfbnew/cd_vaylin_pacing_02.jba
  • /anim/humanoid/bfbnew/cd_vaylin_pacing_03.jba
  • /anim/humanoid/bfbnew/cd_vaylin_pacing_idle_01.jba
  • /anim/humanoid/bfbnew/cd_vaylin_smash_walls_01.jba
  • /anim/humanoid/bfbnew/cd_yuon_par_shield_laying_react_senya_idle.jba
  • /anim/humanoid/bfbnew/dl_cheer_01.jba
  • /anim/humanoid/bfbnew/dl_cheer_02.jba
  • /anim/humanoid/bfbnew/dl_cheer_03.jba
  • /anim/humanoid/bfbnew/dl_cheer_04.jba
  • /anim/humanoid/bfbnew/dl_cheer_05.jba
  • /anim/humanoid/bfbnew/dl_cheer_06.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_left_01.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_left_02.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_left_03.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_left_04.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_left_05.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_right_01.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_right_02.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_right_03.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_right_04.jba
  • /anim/humanoid/bfbnew/dl_force_1hand_crush_right_05.jba
  • /anim/humanoid/bfbnew/dl_handshake_agreement_action_01.jba
  • /anim/humanoid/bfbnew/dl_handshake_agreement_reaction_01.jba
  • /anim/humanoid/bfbnew/dl_slam_ceiling_01.jba
  • /anim/humanoid/bfbnew/dl_slam_floor_01.jba
  • /anim/humanoid/bfbnew/dl_slam_wall_left_01.jba
  • /anim/humanoid/bfbnew/dl_slam_wall_right_01.jba
  • /anim/humanoid/bfbnew/ex_mount_dog_idle_01.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_jump_end.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_jump_mid_idle.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_jump_start.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_run_back.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_run_forward.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_run_jump_end.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_turn_ccw_90.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_turn_cw_90.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_walk_back.jba
  • /anim/humanoid/bfbnew/mv_mount_dog_walk_forward.jba
  • /anim/humanoid/bfbnew/mv_walk_stop_wait_01.jba
  • /anim/humanoid/bfbnew/mv_walk_stop_wait_idle_01.jba
  • /anim/humanoid/bfbnew/po_meditate_end_02.jba
  • /anim/humanoid/bfbnew/po_meditate_loop_02.jba
  • /anim/humanoid/bfbnew/po_meditate_start_02.jba
  • /anim/humanoid/bfbnew/po_throne_3_2hands_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_agree_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_ascent_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_disagree_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_enter_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_idle.jba
  • /anim/humanoid/bfbnew/po_throne_3_left_hand_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_left_hand_02.jba
  • /anim/humanoid/bfbnew/po_throne_3_observe_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_right_hand_01.jba
  • /anim/humanoid/bfbnew/po_throne_3_right_hand_02.jba
  • /anim/humanoid/bfbnew/po_throne_3_to_normal.jba
  • /anim/humanoid/bfbnew/po_throne_attention_2hands_01.jba
  • /anim/humanoid/bfbnew/po_throne_attention_2hands_02.jba
  • /anim/humanoid/bfbnew/po_throne_attention_enter.jba
  • /anim/humanoid/bfbnew/po_throne_attention_idle_01.jba
  • /anim/humanoid/bfbnew/po_throne_attention_left_hand_01.jba
  • /anim/humanoid/bfbnew/po_throne_attention_left_hand_02.jba
  • /anim/humanoid/bfbnew/po_throne_attention_left_hand_03.jba
  • /anim/humanoid/bfbnew/po_throne_attention_left_hand_04.jba
  • /anim/humanoid/bfbnew/po_throne_attention_left_hand_05.jba
  • /anim/humanoid/bfbnew/po_throne_attention_left_hand_06.jba
  • /anim/humanoid/bfbnew/po_throne_energy_surge_01.jba
  • /anim/humanoid/bfbnew/cd_arcann_vaylin_fight_end_action.jba
  • /anim/humanoid/bfbnew/humanoid_action_autogen000379.mph
  • /anim/humanoid/bfbnew/humanoid_action_autogen000380.mph
  • /anim/humanoid/bfbnew/humanoid_action_autogen000381.mph
  • /anim/humanoid/bfbnew/humanoid_action_autogen000382.mph
  • /anim/humanoid/bfbnew/humanoid_action_autogen000383.mph
  • /anim/humanoid/bfbnew/humanoid_action_autogen000384.mph
  • /anim/humanoid/bfbnew/humanoid_action_autogen000385.mph
  • /anim/humanoid/bfbnew/humanoid_action_mount_dog_jumping.mph
  • /anim/humanoid/bfbnew/humanoid_action_mount_dog_landing.mph
  • /anim/humanoid/bfbnew/humanoid_action_no_aim_autogen000175.mph
  • /anim/humanoid/bfbnew/humanoid_loco_mount_dog.mph
  • /anim/humanoid/bfbnew/humanoid_loco_mount_dog_normal_falling.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_am_nameplate_hide.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_lose_loop_01.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_neutral_loop_01.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_win_loop_01.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_cb_2pistol_hover_loop.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_cb_rifle_hover_loop.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_cb_shield_block_loop_01.mph
  • /anim/humanoid/bfbnew/humanoid_no_aim_loco_autogen_cb_unarmed_force_idle_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_cine_action_ad_eye_dart_left_01.mph
  • /anim/humanoid/bfbnew/humanoid_overlay_face_idle_no_blink.mph
  • swtor_main_anim_humanoid_bfns_1.tor (510 added files)
  • /anim/humanoid/bfnnew/ad_bounty_flame_yaw_down.jba
  • /anim/humanoid/bfnnew/ad_bounty_flame_yaw_mid.jba
  • /anim/humanoid/bfnnew/ad_bounty_flame_yaw_up.jba
  • /anim/humanoid/bfnnew/ad_force_wave_down.jba
  • /anim/humanoid/bfnnew/ad_force_wave_mid.jba
  • /anim/humanoid/bfnnew/ad_force_wave_up.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_front_back_lean.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_front_back_run_lean.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_front_back_walk_lean.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_jump_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_jump_rotate_180.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_jump_yaw.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_lean.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_rotate_180.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_run_back_yaw_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_run_forward_yaw_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_run_jump_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_run_jump_yaw.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_run_lean.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_run_rotate_180.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_walk_back_yaw_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_walk_forward_yaw_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_walk_lean.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_walk_rotate_180.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_yaw_down.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_yaw_mid.jba
  • /anim/humanoid/bfnnew/ad_mount_dog_yaw_up.jba
  • /anim/humanoid/bfnnew/ad_pistol_burst_yaw_down_02.jba
  • /anim/humanoid/bfnnew/ad_pistol_burst_yaw_mid_02.jba
  • /anim/humanoid/bfnnew/ad_pistol_burst_yaw_up_02.jba
  • /anim/humanoid/bfnnew/ad_rifle_burst_yaw_down_02.jba
  • /anim/humanoid/bfnnew/ad_rifle_burst_yaw_mid_02.jba
  • /anim/humanoid/bfnnew/ad_rifle_burst_yaw_up_02.jba
  • /anim/humanoid/bfnnew/ad_saber_throw_yaw_02.jba
  • /anim/humanoid/bfnnew/ad_saber_throw_yaw_down_02.jba
  • /anim/humanoid/bfnnew/ad_saber_throw_yaw_up_02.jba
  • /anim/humanoid/bfnnew/am_console_rage.jba
  • /anim/humanoid/bfnnew/cb_2pistol_hover_maelstrom_02.jba
  • /anim/humanoid/bfnnew/cb_2saber_blade_barrage_end_01.jba
  • /anim/humanoid/bfnnew/cb_2saber_blade_barrage_mid_01.jba
  • /anim/humanoid/bfnnew/cb_2saber_blade_barrage_start_01.jba
  • /anim/humanoid/bfnnew/cb_2saber_gore_01.jba
  • /anim/humanoid/bfnnew/cb_2saber_ravage_end_01.jba
  • /anim/humanoid/bfnnew/cb_2saber_ravage_mid_01.jba
  • /anim/humanoid/bfnnew/cb_2saber_ravage_start_01.jba
  • /anim/humanoid/bfnnew/cb_bfg_bracer_fire_loop_4.jba
  • /anim/humanoid/bfnnew/cb_pistol_burst_02.jba
  • /anim/humanoid/bfnnew/cb_pistol_onslaught_end_01.jba
  • /anim/humanoid/bfnnew/cb_pistol_onslaught_mid_01.jba
  • /anim/humanoid/bfnnew/cb_pistol_onslaught_start_01.jba
  • /anim/humanoid/bfnnew/cb_pistol_point_blank_shot_02.jba
  • /anim/humanoid/bfnnew/cb_pistol_throw_down_03.jba
  • /anim/humanoid/bfnnew/cb_pole_jump_slice_end_01.jba
  • /anim/humanoid/bfnnew/cb_pole_jump_slice_start_01.jba
  • /anim/humanoid/bfnnew/cb_rifle_artillery_end_01.jba
  • /anim/humanoid/bfnnew/cb_rifle_artillery_mid_01.jba
  • /anim/humanoid/bfnnew/cb_rifle_artillery_start_01.jba
  • /anim/humanoid/bfnnew/cb_rifle_burst_02.jba
  • /anim/humanoid/bfnnew/cb_rifle_disk_right_2.jba
  • /anim/humanoid/bfnnew/cb_rifle_hover_loop.jba
  • /anim/humanoid/bfnnew/cb_saber_blade_barrage_end_01.jba
  • /anim/humanoid/bfnnew/cb_saber_blade_barrage_mid_01.jba
  • /anim/humanoid/bfnnew/cb_saber_blade_barrage_start_01.jba
  • /anim/humanoid/bfnnew/cb_saber_ravage_end_01.jba
  • /anim/humanoid/bfnnew/cb_saber_ravage_mid_01.jba
  • /anim/humanoid/bfnnew/cb_saber_ravage_start_01.jba
  • /anim/humanoid/bfnnew/cb_saber_throw_end_02.jba
  • /anim/humanoid/bfnnew/cb_saber_throw_loop_02.jba
  • /anim/humanoid/bfnnew/cb_saber_throw_start_02.jba
  • /anim/humanoid/bfnnew/cd_airlock_flush_button_press_short.jba
  • /anim/humanoid/bfnnew/cd_arcann_guard_enter_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_guard_enter_02.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_action.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_arcann_idle.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_end_action_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_end_action_02.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_end_reaction.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_exit_01.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_exit_02.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_reaction.jba
  • /anim/humanoid/bfnnew/cd_arcann_vaylin_fight_vaylin_idle.jba
  • /anim/humanoid/bfnnew/cd_clutch_head_01.jba
  • /anim/humanoid/bfnnew/cd_clutch_head_02.jba
  • /anim/humanoid/bfnnew/cd_clutch_head_03.jba
  • /anim/humanoid/bfnnew/cd_crowd_walk_action_left_01.jba
  • /anim/humanoid/bfnnew/cd_crowd_walk_action_right_01.jba
  • /anim/humanoid/bfnnew/cd_crowd_walk_reaction_left_01.jba
  • /anim/humanoid/bfnnew/cd_crowd_walk_reaction_right_01.jba
  • /anim/humanoid/bfnnew/cd_dive_to_shuttle_01.jba
  • /anim/humanoid/bfnnew/cd_dive_to_shuttle_02.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_floor_left_01.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_floor_left_02.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_floor_right_01.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_floor_right_02.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_wall_down_01.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_wall_left_01.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_wall_left_02.jba
  • /anim/humanoid/bfnnew/cd_dodge_energy_beams_wall_right_01.jba
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  • /anim/humanoid/bfsnew/cd_senya_injured_laying_to_death.jba
  • /anim/humanoid/bfsnew/cd_senya_sing.jba
  • /anim/humanoid/bfsnew/cd_ship_transport_standing_holding_explosion_react_right_02.jba
  • /anim/humanoid/bfsnew/cd_ship_transport_standing_holding_idle_01.jba
  • /anim/humanoid/bfsnew/cd_ship_transport_standing_holding_idle_02.jba
  • /anim/humanoid/bfsnew/cd_shuttle_explosion_acina_reaction.jba
  • /anim/humanoid/bfsnew/cd_shuttle_explosion_player_reaction.jba
  • /anim/humanoid/bfsnew/cd_valk_exit_blocked_action.jba
  • /anim/humanoid/bfsnew/cd_valk_exit_blocked_reaction.jba
  • /anim/humanoid/bfsnew/cd_valk_vaylin_memory_action_01.jba
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  • /anim/humanoid/bfsnew/cd_valk_vaylin_memory_reaction_01.jba
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  • /anim/humanoid/bfsnew/cd_valkorion_death_enter.jba
  • /anim/humanoid/bfsnew/cd_valkorion_death_loop.jba
  • /anim/humanoid/bfsnew/cd_valkorion_death_pistol_exit.jba
  • /anim/humanoid/bfsnew/cd_valkorion_death_saber_exit.jba
  • /anim/humanoid/bfsnew/cd_vaylin_breaking_free.jba
  • /anim/humanoid/bfsnew/cd_vaylin_breaking_free_closeup.jba
  • /anim/humanoid/bfsnew/cd_vaylin_choke_guards_action_down.jba
  • /anim/humanoid/bfsnew/cd_vaylin_choke_guards_reaction_01.jba
  • /anim/humanoid/bfsnew/cd_vaylin_choke_guards_reaction_02.jba
  • /anim/humanoid/bfsnew/cd_vaylin_choke_guards_reaction_03.jba
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  • /anim/humanoid/bfsnew/cd_vaylin_drag_droid.jba
  • /anim/humanoid/bfsnew/cd_vaylin_droid_distract.jba
  • /anim/humanoid/bfsnew/cd_vaylin_droid_smash.jba
  • /anim/humanoid/bfsnew/cd_vaylin_force_fail.jba
  • /anim/humanoid/bfsnew/cd_vaylin_force_fold.jba
  • /anim/humanoid/bfsnew/cd_vaylin_freed.jba
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  • /anim/humanoid/bfsnew/cd_vaylin_pacing_idle_01.jba
  • /anim/humanoid/bfsnew/cd_vaylin_smash_walls_01.jba
  • /anim/humanoid/bfsnew/cd_yuon_par_shield_laying_react_senya_idle.jba
  • /anim/humanoid/bfsnew/dl_cheer_01.jba
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  • /anim/humanoid/bfsnew/po_throne_energy_surge_01.jba
  • /anim/humanoid/bfsnew/cd_arcann_vaylin_fight_end_action.jba
  • /anim/humanoid/bfsnew/humanoid_action_autogen000379.mph
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  • /anim/humanoid/bfsnew/humanoid_action_autogen000381.mph
  • /anim/humanoid/bfsnew/humanoid_action_autogen000382.mph
  • /anim/humanoid/bfsnew/humanoid_action_autogen000383.mph
  • /anim/humanoid/bfsnew/humanoid_action_autogen000384.mph
  • /anim/humanoid/bfsnew/humanoid_action_autogen000385.mph
  • /anim/humanoid/bfsnew/humanoid_action_mount_dog_jumping.mph
  • /anim/humanoid/bfsnew/humanoid_action_mount_dog_landing.mph
  • /anim/humanoid/bfsnew/humanoid_action_no_aim_autogen000175.mph
  • /anim/humanoid/bfsnew/humanoid_loco_mount_dog.mph
  • /anim/humanoid/bfsnew/humanoid_loco_mount_dog_normal_falling.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_am_nameplate_hide.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_lose_loop_01.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_neutral_loop_01.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_win_loop_01.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_cb_2pistol_hover_loop.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_cb_rifle_hover_loop.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_cb_shield_block_loop_01.mph
  • /anim/humanoid/bfsnew/humanoid_no_aim_loco_autogen_cb_unarmed_force_idle_01.mph
  • /anim/humanoid/bfsnew/humanoid_overlay_face_idle_no_blink.mph
  • swtor_main_anim_humanoid_bmaf_1.tor (522 added files)
  • /anim/humanoid/bmanew/ad_bounty_flame_yaw_down.jba
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  • /anim/humanoid/bmanew/ad_mount_dog_front_back_run_lean.jba
  • /anim/humanoid/bmanew/ad_mount_dog_front_back_walk_lean.jba
  • /anim/humanoid/bmanew/ad_mount_dog_jump_mid.jba
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  • /anim/humanoid/bmanew/ad_mount_dog_lean.jba
  • /anim/humanoid/bmanew/ad_mount_dog_rotate_180.jba
  • /anim/humanoid/bmanew/ad_mount_dog_run_back_yaw_mid.jba
  • /anim/humanoid/bmanew/ad_mount_dog_run_forward_yaw_mid.jba
  • /anim/humanoid/bmanew/ad_mount_dog_run_jump_mid.jba
  • /anim/humanoid/bmanew/ad_mount_dog_run_jump_yaw.jba
  • /anim/humanoid/bmanew/ad_mount_dog_run_lean.jba
  • /anim/humanoid/bmanew/ad_mount_dog_run_rotate_180.jba
  • /anim/humanoid/bmanew/ad_mount_dog_walk_back_yaw_mid.jba
  • /anim/humanoid/bmanew/ad_mount_dog_walk_forward_yaw_mid.jba
  • /anim/humanoid/bmanew/ad_mount_dog_walk_lean.jba
  • /anim/humanoid/bmanew/ad_mount_dog_walk_rotate_180.jba
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  • /anim/humanoid/bmanew/cd_airlock_flush_button_press_short.jba
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  • /anim/humanoid/bmanew/cd_arcann_vaylin_fight_action.jba
  • /anim/humanoid/bmanew/cd_arcann_vaylin_fight_arcann_idle.jba
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  • /anim/humanoid/bmanew/cd_arcann_vaylin_fight_end_action_02.jba
  • /anim/humanoid/bmanew/cd_arcann_vaylin_fight_end_reaction.jba
  • /anim/humanoid/bmanew/cd_arcann_vaylin_fight_exit_01.jba
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  • /anim/humanoid/bmanew/cd_arcann_vaylin_fight_reaction.jba
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  • /anim/humanoid/bmanew/cd_clutch_head_01.jba
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  • /anim/humanoid/bmanew/cd_crowd_walk_reaction_right_01.jba
  • /anim/humanoid/bmanew/cd_dive_to_shuttle_01.jba
  • /anim/humanoid/bmanew/cd_dive_to_shuttle_02.jba
  • /anim/humanoid/bmanew/cd_dodge_energy_beams_floor_left_01.jba
  • /anim/humanoid/bmanew/cd_dodge_energy_beams_floor_left_02.jba
  • /anim/humanoid/bmanew/cd_dodge_energy_beams_floor_right_01.jba
  • /anim/humanoid/bmanew/cd_dodge_energy_beams_floor_right_02.jba
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  • /anim/humanoid/bmanew/cd_dodge_energy_beams_wall_right_01.jba
  • /anim/humanoid/bmanew/cd_dodge_energy_beams_wall_right_02.jba
  • /anim/humanoid/bmanew/cd_help_up_action.jba
  • /anim/humanoid/bmanew/cd_help_up_reaction.jba
  • /anim/humanoid/bmanew/cd_holocron_activate.jba
  • /anim/humanoid/bmanew/cd_holocron_activated_idle_01.jba
  • /anim/humanoid/bmanew/cd_holocron_activated_observe_idle_01.jba
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  • /anim/humanoid/bmanew/cd_holocron_deactivate.jba
  • /anim/humanoid/bmanew/cd_holocron_examine_idle_01.jba
  • /anim/humanoid/bmanew/cd_holocron_idle_01.jba
  • /anim/humanoid/bmanew/cd_holocron_shelf_pick_up.jba
  • /anim/humanoid/bmanew/cd_holocron_stow.jba
  • /anim/humanoid/bmanew/cd_kill_vaylin_pistol_action.jba
  • /anim/humanoid/bmanew/cd_kill_vaylin_pistol_reaction.jba
  • /anim/humanoid/bmanew/cd_kill_vaylin_player_idle.jba
  • /anim/humanoid/bmanew/cd_kill_vaylin_saber_action.jba
  • /anim/humanoid/bmanew/cd_kill_vaylin_saber_reaction.jba
  • /anim/humanoid/bmanew/cd_kill_vaylin_start_idle.jba
  • /anim/humanoid/bmanew/cd_koth_dive_roll.jba
  • /anim/humanoid/bmanew/cd_koth_force_choked.jba
  • /anim/humanoid/bmanew/cd_saresh_speech_01.jba
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  • /anim/humanoid/bmanew/cd_senya_injured_kneel_idle_anim.jba
  • /anim/humanoid/bmanew/cd_senya_injured_kneel_to_injured_laying.jba
  • /anim/humanoid/bmanew/cd_senya_injured_laying_idle_01.jba
  • /anim/humanoid/bmanew/cd_senya_injured_laying_idle_02.jba
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  • /anim/humanoid/bmanew/cd_senya_injured_laying_to_death.jba
  • /anim/humanoid/bmanew/cd_senya_sing.jba
  • /anim/humanoid/bmanew/cd_ship_transport_standing_holding_explosion_react_right_02.jba
  • /anim/humanoid/bmanew/cd_ship_transport_standing_holding_idle_01.jba
  • /anim/humanoid/bmanew/cd_ship_transport_standing_holding_idle_02.jba
  • /anim/humanoid/bmanew/cd_shuttle_explosion_acina_reaction.jba
  • /anim/humanoid/bmanew/cd_shuttle_explosion_player_reaction.jba
  • /anim/humanoid/bmanew/cd_valk_exit_blocked_action.jba
  • /anim/humanoid/bmanew/cd_valk_exit_blocked_reaction.jba
  • /anim/humanoid/bmanew/cd_valk_vaylin_memory_action_01.jba
  • /anim/humanoid/bmanew/cd_valk_vaylin_memory_action_02.jba
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  • /anim/humanoid/bmanew/cd_valk_vaylin_memory_action_06.jba
  • /anim/humanoid/bmanew/cd_valk_vaylin_memory_action_loop_03.jba
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  • /anim/humanoid/bmanew/cd_valk_vaylin_memory_action_loop_07.jba
  • /anim/humanoid/bmanew/cd_valk_vaylin_memory_reaction_01.jba
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  • /anim/humanoid/bmfnew/cd_vaylin_force_fold.jba
  • /anim/humanoid/bmfnew/cd_vaylin_freed.jba
  • /anim/humanoid/bmfnew/cd_vaylin_pacing_01.jba
  • /anim/humanoid/bmfnew/cd_vaylin_pacing_02.jba
  • /anim/humanoid/bmfnew/cd_vaylin_pacing_03.jba
  • /anim/humanoid/bmfnew/cd_vaylin_pacing_idle_01.jba
  • /anim/humanoid/bmfnew/cd_vaylin_smash_walls_01.jba
  • /anim/humanoid/bmfnew/cd_yuon_par_shield_laying_react_senya_idle.jba
  • /anim/humanoid/bmfnew/dl_cheer_01.jba
  • /anim/humanoid/bmfnew/dl_cheer_02.jba
  • /anim/humanoid/bmfnew/dl_cheer_03.jba
  • /anim/humanoid/bmfnew/dl_cheer_04.jba
  • /anim/humanoid/bmfnew/dl_cheer_05.jba
  • /anim/humanoid/bmfnew/dl_cheer_06.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_left_01.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_left_02.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_left_03.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_left_04.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_left_05.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_right_01.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_right_02.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_right_03.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_right_04.jba
  • /anim/humanoid/bmfnew/dl_force_1hand_crush_right_05.jba
  • /anim/humanoid/bmfnew/dl_handshake_agreement_action_01.jba
  • /anim/humanoid/bmfnew/dl_handshake_agreement_reaction_01.jba
  • /anim/humanoid/bmfnew/dl_slam_ceiling_01.jba
  • /anim/humanoid/bmfnew/dl_slam_floor_01.jba
  • /anim/humanoid/bmfnew/dl_slam_wall_left_01.jba
  • /anim/humanoid/bmfnew/dl_slam_wall_right_01.jba
  • /anim/humanoid/bmfnew/ex_mount_dog_idle_01.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_jump_end.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_jump_mid_idle.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_jump_start.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_run_back.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_run_forward.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_run_jump_end.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_turn_ccw_90.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_turn_cw_90.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_walk_back.jba
  • /anim/humanoid/bmfnew/mv_mount_dog_walk_forward.jba
  • /anim/humanoid/bmfnew/mv_walk_stop_wait_01.jba
  • /anim/humanoid/bmfnew/mv_walk_stop_wait_idle_01.jba
  • /anim/humanoid/bmfnew/po_meditate_end_02.jba
  • /anim/humanoid/bmfnew/po_meditate_loop_02.jba
  • /anim/humanoid/bmfnew/po_meditate_start_02.jba
  • /anim/humanoid/bmfnew/po_throne_3_2hands_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_agree_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_ascent_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_disagree_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_enter_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_idle.jba
  • /anim/humanoid/bmfnew/po_throne_3_left_hand_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_left_hand_02.jba
  • /anim/humanoid/bmfnew/po_throne_3_observe_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_right_hand_01.jba
  • /anim/humanoid/bmfnew/po_throne_3_right_hand_02.jba
  • /anim/humanoid/bmfnew/po_throne_3_to_normal.jba
  • /anim/humanoid/bmfnew/po_throne_attention_2hands_01.jba
  • /anim/humanoid/bmfnew/po_throne_attention_2hands_02.jba
  • /anim/humanoid/bmfnew/po_throne_attention_enter.jba
  • /anim/humanoid/bmfnew/po_throne_attention_idle_01.jba
  • /anim/humanoid/bmfnew/po_throne_attention_left_hand_01.jba
  • /anim/humanoid/bmfnew/po_throne_attention_left_hand_02.jba
  • /anim/humanoid/bmfnew/po_throne_attention_left_hand_03.jba
  • /anim/humanoid/bmfnew/po_throne_attention_left_hand_04.jba
  • /anim/humanoid/bmfnew/po_throne_attention_left_hand_05.jba
  • /anim/humanoid/bmfnew/po_throne_attention_left_hand_06.jba
  • /anim/humanoid/bmfnew/po_throne_energy_surge_01.jba
  • /anim/humanoid/bmfnew/cd_arcann_vaylin_fight_end_action.jba
  • /anim/humanoid/bmfnew/humanoid_action_autogen000379.mph
  • /anim/humanoid/bmfnew/humanoid_action_autogen000380.mph
  • /anim/humanoid/bmfnew/humanoid_action_autogen000381.mph
  • /anim/humanoid/bmfnew/humanoid_action_autogen000382.mph
  • /anim/humanoid/bmfnew/humanoid_action_autogen000383.mph
  • /anim/humanoid/bmfnew/humanoid_action_autogen000384.mph
  • /anim/humanoid/bmfnew/humanoid_action_autogen000385.mph
  • /anim/humanoid/bmfnew/humanoid_action_mount_dog_jumping.mph
  • /anim/humanoid/bmfnew/humanoid_action_mount_dog_landing.mph
  • /anim/humanoid/bmfnew/humanoid_action_no_aim_autogen000175.mph
  • /anim/humanoid/bmfnew/humanoid_loco_mount_dog.mph
  • /anim/humanoid/bmfnew/humanoid_loco_mount_dog_normal_falling.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_am_nameplate_hide.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_lose_loop_01.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_neutral_loop_01.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_win_loop_01.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_cb_2pistol_hover_loop.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_cb_rifle_hover_loop.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_cb_shield_block_loop_01.mph
  • /anim/humanoid/bmfnew/humanoid_no_aim_loco_autogen_cb_unarmed_force_idle_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_cine_action_ad_face_fear_01.mph
  • /anim/humanoid/bmfnew/humanoid_overlay_face_idle_no_blink.mph
  • swtor_main_anim_humanoid_bmns_1.tor (492 added files)
  • /anim/humanoid/bmnnew/ad_bounty_flame_yaw_down.jba
  • /anim/humanoid/bmnnew/ad_bounty_flame_yaw_mid.jba
  • /anim/humanoid/bmnnew/ad_bounty_flame_yaw_up.jba
  • /anim/humanoid/bmnnew/ad_force_wave_down.jba
  • /anim/humanoid/bmnnew/ad_force_wave_mid.jba
  • /anim/humanoid/bmnnew/ad_force_wave_up.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_front_back_lean.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_front_back_run_lean.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_front_back_walk_lean.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_jump_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_jump_rotate_180.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_jump_yaw.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_lean.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_rotate_180.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_run_back_yaw_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_run_forward_yaw_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_run_jump_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_run_jump_yaw.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_run_lean.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_run_rotate_180.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_walk_back_yaw_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_walk_forward_yaw_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_walk_lean.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_walk_rotate_180.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_yaw_down.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_yaw_mid.jba
  • /anim/humanoid/bmnnew/ad_mount_dog_yaw_up.jba
  • /anim/humanoid/bmnnew/ad_pistol_burst_yaw_down_02.jba
  • /anim/humanoid/bmnnew/ad_pistol_burst_yaw_mid_02.jba
  • /anim/humanoid/bmnnew/ad_pistol_burst_yaw_up_02.jba
  • /anim/humanoid/bmnnew/ad_rifle_burst_yaw_down_02.jba
  • /anim/humanoid/bmnnew/ad_rifle_burst_yaw_mid_02.jba
  • /anim/humanoid/bmnnew/ad_rifle_burst_yaw_up_02.jba
  • /anim/humanoid/bmnnew/ad_saber_throw_yaw_02.jba
  • /anim/humanoid/bmnnew/ad_saber_throw_yaw_down_02.jba
  • /anim/humanoid/bmnnew/ad_saber_throw_yaw_up_02.jba
  • /anim/humanoid/bmnnew/am_console_rage.jba
  • /anim/humanoid/bmnnew/cb_2pistol_hover_maelstrom_02.jba
  • /anim/humanoid/bmnnew/cb_2saber_blade_barrage_end_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_blade_barrage_mid_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_blade_barrage_start_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_gore_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_ravage_end_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_ravage_mid_01.jba
  • /anim/humanoid/bmnnew/cb_2saber_ravage_start_01.jba
  • /anim/humanoid/bmnnew/cb_bfg_bracer_fire_loop_4.jba
  • /anim/humanoid/bmnnew/cb_pistol_burst_02.jba
  • /anim/humanoid/bmnnew/cb_pistol_onslaught_end_01.jba
  • /anim/humanoid/bmnnew/cb_pistol_onslaught_mid_01.jba
  • /anim/humanoid/bmnnew/cb_pistol_onslaught_start_01.jba
  • /anim/humanoid/bmnnew/cb_pistol_point_blank_shot_02.jba
  • /anim/humanoid/bmnnew/cb_pistol_throw_down_03.jba
  • /anim/humanoid/bmnnew/cb_pole_jump_slice_end_01.jba
  • /anim/humanoid/bmnnew/cb_pole_jump_slice_start_01.jba
  • /anim/humanoid/bmnnew/cb_rifle_artillery_end_01.jba
  • /anim/humanoid/bmnnew/cb_rifle_artillery_mid_01.jba
  • /anim/humanoid/bmnnew/cb_rifle_artillery_start_01.jba
  • /anim/humanoid/bmnnew/cb_rifle_burst_02.jba
  • /anim/humanoid/bmnnew/cb_rifle_disk_right_2.jba
  • /anim/humanoid/bmnnew/cb_saber_blade_barrage_end_01.jba
  • /anim/humanoid/bmnnew/cb_saber_blade_barrage_mid_01.jba
  • /anim/humanoid/bmnnew/cb_saber_blade_barrage_start_01.jba
  • /anim/humanoid/bmnnew/cb_saber_ravage_end_01.jba
  • /anim/humanoid/bmnnew/cb_saber_ravage_mid_01.jba
  • /anim/humanoid/bmnnew/cb_saber_ravage_start_01.jba
  • /anim/humanoid/bmnnew/cb_saber_throw_end_02.jba
  • /anim/humanoid/bmnnew/cb_saber_throw_loop_02.jba
  • /anim/humanoid/bmnnew/cb_saber_throw_start_02.jba
  • /anim/humanoid/bmnnew/cd_airlock_flush_button_press_short.jba
  • /anim/humanoid/bmnnew/cd_arcann_guard_enter_02.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_action.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_arcann_idle.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_end_action_01.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_end_action_02.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_end_reaction.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_exit_01.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_exit_02.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_reaction.jba
  • /anim/humanoid/bmnnew/cd_arcann_vaylin_fight_vaylin_idle.jba
  • /anim/humanoid/bmnnew/cd_clutch_head_01.jba
  • /anim/humanoid/bmnnew/cd_clutch_head_02.jba
  • /anim/humanoid/bmnnew/cd_clutch_head_03.jba
  • /anim/humanoid/bmnnew/cd_crowd_walk_action_left_01.jba
  • /anim/humanoid/bmnnew/cd_crowd_walk_action_right_01.jba
  • /anim/humanoid/bmnnew/cd_crowd_walk_reaction_left_01.jba
  • /anim/humanoid/bmnnew/cd_crowd_walk_reaction_right_01.jba
  • /anim/humanoid/bmnnew/cd_dive_to_shuttle_01.jba
  • /anim/humanoid/bmnnew/cd_dive_to_shuttle_02.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_floor_left_01.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_floor_left_02.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_floor_right_01.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_floor_right_02.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_wall_down_01.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_wall_left_01.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_wall_left_02.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_wall_right_01.jba
  • /anim/humanoid/bmnnew/cd_dodge_energy_beams_wall_right_02.jba
  • /anim/humanoid/bmnnew/cd_help_up_action.jba
  • /anim/humanoid/bmnnew/cd_help_up_reaction.jba
  • /anim/humanoid/bmnnew/cd_holocron_activate.jba
  • /anim/humanoid/bmnnew/cd_holocron_activated_idle_01.jba
  • /anim/humanoid/bmnnew/cd_holocron_activated_observe_idle_01.jba
  • /anim/humanoid/bmnnew/cd_holocron_blast_01.jba
  • /anim/humanoid/bmnnew/cd_holocron_blast_02.jba
  • /anim/humanoid/bmnnew/cd_holocron_blast_03.jba
  • /anim/humanoid/bmnnew/cd_holocron_blast_04.jba
  • /anim/humanoid/bmnnew/cd_holocron_deactivate.jba
  • /anim/humanoid/bmnnew/cd_holocron_examine_idle_01.jba
  • /anim/humanoid/bmnnew/cd_holocron_idle_01.jba
  • /anim/humanoid/bmnnew/cd_holocron_shelf_pick_up.jba
  • /anim/humanoid/bmnnew/cd_holocron_stow.jba
  • /anim/humanoid/bmnnew/cd_kill_vaylin_pistol_action.jba
  • /anim/humanoid/bmnnew/cd_kill_vaylin_pistol_reaction.jba
  • /anim/humanoid/bmnnew/cd_kill_vaylin_player_idle.jba
  • /anim/humanoid/bmnnew/cd_kill_vaylin_saber_action.jba
  • /anim/humanoid/bmnnew/cd_kill_vaylin_saber_reaction.jba
  • /anim/humanoid/bmnnew/cd_kill_vaylin_start_idle.jba
  • /anim/humanoid/bmnnew/cd_koth_dive_roll.jba
  • /anim/humanoid/bmnnew/cd_koth_force_choked.jba
  • /anim/humanoid/bmnnew/cd_saresh_speech_01.jba
  • /anim/humanoid/bmnnew/cd_saresh_speech_02.jba
  • /anim/humanoid/bmnnew/cd_saresh_speech_03.jba
  • /anim/humanoid/bmnnew/cd_saresh_speech_04.jba
  • /anim/humanoid/bmnnew/cd_senya_injured_kneel_idle_anim.jba
  • /anim/humanoid/bmnnew/cd_senya_injured_kneel_to_injured_laying.jba
  • /anim/humanoid/bmnnew/cd_senya_injured_laying_idle_01.jba
  • /anim/humanoid/bmnnew/cd_senya_injured_laying_idle_02.jba
  • /anim/humanoid/bmnnew/cd_senya_injured_laying_idle_03.jba
  • /anim/humanoid/bmnnew/cd_senya_injured_laying_to_death.jba
  • /anim/humanoid/bmnnew/cd_senya_sing.jba
  • /anim/humanoid/bmnnew/cd_ship_transport_standing_holding_explosion_react_right_02.jba
  • /anim/humanoid/bmnnew/cd_ship_transport_standing_holding_idle_01.jba
  • /anim/humanoid/bmnnew/cd_ship_transport_standing_holding_idle_02.jba
  • /anim/humanoid/bmnnew/cd_shuttle_explosion_acina_reaction.jba
  • /anim/humanoid/bmnnew/cd_shuttle_explosion_player_reaction.jba
  • /anim/humanoid/bmnnew/cd_valk_exit_blocked_action.jba
  • /anim/humanoid/bmnnew/cd_valk_exit_blocked_reaction.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_01.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_02.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_04.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_06.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_loop_03.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_loop_05.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_action_loop_07.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_02.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_04.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_06.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_loop_03.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_loop_05.jba
  • /anim/humanoid/bmnnew/cd_valk_vaylin_memory_reaction_loop_07.jba
  • /anim/humanoid/bmnnew/cd_valkorion_death_enter.jba
  • /anim/humanoid/bmnnew/cd_valkorion_death_loop.jba
  • /anim/humanoid/bmnnew/cd_valkorion_death_pistol_exit.jba
  • /anim/humanoid/bmnnew/cd_valkorion_death_saber_exit.jba
  • /anim/humanoid/bmnnew/cd_vaylin_breaking_free.jba
  • /anim/humanoid/bmnnew/cd_vaylin_breaking_free_closeup.jba
  • /anim/humanoid/bmnnew/cd_vaylin_choke_guards_action_down.jba
  • /anim/humanoid/bmnnew/cd_vaylin_choke_guards_reaction_01.jba
  • /anim/humanoid/bmnnew/cd_vaylin_choke_guards_reaction_02.jba
  • /anim/humanoid/bmnnew/cd_vaylin_choke_guards_reaction_03.jba
  • /anim/humanoid/bmnnew/cd_vaylin_choke_guards_reaction_04.jba
  • /anim/humanoid/bmnnew/cd_vaylin_choke_guards_reaction_05.jba
  • /anim/humanoid/bmnnew/cd_vaylin_drag_droid.jba
  • /anim/humanoid/bmnnew/cd_vaylin_droid_distract.jba
  • /anim/humanoid/bmnnew/cd_vaylin_droid_smash.jba
  • /anim/humanoid/bmnnew/cd_vaylin_force_fail.jba
  • /anim/humanoid/bmnnew/cd_vaylin_force_fold.jba
  • /anim/humanoid/bmnnew/cd_vaylin_freed.jba
  • /anim/humanoid/bmnnew/cd_vaylin_pacing_01.jba
  • /anim/humanoid/bmnnew/cd_vaylin_pacing_02.jba
  • /anim/humanoid/bmnnew/cd_vaylin_pacing_03.jba
  • /anim/humanoid/bmnnew/cd_vaylin_pacing_idle_01.jba
  • /anim/humanoid/bmnnew/cd_vaylin_smash_walls_01.jba
  • /anim/humanoid/bmnnew/cd_yuon_par_shield_laying_react_senya_idle.jba
  • /anim/humanoid/bmnnew/dl_cheer_01.jba
  • /anim/humanoid/bmnnew/dl_cheer_02.jba
  • /anim/humanoid/bmnnew/dl_cheer_03.jba
  • /anim/humanoid/bmnnew/dl_cheer_04.jba
  • /anim/humanoid/bmnnew/dl_cheer_05.jba
  • /anim/humanoid/bmnnew/dl_cheer_06.jba
  • /anim/humanoid/bmnnew/dl_handshake_agreement_action_01.jba
  • /anim/humanoid/bmnnew/dl_handshake_agreement_reaction_01.jba
  • /anim/humanoid/bmnnew/dl_slam_ceiling_01.jba
  • /anim/humanoid/bmnnew/dl_slam_floor_01.jba
  • /anim/humanoid/bmnnew/dl_slam_wall_left_01.jba
  • /anim/humanoid/bmnnew/dl_slam_wall_right_01.jba
  • /anim/humanoid/bmnnew/ex_mount_dog_idle_01.jba
  • /anim/humanoid/bmnnew/mv_mount_dog_jump_end.jba
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  • /anim/humanoid/bmsnew/humanoid_action_autogen000385.mph
  • /anim/humanoid/bmsnew/humanoid_action_mount_dog_jumping.mph
  • /anim/humanoid/bmsnew/humanoid_action_mount_dog_landing.mph
  • /anim/humanoid/bmsnew/humanoid_action_no_aim_autogen000175.mph
  • /anim/humanoid/bmsnew/humanoid_loco_mount_dog.mph
  • /anim/humanoid/bmsnew/humanoid_loco_mount_dog_normal_falling.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_am_nameplate_hide.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_lose_loop_01.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_neutral_loop_01.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_am_stand_arm_wrestle_win_loop_01.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_cb_2pistol_hover_loop.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_cb_rifle_hover_loop.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_cb_shield_block_loop_01.mph
  • /anim/humanoid/bmsnew/humanoid_no_aim_loco_autogen_cb_unarmed_force_idle_01.mph
  • /anim/humanoid/bmsnew/humanoid_overlay_face_idle_no_blink.mph
  • swtor_main_anim_misc_1.tor (311 added files)
  • /anim/placeable/all_arch_rep_tower_weather_top/mags.mph
  • /anim/placeable/all_arch_rep_tower_weather_top/idle.jba
  • /anim/placeable/nar_item_signage_redlight_16/mags.mph
  • /anim/placeable/nar_item_signage_redlight_16/idle.jba
  • /anim/placeable/sc_surv_satellite/anim_library.mph
  • /anim/placeable/sc_surv_satellite/idle.jba
  • /anim/placeable/sc_surv_satellite/anim_sharing.mph.amx
  • /anim/placeable/sc_surv_satellite/spacevehicle_idleonly.mph
  • /anim/placeable/zak_arch_mindscape_path_01/anim_library.mph
  • /anim/placeable/zak_arch_mindscape_path_01/ad_blank.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_custom_1.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_custom_2.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_impact_hard.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_impact_light.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_impact_medium.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_offset_back_front.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_offset_down_up.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_offset_left_right.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_pitch.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_roll.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_spin.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_back.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_back_left.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_back_right.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_front.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_front_left.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_front_right.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_left.jba
  • /anim/placeable/zak_arch_mindscape_path_01/ad_tilt_right.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_1.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_2.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_3.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_4.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_5.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_6.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_7.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_8.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_idle_9.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_1_2.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_1_6.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_2_1.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_2_3.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_3_2.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_3_4.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_4_3.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_4_5.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_5_4.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_5_6.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_6_1.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_6_5.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_6_7.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_7_8.jba
  • /anim/placeable/zak_arch_mindscape_path_01/mv_transition_8_9.jba
  • /anim/placeable/zak_arch_mindscape_path_01/placeable_openclose.mph
  • /anim/placeable/zak_arch_mindscape_path_01/close.jba
  • /anim/placeable/zak_arch_mindscape_path_01/idle_close.jba
  • /anim/placeable/zak_arch_mindscape_path_01/idle_open.jba
  • /anim/placeable/zak_arch_mindscape_path_01/open.jba
  • /anim/placeable/zak_arch_mindscape_path_01/placeable_statechain.mph
  • /anim/placeable/zak_arch_mindscape_path_01/placeable_statechain_action.mph
  • /anim/placeable/zak_arch_mindscape_path_01/placeable_statechain_overlay.mph
  • /anim/placeable/zak_arch_mindscape_path_02/anim_library.mph
  • /anim/placeable/zak_arch_mindscape_path_02/ad_blank.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_custom_1.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_custom_2.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_impact_hard.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_impact_light.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_impact_medium.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_offset_back_front.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_offset_down_up.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_offset_left_right.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_pitch.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_roll.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_spin.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_back.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_back_left.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_back_right.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_front.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_front_left.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_front_right.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_left.jba
  • /anim/placeable/zak_arch_mindscape_path_02/ad_tilt_right.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_1.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_2.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_3.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_4.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_5.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_6.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_7.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_8.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_idle_9.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_1_2.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_1_6.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_2_1.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_2_3.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_3_2.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_3_4.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_4_3.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_4_5.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_5_4.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_5_6.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_6_1.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_6_5.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_6_7.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_7_8.jba
  • /anim/placeable/zak_arch_mindscape_path_02/mv_transition_8_9.jba
  • /anim/placeable/zak_arch_mindscape_path_02/placeable_statechain.mph
  • /anim/placeable/zak_arch_mindscape_path_02/placeable_statechain_action.mph
  • /anim/placeable/zak_arch_mindscape_path_02/placeable_statechain_overlay.mph
  • /anim/placeable/zak_arch_mindscape_path_03/anim_library.mph
  • /anim/placeable/zak_arch_mindscape_path_03/ad_blank.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_custom_1.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_custom_2.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_impact_hard.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_impact_light.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_impact_medium.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_offset_back_front.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_offset_down_up.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_offset_left_right.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_pitch.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_roll.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_spin.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_back.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_back_left.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_back_right.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_front.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_front_left.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_front_right.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_left.jba
  • /anim/placeable/zak_arch_mindscape_path_03/ad_tilt_right.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_1.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_2.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_3.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_4.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_5.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_6.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_7.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_8.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_idle_9.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_1_2.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_1_6.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_2_1.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_2_3.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_3_2.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_3_4.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_4_3.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_4_5.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_5_4.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_5_6.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_6_1.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_6_5.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_6_7.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_7_8.jba
  • /anim/placeable/zak_arch_mindscape_path_03/mv_transition_8_9.jba
  • /anim/placeable/zak_arch_mindscape_path_03/placeable_statechain.mph
  • /anim/placeable/zak_arch_mindscape_path_03/placeable_statechain_action.mph
  • /anim/placeable/zak_arch_mindscape_path_03/placeable_statechain_overlay.mph
  • /anim/placeable/zak_arch_mindscape_path_04/anim_library.mph
  • /anim/placeable/zak_arch_mindscape_path_04/ad_blank.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_custom_1.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_custom_2.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_impact_hard.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_impact_light.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_impact_medium.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_offset_back_front.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_offset_down_up.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_offset_left_right.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_pitch.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_roll.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_spin.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_back.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_back_left.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_back_right.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_front.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_front_left.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_front_right.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_left.jba
  • /anim/placeable/zak_arch_mindscape_path_04/ad_tilt_right.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_1.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_2.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_3.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_4.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_5.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_6.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_7.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_8.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_idle_9.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_1_2.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_1_6.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_2_1.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_2_3.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_3_2.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_3_4.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_4_3.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_4_5.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_5_4.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_5_6.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_6_1.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_6_5.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_6_7.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_7_8.jba
  • /anim/placeable/zak_arch_mindscape_path_04/mv_transition_8_9.jba
  • /anim/placeable/zak_arch_mindscape_path_04/placeable_statechain.mph
  • /anim/placeable/zak_arch_mindscape_path_04/placeable_statechain_action.mph
  • /anim/placeable/zak_arch_mindscape_path_04/placeable_statechain_overlay.mph
  • /anim/placeable/zak_arch_mindscape_path_05/anim_library.mph
  • /anim/placeable/zak_arch_mindscape_path_05/ad_blank.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_custom_1.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_custom_2.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_impact_hard.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_impact_light.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_impact_medium.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_offset_back_front.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_offset_down_up.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_offset_left_right.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_pitch.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_roll.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_spin.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_back.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_back_left.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_back_right.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_front.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_front_left.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_front_right.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_left.jba
  • /anim/placeable/zak_arch_mindscape_path_05/ad_tilt_right.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_idle_1.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_idle_2.jba
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  • /anim/placeable/zak_arch_mindscape_path_05/mv_transition_5_6.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_transition_6_1.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_transition_6_5.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_transition_6_7.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_transition_7_8.jba
  • /anim/placeable/zak_arch_mindscape_path_05/mv_transition_8_9.jba
  • /anim/placeable/zak_arch_mindscape_path_05/placeable_statechain.mph
  • /anim/placeable/zak_arch_mindscape_path_05/placeable_statechain_action.mph
  • /anim/placeable/zak_arch_mindscape_path_05/placeable_statechain_overlay.mph
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/anim_library.mph
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_blank.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_custom_1.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_custom_2.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_impact_hard.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_impact_light.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_impact_medium.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_offset_back_front.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_offset_down_up.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_offset_left_right.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_pitch.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_roll.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_spin.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_back.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_back_left.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_back_right.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_front.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_front_left.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_front_right.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_left.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/ad_tilt_right.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_1.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_2.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_3.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_4.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_5.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_6.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_7.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_8.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_idle_9.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_1_2.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_1_6.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_2_1.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_2_3.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_3_2.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_3_4.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_4_3.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_4_5.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_5_4.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_5_6.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_6_1.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_6_5.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_6_7.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_7_8.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/mv_transition_8_9.jba
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/placeable_statechain.mph
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/placeable_statechain_action.mph
  • /anim/placeable/zak_arch_minscape_path_stairs_upper/placeable_statechain_overlay.mph
  • /art/dynamic/spec/all_arch_rep_tower_weather_top.dyc
  • /art/dynamic/spec/boxcartram.dyc
  • /art/dynamic/spec/nar_item_signage_redlight_16.dyc
  • /art/dynamic/spec/sc_surv_satellite.dyc
  • /art/dynamic/spec/zak_arch_mindscape_path_01.dyc
  • /art/dynamic/spec/zak_arch_mindscape_path_02.dyc
  • /art/dynamic/spec/zak_arch_mindscape_path_03.dyc
  • /art/dynamic/spec/zak_arch_mindscape_path_04.dyc
  • /art/dynamic/spec/zak_arch_mindscape_path_05.dyc
  • /art/dynamic/spec/zak_arch_minscape_path_stairs_upper.dyc
  • swtor_main_areadat_1.tor (3 added files)
  • /world/areas/4611686019047870293/soundstage_destroyed_coruscant.dat
  • /world/livecontent/systemgenerated/3758002374/faction_select_level_65.dat
  • /world/livecontent/systemgenerated/3758002374/level_65_char_create.dat
  • swtor_main_areadat_c_1.tor (611 added files)
  • /world/areas/4611686303398684002/cine_soundstage_zakuul_destroyed.dat
  • /world/areas/4611686303496684003/cine_s02_ch05_soundstage_gravestone.dat
  • /world/areas/4611686303496684003/cine_s02_ch05_soundstage_odessen_medical_bay.dat
  • /world/areas/4611686303496684003/cine_s02_ch05_soundstage_zakuul_darkened_room.dat
  • /world/areas/4611686303496684003/cine_season_02_ch02_deepspace.dat
  • /world/areas/4611686303496684003/cine_season_02_ch02_deepspace_int.dat
  • /world/areas/4611686303496684003/cine_season_02_ch02_space_gs_int.dat
  • /world/areas/4611686303496684003/ext_throne_room_exterior_dark.dat
  • /world/areas/4611686303496684003/ext_throne_room_exterior_light.dat
  • /world/areas/4611686303496684003/ext_throne_room_vista.dat
  • /world/areas/4611686303496684003/int_throne_room_dark.dat
  • /world/areas/4611686303496684003/int_throne_room_light.dat
  • /world/areas/4611686303496684003/z_skybox_s2c2s11_space.dat
  • /world/areas/4611686306083114002/_everywhere_.dat
  • /world/areas/4611686306083114002/area.dat
  • /world/areas/4611686306083114002/ch15_hangar_exterior.dat
  • /world/areas/4611686306083114002/ch15_int_command_bridge.dat
  • /world/areas/4611686306083114002/ch15_int_comms_array.dat
  • /world/areas/4611686306083114002/ch15_int_detention_area_cells.dat
  • /world/areas/4611686306083114002/ch15_int_droid_factory.dat
  • /world/areas/4611686306083114002/ch15_int_hangar.dat
  • /world/areas/4611686306083114002/ch15_int_sector2.dat
  • /world/areas/4611686306083114002/ch15_int_sector3.dat
  • /world/areas/4611686306083114002/ch15_int_sector_01_hanagar_hallway_01.dat
  • /world/areas/4611686306083114002/ch15_int_sector_01_hanagar_hallway_02.dat
  • /world/areas/4611686306083114002/ch15_int_sector_01_mainhall_area_a.dat
  • /world/areas/4611686306083114002/ch15_int_sector_01_mainhall_area_b.dat
  • /world/areas/4611686306083114002/ch15_int_sector_01_to_sector_02_transition.dat
  • /world/areas/4611686306083114002/ch15_int_sector_02_mainhall_01.dat
  • /world/areas/4611686306083114002/ch15_int_sector_02_mainhall_03.dat
  • /world/areas/4611686306083114002/ch15_int_sector_02_mainhall_subfloor.dat
  • /world/areas/4611686306083114002/ch15_int_sun_room.dat
  • /world/areas/4611686306083114002/ch15_zblockout_test.dat
  • /world/areas/4611686306083114002/cine_iokath_soundstage.dat
  • /world/areas/4611686306083114002/cine_soundstage_ch_15_space.dat
  • /world/areas/4611686306083114002/cine_soundstage_eternal_throne_ep5.dat
  • /world/areas/4611686306083114002/cine_soundstage_iok_entrance02.dat
  • /world/areas/4611686306083114002/cine_soundstage_iok_entrance_01.dat
  • /world/areas/4611686306083114002/cine_soundstage_iok_entrance_01_inner_edge.dat
  • /world/areas/4611686306083114002/cine_soundstage_iok_entrance_01_outer_edge.dat
  • /world/areas/4611686306083114002/cine_soundstage_iok_entrance_01_vista.dat
  • /world/areas/4611686306083114002/cine_soundstage_iok_entrance_03.dat
  • /world/areas/4611686306083114002/cine_soundstage_mk2_shuttle_interior.dat
  • /world/areas/4611686306083114002/cine_soundstage_odessen_campfire.dat
  • /world/areas/4611686306083114002/cine_soundstage_space_omnicannon.dat
  • /world/areas/4611686306083114002/cine_soundstage_space_zakuul.dat
  • /world/areas/4611686306083114002/default.dat
  • /world/areas/4611686306083114002/ext_gravestone_bridge_vista_asylum.dat
  • /world/areas/4611686306083114002/ext_gravestone_bridge_vista_space.dat
  • /world/areas/4611686306083114002/ext_gravestone_cannon_room_vista.dat
  • /world/areas/4611686306083114002/int_gravestone_bridge.dat
  • /world/areas/4611686306083114002/int_gravestone_cannon_elevator.dat
  • /world/areas/4611686306083114002/int_gravestone_cannon_elevator_lower.dat
  • /world/areas/4611686306083114002/int_gravestone_cannon_room.dat
  • /world/areas/4611686306083114002/int_gravestone_cannon_room_hallway.dat
  • /world/areas/4611686306083114002/int_gravestone_commons_01.dat
  • /world/areas/4611686306083114002/int_gravestone_commons_02.dat
  • /world/areas/4611686306083114002/int_gravestone_dark_chamber.dat
  • /world/areas/4611686306083114002/int_gravestone_dark_chamber_elevator_upper.dat
  • /world/areas/4611686306083114002/int_gravestone_dark_chamber_entrance.dat
  • /world/areas/4611686306083114002/int_gravestone_dark_chamber_halls.dat
  • /world/areas/4611686306083114002/int_gravestone_engine_01.dat
  • /world/areas/4611686306083114002/int_gravestone_engine_02.dat
  • /world/areas/4611686306083114002/int_gravestone_hallway_entry_01.dat
  • /world/areas/4611686306083114002/int_gravestone_hallway_entry_02.dat
  • /world/areas/4611686306083114002/int_gravestone_hangar.dat
  • /world/areas/4611686306083114002/int_gravestone_lower_decks_battery_room.dat
  • /world/areas/4611686306083114002/int_gravestone_room1_a.dat
  • /world/areas/4611686306083114002/int_gravestone_room2_01.dat
  • /world/areas/4611686306083114002/int_gravestone_room2_02.dat
  • /world/areas/4611686306083114002/int_gravestone_room4.dat
  • /world/areas/4611686306083114002/int_gravestone_training_room.dat
  • /world/areas/4611686306083114002/int_hyperdrive_elevator.dat
  • /world/areas/4611686306083114002/int_hyperdrive_hallways.dat
  • /world/areas/4611686306083114002/int_hyperdrive_room.dat
  • /world/areas/4611686306083114002/jmorris_temp.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_halls1.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_halls2.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_halls3.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_room1.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_room2.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_room3.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_room_elevator.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_room_monolith.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_rooms_tunnel_01.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_dark_rooms_tunnel_02.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_halls1.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_halls1_b.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_halls2.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_halls2_b.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_podcrash.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_room1.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_room2.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_room3.dat
  • /world/areas/4611686306083114002/s2_ch3_int_gravestone_room_elevator.dat
  • /world/areas/4611686306083114002/skyscene_starfield.dat
  • /world/areas/4611686306083114002/skyscene_starfield_arcann.dat
  • /world/areas/4611686306083114002/z_skyscene_c4s2_interior.dat
  • /world/areas/4611686306083114002/z_skyscene_ch3_gravestone_space.dat
  • /world/areas/4611686306083114002/z_skyscene_ch4_iokath_exterior_space.dat
  • /world/areas/4611686306083114002/z_skyscene_chapter_15_space.dat
  • /world/areas/4611686306083114002/z_skyscene_gravestone_space.dat
  • /world/areas/4611686306083114002/z_skyscene_ode_night.dat
  • /world/areas/4611686306303684010/_everywhere_.dat
  • /world/areas/4611686306303684010/area.dat
  • /world/areas/4611686306303684010/cin_stage_eternal_fleet_warship_bridge.dat
  • /world/areas/4611686306303684010/cin_stage_fleet_spire.dat
  • /world/areas/4611686306303684010/cin_stage_mark2_interior.dat
  • /world/areas/4611686306303684010/cin_stage_prison_scorpio.dat
  • /world/areas/4611686306303684010/cin_stage_prison_vaylin.dat
  • /world/areas/4611686306303684010/cine_stage_fleet_spiral_hangar.dat
  • /world/areas/4611686306303684010/cine_stage_fleet_spire2.dat
  • /world/areas/4611686306303684010/cine_stage_gravestone_bridge.dat
  • /world/areas/4611686306303684010/cine_stage_gravestone_hangar.dat
  • /world/areas/4611686306303684010/cine_stage_iokath_space.dat
  • /world/areas/4611686306303684010/cine_stage_odessen_medical_bay.dat
  • /world/areas/4611686306303684010/cine_stage_tributary_roof.dat
  • /world/areas/4611686306303684010/default.dat
  • /world/areas/4611686306303684010/galactic_command_01_int_entrance.dat
  • /world/areas/4611686306303684010/iokath_ext_01.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_green_gauntlet_area1.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_green_gauntlet_area2.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_green_gauntlet_shared.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_halls01_entrance.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_main.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_main_area2.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_main_area2_off_at_start.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_main_area3.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_main_area3_off_at_start.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_main_shared.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_tributary_courtyard.dat
  • /world/areas/4611686306303684010/s2_ch4_ext_tributary_hall_01_entrance.dat
  • /world/areas/4611686306303684010/s2_ch4_int_cg_halls01.dat
  • /world/areas/4611686306303684010/s2_ch4_int_cg_halls02.dat
  • /world/areas/4611686306303684010/s2_ch4_int_cg_halls03.dat
  • /world/areas/4611686306303684010/s2_ch4_int_cg_halls04.dat
  • /world/areas/4611686306303684010/s2_ch4_int_cg_main01.dat
  • /world/areas/4611686306303684010/s2_ch4_int_green_gauntlet_halls1.dat
  • /world/areas/4611686306303684010/s2_ch4_int_green_gauntlet_halls2.dat
  • /world/areas/4611686306303684010/s2_ch4_int_green_gauntlet_halls4.dat
  • /world/areas/4611686306303684010/s2_ch4_int_green_gauntlet_halls6.dat
  • /world/areas/4611686306303684010/s2_ch4_int_green_gauntlet_halls7.dat
  • /world/areas/4611686306303684010/s2_ch4_int_tributary_hall_01.dat
  • /world/areas/4611686306303684010/s2_ch4_int_tributary_main.dat
  • /world/areas/4611686306303684010/s2_ch5_ext_aries_base_exterior.dat
  • /world/areas/4611686306303684010/s2_ch5_int_aries_base_hall_01.dat
  • /world/areas/4611686306303684010/s2_ch5_int_aries_base_hall_02.dat
  • /world/areas/4611686306303684010/s2_ch5_int_aries_base_hall_03.dat
  • /world/areas/4611686306303684010/s2_ch5_int_aries_base_hall_04.dat
  • /world/areas/4611686306303684010/s2_ch5_int_aries_base_room1.dat
  • /world/areas/4611686306303684010/s2_ch5_int_aries_base_room_02.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_halls1.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_halls2.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_halls3.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_halls4.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_halls5.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_room1.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_room2.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_room4.dat
  • /world/areas/4611686306303684010/s2_ch5_int_necropolis_room5.dat
  • /world/areas/4611686306303684010/skyscene_cine_starfield.dat
  • /world/areas/4611686306303684010/skyscene_green_gauntlet.dat
  • /world/areas/4611686306303684010/skyscene_int_gg.dat
  • /world/areas/4611686306486974006/_everywhere_.dat
  • /world/areas/4611686306486974006/area.dat
  • /world/areas/4611686306486974006/cine_ch7_int_condition_chamber.dat
  • /world/areas/4611686306486974006/cine_ch7_s7_medical_bay.dat
  • /world/areas/4611686306486974006/cine_soundstage_mkii_interior.dat
  • /world/areas/4611686306486974006/cine_soundstage_vaylin_bridge.dat
  • /world/areas/4611686306486974006/default.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area1.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area1_distance_fogs.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area1_vista.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area2.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area2_distance_fogs.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area2_vista.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area3.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area3a.dat
  • /world/areas/4611686306486974006/s2_ch7_ext_area3a_distance_fogs.dat
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  • /world/areas/4611686356345607000/int_room5.dat
  • /world/areas/4611686356345607000/int_room6.dat
  • /world/areas/4611686356345607000/odessen_prototype_lab.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area1.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area2.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area3.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area4.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area5.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area6.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area7.dat
  • /world/areas/4611686356345607000/s2_ch8_ext_area8.dat
  • /world/areas/4611686356345607000/vista_canyon.dat
  • /world/areas/4611686356345607000/vista_gravestone_lit.dat
  • /world/areas/4611686356345607000/z_skybox.dat
  • /world/areas/4611686356345607000/z_skybox_odessen_assault_01.dat
  • /world/areas/4611686356345607000/z_skybox_odessen_orbit.dat
  • /world/areas/4611686356345607000/z_skybox_starfield.dat
  • /world/areas/4611686356362167000/_everywhere_.dat
  • /world/areas/4611686356362167000/_skyscene_zak_penthouse.dat
  • /world/areas/4611686356362167000/area.dat
  • /world/areas/4611686356362167000/cine_battle_cruiser_bridge.dat
  • /world/areas/4611686356362167000/cine_dropship_interior.dat
  • /world/areas/4611686356362167000/cine_flagship_bridge.dat
  • /world/areas/4611686356362167000/cine_soundstage_hanger.dat
  • /world/areas/4611686356362167000/cine_soundstage_odessen_war_room.dat
  • /world/areas/4611686356362167000/default.dat
  • /world/areas/4611686356362167000/s2_ch6_ext_arrival.dat
  • /world/areas/4611686356362167000/s2_ch6_ext_arrival_vista.dat
  • /world/areas/4611686356362167000/s2_ch6_ext_service_dock.dat
  • /world/areas/4611686356362167000/s2_ch6_ext_sitting_room_large_patio.dat
  • /world/areas/4611686356362167000/s2_ch6_int_animal_pens.dat
  • /world/areas/4611686356362167000/s2_ch6_int_arena.dat
  • /world/areas/4611686356362167000/s2_ch6_int_arena_exit_1.dat
  • /world/areas/4611686356362167000/s2_ch6_int_ballroom.dat
  • /world/areas/4611686356362167000/s2_ch6_int_bedroom_1.dat
  • /world/areas/4611686356362167000/s2_ch6_int_entry.dat
  • /world/areas/4611686356362167000/s2_ch6_int_foyer.dat
  • /world/areas/4611686356362167000/s2_ch6_int_grand_hallway.dat
  • /world/areas/4611686356362167000/s2_ch6_int_guard_barracks.dat
  • /world/areas/4611686356362167000/s2_ch6_int_kitchen.dat
  • /world/areas/4611686356362167000/s2_ch6_int_machine_room_1.dat
  • /world/areas/4611686356362167000/s2_ch6_int_machine_room_2.dat
  • /world/areas/4611686356362167000/s2_ch6_int_security_center.dat
  • /world/areas/4611686356362167000/s2_ch6_int_server_room_1.dat
  • /world/areas/4611686356362167000/s2_ch6_int_sitting_room.dat
  • /world/areas/4611686356362167000/s2_ch6_int_sitting_room_large.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_1.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_2.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_3.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_4.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_5.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_6.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_7.dat
  • /world/areas/4611686356362167000/s2_ch6_int_utility_halls_8.dat
  • /world/areas/4611686356362167000/skydeck.dat
  • /world/areas/4611686356362167000/vista_battlecrusiers.dat
  • /world/areas/4611686356362167000/zak_ext.dat
  • /world/areas/4611686356475097000/_everywhere_.dat
  • /world/areas/4611686356475097000/area.dat
  • /world/areas/4611686356475097000/cine_dro_skyline_destroyed.dat
  • /world/areas/4611686356475097000/cine_montage_area.dat
  • /world/areas/4611686356475097000/cine_montage_hangar.dat
  • /world/areas/4611686356475097000/cine_soundstage_arcanns_bridge.dat
  • /world/areas/4611686356475097000/cine_soundstage_coruscant.dat
  • /world/areas/4611686356475097000/cine_soundstage_eternal_throne.dat
  • /world/areas/4611686356475097000/cine_soundstage_gemini_captain_bridge.dat
  • /world/areas/4611686356475097000/cine_soundstage_koth_shuttle.dat
  • /world/areas/4611686356475097000/cine_soundstage_lounge_area_01.dat
  • /world/areas/4611686356475097000/cine_soundstage_zakuul_destroyed.dat
  • /world/areas/4611686356475097000/cine_soundstage_zakuul_undercity.dat
  • /world/areas/4611686356475097000/cine_soundstage_zakuul_uppercity.dat
  • /world/areas/4611686356475097000/cine_space_intro.dat
  • /world/areas/4611686356475097000/default.dat
  • /world/areas/4611686356475097000/ext_main_platform.dat
  • /world/areas/4611686356475097000/ext_odessen_throne_room_dark.dat
  • /world/areas/4611686356475097000/ext_odessen_throne_room_light.dat
  • /world/areas/4611686356475097000/ext_odessen_throne_room_vista.dat
  • /world/areas/4611686356475097000/ext_playership.dat
  • /world/areas/4611686356475097000/garden_of_izax.dat
  • /world/areas/4611686356475097000/int_cantina_blue_room_vip.dat
  • /world/areas/4611686356475097000/int_cantina_main.dat
  • /world/areas/4611686356475097000/int_cantina_red_room_vip.dat
  • /world/areas/4611686356475097000/int_cantina_sideroom_01.dat
  • /world/areas/4611686356475097000/int_hall_elevator.dat
  • /world/areas/4611686356475097000/int_hall_elevator_lower.dat
  • /world/areas/4611686356475097000/int_hangar.dat
  • /world/areas/4611686356475097000/int_hangar_hallway.dat
  • /world/areas/4611686356475097000/int_main.dat
  • /world/areas/4611686356475097000/int_market_appearance.dat
  • /world/areas/4611686356475097000/int_market_elevator.dat
  • /world/areas/4611686356475097000/int_market_entrance_east.dat
  • /world/areas/4611686356475097000/int_market_entrance_west.dat
  • /world/areas/4611686356475097000/int_market_gtn_bank.dat
  • /world/areas/4611686356475097000/int_odessen_throne_room_dark.dat
  • /world/areas/4611686356475097000/int_odessen_throne_room_light.dat
  • /world/areas/4611686356475097000/int_room1.dat
  • /world/areas/4611686356475097000/int_room2.dat
  • /world/areas/4611686356475097000/int_room2_entrance_hall.dat
  • /world/areas/4611686356475097000/int_room3.dat
  • /world/areas/4611686356475097000/int_room4.dat
  • /world/areas/4611686356475097000/int_room4_hallway.dat
  • /world/areas/4611686356475097000/int_room5.dat
  • /world/areas/4611686356475097000/int_room6.dat
  • /world/areas/4611686356475097000/odessen_prototype_lab.dat
  • /world/areas/4611686356475097000/s2_ch9_conservatory_01.dat
  • /world/areas/4611686356475097000/s2_ch9_conservatory_02.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_backyard_east.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_backyard_west.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_center_close.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_center_far.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_conservatory_roof.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_east_close.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_east_far.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_entrance_building_top.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_garden_foundation.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_spire_bridge.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_spire_top.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_west_close.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_west_close_lights.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area1_west_far.dat
  • /world/areas/4611686356475097000/s2_ch9_ext_area3.dat
  • /world/areas/4611686356475097000/s2_ch9_garden_vista.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area1_hall1.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area1_room1.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area2.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_gates.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_halls.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_halls_trans.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_halls_trans2.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room1.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room2.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room3.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room4.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room5.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room6.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_room6_off_at_start.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area3_vista.dat
  • /world/areas/4611686356475097000/s2_ch9_int_area4_room1.dat
  • /world/areas/4611686356475097000/temp_clouds_johnm.dat
  • /world/areas/4611686356475097000/vista_canyon.dat
  • /world/areas/4611686356475097000/vista_gravestone_lit.dat
  • /world/areas/4611686356475097000/z_s2_ch9_garden_skyscene.dat
  • /world/areas/4611686356475097000/z_skybox.dat
  • /world/areas/4611686356475097000/z_skybox_cine_soundstage_zakuul_destroyed.dat
  • /world/areas/4611686356475097000/z_skybox_mindscape.dat
  • /world/areas/4611686356475097000/z_skybox_odessen_orbit.dat
  • /world/areas/4611686356475097000/z_skybox_s2c9_zak_spire_assault.dat
  • /world/areas/4611686356475097000/z_skybox_s2c9s9_space_battle_active_01.dat
  • /world/areas/4611686356475097000/z_skybox_starfield.dat
  • /world/areas/4611686356475097000/z_skyscene_dro_kaas.dat
  • /world/areas/4611686356541137002/_everywhere_.dat
  • /world/areas/4611686356541137002/area.dat
  • /world/areas/4611686356541137002/default.dat
  • /world/areas/4611686356541137002/drelliad_village_tinerior_repstore_floor2.dat
  • /world/areas/4611686356541137002/mannett_interior_rephouseb_main.dat
  • /world/areas/4611686356541137002/oradam_village_interior_rep_store_01_upstairs.dat
  • /world/areas/4611686356541137002/oradam_village_interior_repstore02_upstairs.dat
  • /world/areas/4611686356541137002/skyscene_01.dat
  • /world/areas/4611686356541137002/stronghold_exterior.dat
  • /world/areas/4611686356541137002/stronghold_interior.dat
  • /world/areas/4611686356541137002/stronghold_interior1b.dat
  • /world/areas/4611686356541137002/stronghold_interior1d.dat
  • /world/areas/4611686356541137002/stronghold_interior_upper_hall1a.dat
  • /world/areas/4611686356541137002/stronghold_interior_upper_hall1b.dat
  • /world/areas/4611686356541137002/stronghold_interior_upper_hall1c.dat
  • /world/areas/4611686356541137002/stronghold_interior_upper_hall1d.dat
  • /world/areas/4611686356541137002/stronghold_interior_upper_wrad_room.dat
  • /world/areas/4611686356715258910/_everywhere_.dat
  • /world/areas/4611686356715258910/area.dat
  • /world/areas/4611686356715258910/area_dunesea_b.dat
  • /world/areas/4611686356715258910/area_dunesea_oasis.dat
  • /world/areas/4611686356715258910/area_exhaustion_dunesea_b.dat
  • /world/areas/4611686356715258910/default.dat
  • /world/areas/4611686356715258910/skyscene.dat
  • /world/areas/4611686356715258910/skyscene_a.dat
  • /world/areas/4611686356715258910/uprising_dust_interior_large.dat
  • /world/areas/4611686356715258910/uprising_dust_interior_medium.dat
  • swtor_main_area_corellia_1.tor (4 added files)
  • /art/static/area/crl_corellia/item/crl_item_statue_standing_no_spear.gr2
  • /art/static/area/crl_corellia/item/crl_item_statue_standing_no_spear_mirrored.gr2
  • /art/static/area/crl_corellia/item/crl_item_statue_standing_statue_only.gr2
  • /art/static/area/crl_corellia/item/crl_item_statue_standing_statue_only_mirror.gr2
  • swtor_main_area_dromund_kaas_1.tor (144 added files)
  • /art/static/area/dro_kass/arch/all_arch_sith_ruins_temple_pillar_config_broken.gr2
  • /art/static/area/dro_kass/arch/all_sith_landing_pad_military_balcony.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_rope_bridge_01.gr2
  • /art/shaders/materials/dro_arch_expanse_rope_bridges_veg_d.mat
  • /art/static/area/dro_kass/arch/dro_arch_expanse_rope_bridges_veg_d.tex
  • /art/static/area/dro_kass/arch/dro_arch_expanse_rope_bridges_veg_d.tiny.dds
  • /art/static/area/dro_kass/arch/dro_arch_expanse_rope_bridges_veg_d.dds
  • /art/static/area/dro_kass/arch/dro_arch_expanse_rope_bridge_broken_end.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_building_01.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_building_01_door.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_debris_01.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_debris_02.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_debris_03.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_facade_01.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_stone_low_column.gr2
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_stone_low_column_broken_01.gr2
  • /art/shaders/materials/dro_arch_expanse_bottom_pillar.mat
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_d.tex
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_n.tex
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_s.tex
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_d.tiny.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_n.tiny.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_s.tiny.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_d.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_n.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_bottom_pillar_s.dds
  • /art/static/area/dro_kass/arch/dro_arch_expanse_ruins_urn_01.gr2
  • /art/shaders/materials/dro_arch_expanse_ruins_urn_01.mat
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_d.tex
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_n.tex
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_s.tex
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_d.tiny.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_n.tiny.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_s.tiny.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_d.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_n.dds
  • /art/static/area/dro_kass/arch/texture/dro_arch_expanse_ruins_urn_01_s.dds
  • /art/static/area/dro_kass/arch/dro_arch_glass_skybridge_end.gr2
  • /art/static/area/dro_kass/arch/dro_arch_glass_skybridge_end_exterior.gr2
  • /art/static/area/dro_kass/arch/dro_arch_glass_skybridge_end_rain_effect.gr2
  • /art/static/area/dro_kass/arch/dro_arch_glass_skybridge_tube_exterior.gr2
  • /art/static/area/dro_kass/arch/dro_arch_glass_skybridge_tube_interior.gr2
  • /art/static/area/dro_kass/arch/dro_arch_glass_skybridge_tube_interior_rain.gr2
  • /art/static/area/dro_kass/arch/dro_arch_sith_temple_floor_stone.gr2
  • /art/static/area/dro_kass/arch/dro_city_path_16m04.gr2
  • /art/static/area/dro_kass/arch/dro_darktemple_green_torch.gr2
  • /art/static/area/dro_kass/env/dro_env_cliff_wall_01_runoff.gr2
  • /art/shaders/materials/dro_env_cliff_set_runoff.mat
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_k.tex
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_n.tex
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_k.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_n.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_d.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_k.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_n.dds
  • /art/static/area/dro_kass/env/dro_env_cliff_wall_runoff.gr2
  • /art/shaders/materials/dro_env_cliff_set_runoff_fade.mat
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_k.tex
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_n.tex
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_k.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_n.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_d.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_k.dds
  • /art/static/area/dro_kass/env/texture/dro_env_cliffs_water_runoff_fade_n.dds
  • /art/static/area/dro_kass/env/dro_env_cliff_wall_waterfall_fill.gr2
  • /art/static/area/dro_kass/env/dro_env_drouberrock_envblend.gr2
  • /art/shaders/materials/dro_env_drouber_rock_env_blend.mat
  • /art/static/area/dro_kass/env/texture/dro_env_drouber_rock_envblend_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_drouber_rock_envblend_n.tex
  • /art/static/area/dro_kass/env/texture/dro_env_drouber_rock_envblend_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_drouber_rock_envblend_n.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_drouber_rock_envblend_d.dds
  • /art/static/area/dro_kass/env/texture/dro_env_drouber_rock_envblend_n.dds
  • /art/static/area/dro_kass/env/dro_env_expanse_cairne.gr2
  • /art/static/area/dro_kass/env/dro_env_expanse_flora_01.gr2
  • /art/shaders/materials/dro_env_expanse_flora_veg.mat
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_flora_veg_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_flora_veg_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_flora_veg_d.dds
  • /art/static/area/dro_kass/env/dro_env_expanse_grass_01.gr2
  • /art/shaders/materials/dro_env_expanse_grass_veg.mat
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_grass_veg_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_grass_veg_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_grass_veg_d.dds
  • /art/static/area/dro_kass/env/dro_env_expanse_jungle_leaf.gr2
  • /art/shaders/materials/dro_env_expanse_jungleleaf_veg.mat
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_jungleleaf_veg_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_jungleleaf_veg_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_jungleleaf_veg_d.dds
  • /art/static/area/dro_kass/env/dro_env_expanse_junglebrush_01.gr2
  • /art/shaders/materials/dro_env_expanse_junglebrush_veg.mat
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_junglebrush_veg_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_junglebrush_veg_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_junglebrush_veg_d.dds
  • /art/static/area/dro_kass/env/dro_env_expanse_junglebrush_02.gr2
  • /art/static/area/dro_kass/env/dro_env_expanse_junglebrush_03.gr2
  • /art/static/area/dro_kass/env/dro_env_expanse_junglefern_01.gr2
  • /art/shaders/materials/dro_env_jungle_expanse_junglefern_veg.mat
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_junglefern_veg_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_junglefern_veg_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_junglefern_veg_d.dds
  • /art/static/area/dro_kass/env/dro_env_expanse_junglefern_02.gr2
  • /art/static/area/dro_kass/env/dro_env_expanse_largefern_01.gr2
  • /art/shaders/materials/dro_env_expanse_largefern_veg_d.mat
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_largefern_veg_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_largefern_veg_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_expanse_largefern_veg_d.dds
  • /art/static/area/dro_kass/env/dro_env_newtree_01.gr2
  • /art/shaders/materials/dro_env_newtree_bark.mat
  • /art/shaders/materials/dro_evn_newtree_foliage_veg.mat
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_bark_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_bark_n.tex
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_foliage_d.tex
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_bark_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_bark_n.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_foliage_d.tiny.dds
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_bark_d.dds
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_bark_n.dds
  • /art/static/area/dro_kass/env/texture/dro_env_newtree_foliage_d.dds
  • /art/static/area/dro_kass/env/dro_env_newtree_02.gr2
  • /art/static/area/dro_kass/env/dro_env_newtree_03.gr2
  • /art/static/area/dro_kass/env/dro_env_newtree_trunk_lower.gr2
  • /art/static/area/dro_kass/sky/dro_expanse_skyscene_01.gr2
  • /art/shaders/materials/dro_expanse_skyscene_background.mat
  • /art/static/area/dro_kass/sky/texture/dro_expanse_skyscene_background_d.tex
  • /art/static/area/dro_kass/sky/texture/dro_expanse_skyscene_background_d.tiny.dds
  • /art/static/area/dro_kass/sky/texture/dro_expanse_skyscene_background_d.dds
  • /art/static/area/dro_kass/sky/dro_expanse_skyscene_light_01.gr2
  • /art/shaders/materials/dro_expanse_skyscene_background_light.mat
  • /art/static/area/dro_kass/sky/texture/dro_expanse_skyscene_background_light_d.tex
  • /art/static/area/dro_kass/sky/texture/dro_expanse_skyscene_background_light_d.tiny.dds
  • /art/static/area/dro_kass/sky/texture/dro_expanse_skyscene_background_light_d.dds
  • /art/static/area/dro_kass/arch/dro_kass_lightning_spire_expanse.gr2
  • /art/static/area/dro_kass/speedtree/dro_largetree/dro_largetree_roots_stump.gr2
  • /art/static/area/dro_kass/terrain_map/ter_dro_junglemoss1_envblend_d.tex
  • /art/static/area/dro_kass/terrain_map/ter_dro_junglemoss1_envblend_d.tiny.dds
  • /art/static/area/dro_kass/terrain_map/ter_dro_junglemoss1_envblend_d.dds
  • /art/static/area/dro_kass/terrain_map/ter_dro_junglemoss1_envblend_n.tex
  • /art/static/area/dro_kass/terrain_map/ter_dro_junglemoss1_envblend_n.tiny.dds
  • /art/static/area/dro_kass/terrain_map/ter_dro_junglemoss1_envblend_n.dds
  • swtor_main_area_hoth_1.tor (9 added files)
  • /world/areas/4611686025038950088/minimaps/uprising_firefrost_00_00_r.dds
  • /world/areas/4611686025038950088/minimaps/uprising_firefrost_lower_00_00_r.dds
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  • /world/areas/4611686025038950088/uprising_firefrost_lower_r.dds
  • /world/areas/4611686025038950088/uprising_firefrost_r.dds
  • swtor_main_area_korriban_1.tor (7 added files)
  • /art/static/area/kor_korriban/arch/all_sithtomb_stonecolumn_blue.gr2
  • /art/shaders/materials/dro_tomb_stone_skylight.mat
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  • /art/static/area/kor_korriban/arch/texture/kor_tomb_stone_skylight_blue_d.tiny.dds
  • /art/static/area/kor_korriban/arch/texture/kor_tomb_stone_skylight_blue_d.dds
  • /art/static/area/kor_korriban/item/kor_item_dark_council_throne_platform.gr2
  • /art/static/area/kor_korriban/item/kor_item_dark_council_throne_platform_trim_01.gr2
  • swtor_main_area_kotet_1.tor (1 153 added files)
  • /world/areas/4611686356345607000/minimaps/alliance_camp_00_00_r.dds
  • /world/areas/4611686356345607000/minimaps/alliance_camp_00_01_r.dds
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  • /world/areas/4611686306303684010/aries_base_r.dds
  • /world/areas/4611686306486974006/minimaps/asylum_bottom_floor_00_00_r.dds
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  • /world/areas/4611686306486974006/minimaps/asylum_top_floor_00_00_r.dds
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  • /world/areas/4611686306303684010/minimaps/catacombs_1_00_00_r.dds
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  • /world/areas/4611686306303684010/minimaps/chromium_garden_3_00_00_r.dds
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  • /world/areas/4611686356475097000/minimaps/cortex_awareness_00_00_r.dds
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  • /world/areas/4611686356715258910/minimaps/dust_viper_interior_large_00_00_r.dds
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  • /world/areas/4611686306303684010/minimaps/east_district_00_00_r.dds
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  • /world/areas/4611686356362167000/ext_arrival_r.dds
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  • /world/areas/4611686356345607000/minimaps/exterior_landing_00_00_r.dds
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  • /world/areas/4611686356345607000/minimaps/exterior_player_ship_00_00_r.dds
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  • /world/areas/4611686356475097000/minimaps/fragmented_mem_01_00_00_r.dds
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  • /art/static/area/zak_zakuul/item/texture/zak_item_bar_set_counter_d.tiny.dds
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  • /art/static/area/zak_zakuul/item/texture/zak_item_bar_set_fountain_d.tiny.dds
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  • /art/static/area/zak_zakuul/item/texture/zak_item_bar_stool_d.tiny.dds
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  • /art/fx/geometry/mtx/koltotank/mtx_koltotank_glass_02_n.dds
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  • /art/static/area/zak_zakuul/item/zak_item_bar_set_counter_straight.gr2
  • /art/static/area/zak_zakuul/item/zak_item_bar_stool.gr2
  • /art/static/area/zak_zakuul/item/zak_item_bar_table_02.gr2
  • /art/static/area/zak_zakuul/item/zak_item_bar_table_large.gr2
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  • /art/static/area/zak_zakuul/item/zak_item_flowerbed_mashed_01.gr2
  • /art/shaders/materials/bot_env_hedgerow_innerleaves.mat
  • /art/shaders/materials/bot_env_hedgerows_outerleaves.mat
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  • /art/static/area/zak_zakuul/item/zak_item_gravestone_hoverdir_modified_01.gr2
  • /art/shaders/materials/zak_item_gravestone_hoverdir_modified.mat
  • /art/static/area/zak_zakuul/item/texture/zak_item_gravestone_hoverdir_modified_d.tex
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  • /art/static/area/zak_zakuul/item/texture/zak_item_gravestone_hoverdir_modified_s.tex
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  • /art/static/area/zak_zakuul/item/texture/zak_item_gravestone_hoverdir_modified_n.tiny.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_gravestone_hoverdir_modified_s.tiny.dds
  • /art/static/area/zak_zakuul/item/texture/zak_item_gravestone_hoverdir_modified_d.dds
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  • /art/static/area/zak_zakuul/item/zak_item_gravestone_hoverdir_modified_plug_01.gr2
  • 22 092 more files not shown.

Removed nodes

Removed nodes (2 665)
  • Not showing 2 450 removed ability effects (only the ability version changed).
  • advClassPrototype
  • ccsStageTablePrototype
  • gmUtlGalaxySystemMoonsDataPrototype
  • gmUtlGalaxySystemOrbitsDataPrototype
  • gmUtlGalaxySystemPlanetsDataPrototype
  • abl.agent.skill.utility.counter_strike (+ effects 0-1)
  • abl.agent.skill.utility.curbing_shots (+ effects 0-2)
  • abl.agent.skill.utility.pin_down (+ effects 0-3)
  • abl.agent.sneak (+ effects 0-2)
  • abl.bounty_hunter.combat_support_cylinder (+ effects 0-3)
  • abl.bounty_hunter.high_energy_gas_cylinder (+ effects 0-5)
  • abl.bounty_hunter.high_velocity_gas_cylinder (+ effects 0-3)
  • abl.bounty_hunter.ion_gas_cylinder (+ effects 0-4)
  • abl.bounty_hunter.skill.utility.kolto_jets (+ effects 0-2)
  • abl.bounty_hunter.skill.utility.suit_foe (+ effects 0-2)
  • abl.jedi_consular.blackout (+ effects 0-2)
  • abl.jedi_knight.blade_dance (+ effects 0-5)
  • abl.jedi_knight.juyo_form (+ effects 0-2)
  • abl.jedi_knight.skill.combat.burning_slices (+ effects 0-2)
  • abl.jedi_knight.soresu_form (+ effects 0-2)
  • abl.sith_inquisitor.blackout (+ effects 0-2)
  • abl.sith_warrior.juyo_form (+ effects 0-2)
  • abl.sith_warrior.skill.carnage.bloody_slashes (+ effects 0-2)
  • abl.sith_warrior.soresu_form (+ effects 0-2)
  • abl.smuggler.skill.saboteur.sabotage_charge (+ effects 0-5)
  • abl.smuggler.skill.utility.curbing_shots (+ effects 0-2)
  • abl.smuggler.sneak (+ effects 0-2)
  • abl.trooper.armor_piercing_cell (+ effects 0-3)
  • abl.trooper.combat_support_cell (+ effects 0-3)
  • abl.trooper.high_energy_cell (+ effects 0-5)
  • abl.trooper.ion_cell (+ effects 0-4)
  • abl.trooper.skill.plasmatech.fire_pulse (+ effects 0-1)
  • apc.tutorial.knight.guardian.vigilance.10
  • apc.tutorial.knight.guardian.vigilance.11
  • apc.tutorial.knight.guardian.vigilance.12
  • apc.tutorial.knight.guardian.vigilance.13
  • epp.sith_warrior.gore.gore_real
  • itm.test.azabarah.weapons.blaster
  • itm.test.azabarah.weapons.blaster_2
  • itm.test.azabarah.weapons.blaster_3
  • itm.test.azabarah.weapons.blaster_4
  • itm.test.azabarah.weapons.blaster_5
  • itm.test.azabarah.weapons.blaster_6
  • itm.test.azabarah.weapons.cannon
  • itm.test.azabarah.weapons.cannon_2
  • itm.test.azabarah.weapons.cannon_3
  • itm.test.azabarah.weapons.cannon_4
  • itm.test.azabarah.weapons.cannon_5
  • itm.test.azabarah.weapons.cannon_6
  • itm.test.azabarah.weapons.polesaber
  • itm.test.azabarah.weapons.polesaber_2
  • itm.test.azabarah.weapons.polesaber_3
  • itm.test.azabarah.weapons.polesaber_4
  • itm.test.azabarah.weapons.polesaber_5
  • itm.test.azabarah.weapons.polesaber_6
  • itm.test.azabarah.weapons.rifle
  • itm.test.azabarah.weapons.rifle_2
  • itm.test.azabarah.weapons.rifle_3
  • itm.test.azabarah.weapons.rifle_4
  • itm.test.azabarah.weapons.rifle_5
  • itm.test.azabarah.weapons.rifle_6
  • itm.test.azabarah.weapons.saber
  • itm.test.azabarah.weapons.saber_2
  • itm.test.azabarah.weapons.saber_3
  • itm.test.azabarah.weapons.saber_4
  • itm.test.azabarah.weapons.saber_5
  • itm.test.azabarah.weapons.saber_6
  • itm.test.azabarah.weapons.sniper
  • itm.test.azabarah.weapons.sniper_2
  • itm.test.azabarah.weapons.sniper_3
  • itm.test.azabarah.weapons.sniper_4
  • itm.test.azabarah.weapons.sniper_5
  • itm.test.azabarah.weapons.sniper_6
  • itm.test.azabarah.weapons.super_saber
  • itm.test.summon_beacon
  • tal.agent.skill.lethality.cut_down_operative
  • tal.agent.skill.utility.flash_powder
  • tal.agent.skill.utility.precision_instruments
  • tal.agent.skill.utility.pulse_screen
  • tal.agent.skill.utility.sedatives
  • tal.agent.skill.virulence.hew
  • tal.bounty_hunter.skill.arsenal.terminal_velocity
  • tal.bounty_hunter.skill.firebug.heat_flow_recycler
  • tal.bounty_hunter.skill.prototype_cylinders
  • tal.bounty_hunter.skill.utility.automated_suit
  • tal.bounty_hunter.skill.utility.custom_enviro_suit
  • tal.bounty_hunter.skill.utility.explored_area
  • tal.bounty_hunter.skill.utility.infrared_sensors
  • tal.bounty_hunter.skill.utility.no_escape
  • tal.bounty_hunter.skill.utility.protective_field
  • tal.bounty_hunter.skill.utility.smoke_screen
  • tal.jedi_consular.skill.utility.telekinetic_defense
  • tal.jedi_knight.skill.defense.shield_specialization
  • tal.jedi_knight.skill.utility.displacement
  • tal.jedi_knight.skill.utility.inspired_focus
  • tal.jedi_knight.skill.utility.just_pursuit
  • tal.jedi_knight.skill.utility.unwavering_resolve
  • tal.sith_inquisitor.skill.darkness.mounting_darkness
  • tal.sith_warrior.skill.immortal.shield_specialization
  • tal.sith_warrior.skill.utility.displacement
  • tal.sith_warrior.skill.utility.inescapable
  • tal.sith_warrior.skill.utility.thirst_for_rage
  • tal.sith_warrior.skill.utility.unflinching_determination
  • tal.smuggler.skill.dirty_fighting.cheap_shots
  • tal.smuggler.skill.utility.anatomy_lessons
  • tal.smuggler.skill.utility.flash_powder
  • tal.smuggler.skill.utility.pulse_screen
  • tal.trooper.skill.blaster_augs
  • tal.trooper.skill.gunnery.cell_charger
  • tal.trooper.skill.plasmatech.cell_generator
  • tal.trooper.skill.utility.emergency_stims
  • tal.trooper.skill.utility.heavy_trooper
  • tal.trooper.skill.utility.med_zone
  • tal.trooper.skill.utility.neural_delay
  • tal.trooper.skill.utility.smoke_screen

Added nodes

Added nodes (29 495)
  • Not showing 2 548 added ability effects (only the ability version changed).
  • atvCategoryHighlightPrototype
  • cbrCommandInfoActivityPoints_Prototype
  • cbrCommandInfoFlair_Prototype
  • cbrCommandInfo_Prototype
  • ccsBoostLevelDataPrototype
  • ccsStagesPrototype
  • chrGCStashExpansionCostsPrototype
  • chrPlayerFlairTablePrototype
  • dvlServerAlignmentData
  • prfCrewSkillAlignmentData_Prototype
  • qstActivityInfoPrototype
  • qstAlignmentPrototype
  • qstEpisodeWindowPrototype
  • abl.agent.maim (+ effects 0-2)
  • abl.agent.noxious_knives (+ effects 0-4)
  • abl.agent.skill.engineering.conductive_conduit (+ effects 0-3)
  • abl.agent.skill.marksmanship.finish_the_job (+ effects 0-3)
  • abl.agent.skill.medic.curative_swell (+ effects 0-2)
  • abl.agent.skill.medic.toxic_haze_ranged (+ effects 0-4)
  • abl.agent.skill.utility.cunning_competencies (+ effects 0-1)
  • abl.agent.skill.utility.curative_counteragent (+ effects 0-1)
  • abl.agent.skill.utility.curbing_strategies (+ effects 0-2)
  • abl.agent.skill.utility.executioner (+ effects 0-2)
  • abl.agent.skill.utility.precision_instruments (+ effects 0-3)
  • abl.agent.skill.virulence.wracking_erosion (+ effects 0-2)
  • abl.agent.toxic_haze (+ effects 0-3)
  • abl.bounty_hunter.ordnance_onslaught (+ effects 0-6)
  • abl.bounty_hunter.responsive_obviation (+ effects 0-1)
  • abl.bounty_hunter.searing_wave (+ effects 0-3)
  • abl.bounty_hunter.shatter_slug (+ effects 0-5)
  • abl.bounty_hunter.skill.advanced_prototype.high_energy_gas_cylinder (+ effects 0-5)
  • abl.bounty_hunter.skill.arsenal.high_velocity_gas_cylinder (+ effects 0-2)
  • abl.bounty_hunter.skill.arsenal.supercharged_gas_high_velocity (+ effects 0-4)
  • abl.bounty_hunter.skill.arsenal.terminal_velocity (+ effects 0-1)
  • abl.bounty_hunter.skill.bodyguard.combat_support_cylinder (+ effects 0-2)
  • abl.bounty_hunter.skill.bodyguard.supercharged_gas_support (+ effects 0-2)
  • abl.bounty_hunter.skill.firebug.consuming_conflagration (+ effects 0-2)
  • abl.bounty_hunter.skill.firebug.heat_flow_recycler (+ effects 0-1)
  • abl.bounty_hunter.skill.innovative_ordnance.anticipatory_ignition (+ effects 0-1)
  • abl.bounty_hunter.skill.shield_tech.ion_gas_cylinder (+ effects 0-4)
  • abl.bounty_hunter.skill.utility.reel_and_rattle (+ effects 0-1)
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  • abl.exp.seasons.02.ep_01.mob.skytrooper_heavy_launcher.fire_rocket_lock_required (+ effects 0-3)
  • abl.exp.seasons.02.ep_01.mob.skytrooper_heavy_launcher.passive_rocket_ammo_bearer (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.mob.skytrooper_heavy_launcher.targeting_lock (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.mob.skytrooper_heavy_launcher.walker_only_targeting_lock (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.mob.skytrooper_heavy_launcher.walker_taunt (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.mob.skytrooper_sniper.passive (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.mob.zakuul_battledroid.ranged_attack (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.passive_mods.reduce_hp_25pct (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.passive_mods.reduce_hp_40pct (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.passive_mods.reduce_hp_50pct (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.passive_mods.reduce_hp_60pct (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.passive_mods.reduce_hp_70pct (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.theron.flurry_of_bolts (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.theron.follower_health_buff (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.ae_agro_faction_flashpoint_hostile3_nodamage (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.area_cast_allow_jetpack_use_permission (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.area_cast_delayed_arrow_trigger (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.area_cast_dispel_jetpack (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.area_cast_dispel_jetpack_use_permission (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.area_cast_grant_jetpack (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.block_res_in_place (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.chasm_building_duck_and_cover (+ effects 0-4)
  • abl.exp.seasons.02.ep_01.utility.chasm_building_knockback (+ effects 0-5)
  • abl.exp.seasons.02.ep_01.utility.chasm_jetpack_across (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.detonate_wall_charges (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.detonate_wall_charges_dispel (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.detonate_wall_charges_grant (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.draw_walker_arrow_parade (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.enter_walker (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.utility.friendly_holdout_followers (+ effects 0-9)
  • abl.exp.seasons.02.ep_01.utility.friendly_holdout_followers_dispel (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.friendly_holdout_shield_generator (+ effects 0-3)
  • abl.exp.seasons.02.ep_01.utility.imp_plateau_bridge_duck_and_cover (+ effects 0-4)
  • abl.exp.seasons.02.ep_01.utility.imp_plateau_bridge_knockback (+ effects 0-3)
  • abl.exp.seasons.02.ep_01.utility.jetpack_across_chasm (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.orbital_murder_by_proximity (+ effects 0-3)
  • abl.exp.seasons.02.ep_01.utility.passive_story_questcomplete_icon (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.passive_walker_skytrooper_target (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.passive_walker_skytrooper_target_rockets (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.passive_walker_target (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.passive_walker_target_dangerous (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.utility.walker_premount_ground_indicator (+ effects 0-4)
  • abl.exp.seasons.02.ep_01.walker.area_cast_dispel_walker (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.walker.field_repair (+ effects 0-4)
  • abl.exp.seasons.02.ep_01.walker.flurry_melee (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.walker.flurry_melee_untargeted (+ effects 0-3)
  • abl.exp.seasons.02.ep_01.walker.flurry_ranged (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.walker.fury_mortar (+ effects 0-3)
  • abl.exp.seasons.02.ep_01.walker.grant_ammo_emp_shell (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.walker.grant_ammo_fury_mortar (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.walker.grant_ammo_gravity_mine (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.walker.grant_ammo_mynock_swarm (+ effects 0-2)
  • abl.exp.seasons.02.ep_01.walker.gravity_mine (+ effects 0-7)
  • abl.exp.seasons.02.ep_01.walker.hardened_deflector (+ effects 0-1)
  • abl.exp.seasons.02.ep_01.walker.passive_walker_transformation (+ effects 0-7)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_aoe_attack (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_cone_knockback (+ effects 0-4)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_execution_attack (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_leap_around (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_leap_attack_random (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_leap_executable (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_roar (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_single_target (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_01.cat_single_target_dot (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_01.passive_bloodprojector (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_01.passive_trash_mobs (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_blade (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_charge (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_cloak (+ effects 0-5)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_fullauto (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_leap (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_leap_stealthed (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_net (+ effects 0-4)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_railshot (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_rarr_beam (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_shoulder_cannon (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.genoharadan_snipe (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_02.hk_assassinate (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.hk_execute (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.hk_fullauto (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.hk_railshot (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.passive_trash_mobs (+ effects 0-5)
  • abl.exp.seasons.02.ep_02.boss_group_02.trig_25_health (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.trig_50_health (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_02.trig_75_health (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_can_exit_jetpack (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_flame_sweep (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_grapple_aoe (+ effects 0-4)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_hail_of_bolts (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_boost (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_charge (+ effects 0-5)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_pack_cast (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_pack_exit_phase (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_pack_fire_mine (+ effects 0-5)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_pack_grapple (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_jet_pack_phase (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_leap (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_lieutenant_01_leap (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_lieutenant_02_leap (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_lieutenants_rail_shot (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_lieutenants_rail_shot02 (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_missle_salvo (+ effects 0-3)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_passive (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_pump_action (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_rail_shot (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_rail_shot_no_jetpack (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_snipe (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.geno_prime_ultimate_shot (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.boss_group_03.passive_initial_leap (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.clickables.holo_genoharadan_01 (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.clickables.holo_genoharadan_02 (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.clickables.holo_genoharadan_03 (+ effects 0-1)
  • abl.exp.seasons.02.ep_02.environment.lightning_strike (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.environment.lightning_strike_apply (+ effects 0-4)
  • abl.exp.seasons.02.ep_02.environment.lightning_strike_ground_target (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.followers.dispel_followers (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.followers.dispel_lorman (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.followers.follower_winged_01 (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.followers.summon_followers (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.followers.summon_lightning (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.followers.summon_lorman (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.tomb.spike_trap (+ effects 0-2)
  • abl.exp.seasons.02.ep_02.tomb.tomb_horror_tentacle (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.battery.passive (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.boss.boss01.force_choke_cc (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss01.force_choke_player (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.boss.boss01.force_crush_dot (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss01.passive (+ effects 0-5)
  • abl.exp.seasons.02.ep_03.boss.boss01.saber_throw (+ effects 0-4)
  • abl.exp.seasons.02.ep_03.boss.boss01.saber_throw_locate_player (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss02.flurry_01 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss02.flurry_02 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss02.flurry_03 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss02.flurry_04 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss02.flurry_05 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss02.flurry_06 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss02.force_leap (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss02.force_rift (+ effects 0-5)
  • abl.exp.seasons.02.ep_03.boss.boss02.passive (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.defeated_player (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.boss.boss_03.destroy_battery (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.boss.boss_03.flurry_01 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.flurry_01b (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.flurry_02 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.flurry_02b (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.flurry_03 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.flurry_04 (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.boss.boss_03.force_leap (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss_03.force_push (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss_03.force_slam (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss_03.invs_lightning (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss_03.life_siphon (+ effects 0-3)
  • abl.exp.seasons.02.ep_03.boss.boss_03.on_surrender (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.boss.boss_03.passive (+ effects 0-6)
  • abl.exp.seasons.02.ep_03.mouse_droid.disconnect (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.mouse_droid.emp (+ effects 0-2)
  • abl.exp.seasons.02.ep_03.mouse_droid.passive (+ effects 0-1)
  • abl.exp.seasons.02.ep_03.skytrooper.mouse_droid_search (+ effects 0-4)
  • abl.exp.seasons.02.ep_03.skytrooper.mouse_droid_search_passive (+ effects 0-5)
  • abl.exp.seasons.02.ep_03.skytrooper.passive (+ effects 0-5)
  • abl.exp.seasons.02.ep_04.battery_passives (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.caretaker_droid_boss.appearance (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.caretaker_droid_boss.ion_squall (+ effects 0-4)
  • abl.exp.seasons.02.ep_04.compactor_droid.flurry (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.compactor_droid.grapple (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.compactor_droid.ground_pound (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.compactor_droid.ground_quake (+ effects 0-3)
  • abl.exp.seasons.02.ep_04.compactor_droid.pulverizer_punch (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.compactor_droid.pulverizer_strike (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.custodian_droid.cryo_beam (+ effects 0-6)
  • abl.exp.seasons.02.ep_04.followers.dispel_followers (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.followers.summon_followers (+ effects 0-3)
  • abl.exp.seasons.02.ep_04.laser_trap (+ effects 0-4)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.advanced_healing (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.advanced_targeting (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.appearance (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.damaging_stance (+ effects 0-3)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.diagnostic_scan (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.dispel_mini_technolith_follower (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.electric_shield (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.flamethrower (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.grant_puzzle_stance (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.grapple (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.healing_stance (+ effects 0-3)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.ion_blast (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.medcine (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.mini_technolith_follower (+ effects 0-3)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.passives (+ effects 0-4)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.puzzle_stance (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.starting_stance (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.tanking_stance (+ effects 0-3)
  • abl.exp.seasons.02.ep_04.mini_technolith_follower.toxic_dart (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.plasma_beam (+ effects 0-4)
  • abl.exp.seasons.02.ep_04.scour_swarm_boss.appearance (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.scour_swarm_boss.ice_beam (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.scour_swarm_boss.plasma_cutter_launch_ground_target (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.scour_swarm_boss.plasma_punch (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.scour_swarm_boss.plasma_punch_channel (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.scour_swarm_droid.plasma_cutter (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.scour_swarm_droid.plasma_cutter_launch (+ effects 0-1)
  • abl.exp.seasons.02.ep_04.scour_swarm_droid.swipe (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.scour_swarm_droid.welding_beam (+ effects 0-2)
  • abl.exp.seasons.02.ep_04.scour_swarm_support.armor_melt (+ effects 0-3)
  • abl.exp.seasons.02.ep_05.aries.aoe_knockback (+ effects 0-3)
  • abl.exp.seasons.02.ep_05.aries.aries_shield_flurry_left (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.aries_shield_flurry_right (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.armor (+ effects 0-9)
  • abl.exp.seasons.02.ep_05.aries.armor_handler_passive (+ effects 0-19)
  • abl.exp.seasons.02.ep_05.aries.battery_passives (+ effects 0-2)
  • abl.exp.seasons.02.ep_05.aries.charge (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.conduit_passives (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.kill_power_cell_left (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.kill_power_cell_right (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.laser_assault (+ effects 0-6)
  • abl.exp.seasons.02.ep_05.aries.laser_trap (+ effects 0-4)
  • abl.exp.seasons.02.ep_05.aries.passives (+ effects 0-2)
  • abl.exp.seasons.02.ep_05.aries.power_conduit_flurry (+ effects 0-2)
  • abl.exp.seasons.02.ep_05.aries.power_conduit_left (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.power_conduit_right (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.retreat (+ effects 0-2)
  • abl.exp.seasons.02.ep_05.aries.retreat_cast (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.retreat_follow_up (+ effects 0-1)
  • abl.exp.seasons.02.ep_05.aries.retreat_follow_up_cast (+ effects 0-1)
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  • abl.exp.seasons.02.ep_05.aries.sucker_punch_knockback (+ effects 0-2)
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  • abl.itm.relic.onhit.primary_stat.legendary.ilvl_106 (+ effects 0-3)
  • abl.itm.relic.onhit.primary_stat.premium.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.primary_stat.prototype.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_100_pvp (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_102_pvp (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_103 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_104 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_105 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_106 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.artifact.ilvl_108 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.legendary.ilvl_103 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.legendary.ilvl_106 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.premium.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_absorb.prototype.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_100_pvp (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_102_pvp (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_103 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_104 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_105 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_106 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.artifact.ilvl_108 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.legendary.ilvl_103 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.legendary.ilvl_106 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.premium.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onhit.tank_defense.prototype.ilvl_102 (+ effects 0-3)
  • abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_104 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_105 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_alacrity.artifact.ilvl_108 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_alacrity.legendary.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_alacrity.legendary.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.artifact.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.artifact.ilvl_104 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.artifact.ilvl_105 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.artifact.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.artifact.ilvl_108 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.legendary.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.dps_power.legendary.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.artifact.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.artifact.ilvl_104 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.artifact.ilvl_105 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.artifact.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.artifact.ilvl_108 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.legendary.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_defense.legendary.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.artifact.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.artifact.ilvl_104 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.artifact.ilvl_105 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.artifact.ilvl_106 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.artifact.ilvl_108 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.legendary.ilvl_103 (+ effects 0-1)
  • abl.itm.relic.onuse.tank_shield.legendary.ilvl_106 (+ effects 0-1)
  • abl.itm.vanity_pet.akkdog.ember (+ effects 0-1)
  • abl.itm.vanity_pet.dog.kathhound_a01v01 (+ effects 0-1)
  • abl.itm.vanity_pet.dog.nexu_a01_v03 (+ effects 0-1)
  • abl.itm.vanity_pet.probe.probe_zakuul_a02 (+ effects 0-1)
  • abl.itm.vanity_pet.rakghoul.underwalker_a01_v02 (+ effects 0-1)
  • abl.itm.vanity_pet.rakghoul.underwalker_a01_v03 (+ effects 0-1)
  • abl.itm.vanity_pet.terentatek.a01_v02 (+ effects 0-1)
  • abl.itm.vanity_pet.wraid.bolraida_a01_v02 (+ effects 0-1)
  • abl.jedi_consular.skill.balance.resonant_pulse (+ effects 0-2)
  • abl.jedi_consular.skill.combat.force_breach_combat (+ effects 0-2)
  • abl.jedi_consular.skill.combat.pulsating_force (+ effects 0-3)
  • abl.jedi_consular.skill.infiltration.force_breach_shadow (+ effects 0-1)
  • abl.jedi_consular.skill.infiltration.vaulting_slash (+ effects 0-1)
  • abl.jedi_consular.skill.infiltration.vaulting_slash_proc (+ effects 0-2)
  • abl.jedi_consular.skill.seer.resonating_restitution (+ effects 0-1)
  • abl.jedi_consular.skill.serenity.squelch (+ effects 0-3)
  • abl.jedi_consular.skill.utility.avenging_grip (+ effects 0-2)
  • abl.jedi_consular.skill.utility.sapping_strike (+ effects 0-3)
  • abl.jedi_consular.skill.utility.stalkers_swiftness (+ effects 0-2)
  • abl.jedi_consular.skill.utility.telekinetic_defense (+ effects 0-2)
  • abl.jedi_consular.skill.utility.unfettered_spirit (+ effects 0-2)
  • abl.jedi_knight.blade_barrage (+ effects 0-3)
  • abl.jedi_knight.skill.combat.lance (+ effects 0-3)
  • abl.jedi_knight.skill.combat.zen_ataru (+ effects 0-2)
  • abl.jedi_knight.skill.concentration.burning_slices (+ effects 0-2)
  • abl.jedi_knight.skill.defense.soresu_form (+ effects 0-1)
  • abl.jedi_knight.skill.utility.inspired_focus (+ effects 0-1)
  • abl.jedi_knight.skill.utility.intrepid_fencer (+ effects 0-3)
  • abl.jedi_knight.skill.utility.persistent_chill (+ effects 0-3)
  • abl.jedi_knight.skill.utility.thwart (+ effects 0-2)
  • abl.jedi_knight.skill.utility.unyielding_justice (+ effects 0-2)
  • abl.jedi_knight.skill.vigilance.censuring_slice (+ effects 0-2)
  • abl.jedi_knight.skill.watchman.juyo_form (+ effects 0-2)
  • abl.jedi_knight.skill.watchman.zen_juyo (+ effects 0-5)
  • abl.mtx.companion.creature.tukata.grant_tukata (+ effects 0-1)
  • abl.mtx.companion.creature.wampa.grant_wampoa (+ effects 0-1)
  • abl.mtx.companion.droid.iokath_assault.grant_iokath (+ effects 0-1)
  • abl.mtx.consumable.gc_boosts.generic.major (+ effects 0-1)
  • abl.mtx.consumable.open_lootbox_fullset_nonmtx (+ effects 0-1)
  • abl.mtx.pack.bundle.hypercrate_command_generic (+ effects 0-1)
  • abl.mtx.pack.bundle.supercrate_command_generic (+ effects 0-1)
  • abl.mtx.pack.command.eternal (+ effects 0-1)
  • abl.mtx.pack.command.stalwart_leader (+ effects 0-1)
  • abl.mtx.toy.holostatue_passive_senya (+ effects 0-1)
  • abl.mtx.toy.holotree_disguise (+ effects 0-1)
  • abl.mtx.toy.incentive.party_jawa_fifth (+ effects 0-1)
  • abl.mtx.toy.senya_holo (+ effects 0-1)
  • abl.mtx.unlock.learn_flair (+ effects 0-1)
  • abl.npc.ability.droid.probe_droid.grapple_02 (+ effects 0-2)
  • abl.npc.ability.droid.probe_droid.self_destruct_on_damaged (+ effects 0-2)
  • abl.npc.ability.droid.probe_droid.stealth_scan_low_cooldown (+ effects 0-2)
  • abl.npc.ability.skytrooper.heavy.grav_round (+ effects 0-2)
  • abl.npc.ability.skytrooper.heavy.mortar_volley (+ effects 0-2)
  • abl.npc.ability.skytrooper.heavy.passive_mortar_volley_icd (+ effects 0-1)
  • abl.npc.ability.skytrooper.melee_scout.charge (+ effects 0-2)
  • abl.npc.ability.skytrooper.melee_scout.flurry (+ effects 0-2)
  • abl.npc.ability.skytrooper.melee_scout.leg_sweep (+ effects 0-2)
  • abl.npc.ability.skytrooper.melee_scout.passive_stealth (+ effects 0-2)
  • abl.npc.ability.skytrooper.melee_scout.plasma_blade_passive (+ effects 0-4)
  • abl.npc.ability.skytrooper.melee_scout.searing_blade (+ effects 0-2)
  • abl.npc.ability.skytrooper.melee_scout.set_stance (+ effects 0-1)
  • abl.npc.ability.skytrooper.melee_scout.stealth (+ effects 0-3)
  • abl.npc.ability.skytrooper.melee_scout.stealth_flurry (+ effects 0-1)
  • abl.npc.ability.skytrooper.melee_scout.stealth_flurry_2 (+ effects 0-1)
  • abl.npc.ability.skytrooper.wrist_laser_shot (+ effects 0-2)
  • abl.npc.ability.tech.electrosmash_big (+ effects 0-4)
  • abl.npc.ability.tech.jet_charge_large (+ effects 0-3)
  • abl.npc.ability.tech.kolto_pack_minor (+ effects 0-1)
  • abl.npc.ability.tech.suicide_ondeath_passive (+ effects 0-2)
  • abl.npc.ability.utility.boss_immunity_nightmare_only (+ effects 0-2)
  • abl.npc.ability.utility.physics_immunity_weak_standard_only (+ effects 0-1)
  • abl.npc.loot_tags.uprisings.all_in_one (+ effects 0-1)
  • abl.placeables.access.typing_mid_medium_ooc_while_silenced (+ effects 0-1)
  • abl.placeables.activate.activate_mid_instant_stay_stealthed (+ effects 0-1)
  • abl.placeables.activate.deactivate_low_short_ooc (+ effects 0-1)
  • abl.placeables.destroy.kick_low_ooc (+ effects 0-1)
  • abl.placeables.destroy.universal_ranged_attack_light_ooc (+ effects 0-2)
  • abl.placeables.exp.seasons.02.ep_01.chasm_leap_usable (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_01.destroy_with_walker (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_04.mini_technolith_follower.reprogram (+ effects 0-5)
  • abl.placeables.exp.seasons.02.ep_06.accessing_security_center_rear_exit (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_06.rewire_disable_pit_exit_conduit (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_07.book_loot (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_07.book_use (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_07.cabinet_loot (+ effects 0-1)
  • abl.placeables.exp.seasons.02.ep_07.cabinet_use (+ effects 0-1)
  • abl.placeables.exp.seasons.02_uprisings.portn.enc_1.use_vent_control (+ effects 0-1)
  • abl.placeables.no_anim.instant_no_cooldown (+ effects 0-1)
  • abl.placeables.rewire.rewire_disable_high_long_ooc (+ effects 0-1)
  • abl.placeables.ship.callshuttle (+ effects 0-1)
  • abl.placeables.typing.type_overloading_long (+ effects 0-1)
  • abl.placeables.typing.type_overloading_really_long (+ effects 0-1)
  • abl.placeables.uprisings.destroy.attack_set_ranged_destroy_terminal (+ effects 0-1)
  • abl.placeables.using_default_while_silenced (+ effects 0-1)
  • abl.player.mount.bubble_voyager (+ effects 0-2)
  • abl.player.mount.covert.dust (+ effects 0-2)
  • abl.player.mount.covert.flame (+ effects 0-2)
  • abl.player.mount.covert.frost (+ effects 0-2)
  • abl.player.mount.covert.neon (+ effects 0-2)
  • abl.player.mount.creature.acklay.giradda_acklay (+ effects 0-2)
  • abl.player.mount.creature.fyrnock.royal (+ effects 0-2)
  • abl.player.mount.creature.taun.tauntaun_survivalist (+ effects 0-2)
  • abl.player.mount.dvl.darkside.heavy (+ effects 0-2)
  • abl.player.mount.dvl.darkside.light (+ effects 0-2)
  • abl.player.mount.dvl.darkside.medium (+ effects 0-2)
  • abl.player.mount.dvl.lightside.heavy (+ effects 0-2)
  • abl.player.mount.dvl.lightside.light (+ effects 0-2)
  • abl.player.mount.dvl.lightside.medium (+ effects 0-2)
  • abl.player.mount.emissary_shuttle (+ effects 0-2)
  • abl.player.mount.mtx.acklay.corrupted (+ effects 0-2)
  • abl.player.mount.mtx.arcann_fighter.blackjack (+ effects 0-2)
  • abl.player.mount.mtx.czerka.spade (+ effects 0-2)
  • abl.player.mount.mtx.dewback.dewbackmount_a01_v06 (+ effects 0-2)
  • abl.player.mount.mtx.kath_hound.a01v01 (+ effects 0-2)
  • abl.player.mount.mtx.phalone.savage (+ effects 0-2)
  • abl.player.mount.mtx.rancor.wrathful (+ effects 0-2)
  • abl.player.mount.mtx.rep_model_c_scheme_15 (+ effects 0-2)
  • abl.player.mount.mtx.speederbike.aggressor_phantom (+ effects 0-2)
  • abl.player.mount.mtx.tank.desert (+ effects 0-2)
  • abl.player.mount.mtx.zakuul.eternal_seeker (+ effects 0-2)
  • abl.player.mount.speederbike.command (+ effects 0-2)
  • abl.player.mount.walker.alliance_v01 (+ effects 0-2)
  • abl.player.mount.walker.experimental_v01 (+ effects 0-2)
  • abl.player.mount.zakuul.gravestone_v2 (+ effects 0-2)
  • abl.player.mount.zakuul.gravestone_v3 (+ effects 0-2)
  • abl.player.mount.zakuul.gravestone_v4 (+ effects 0-2)
  • abl.player.mount.zakuul.gravestone_v5 (+ effects 0-2)
  • abl.player.mount.zakuul.starfortress_v2 (+ effects 0-2)
  • abl.player.mount.zakuul.starfortress_v3 (+ effects 0-2)
  • abl.player.mount.zakuul.starfortress_v4 (+ effects 0-2)
  • abl.player.mount.zakuul.starfortress_v5 (+ effects 0-2)
  • abl.player.mount.zakuul.starfortress_v6 (+ effects 0-2)
  • abl.player.mount.zakuul.starfortress_v7 (+ effects 0-2)
  • abl.player.mount.zakuul.taxi_v1 (+ effects 0-2)
  • abl.player.mount.zakuul.taxi_v3 (+ effects 0-2)
  • abl.pvp.ranked.season7.flag_bronze (+ effects 0-1)
  • abl.pvp.ranked.season7.flag_gold (+ effects 0-1)
  • abl.pvp.ranked.season7.flag_silver (+ effects 0-1)
  • abl.qa.gameplay_persistence.warzone.warzone_completion (+ effects 0-1)
  • abl.qtr.flashpoint.general.solo.dispel_resummon_alliance_merc (+ effects 0-2)
  • abl.qtr.flashpoint.general.solo.summon_alliance_merc (+ effects 0-2)
  • abl.qtr.flashpoint.general.solo.uprising_buff (+ effects 0-2)
  • abl.sith_inquisitor.skill.corruption.forbidding_fervor (+ effects 0-1)
  • abl.sith_inquisitor.skill.darkness.discharge_dark (+ effects 0-2)
  • abl.sith_inquisitor.skill.darkness.mounting_darkness (+ effects 0-3)
  • abl.sith_inquisitor.skill.deception.discharge_surging (+ effects 0-1)
  • abl.sith_inquisitor.skill.deception.reaping_strike (+ effects 0-1)
  • abl.sith_inquisitor.skill.deception.reaping_strike_proc (+ effects 0-2)
  • abl.sith_inquisitor.skill.hatred.eradicate (+ effects 0-3)
  • abl.sith_inquisitor.skill.madness.death_ripple (+ effects 0-2)
  • abl.sith_inquisitor.skill.utility.enfeebling_lash (+ effects 0-3)
  • abl.sith_inquisitor.skill.utility.lightning_barrier (+ effects 0-2)
  • abl.sith_inquisitor.skill.utility.reapers_rush (+ effects 0-2)
  • abl.sith_inquisitor.skill.utility.retaliatory_grip (+ effects 0-2)
  • abl.sith_inquisitor.skill.utility.wicked_vivacity (+ effects 0-2)
  • abl.sith_warrior.skill.annihilation.berserk_juyo (+ effects 0-5)
  • abl.sith_warrior.skill.annihilation.juyo_form (+ effects 0-2)
  • abl.sith_warrior.skill.carnage.berserk_ataru (+ effects 0-2)
  • abl.sith_warrior.skill.carnage.ferocity (+ effects 0-1)
  • abl.sith_warrior.skill.fury.bloody_slashes (+ effects 0-2)
  • abl.sith_warrior.skill.immortal.soresu_form (+ effects 0-1)
  • abl.sith_warrior.skill.utility.callous_aggressor (+ effects 0-3)
  • abl.sith_warrior.skill.utility.extending_ire (+ effects 0-2)
  • abl.sith_warrior.skill.utility.piercing_chill (+ effects 0-3)
  • abl.sith_warrior.skill.utility.reckoning (+ effects 0-2)
  • abl.sith_warrior.skill.utility.thirst_for_rage (+ effects 0-1)
  • abl.sith_warrior.skill.vengeance.hew (+ effects 0-2)
  • abl.smuggler.below_the_belt (+ effects 0-2)
  • abl.smuggler.bushwhack (+ effects 0-3)
  • abl.smuggler.lacerating_blast (+ effects 0-4)
  • abl.smuggler.skill.dirty_fighting.hemorrhaging_havoc (+ effects 0-2)
  • abl.smuggler.skill.saboteur.explosive_charge (+ effects 0-5)
  • abl.smuggler.skill.saboteur.sow_chaos (+ effects 0-3)
  • abl.smuggler.skill.sawbones.bushwhack_ranged (+ effects 0-4)
  • abl.smuggler.skill.sawbones.panacean_punch (+ effects 0-2)
  • abl.smuggler.skill.sharpshooter.stay_down (+ effects 0-3)
  • abl.smuggler.skill.utility.anatomy_lessons (+ effects 0-3)
  • abl.smuggler.skill.utility.curbing_strategies (+ effects 0-2)
  • abl.smuggler.skill.utility.guile_and_guns (+ effects 0-2)
  • abl.smuggler.skill.utility.salubrious_surrender (+ effects 0-1)
  • abl.test.azabarah.master_buff (+ effects 0-1)
  • abl.test.azabarah.veteran_buff (+ effects 0-1)
  • abl.test.brmcleod.test_seekerdroid.temp_seeker_grant (+ effects 0-2)
  • abl.test.brmcleod.test_seekerdroid.test_seekerdroid_new (+ effects 0-3)
  • abl.test.bscott.difficulty_modes.standard_internal_attack (+ effects 0-1)
  • abl.test.david.classes.backups.agent.sneak (+ effects 0-2)
  • abl.test.david.classes.backups.jedi_consular.blackout (+ effects 0-2)
  • abl.test.david.classes.backups.jedi_consular.force_breach (+ effects 0-7)
  • abl.test.david.classes.backups.jedi_knight.blade_dance (+ effects 0-5)
  • abl.test.david.classes.backups.jedi_knight.juyo_form (+ effects 0-2)
  • abl.test.david.classes.backups.jedi_knight.zen (+ effects 0-7)
  • abl.test.david.classes.backups.sith_inquisitor.blackout (+ effects 0-2)
  • abl.test.david.classes.backups.sith_inquisitor.discharge (+ effects 0-7)
  • abl.test.david.classes.backups.sith_warrior.berserk (+ effects 0-7)
  • abl.test.david.classes.backups.sith_warrior.gore (+ effects 0-1)
  • abl.test.david.classes.backups.sith_warrior.juyo_form (+ effects 0-2)
  • abl.test.david.classes.backups.sith_warrior.ravage (+ effects 0-5)
  • abl.test.david.classes.backups.smuggler.sneak (+ effects 0-2)
  • abl.test.david.classes.backups.trooper.supercharged_cell_backup (+ effects 0-8)
  • abl.test.david.testing.grant_max_expertise (+ effects 0-1)
  • abl.test.jjary.kotet.hew (+ effects 0-2)
  • abl.test.jjary.kotet.ravage (+ effects 0-1)
  • abl.test.jjary.uprisings.npcs.darth_wrad.annihilate (+ effects 0-2)
  • abl.test.jjary.uprisings.npcs.darth_wrad.cloak_of_pain (+ effects 0-1)
  • abl.test.jjary.uprisings.npcs.darth_wrad.force_pull (+ effects 0-2)
  • abl.test.jjary.uprisings.npcs.darth_wrad.force_slow (+ effects 0-3)
  • abl.test.jjary.uprisings.npcs.darth_wrad.furious_strike (+ effects 0-1)
  • abl.test.jjary.uprisings.npcs.darth_wrad.leap (+ effects 0-2)
  • abl.test.jjary.uprisings.npcs.darth_wrad.theurgist_enrage (+ effects 0-2)
  • abl.test.jjary.uprisings.npcs.darth_wrad.vengeful_slam (+ effects 0-1)
  • abl.test.jjary.uprisings.npcs.darth_wrad.wrad_passive (+ effects 0-2)
  • abl.test.jjary.uprisings.npcs.sith_theurgist.chain_lightning (+ effects 0-1)
  • abl.test.jjary.uprisings.npcs.sith_theurgist.corrupt_ascension (+ effects 0-3)
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  • ach.dark_v_light.all_bosses
  • ach.dark_v_light.dark_bosses
  • ach.dark_v_light.light_bosses
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  • ach.exp.seasons.02.meta.vet_mode
  • ach.metrics.crew_skills.archaeology.600
  • ach.metrics.crew_skills.armormech.600
  • ach.metrics.crew_skills.armstech.600
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  • ach.metrics.crew_skills.bioanalysis.600
  • ach.metrics.crew_skills.biochem.600
  • ach.metrics.crew_skills.cybertech.600
  • ach.metrics.crew_skills.diplomacy.600
  • ach.metrics.crew_skills.general.all_600
  • ach.metrics.crew_skills.investigation.600
  • ach.metrics.crew_skills.scavenging.600
  • ach.metrics.crew_skills.slicing.600
  • ach.metrics.crew_skills.synthweaving.600
  • ach.metrics.crew_skills.treasure_hunting.600
  • ach.metrics.crew_skills.underworld_trading.600
  • ach.metrics.level.70_agent
  • ach.metrics.level.70_bounty_hunter
  • ach.metrics.level.70_consular
  • ach.metrics.level.70_inquisitor
  • ach.metrics.level.70_knight
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  • ach.metrics.level.70_trooper
  • ach.metrics.level.70_warrior
  • ach.metrics.level.meta_all_classes_70
  • ach.metrics.level.meta_empire_70s
  • ach.metrics.level.meta_republic_70s
  • ach.uprisings.firefrost.hardmode.complete_uprising
  • ach.uprisings.firefrost.hardmode.encounter_1
  • ach.uprisings.firefrost.hardmode.encounter_2
  • ach.uprisings.firefrost.hardmode.encounter_3
  • ach.uprisings.firefrost.hardmode.encounter_4
  • ach.uprisings.firefrost.hardmode.survive_uprising
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  • ach.uprisings.firefrost.misc.powerup_kill_rocket_100
  • ach.uprisings.firefrost.solo.complete_uprising
  • ach.uprisings.firefrost.solo.encounter_1
  • ach.uprisings.firefrost.solo.encounter_2
  • ach.uprisings.firefrost.solo.encounter_3
  • ach.uprisings.firefrost.solo.encounter_4
  • ach.uprisings.firefrost.tactical.complete_uprising
  • ach.uprisings.firefrost.tactical.encounter_1
  • ach.uprisings.firefrost.tactical.encounter_2
  • ach.uprisings.firefrost.tactical.encounter_3
  • ach.uprisings.firefrost.tactical.encounter_4
  • ach.uprisings.inferno.hardmode.complete_uprising
  • ach.uprisings.inferno.hardmode.defeat_gauntlet
  • ach.uprisings.inferno.hardmode.kill_dark_lords
  • ach.uprisings.inferno.hardmode.kill_droid
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  • ach.uprisings.inferno.misc.find_spy
  • ach.uprisings.inferno.misc.kill_enemies_1000
  • ach.uprisings.inferno.solo.complete_uprising
  • ach.uprisings.inferno.solo.defeat_gauntlet
  • ach.uprisings.inferno.solo.kill_dark_lords
  • ach.uprisings.inferno.solo.kill_droid
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  • ach.uprisings.inferno.tactical.complete_uprising
  • ach.uprisings.inferno.tactical.defeat_gauntlet
  • ach.uprisings.inferno.tactical.kill_dark_lords
  • ach.uprisings.inferno.tactical.kill_droid
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  • ach.uprisings.portn.hardmode.complete_uprising
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  • ach.uprisings.portn.hardmode.defeat_enc_2
  • ach.uprisings.portn.hardmode.kill_boss_1
  • ach.uprisings.portn.hardmode.kill_boss_2
  • ach.uprisings.portn.hardmode.survive_uprising
  • ach.uprisings.portn.misc.escort_survives_brawl
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  • ach.uprisings.portn.misc.kill_enemies_1000
  • ach.uprisings.portn.solo.complete_uprising
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  • ach.uprisings.portn.solo.defeat_enc_2
  • ach.uprisings.portn.solo.kill_boss_1
  • ach.uprisings.portn.solo.kill_boss_2
  • ach.uprisings.portn.tactical.complete_uprising
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  • ach.uprisings.portn.tactical.defeat_enc_2
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  • ach.uprisings.rakata_prime.landing.hardmode.complete_uprising
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  • ach.uprisings.rakata_prime.landing.hardmode.defeat_bonus
  • ach.uprisings.rakata_prime.landing.hardmode.kill_boss_1
  • ach.uprisings.rakata_prime.landing.hardmode.kill_boss_2
  • ach.uprisings.rakata_prime.landing.hardmode.survive_uprising
  • ach.uprisings.rakata_prime.landing.misc.find_spy
  • ach.uprisings.rakata_prime.landing.misc.kill_enemies_1000
  • ach.uprisings.rakata_prime.landing.solo.complete_uprising
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  • ach.uprisings.rakata_prime.landing.solo.defeat_bonus
  • ach.uprisings.rakata_prime.landing.solo.kill_boss_1
  • ach.uprisings.rakata_prime.landing.solo.kill_boss_2
  • ach.uprisings.rakata_prime.landing.tactical.complete_uprising
  • ach.uprisings.rakata_prime.landing.tactical.defeat_ambush
  • ach.uprisings.rakata_prime.landing.tactical.defeat_bonus
  • ach.uprisings.rakata_prime.landing.tactical.kill_boss_1
  • ach.uprisings.rakata_prime.landing.tactical.kill_boss_2
  • ach.uprisings.space.fractured.complete_uprising
  • ach.uprisings.space.fractured.defeat_lord_anril
  • ach.uprisings.space.fractured.defeat_major_korven
  • ach.uprisings.space.fractured.hardmode.complete_uprising_hardmode
  • ach.uprisings.space.fractured.hardmode.encounter_1
  • ach.uprisings.space.fractured.hardmode.encounter_2
  • ach.uprisings.space.fractured.hardmode.encounter_3
  • ach.uprisings.space.fractured.hardmode.kill_bosses
  • ach.uprisings.space.fractured.misc.kill_enemies_1000
  • ach.uprisings.space.fractured.misc.powerup_kill_grenade_100
  • ach.uprisings.space.fractured.misc.powerup_kill_rocket_100
  • ach.uprisings.space.fractured.solo.complete_uprising
  • ach.uprisings.space.fractured.solo.encounter_1
  • ach.uprisings.space.fractured.solo.encounter_2
  • ach.uprisings.space.fractured.solo.encounter_3
  • ach.uprisings.space.fractured.solo.kill_bosses
  • ach.uprisings.space.fractured.tactical.complete_uprising
  • ach.uprisings.space.fractured.tactical.encounter_1
  • ach.uprisings.space.fractured.tactical.encounter_2
  • ach.uprisings.space.fractured.tactical.encounter_3
  • ach.uprisings.space.fractured.tactical.kill_bosses
  • ach.uprisings.tat.dust.hardmode.complete_uprising
  • ach.uprisings.tat.dust.hardmode.defeat_beastlord
  • ach.uprisings.tat.dust.hardmode.defeat_captain
  • ach.uprisings.tat.dust.hardmode.defeat_sharpshooter
  • ach.uprisings.tat.dust.hardmode.defeat_walker
  • ach.uprisings.tat.dust.misc.defeat_berserker
  • ach.uprisings.tat.dust.misc.summon_all
  • ach.uprisings.tat.dust.misc.summon_bantha
  • ach.uprisings.tat.dust.misc.summon_bat
  • ach.uprisings.tat.dust.misc.summon_demon
  • ach.uprisings.tat.dust.misc.summon_dewback
  • ach.uprisings.tat.dust.misc.summon_duneclaw
  • ach.uprisings.tat.dust.misc.summon_rat
  • ach.uprisings.tat.dust.misc.summon_reek
  • ach.uprisings.tat.dust.misc.summon_rill
  • ach.uprisings.tat.dust.misc.summon_scyk
  • ach.uprisings.tat.dust.misc.summon_tusker
  • ach.uprisings.tat.dust.misc.summon_worm
  • ach.uprisings.tat.dust.misc.summon_wraid
  • ach.uprisings.tat.dust.solo.complete_uprising
  • ach.uprisings.tat.dust.solo.defeat_beastlord
  • ach.uprisings.tat.dust.solo.defeat_captain
  • ach.uprisings.tat.dust.solo.defeat_sharpshooter
  • ach.uprisings.tat.dust.solo.defeat_walker
  • ach.uprisings.tat.dust.tactical.complete_uprising
  • ach.uprisings.tat.dust.tactical.defeat_beastlord
  • ach.uprisings.tat.dust.tactical.defeat_captain
  • ach.uprisings.tat.dust.tactical.defeat_sharpshooter
  • ach.uprisings.tat.dust.tactical.defeat_walker
  • ach.uprisings.trench_runner.hardmode.complete_uprising
  • ach.uprisings.trench_runner.misc.kill_enemies_1000
  • ach.uprisings.trench_runner.misc.powerup_kill_clarity_100
  • ach.uprisings.trench_runner.misc.powerup_kill_grenade_100
  • ach.uprisings.trench_runner.misc.powerup_kill_rocket_100
  • ach.uprisings.trench_runner.solo.complete_uprising
  • ach.uprisings.trench_runner.tactical.complete_uprising
  • apc.companion.class.kotet.arcann.dps
  • apc.companion.class.kotet.arcann.healer
  • apc.companion.class.kotet.arcann.tank
  • apc.companion.class.kotet.shae_vizla.dps
  • apc.companion.class.kotet.shae_vizla.healer
  • apc.companion.class.kotet.shae_vizla.tank
  • apc.companion.class.mtx.creature.wampa.dps
  • apc.companion.class.mtx.creature.wampa.healer
  • apc.companion.class.mtx.creature.wampa.tank
  • apc.companion.class.mtx.droid.iokath_assault.dps
  • apc.companion.class.mtx.droid.iokath_assault.healer
  • apc.companion.class.mtx.droid.iokath_assault.tank
  • apc.exp.seasons.02.ep_01.pa_717.leyta_assist
  • apc.exp.seasons.02.ep_01.pa_717.rocket_launcher
  • apc.exp.seasons.02.ep_01.pa_717.rocket_launcher_oneshot
  • apc.exp.seasons.02.ep_01.utility.detonate_charges
  • apc.exp.seasons.02.ep_01.utility.jump_chasm
  • apc.exp.seasons.02.ep_01.walker.walker_abls
  • apc.exp.seasons.02.ep_03.mouse_droid.ability_package
  • apc.exp.seasons.02.ep_04.mini_technolith_follower.base
  • apc.exp.seasons.02.ep_04.mini_technolith_follower.puzzle
  • apc.exp.seasons.02.ep_05.colossus_droid.base_package
  • apc.exp.seasons.02.ep_05.colossus_droid.rocket_escape
  • apc.exp.seasons.02.ep_06.boss.skydeck.horizon_guard.granted_abilities
  • apc.exp.seasons.02.ep_06.knight_disguise
  • apc.exp.seasons.02.ep_06.knight_disguise_sprint
  • apc.exp.seasons.02.ep_06.knight_hint
  • apc.exp.seasons.02.ep_08.walker.walker_ability_package
  • apc.exp.seasons.02.ep_08.walker.walker_custom_eject
  • apc.exp.seasons.02.ep_08.walker.walker_eject_temp
  • apc.exp.seasons.02.ep_09.player_abilities.holocron
  • apc.exp.seasons.02.ep_09.player_abilities.marr
  • apc.exp.seasons.02.ep_09.player_abilities.revan
  • apc.exp.seasons.02.ep_09.player_abilities.shan
  • apc.exp.seasons.02.ep_09.valkorion.valkorion_polymorph
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.catch_wildlife
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_bantha
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_dewback
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_duneclaw
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_reek
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_rill
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_sandbat
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_sanddemon
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_sandtusker
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_scyk
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_womprat
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_worm
  • apc.exp.seasons.02_uprisings.tat.dust.powerups.summon_wraid
  • apc.exp.seasons.02_uprisings.utility.powerups.resonating_force_relic
  • apc.exp.seasons.02_uprisings.utility.powerups.tempest_rocket_launcher
  • apc.exp.seasons.02_uprisings.utility.powerups.volatile_inferno_grenade
  • apc.exp.uprisings.denova.trench_runner.bunker_turret
  • apc.exp.uprisings.denova.trench_runner.temp_ability.bombing_run_alliance
  • apc.exp.uprisings.rakata_prime.landing.mounted_turret
  • apc.pc_default_reduced
  • apc.test.brmcleod.test_seekerdroid.test_seekerdroid
  • apc.test.jjarynowski.uprisings_buffs
  • apc.test.qa.johnwilson.morph_apc
  • apc.worlddesign.temporary_abilities.electro_gun
  • apc.worlddesign.temporary_abilities.emp_grenade
  • apc.worlddesign.temporary_abilities.energy_relic
  • apc.worlddesign.temporary_abilities.missile_turret
  • apc.worlddesign.temporary_abilities.rocket_launcher
  • apc.worlddesign.temporary_abilities.scanner
  • apc.worlddesign.temporary_abilities.shock_collar
  • apc.worlddesign.temporary_abilities.walker_zak_eject
  • apn.companion.arcann
  • apn.companion.empress_acina
  • apn.companion.hexid
  • apn.companion.iokath_assault
  • apn.companion.ranos
  • apn.companion.shae_vizla
  • apn.companion.tukata
  • apn.companion.wampa
  • apn.exp.dark_v_light.caster.dark_force_choke_void
  • apn.exp.dark_v_light.caster.light_stasis_void
  • apn.exp.dark_v_light.melee.boss_dark_side
  • apn.exp.dark_v_light.melee.boss_light_side
  • apn.exp.dark_v_light.passive.dark
  • apn.exp.dark_v_light.passive.light
  • apn.exp.seasons.01_dailies.the_arena.r08.bogwing
  • apn.exp.seasons.02.ep_01.boss.pa_717.pa_717
  • apn.exp.seasons.02.ep_01.boss.pa_717.xd_mine
  • apn.exp.seasons.02.ep_01.boss.senya.senya
  • apn.exp.seasons.02.ep_01.boss.zakuul_walker.extra_ooc_despawn_5s
  • apn.exp.seasons.02.ep_01.boss.zakuul_walker.siege_battledroid
  • apn.exp.seasons.02.ep_01.boss.zakuul_walker.zakuul_walker
  • apn.exp.seasons.02.ep_01.followers.torian
  • apn.exp.seasons.02.ep_01.friendlies.ballistic_shield_generator
  • apn.exp.seasons.02.ep_01.friendlies.field_engineer
  • apn.exp.seasons.02.ep_01.friendlies.friendly_holdout_commando_1
  • apn.exp.seasons.02.ep_01.friendlies.friendly_holdout_commando_2
  • apn.exp.seasons.02.ep_01.friendlies.friendly_holdout_commando_3
  • apn.exp.seasons.02.ep_01.friendlies.friendly_holdout_commando_4
  • apn.exp.seasons.02.ep_01.friendlies.friendly_holdout_commando_generic
  • apn.exp.seasons.02.ep_01.friendlies.mando_a_pistol_jetcharge
  • apn.exp.seasons.02.ep_01.friendlies.mando_autoagro_30m
  • apn.exp.seasons.02.ep_01.friendlies.mando_b_wrist_rockets
  • apn.exp.seasons.02.ep_01.friendlies.mando_c_rifle_healer
  • apn.exp.seasons.02.ep_01.senya.senya
  • apn.exp.seasons.02.ep_01.theron.theron_follower
  • apn.exp.seasons.02.ep_01.theron.theron_quest_icon
  • apn.exp.seasons.02.ep_01.trash.03_battledroid
  • apn.exp.seasons.02.ep_01.trash.03_gunner
  • apn.exp.seasons.02.ep_01.trash.03_heavy_shielded_xtras
  • apn.exp.seasons.02.ep_01.trash.03_sniper
  • apn.exp.seasons.02.ep_01.trash.horizon_guard_1
  • apn.exp.seasons.02.ep_01.trash.horizon_guard_2
  • apn.exp.seasons.02.ep_01.trash.horizon_guard_3
  • apn.exp.seasons.02.ep_01.trash.horizon_guard_captain
  • apn.exp.seasons.02.ep_01.trash.sabotage_master
  • apn.exp.seasons.02.ep_01.trash.sabotage_spider
  • apn.exp.seasons.02.ep_01.trash.siege_battledroid
  • apn.exp.seasons.02.ep_01.trash.skytrooper_assault
  • apn.exp.seasons.02.ep_01.trash.skytrooper_gunner
  • apn.exp.seasons.02.ep_01.trash.skytrooper_heavy_lights
  • apn.exp.seasons.02.ep_01.trash.skytrooper_heavy_rocket_launcher_walker_taunt
  • apn.exp.seasons.02.ep_01.trash.skytrooper_lights
  • apn.exp.seasons.02.ep_01.trash.skytrooper_sniper
  • apn.exp.seasons.02.ep_01.trash.walker_target
  • apn.exp.seasons.02.ep_01.trash.zakuul_battledroid_strong
  • apn.exp.seasons.02.ep_01.trash.zakuul_knight_commander
  • apn.exp.seasons.02.ep_01.trash.zakuul_knight_pike
  • apn.exp.seasons.02.ep_01.trash.zakuul_knight_polesaber_debuff
  • apn.exp.seasons.02.ep_01.trash.zakuul_knight_strong
  • apn.exp.seasons.02.ep_01.utility.shrine_of_healing_door
  • apn.exp.seasons.02.ep_02.boss.environment.lightning_strike
  • apn.exp.seasons.02.ep_02.boss.group_01.acina_beasts
  • apn.exp.seasons.02.ep_02.boss.group_01.vine_cat_boss
  • apn.exp.seasons.02.ep_02.boss.group_01.vine_cat_lieutenant
  • apn.exp.seasons.02.ep_02.boss.group_01.vine_cat_trash
  • apn.exp.seasons.02.ep_02.boss.group_02.genoharadan_scout_leader
  • apn.exp.seasons.02.ep_02.boss.group_02.hk_unit
  • apn.exp.seasons.02.ep_02.boss.group_02.probe_hinder
  • apn.exp.seasons.02.ep_02.boss.group_03.assassin_droid_unit
  • apn.exp.seasons.02.ep_02.boss.group_03.genoharadan_leader
  • apn.exp.seasons.02.ep_02.boss.group_03.genoharadan_lieutenants
  • apn.exp.seasons.02.ep_02.boss.group_03.genoharadan_lieutenants_02
  • apn.exp.seasons.02.ep_02.clickables.camp.genoharadan_holo_01
  • apn.exp.seasons.02.ep_02.clickables.camp.genoharadan_holo_02
  • apn.exp.seasons.02.ep_02.clickables.camp.genoharadan_holo_03
  • apn.exp.seasons.02.ep_02.mob.creatures.gundark
  • apn.exp.seasons.02.ep_02.mob.creatures.jungle_bonus_passive
  • apn.exp.seasons.02.ep_02.mob.creatures.sleen
  • apn.exp.seasons.02.ep_02.mob.creatures.vine_cat_leap_attack
  • apn.exp.seasons.02.ep_02.mob.creatures.vine_cat_standard
  • apn.exp.seasons.02.ep_02.mob.creatures.xuvva_follower
  • apn.exp.seasons.02.ep_02.mob.creatures.xuvva_fury
  • apn.exp.seasons.02.ep_02.mob.genoharadan.hk_unit
  • apn.exp.seasons.02.ep_02.mob.genoharadan.hk_unit_weak
  • apn.exp.seasons.02.ep_02.mob.genoharadan.hunter
  • apn.exp.seasons.02.ep_02.mob.genoharadan.hunter_tech
  • apn.exp.seasons.02.ep_02.mob.genoharadan.probe_scan
  • apn.exp.seasons.02.ep_02.mob.tomb.tomb_horror
  • apn.exp.seasons.02.ep_02.mob.tomb.tomb_horror_larva
  • apn.exp.seasons.02.ep_02.mob.tomb.tomb_horror_tentacle
  • apn.exp.seasons.02.ep_03.battery.battery
  • apn.exp.seasons.02.ep_03.boss.boss_01
  • apn.exp.seasons.02.ep_03.boss.boss_02
  • apn.exp.seasons.02.ep_03.boss.boss_03
  • apn.exp.seasons.02.ep_03.skytroopers.mouse_droid_search
  • apn.exp.seasons.02.ep_04.story.mini_technolith_follower
  • apn.exp.seasons.02.ep_04.trash.battery
  • apn.exp.seasons.02.ep_04.trash.caretaker_droid_boss
  • apn.exp.seasons.02.ep_04.trash.compactor_droid
  • apn.exp.seasons.02.ep_04.trash.custodian_droid
  • apn.exp.seasons.02.ep_04.trash.custodian_droid_flames
  • apn.exp.seasons.02.ep_04.trash.purifier_drone
  • apn.exp.seasons.02.ep_04.trash.scour_support_droid
  • apn.exp.seasons.02.ep_04.trash.scour_swarm_boss
  • apn.exp.seasons.02.ep_04.trash.scour_swarm_droid
  • apn.exp.seasons.02.ep_05.story.aries
  • apn.exp.seasons.02.ep_05.story.aries_power_conduit_left
  • apn.exp.seasons.02.ep_05.story.aries_power_conduit_right
  • apn.exp.seasons.02.ep_05.story.battery
  • apn.exp.seasons.02.ep_05.story.colossus_droid
  • apn.exp.seasons.02.ep_05.trash.cable_droid
  • apn.exp.seasons.02.ep_05.trash.environmental_damage
  • apn.exp.seasons.02.ep_05.trash.purifier_drone_wave_tributary
  • apn.exp.seasons.02.ep_05.trash.purifier_probe
  • apn.exp.seasons.02.ep_05.trash.purifier_tank
  • apn.exp.seasons.02.ep_05.trash.purifier_tank_large
  • apn.exp.seasons.02.ep_05.trash.repair_droid
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.beast_1
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.beasts
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.follower_beast_1
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.follower_beasts
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.pitted_rebel
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.pitted_rebel_indo
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.rancor
  • apn.exp.seasons.02.ep_06.boss.pit_beasts.vignette_beasts
  • apn.exp.seasons.02.ep_06.boss.skydeck.arcann.arcann
  • apn.exp.seasons.02.ep_06.boss.skydeck.arcann.loyalist_fighter
  • apn.exp.seasons.02.ep_06.boss.skydeck.arcann.loyalist_generic
  • apn.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.agro_onto_arcann
  • apn.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann
  • apn.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann_follower
  • apn.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain
  • apn.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.guards
  • apn.exp.seasons.02.ep_06.mob.ballroom_beast
  • apn.exp.seasons.02.ep_06.mob.ballroom_beast_hostile
  • apn.exp.seasons.02.ep_06.mob.holonet_probe
  • apn.exp.seasons.02.ep_06.mob.interactive_npc
  • apn.exp.seasons.02.ep_06.mob.loyalist_sharpshooter
  • apn.exp.seasons.02.ep_06.mob.pit_beast.beast_1_sick
  • apn.exp.seasons.02.ep_06.mob.zakuul_beastmaster_pets
  • apn.exp.seasons.02.ep_06.mob.zakuul_knight_captain_shield
  • apn.exp.seasons.02.ep_06.utility.vaylin_holostatue
  • apn.exp.seasons.02.ep_07.mob.death_fog
  • apn.exp.seasons.02.ep_07.mob.death_fog_sphere
  • apn.exp.seasons.02.ep_07.mob.experiment_acklay
  • apn.exp.seasons.02.ep_07.mob.experiment_acklay_standard
  • apn.exp.seasons.02.ep_07.mob.horizon_guard_captain
  • apn.exp.seasons.02.ep_07.mob.horizon_guard_dispense_immobilize
  • apn.exp.seasons.02.ep_07.mob.keeper
  • apn.exp.seasons.02.ep_07.mob.mad_keeper
  • apn.exp.seasons.02.ep_07.mob.shadow
  • apn.exp.seasons.02.ep_07.mob.vault_guardian
  • apn.exp.seasons.02.ep_07.mob.vault_guardian_corrupted
  • apn.exp.seasons.02.ep_07.mob.void_echo
  • apn.exp.seasons.02.ep_07.mob.void_echo_no_body_leap
  • apn.exp.seasons.02.ep_07.mob.void_echo_nocombat
  • apn.exp.seasons.02.ep_07.mob.void_grasp
  • apn.exp.seasons.02.ep_07.mob.void_madness
  • apn.exp.seasons.02.ep_07.mob.void_madness_divided
  • apn.exp.seasons.02.ep_07.story.dramath_spirit
  • apn.exp.seasons.02.ep_07.story.jarak_holo
  • apn.exp.seasons.02.ep_08.boss.boss_01.battledroid
  • apn.exp.seasons.02.ep_08.boss.boss_01.battledroid_2
  • apn.exp.seasons.02.ep_08.boss.boss_01.boss_01
  • apn.exp.seasons.02.ep_08.boss.boss_02.boss_02
  • apn.exp.seasons.02.ep_08.boss.boss_02.knight
  • apn.exp.seasons.02.ep_08.boss.boss_03.boss03
  • apn.exp.seasons.02.ep_08.boss.boss_05.boss_05
  • apn.exp.seasons.02.ep_08.boss.boss_05.knight
  • apn.exp.seasons.02.ep_08.mob.creatures.scanning_probe_follower
  • apn.exp.seasons.02.ep_08.mob.creatures.steel_tailed_follower
  • apn.exp.seasons.02.ep_09.bosses.mote
  • apn.exp.seasons.02.ep_09.bosses.valkorion
  • apn.exp.seasons.02.ep_09.bosses.vaylin
  • apn.exp.seasons.02.ep_09.bosses.zak_atst_boss
  • apn.exp.seasons.02.ep_09.bosses.zak_knight_boss01
  • apn.exp.seasons.02.ep_09.bosses.zak_knight_boss02
  • apn.exp.seasons.02.ep_09.environment.orbital_strike
  • apn.exp.seasons.02.ep_09.followers.vaylin
  • apn.exp.seasons.02.ep_09.frozen.frozen_arcann_barrier
  • apn.exp.seasons.02.ep_09.frozen.frozen_hk_damage
  • apn.exp.seasons.02.ep_09.frozen.frozen_marr_force
  • apn.exp.seasons.02.ep_09.frozen.frozen_vaylin_build_power
  • apn.exp.seasons.02.ep_09.mob.memory_echo
  • apn.exp.seasons.02.ep_09.slow_motion.alliance_force
  • apn.exp.seasons.02.ep_09.slow_motion.alliance_force_jedi
  • apn.exp.seasons.02.ep_09.slow_motion.alliance_force_polesaber
  • apn.exp.seasons.02.ep_09.slow_motion.alliance_rifle
  • apn.exp.seasons.02.ep_09.slow_motion.eternal_force
  • apn.exp.seasons.02.ep_09.slow_motion.eternal_rifle
  • apn.exp.seasons.02.ep_09.utility.floating_npc
  • apn.exp.seasons.02_uprisings.hoth.firefrost.burrower
  • apn.exp.seasons.02_uprisings.hoth.firefrost.droid
  • apn.exp.seasons.02_uprisings.hoth.firefrost.forge_master
  • apn.exp.seasons.02_uprisings.hoth.firefrost.ice_fall_target
  • apn.exp.seasons.02_uprisings.hoth.firefrost.turret
  • apn.exp.seasons.02_uprisings.hoth.firefrost.walker
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_1.imperial_trooper
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_1.medic
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_2.battledroid
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_2.technician
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_3.sith_apprentice
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_3.sith_sorcerer
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_3.thermal_grenade_drop
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_4.adds.battledroid
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord
  • apn.exp.seasons.02_uprisings.imp_ship.encounter_4.treasure_chest
  • apn.exp.seasons.02_uprisings.ord.boss.add.battledroid
  • apn.exp.seasons.02_uprisings.ord.boss.add.flurry_only
  • apn.exp.seasons.02_uprisings.ord.boss.add.melee_flurry
  • apn.exp.seasons.02_uprisings.ord.boss.add.ranged_flurry
  • apn.exp.seasons.02_uprisings.ord.boss.sith_lord
  • apn.exp.seasons.02_uprisings.ord.boss.sith_lord_b
  • apn.exp.seasons.02_uprisings.ord.boss.treasure_chest
  • apn.exp.seasons.02_uprisings.ord.encounter_1.darth_wrad
  • apn.exp.seasons.02_uprisings.ord.encounter_1.imperial_siege_trooper
  • apn.exp.seasons.02_uprisings.ord.encounter_1.imperial_trooper
  • apn.exp.seasons.02_uprisings.ord.encounter_1.sith_acolyte_1
  • apn.exp.seasons.02_uprisings.ord.encounter_1.sith_acolyte_2
  • apn.exp.seasons.02_uprisings.ord.encounter_1.sith_theurgist
  • apn.exp.seasons.02_uprisings.ord.encounter_2.battle_droid
  • apn.exp.seasons.02_uprisings.ord.encounter_3.imp_jetpack_support
  • apn.exp.seasons.02_uprisings.ord.encounter_3.iso_droid
  • apn.exp.seasons.02_uprisings.ord.utility.grenade_difficulty_mod
  • apn.exp.seasons.02_uprisings.ord.utility.lock_on_difficulty_mod
  • apn.exp.seasons.02_uprisings.ord.utility.lock_on_only
  • apn.exp.seasons.02_uprisings.portn.adds.10damagereduce
  • apn.exp.seasons.02_uprisings.portn.adds.aoe_resist_aura
  • apn.exp.seasons.02_uprisings.portn.adds.dmg_boost_aura
  • apn.exp.seasons.02_uprisings.portn.adds.generic_adds
  • apn.exp.seasons.02_uprisings.portn.adds.generic_adds_no_agro
  • apn.exp.seasons.02_uprisings.portn.bonus.adds
  • apn.exp.seasons.02_uprisings.portn.bonus.agro_npc
  • apn.exp.seasons.02_uprisings.portn.bonus.whisper
  • apn.exp.seasons.02_uprisings.portn.boss_1.add_melee
  • apn.exp.seasons.02_uprisings.portn.boss_1.add_ranged
  • apn.exp.seasons.02_uprisings.portn.boss_1.adds
  • apn.exp.seasons.02_uprisings.portn.boss_1.captain
  • apn.exp.seasons.02_uprisings.portn.boss_2.kingpin
  • apn.exp.seasons.02_uprisings.portn.boss_2.treasure_chest
  • apn.exp.seasons.02_uprisings.portn.enc_1.adds
  • apn.exp.seasons.02_uprisings.portn.enc_1.defuser
  • apn.exp.seasons.02_uprisings.portn.enc_1.env_fire_damage
  • apn.exp.seasons.02_uprisings.portn.enc_1.melee
  • apn.exp.seasons.02_uprisings.portn.enc_1.mercs
  • apn.exp.seasons.02_uprisings.portn.enc_1.sniper
  • apn.exp.seasons.02_uprisings.portn.enc_2.adds
  • apn.exp.seasons.02_uprisings.portn.enc_2.alpha
  • apn.exp.seasons.02_uprisings.portn.enc_2.beta
  • apn.exp.seasons.02_uprisings.portn.enc_2.melee_add
  • apn.exp.seasons.02_uprisings.portn.enc_2.ranged_add
  • apn.exp.seasons.02_uprisings.portn.enc_2.self_destructing_droids
  • apn.exp.seasons.02_uprisings.tat.dust.boss_1.beast_sandtusker
  • apn.exp.seasons.02_uprisings.tat.dust.boss_1.beast_scyk
  • apn.exp.seasons.02_uprisings.tat.dust.boss_1.beast_womprat
  • apn.exp.seasons.02_uprisings.tat.dust.boss_1.beast_worm
  • apn.exp.seasons.02_uprisings.tat.dust.boss_1.beast_wraid
  • apn.exp.seasons.02_uprisings.tat.dust.boss_1.beastlord
  • apn.exp.seasons.02_uprisings.tat.dust.boss_2.sharpshooter
  • apn.exp.seasons.02_uprisings.tat.dust.boss_3.atst
  • apn.exp.seasons.02_uprisings.tat.dust.boss_3.repair_droid
  • apn.exp.seasons.02_uprisings.tat.dust.boss_3.viper_walker
  • apn.exp.seasons.02_uprisings.tat.dust.boss_4.viper_captain
  • apn.exp.seasons.02_uprisings.tat.dust.boss_4.viper_droid
  • apn.exp.seasons.02_uprisings.tat.dust.boss_x.viper_berserker
  • apn.exp.seasons.02_uprisings.tat.dust.mob.bandit_pyro
  • apn.exp.seasons.02_uprisings.tat.dust.mob.bandit_pyro_courtyard
  • apn.exp.seasons.02_uprisings.tat.dust.mob.bandit_standard
  • apn.exp.seasons.02_uprisings.tat.dust.mob.bandit_standard_courtyard
  • apn.exp.seasons.02_uprisings.tat.dust.mob.beast_sandtusker
  • apn.exp.seasons.02_uprisings.tat.dust.mob.droid_defense
  • apn.exp.seasons.02_uprisings.tat.dust.mob.droid_security
  • apn.exp.seasons.02_uprisings.utility.10_percent_increase
  • apn.exp.seasons.02_uprisings.utility.aggro_pulse_adds
  • apn.exp.seasons.02_uprisings.utility.difficulty_mod
  • apn.exp.seasons.multi.difficulty_modes.all_modes
  • apn.exp.seasons.multi.difficulty_modes.hard_mode
  • apn.exp.seasons.multi.difficulty_modes.nightmare_mode
  • apn.exp.seasons.multi.difficulty_modes.story_mode
  • apn.exp.uprisings.coruscant.divided.boss.alpha_cthon
  • apn.exp.uprisings.coruscant.divided.boss.security_commander
  • apn.exp.uprisings.coruscant.divided.trash.cthon
  • apn.exp.uprisings.coruscant.divided.trash.droids
  • apn.exp.uprisings.coruscant.divided.trash.rogue_security_melee
  • apn.exp.uprisings.coruscant.divided.trash.rogue_security_ranged
  • apn.exp.uprisings.denova.trench_runner.bombing_spotter
  • apn.exp.uprisings.denova.trench_runner.bombing_target
  • apn.exp.uprisings.denova.trench_runner.boss.hover_tank
  • apn.exp.uprisings.makeb.shaft.payload.payload_fx
  • apn.exp.uprisings.rakata_prime.landing.adds.captain
  • apn.exp.uprisings.rakata_prime.landing.adds.standard
  • apn.exp.uprisings.rakata_prime.landing.boss_1.scout_captain
  • apn.exp.uprisings.rakata_prime.landing.boss_1.scout_medic
  • apn.exp.uprisings.rakata_prime.landing.boss_1.scout_technician
  • apn.exp.uprisings.rakata_prime.landing.boss_2.commander
  • apn.exp.uprisings.rakata_prime.landing.boss_2.droid
  • apn.extra.utility.no_xp_immobilize
  • apn.extra.utility.no_xp_immobilized_no_basic
  • apn.followers.arcann.dps
  • apn.mtx.toy.holostatue_senya
  • apn.npc.combat.creature.melee.dps.terentatek.jungle_gundark
  • apn.npc.combat.humanoid.ranged.healer.tech.field_medic_revised
  • apn.npc.droid.atst.zak.a01.homing_missile_group
  • apn.npc.droid.skytrooper.classes.0m_assault_no_harpoon
  • apn.npc.droid.skytrooper.classes.0m_melee_scout
  • apn.npc.droid.skytrooper.classes.0m_stealth_scount
  • apn.npc.droid.skytrooper.classes.100m_rocket_launcher
  • apn.npc.droid.skytrooper.classes.30m_heavy
  • apn.npc.humanoid.classes.0m_assault
  • apn.npc.humanoid.classes.0m_assault_no_harpoon
  • apn.npc.humanoid.classes.0m_cryo
  • apn.npc.humanoid.classes.0m_fire
  • apn.npc.humanoid.classes.0m_melee_scout
  • apn.npc.humanoid.classes.0m_stealth_scount
  • apn.npc.humanoid.classes.100m_rocket_launcher
  • apn.npc.humanoid.classes.12m_gunner
  • apn.npc.humanoid.classes.12m_poison
  • apn.npc.humanoid.classes.15m_basic
  • apn.npc.humanoid.classes.15m_missile
  • apn.npc.humanoid.classes.20m_gunner
  • apn.npc.humanoid.classes.20m_sniper
  • apn.npc.humanoid.classes.25m_missile
  • apn.npc.humanoid.classes.25m_poison
  • apn.npc.humanoid.classes.30m_heavy
  • apn.npc.humanoid.classes.30m_sniper
  • apn.single_abilities.custom.skytroopers.head_lights
  • apn.single_abilities.custom.zakuul_knights.female_knight_barks
  • apn.single_abilities.custom.zakuul_knights.knight_shield
  • apn.single_abilities.custom.zakuul_knights.male_knight_barks
  • apn.single_abilities.droid.atst.walker_passive_arrow
  • apn.single_abilities.droid.atst.walker_smoke_damage
  • apn.single_abilities.droid.probe_droid.all_self_destruct_on_damaged
  • apn.single_abilities.droid.probe_droid.all_stealth_scan
  • apn.single_abilities.humanoid.force.all_force_charge
  • apn.single_abilities.humanoid.force.all_force_charge_quick
  • apn.single_abilities.humanoid.force.all_force_charge_zero_range
  • apn.single_abilities.humanoid.force.all_force_push
  • apn.single_abilities.humanoid.force.all_force_speed
  • apn.single_abilities.humanoid.force.all_force_stasis
  • apn.single_abilities.humanoid.force.all_force_turbulence
  • apn.single_abilities.humanoid.force.all_smash
  • apn.single_abilities.humanoid.force.all_thundering_blast
  • apn.single_abilities.humanoid.force.all_whirling_force
  • apn.single_abilities.humanoid.force.saber_any_assault
  • apn.single_abilities.humanoid.force.saber_any_backhand
  • apn.single_abilities.humanoid.force.saber_any_backhand_no_stun
  • apn.single_abilities.humanoid.force.saber_any_blade_storm
  • apn.single_abilities.humanoid.force.saber_any_force_rift
  • apn.single_abilities.humanoid.force.saber_any_force_wave
  • apn.single_abilities.humanoid.force.saber_any_impale
  • apn.single_abilities.humanoid.force.saber_any_leg_sweep
  • apn.single_abilities.humanoid.force.saber_any_lunge
  • apn.single_abilities.humanoid.force.saber_any_master_strike
  • apn.single_abilities.humanoid.force.saber_any_overload_saber
  • apn.single_abilities.humanoid.force.saber_any_ravage
  • apn.single_abilities.humanoid.force.saber_any_spinning_force_charge
  • apn.single_abilities.humanoid.force.saber_any_sweeping_slash
  • apn.single_abilities.humanoid.force.saber_dual_flurry
  • apn.single_abilities.humanoid.force.saber_dual_throw
  • apn.single_abilities.humanoid.force.saber_pole_double_strike
  • apn.single_abilities.humanoid.force.saber_pole_flurry
  • apn.single_abilities.humanoid.force.saber_single_hilt_strike
  • apn.single_abilities.humanoid.force.saber_single_throw
  • apn.single_abilities.humanoid.tech.all_sticky_grenade
  • apn.single_abilities.humanoid.tech.rifle_full_auto
  • apn.single_abilities.humanoid.tech.rifle_ranged_12m
  • apn.single_abilities.humanoid.tech.rifle_suppressive_fire
  • apn.test.azabarah.dummy_master
  • apn.test.azabarah.dummy_veteran
  • apn.test.baudette.test_boss
  • apn.test.bscott.difficulty_modes.nightmare
  • apn.test.tackland.debris_fall
  • apn.utility.immobilize_no_flurry_ltd
  • apn.utility.modify_health.health_x3
  • apn.utility.stance.sith_warrior
  • apn.world_design.temporary_abilities.shock_collar_passive
  • apn.world_design.utility.ambient.astromech_passive_serving_tray_01
  • apn.world_design.utility.ambient.astromech_passive_serving_tray_02
  • apn.world_design.utility.ambient.carry_tray_1_passive
  • apn.world_design.utility.ambient.carry_tray_2_passive
  • apn.world_design.utility.ambient.carry_tray_4_passive
  • apn.world_design.utility.modify_health.health_x2quarter
  • apn.world_design.utility.modify_threat.clear_threat_60m
  • apn.world_design.utility.modify_threat.npc_area_threat_50m_buff
  • apn.world_design.utility.npc_fx.radio_signal_passive
  • apn.world_design.utility.spend_health.health_70_percent
  • apn.world_design.utility.spend_health.health_95_percent
  • apn.world_design.utility.spend_health.health_99_percent
  • apn.world_design.utility.staged.real_combat.player_arrive_real_combat
  • apn.world_design.utility.targets.green_arrow_passive_01
  • cdx.achievements.flashpoint.red_reaper.hardmode.darth_ikoral
  • cdx.bestiary.voreclaw
  • cdx.blurb.boost.kotet_par1_imp
  • cdx.blurb.boost.kotet_par1_rep
  • cdx.blurb.boost.kotet_par2
  • cdx.blurb.boost.kotet_par3
  • cdx.blurb.boost.kotet_title
  • cdx.blurb.kotet.ch_01.cine_chapter
  • cdx.blurb.kotet.ch_01.cine_title
  • cdx.blurb.kotet.ch_01.par1
  • cdx.blurb.kotet.ch_01.par2
  • cdx.blurb.kotet.ch_01.par3
  • cdx.blurb.kotet.ch_01.title
  • cdx.blurb.kotet.ch_02.cine_chapter
  • cdx.blurb.kotet.ch_02.cine_title
  • cdx.blurb.kotet.ch_02.par1
  • cdx.blurb.kotet.ch_02.par2
  • cdx.blurb.kotet.ch_02.par3
  • cdx.blurb.kotet.ch_02.title
  • cdx.blurb.kotet.ch_03.cine_chapter
  • cdx.blurb.kotet.ch_03.cine_title
  • cdx.blurb.kotet.ch_03.par1
  • cdx.blurb.kotet.ch_03.par2
  • cdx.blurb.kotet.ch_03.par3
  • cdx.blurb.kotet.ch_03.title
  • cdx.blurb.kotet.ch_04.cine_chapter
  • cdx.blurb.kotet.ch_04.cine_title
  • cdx.blurb.kotet.ch_04.par1
  • cdx.blurb.kotet.ch_04.par2
  • cdx.blurb.kotet.ch_04.par3
  • cdx.blurb.kotet.ch_04.title
  • cdx.blurb.kotet.ch_05.cine_chapter
  • cdx.blurb.kotet.ch_05.cine_title
  • cdx.blurb.kotet.ch_05.par1
  • cdx.blurb.kotet.ch_05.par2
  • cdx.blurb.kotet.ch_05.par3
  • cdx.blurb.kotet.ch_05.title
  • cdx.blurb.kotet.ch_06.cine_chapter
  • cdx.blurb.kotet.ch_06.cine_title
  • cdx.blurb.kotet.ch_06.par1
  • cdx.blurb.kotet.ch_06.par2
  • cdx.blurb.kotet.ch_06.par3
  • cdx.blurb.kotet.ch_06.title
  • cdx.blurb.kotet.ch_07.cine_chapter
  • cdx.blurb.kotet.ch_07.cine_title
  • cdx.blurb.kotet.ch_07.par1
  • cdx.blurb.kotet.ch_07.par2
  • cdx.blurb.kotet.ch_07.par3
  • cdx.blurb.kotet.ch_07.title
  • cdx.blurb.kotet.ch_08.cine_chapter
  • cdx.blurb.kotet.ch_08.cine_title
  • cdx.blurb.kotet.ch_08.par1
  • cdx.blurb.kotet.ch_08.par2
  • cdx.blurb.kotet.ch_08.par3
  • cdx.blurb.kotet.ch_08.title
  • cdx.blurb.kotet.ch_09.cine_chapter
  • cdx.blurb.kotet.ch_09.cine_title
  • cdx.blurb.kotet.ch_09.par1
  • cdx.blurb.kotet.ch_09.par2
  • cdx.blurb.kotet.ch_09.par3
  • cdx.blurb.kotet.ch_09.title
  • cdx.blurb.kotet.opening_crawl.farfaraway
  • cdx.blurb.kotet.opening_crawl.story
  • cdx.blurb.kotet.opening_crawl.subtitle_kotet
  • cdx.blurb.kotfe.season2.ch_01.cine_chapter
  • cdx.blurb.kotfe.season2.ch_01.cine_title
  • cdx.blurb.kotfe.season2.ch_02.cine_chapter
  • cdx.blurb.kotfe.season2.ch_02.cine_title
  • cdx.blurb.kotfe.season2.ch_03.cine_chapter
  • cdx.blurb.kotfe.season2.ch_03.cine_title
  • cdx.blurb.kotfe.season2.ch_04.cine_chapter
  • cdx.blurb.kotfe.season2.ch_04.cine_title
  • cdx.blurb.kotfe.season2.ch_05.cine_chapter
  • cdx.blurb.kotfe.season2.ch_05.cine_title
  • cdx.blurb.kotfe.season2.ch_06.cine_chapter
  • cdx.blurb.kotfe.season2.ch_06.cine_title
  • cdx.blurb.kotfe.season2.ch_07.cine_chapter
  • cdx.blurb.kotfe.season2.ch_07.cine_title
  • cdx.blurb.kotfe.season2.ch_08.cine_chapter
  • cdx.blurb.kotfe.season2.ch_08.cine_title
  • cdx.blurb.kotfe.season2.ch_09.cine_chapter
  • cdx.blurb.kotfe.season2.ch_09.cine_title
  • cdx.blurb.title.cine_wip_02
  • cdx.locations.kotet.kaas_city
  • cdx.locations.kotet.the_sanitarium
  • cdx.lore.kotet.dramaths_holocron
  • cdx.lore.kotet.droids_of_iokath
  • cdx.lore.kotet.gravestone_upgrades
  • cdx.lore.kotet.history_of_iokath_entry_1
  • cdx.lore.kotet.history_of_iokath_entry_2
  • cdx.lore.kotet.history_of_iokath_entry_3
  • cdx.lore.kotet.history_of_iokath_entry_4
  • cdx.lore.kotet.history_of_iokath_entry_5
  • cdx.lore.kotet.hylo_visz_and_the_gravestone
  • cdx.lore.kotet.lightning_spires
  • cdx.lore.kotet.quantum_bomb
  • cdx.lore.kotet.raz_and_the_ubo_kings
  • cdx.lore.kotet.the_emperors_vaults
  • cdx.lore.kotet.the_fall_of_valkorion
  • cdx.lore.kotet.the_hunt_for_senya
  • cdx.lore.kotet.the_new_sith_empire
  • cdx.lore.kotet.vaylin_empress_of_zakuul
  • cdx.lore.kotet.vaylins_conditioning
  • cdx.lore.kotet.world_thrasher
  • cdx.lore.uprisings.release01.conclusion
  • cdx.lore.uprisings.release01.lords_adacin_and_zanisk
  • cdx.lore.uprisings.release01.major_korven
  • cdx.lore.uprisings.release01.the_dust_vipers
  • cdx.lore.uprisings.release01.the_red_huntress
  • cdx.lore.uprisings.release01.white_maw_uprising
  • cdx.organizations.kotet.horizon_guard
  • cdx.organizations.kotet.nathema_zealots
  • cdx.organizations.kotet.voss_gormak_alliance
  • cdx.organizations.kotet.zakuulan_rebels
  • cdx.persons.kotet.aries
  • cdx.persons.kotet.empress_acina
  • cdx.persons.kotet.indo_zal
  • cdx.persons.kotet.jarak
  • cdx.persons.kotet.len_parvek
  • cdx.persons.kotet.lord_dramath
  • cdx.persons.kotet.minister_lorman
  • cdx.persons.kotet.thexan
  • cdx.planets.kotet.dromund_kaas_rep
  • cdx.planets.kotet.iokath
  • cdx.planets.kotet.nathema
  • cdx.titles.mtx.eternal_stalwart
  • cdx.titles.mtx.galactic_commander
  • class.cc.arcann_light
  • class.cc.darth_hexid
  • class.cc.empress_acina
  • class.cc.iokath_assault
  • class.cc.lord_dramath
  • class.cc.master_ranos
  • class.cc.shae_vizla
  • class.cc.tukata
  • class.cc.wampa
  • class.npc.droid.melee.ability.dps.skytrooper.assault_0m_no_harpoon
  • class.npc.droid.melee.ability.dps.skytrooper.melee_scout
  • class.npc.droid.melee.ability.dps.skytrooper.stealth_scout_0m
  • class.npc.droid.ranged.ability.dps.skytrooper.heavy_30m
  • class.npc.droid.ranged.ability.dps.skytrooper.rocket_launcher_100m
  • class.npc.exp.seasons.02.ep_01.boss.zakuul_walker.zakuul_walker
  • class.npc.exp.seasons.02.ep_01.trash.skytrooper_heavy_rocket_launcher
  • class.npc.exp.seasons.02.ep_03.horizon_guard
  • class.npc.exp.seasons.02.ep_03.vaylin
  • class.npc.exp.seasons.02_uprisings.ord.boss.storm_target
  • class.npc.humanoid.boss.uprising.portn.captain
  • class.npc.humanoid.boss.uprising.portn.sniper
  • class.npc.humanoid.uprising.portn.cannoneer
  • class.npc.humanoid.uprising.portn.jet_charge_flame_burst
  • class.npc.humanoid.uprising.portn.shiv
  • class.npc.skytrooper.ranged.no_ability.dps
  • class.test.azabarah.npc.dummy_master
  • class.test.azabarah.npc.dummy_story
  • class.test.azabarah.npc.dummy_veteran
  • class.test.brmcleod.group.field_medic
  • cnd.alliance.alerts.companions.ranos.con_joined_check
  • cnd.alliance.alerts.companions.ranos.interaction_recruited
  • cnd.alliance.alerts.companions.ranos.ranos_summonable
  • cnd.alliance.alerts.companions.ranos.ranos_visibility
  • cnd.alliance.alerts.companions.ranos.recruitment_eligibility
  • cnd.alliance.alerts.companions.ranos.special_jaesa_check
  • cnd.alliance.alerts.companions.shae_vizla.interaction_blood_hunt
  • cnd.alliance.alerts.companions.shae_vizla.interaction_destabilized
  • cnd.alliance.alerts.companions.shae_vizla.interaction_recruited
  • cnd.alliance.alerts.companions.shae_vizla.interaction_revan
  • cnd.alliance.alerts.companions.shae_vizla.interaction_stabilized
  • cnd.alliance.alerts.companions.shae_vizla.recruitment_eligibility
  • cnd.alliance.alerts.companions.shae_vizla.shae_vizla_visibility
  • cnd.alliance.alerts.companions.shae_vizla.summonable
  • cnd.alliance.utility.companion_return_terminal.kotfe_story.can_unlock_torian
  • cnd.alliance.utility.companion_return_terminal.kotfe_story.can_unlock_vette
  • cnd.alliance.utility.companion_return_terminal.kotfe_story.torian_dead
  • cnd.alliance.utility.companion_return_terminal.kotfe_story.vette_dead
  • cnd.alliance.utility.has_companion.iokath_assault
  • cnd.alliance.utility.has_companion.tukata
  • cnd.alliance.utility.has_companion.wampa
  • cnd.alliance.utility.has_companion_summoned.lana
  • cnd.codex.uprisings.first_five
  • cnd.contacts.companions_kotet.empress_acina.if_allied_with_sith_empire
  • cnd.contacts.companions_kotet.empress_acina.not_allied_with_sith_empire
  • cnd.contacts.companions_kotfe.koth_vortena.is_dead
  • cnd.contacts.companions_kotfe.koth_vortena.is_exiled
  • cnd.contacts.companions_kotfe.nico_okarr.contact_status.nico_joined
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  • cnd.contacts.companions_kotfe.nico_okarr.interactions.recruited_nico_not
  • cnd.contacts.companions_kotfe.senya.if_alive
  • cnd.contacts.companions_kotfe.senya.if_alive_post_ch_8
  • cnd.contacts.companions_kotfe.senya.if_dead
  • cnd.contacts.companions_kotfe.theron_shan.interactions.romancing_theron_still_together
  • cnd.contacts.companions_updated.aric_jorgan.contact_status.jorgan_allied
  • cnd.contacts.companions_updated.aric_jorgan.contact_status.jorgan_dead_or_left
  • cnd.contacts.companions_updated.bowdaar_updated.contact_status.bowdaar_joined
  • cnd.contacts.companions_updated.bowdaar_updated.contact_status.bowdaar_joined_not
  • cnd.contacts.companions_updated.kaliyo_updated.contact_status.kaliyo_allied
  • cnd.contacts.companions_updated.kaliyo_updated.contact_status.kaliyo_dead_or_left
  • cnd.contacts.companions_updated.pierce_updated.contact_status.pierce_joined
  • cnd.contacts.companions_updated.pierce_updated.contact_status.pierce_joined_not
  • cnd.contacts.companions_updated.qyzen_fess_updated.contact_status.qyzen_joined
  • cnd.contacts.companions_updated.qyzen_fess_updated.contact_status.qyzen_joined_not
  • cnd.contacts.companions_updated.scorpio_updated.is_dead_post_ch5_s2
  • cnd.contacts.companions_updated.scorpio_updated.is_not_dead_post_ch5_s2
  • cnd.contacts.companions_updated.scorpio_updated.scorpio_status_summonable
  • cnd.contacts.companions_updated.torian_cadera_updated.interactions.let_torian_die
  • cnd.contacts.companions_updated.vette_updated.let_vette_die
  • cnd.contacts.companions_updated.yuun_updated.contact_status.yuun_joined
  • cnd.contacts.companions_updated.yuun_updated.contact_status.yuun_joined_not
  • cnd.exp.seasons.01.ep_01.on_repeat
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  • cnd.exp.seasons.02.ep_01.hunted_killed_senya
  • cnd.exp.seasons.02.ep_01.on_repeat
  • cnd.exp.seasons.02.ep_03.exiled_koth
  • cnd.exp.seasons.02.ep_03.exiled_or_killed_koth
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  • cnd.exp.seasons.02.ep_03.koth_left_alliance_and_romance_lana
  • cnd.exp.seasons.02.ep_03.on_repeat
  • cnd.exp.seasons.02.ep_03.passes_paid_permission
  • cnd.exp.seasons.02.ep_03.timed_event_power_relays
  • cnd.exp.seasons.02.ep_05.on_repeat
  • cnd.exp.seasons.02.ep_06.acina_allied_and_arcann_killed
  • cnd.exp.seasons.02.ep_06.acina_allied_and_arcann_spared
  • cnd.exp.seasons.02.ep_06.acina_not_allied_and_arcann_killed
  • cnd.exp.seasons.02.ep_06.acina_not_allied_and_arcann_spared
  • cnd.exp.seasons.02.ep_06.arcann_post_fight_convo_dark
  • cnd.exp.seasons.02.ep_06.arcann_post_fight_convo_light
  • cnd.exp.seasons.02.ep_06.skydeck_elevator_dark
  • cnd.exp.seasons.02.ep_06.skydeck_elevator_light
  • cnd.exp.seasons.02.ep_06.theron_is_summoned
  • cnd.exp.seasons.02.ep_08.on_repeat
  • cnd.exp.seasons.02.ep_09.chose_darkside_throne
  • cnd.exp.seasons.02.ep_09.chose_lightside_throne
  • cnd.exp.seasons.02.ep_09.default_skybox
  • cnd.exp.seasons.02.ep_09.is_memory_01
  • cnd.exp.seasons.02.ep_09.is_memory_02
  • cnd.exp.seasons.02.ep_09.is_memory_03
  • cnd.exp.seasons.02.ep_09.is_memory_04
  • cnd.exp.seasons.02.ep_09.is_memory_05
  • cnd.exp.seasons.02.ep_09.on_repeat
  • cnd.galaxymap_discovery.discover_darvannis
  • cnd.galaxymap_discovery.discover_wildspace
  • cnd.global.alignment_dark_any
  • cnd.global.alignment_light_any
  • cnd.pvp.general.fun.jawa_ability_player
  • cnd.pvp.general.fun.jawa_ability_target
  • cnd.seasons.01.ep_13.resumed_romance_vette
  • cnd.seasons.01.ep_14.resumed_romance_torian
  • cnd.seasons.02.ep_01.senya_dead
  • cnd.seasons.02.ep_02.engaged_genoharadan_finalboss
  • cnd.seasons.02.ep_02.has_paid_permission
  • cnd.seasons.02.ep_02.killed_lorman
  • cnd.seasons.02.ep_02.lorman_mercy
  • cnd.seasons.02.ep_02.previously_met_acina_true
  • cnd.seasons.02.ep_02.romancing_theron_or_lana_false
  • cnd.seasons.02.ep_04.jorgan_not_dead_or_exiled
  • cnd.seasons.02.ep_04.kaliyo_not_dead_or_exiled
  • cnd.seasons.02.ep_04.koth_betrayed_alliance_and_not_dead
  • cnd.seasons.02.ep_04.koth_dead_or_betrayed_alliance
  • cnd.seasons.02.ep_04.koth_loyal
  • cnd.seasons.02.ep_04.koth_loyal_and_romanced
  • cnd.seasons.02.ep_04.koth_not_dead
  • cnd.seasons.02.ep_05.killed_scorpio
  • cnd.seasons.02.ep_06.has_paid_permission
  • cnd.seasons.02.ep_07.arcann_dead
  • cnd.seasons.02.ep_08.eject_is_active
  • cnd.seasons.02.ep_08.holocom_01_active
  • cnd.seasons.02.ep_08.holocom_02_active
  • cnd.seasons.02.ep_08.holocom_03_active
  • cnd.seasons.02.ep_08.holocom_04_active
  • cnd.seasons.02.ep_08.holocom_05_active
  • cnd.seasons.02.ep_08.holocom_06_active
  • cnd.seasons.02.ep_08.saved_torian
  • cnd.seasons.02.ep_08.saved_vette
  • cnd.seasons.02.odessen_ambient.has_completed_episode_04
  • cnd.seasons.02.odessen_ambient.has_completed_episode_08
  • cnd.seasons.02.odessen_ambient.has_completed_episode_08_not
  • cnd.test.bscott.test
  • cnd.test.elw.test
  • cnd.test.qa.emulkey.new
  • cnd.test.qa.ppetraitis.con_test
  • cnd.test.tackland.codex
  • cnd.trp.command.is_flashpoint_activity
  • cnd.trp.command.is_not_flashpoint_activity
  • cnd.trp.command.is_not_operation_activity
  • cnd.trp.command.is_not_uprising_activity
  • cnd.trp.command.is_operation_activity
  • cnd.trp.command.is_tier_01
  • cnd.trp.command.is_tier_02
  • cnd.trp.command.is_tier_03
  • cnd.trp.command.is_uprising_activity
  • cnd.trp.discipline.is_assa_shade_dps
  • cnd.trp.discipline.is_assa_shade_tank
  • cnd.trp.discipline.is_generic_dps
  • cnd.trp.discipline.is_generic_dps_heals
  • cnd.trp.discipline.is_generic_heals
  • cnd.trp.discipline.is_generic_tank
  • cnd.trp.discipline.is_jugg_guard_dps
  • cnd.trp.discipline.is_jugg_guard_tank
  • cnd.trp.discipline.is_marr_sent_dps
  • cnd.trp.discipline.is_merc_comm_dps
  • cnd.trp.discipline.is_merc_comm_heals
  • cnd.trp.discipline.is_op_scou_dps
  • cnd.trp.discipline.is_op_scou_heals
  • cnd.trp.discipline.is_pow_vang_dps
  • cnd.trp.discipline.is_pow_vang_tank
  • cnd.trp.discipline.is_snip_gun_dps
  • cnd.trp.discipline.is_sorc_sage_dps
  • cnd.trp.discipline.is_sorc_sage_heals
  • cnd.trp.discipline.is_weapon_mainhand_blaster_dps
  • cnd.trp.discipline.is_weapon_mainhand_blaster_tank
  • cnd.trp.discipline.is_weapon_mainhand_cannon
  • cnd.trp.discipline.is_weapon_mainhand_polesaber_dps
  • cnd.trp.discipline.is_weapon_mainhand_polesaber_tank
  • cnd.trp.discipline.is_weapon_mainhand_rifle_dps
  • cnd.trp.discipline.is_weapon_mainhand_rifle_tank
  • cnd.trp.discipline.is_weapon_mainhand_saber_dps
  • cnd.trp.discipline.is_weapon_mainhand_saber_tank
  • cnd.trp.discipline.is_weapon_mainhand_sniper
  • cnd.trp.discipline.is_weapon_offhand_blaster
  • cnd.trp.discipline.is_weapon_offhand_focus_dps
  • cnd.trp.discipline.is_weapon_offhand_focus_tank
  • cnd.trp.discipline.is_weapon_offhand_generator_dps
  • cnd.trp.discipline.is_weapon_offhand_generator_tank
  • cnd.trp.discipline.is_weapon_offhand_knife
  • cnd.trp.discipline.is_weapon_offhand_saber
  • cnd.trp.discipline.is_weapon_offhand_shotgun
  • cnd.trp.dvl.is_dark_1
  • cnd.trp.dvl.is_dark_2
  • cnd.trp.dvl.is_dark_3
  • cnd.trp.dvl.is_dark_4
  • cnd.trp.dvl.is_dark_5
  • cnd.trp.dvl.is_light_1
  • cnd.trp.dvl.is_light_2
  • cnd.trp.dvl.is_light_3
  • cnd.trp.dvl.is_light_4
  • cnd.trp.dvl.is_light_5
  • cnd.trp.dvl.is_matching_server
  • cnd.trp.dvl.is_matching_server_dark
  • cnd.trp.dvl.is_matching_server_light
  • cnd.trp.dvl.is_not_matching_server
  • cnv.alliance.camp.darth_hexid
  • cnv.alliance.camp.master_ranos
  • cnv.alliance.camp.ranos.instant_gratification
  • cnv.alliance.camp.shae.instant_gratification
  • cnv.alliance.camp.shae_vizla
  • cnv.exp.seasons.02.ep_01.combat_barks
  • cnv.exp.seasons.02.ep_01.scene_01_lana_torian
  • cnv.exp.seasons.02.ep_01.scene_02_theron_valkorion
  • cnv.exp.seasons.02.ep_01.scene_03_sana_rae_senya
  • cnv.exp.seasons.02.ep_01.scene_03a_walker
  • cnv.exp.seasons.02.ep_01.scene_04_theron_koth
  • cnv.exp.seasons.02.ep_01.scene_05_senya
  • cnv.exp.seasons.02.ep_01.scene_06_senya
  • cnv.exp.seasons.02.ep_01.scene_07_senya_lana
  • cnv.exp.seasons.02.ep_01.scene_07c_detonating_charges
  • cnv.exp.seasons.02.ep_01.scene_08_lana_theron
  • cnv.exp.seasons.02.ep_01.scene_09_valkorion_senya
  • cnv.exp.seasons.02.ep_01.scene_10_lana_theron_valkorion
  • cnv.exp.seasons.02.ep_01.transmissions
  • cnv.exp.seasons.02.ep_02.ambient_combat_barks
  • cnv.exp.seasons.02.ep_02.ambient_odessen_barks
  • cnv.exp.seasons.02.ep_02.banter
  • cnv.exp.seasons.02.ep_02.banter_spaceport
  • cnv.exp.seasons.02.ep_02.banter_throneroom
  • cnv.exp.seasons.02.ep_02.combat_barks
  • cnv.exp.seasons.02.ep_02.combat_barks_genoharadan_female
  • cnv.exp.seasons.02.ep_02.combat_barks_genoharadan_leader
  • cnv.exp.seasons.02.ep_02.scene_01_acina_vaylin
  • cnv.exp.seasons.02.ep_02.scene_01b_dro_kaas_arrival
  • cnv.exp.seasons.02.ep_02.scene_02_lorman_acina
  • cnv.exp.seasons.02.ep_02.scene_03_acina_lorman
  • cnv.exp.seasons.02.ep_02.scene_04_acina
  • cnv.exp.seasons.02.ep_02.scene_05_acina_saresh
  • cnv.exp.seasons.02.ep_02.scene_06_acina_vaylin
  • cnv.exp.seasons.02.ep_02.scene_06_transmissions
  • cnv.exp.seasons.02.ep_02.scene_07_valkorion_beywan
  • cnv.exp.seasons.02.ep_02.scene_08_lorman
  • cnv.exp.seasons.02.ep_02.scene_09_lorman_acina
  • cnv.exp.seasons.02.ep_02.scene_10_saresh
  • cnv.exp.seasons.02.ep_02.scene_11_acina_koth_scorpio
  • cnv.exp.seasons.02.ep_03.barks
  • cnv.exp.seasons.02.ep_03.combat_barks
  • cnv.exp.seasons.02.ep_03.scene_01_lana_vette_vaylin
  • cnv.exp.seasons.02.ep_03.scene_02_lana_koth
  • cnv.exp.seasons.02.ep_03.scene_03_koth_vaylin_scorpio
  • cnv.exp.seasons.02.ep_03.scene_04_len_scorpio
  • cnv.exp.seasons.02.ep_03.scene_05_vaylin_valkorion
  • cnv.exp.seasons.02.ep_03.scene_06_valkorion_vaylin
  • cnv.exp.seasons.02.ep_03.scene_07_koth_lana_scorpio
  • cnv.exp.seasons.02.ep_03.transmissions
  • cnv.exp.seasons.02.ep_04.combat_barks
  • cnv.exp.seasons.02.ep_04.companion_exchanges
  • cnv.exp.seasons.02.ep_04.iokath_technoliths
  • cnv.exp.seasons.02.ep_04.scene_01_scorpio
  • cnv.exp.seasons.02.ep_04.scene_02_vaylin_valkorion
  • cnv.exp.seasons.02.ep_04.scene_03_aries_torian
  • cnv.exp.seasons.02.ep_04.scene_04_theron_vaylin
  • cnv.exp.seasons.02.ep_04.scene_05_theron
  • cnv.exp.seasons.02.ep_04.scene_06_vette_aries_vaylin
  • cnv.exp.seasons.02.ep_04.scene_07_vette_vaylin
  • cnv.exp.seasons.02.ep_04.scene_08_scorpio_aries_vaylin
  • cnv.exp.seasons.02.ep_04.vette_puzzle_barks
  • cnv.exp.seasons.02.ep_05.combat_barks
  • cnv.exp.seasons.02.ep_05.scene_01_aries_scorpio
  • cnv.exp.seasons.02.ep_05.scene_02_vette_aries_scorpio
  • cnv.exp.seasons.02.ep_05.scene_03_vette_scorpio_vaylin
  • cnv.exp.seasons.02.ep_05.scene_04_theron_lana
  • cnv.exp.seasons.02.ep_05.scene_05_scorpio_aries
  • cnv.exp.seasons.02.ep_05.scene_06_aries_vaylin_theron
  • cnv.exp.seasons.02.ep_05.scene_07_aries_vaylin
  • cnv.exp.seasons.02.ep_05.scene_08_scorpio_vaylin
  • cnv.exp.seasons.02.ep_05.scene_09_vaylin_lana
  • cnv.exp.seasons.02.ep_05.scene_10_lana_valkorion_vaylin
  • cnv.exp.seasons.02.ep_05.transmissions
  • cnv.exp.seasons.02.ep_05.vette_puzzle_barks
  • cnv.exp.seasons.02.ep_06.ambients
  • cnv.exp.seasons.02.ep_06.barks
  • cnv.exp.seasons.02.ep_06.blank
  • cnv.exp.seasons.02.ep_06.scene_01_lana_theron_indo
  • cnv.exp.seasons.02.ep_06.scene_02_theron_valkorion_vaylin
  • cnv.exp.seasons.02.ep_06.scene_03_indo_lana_theron
  • cnv.exp.seasons.02.ep_06.scene_04_jarak_vaylin
  • cnv.exp.seasons.02.ep_06.scene_05_vaylin_theron
  • cnv.exp.seasons.02.ep_06.scene_06_vaylin_arcann
  • cnv.exp.seasons.02.ep_06.scene_07_indo_arcann_vaylin
  • cnv.exp.seasons.02.ep_06.scene_08_arcann
  • cnv.exp.seasons.02.ep_06.scene_09_arcann_valkorion_vaylin
  • cnv.exp.seasons.02.ep_06.scene_10_lana_theron
  • cnv.exp.seasons.02.ep_06.transmissions
  • cnv.exp.seasons.02.ep_07.barks
  • cnv.exp.seasons.02.ep_07.holos
  • cnv.exp.seasons.02.ep_07.scene_01_valkorion_lana_theron
  • cnv.exp.seasons.02.ep_07.scene_02_lana_theron_vaylin
  • cnv.exp.seasons.02.ep_07.scene_03_lana_jarak_vaylin
  • cnv.exp.seasons.02.ep_07.scene_04_jarak_lana
  • cnv.exp.seasons.02.ep_07.scene_05_valkorion_jarak_vaylin
  • cnv.exp.seasons.02.ep_07.scene_06_jarak_lana
  • cnv.exp.seasons.02.ep_07.scene_07_jarak_vaylin
  • cnv.exp.seasons.02.ep_07.scene_08_dramath_vaylin
  • cnv.exp.seasons.02.ep_07.scene_09_jarak_theron_vaylin
  • cnv.exp.seasons.02.ep_07.scene_10_theron_valkorion
  • cnv.exp.seasons.02.ep_08.barks
  • cnv.exp.seasons.02.ep_08.combat_barks
  • cnv.exp.seasons.02.ep_08.scene_01_theron_lana_vaylin
  • cnv.exp.seasons.02.ep_08.scene_02_lana_torian_vette
  • cnv.exp.seasons.02.ep_08.scene_03_lana_arcann_senya
  • cnv.exp.seasons.02.ep_08.scene_04_lana_arcann_senya_theron
  • cnv.exp.seasons.02.ep_08.scene_05_vaylin_vette_torian_valkorion
  • cnv.exp.seasons.02.ep_08.scene_06_vette_vaylin
  • cnv.exp.seasons.02.ep_08.scene_07_torian_vaylin
  • cnv.exp.seasons.02.ep_08.scene_08_vaylin_valkorion
  • cnv.exp.seasons.02.ep_08.scene_09_vaylin_valkorion
  • cnv.exp.seasons.02.ep_09.barks
  • cnv.exp.seasons.02.ep_09.combat_barks
  • cnv.exp.seasons.02.ep_09.memories
  • cnv.exp.seasons.02.ep_09.scene_01_valkorion_lana
  • cnv.exp.seasons.02.ep_09.scene_02_lana_theron_senya_arcann
  • cnv.exp.seasons.02.ep_09.scene_03_indo
  • cnv.exp.seasons.02.ep_09.scene_04_valkorion
  • cnv.exp.seasons.02.ep_09.scene_05_valkorion_lana_theron_senya_arcann
  • cnv.exp.seasons.02.ep_09.scene_06_valkorion_vaylin_arcann
  • cnv.exp.seasons.02.ep_09.scene_07_valkorion_vaylin_arcann
  • cnv.exp.seasons.02.ep_09.scene_08_valkorion
  • cnv.exp.seasons.02.ep_09.scene_09_valkorion_vaylin_arcann
  • cnv.exp.seasons.02.ep_09.scene_10_acina_vowrawn
  • cnv.exp.seasons.02.ep_09.transmissions
  • cnv.exp.uprisings.cor.divided.barks
  • cnv.exp.uprisings.cor.divided.terminal
  • cnv.exp.uprisings.cor.divided.transmissions
  • cnv.exp.uprisings.denova.trench_runner.barks
  • cnv.exp.uprisings.denova.trench_runner.terminal
  • cnv.exp.uprisings.denova.trench_runner.transmissions
  • cnv.exp.uprisings.generic_support
  • cnv.exp.uprisings.hoth.firefrost.barks
  • cnv.exp.uprisings.hoth.firefrost.terminal
  • cnv.exp.uprisings.hoth.firefrost.transmissions
  • cnv.exp.uprisings.makeb.destroyer_of_worlds.barks
  • cnv.exp.uprisings.makeb.destroyer_of_worlds.terminal
  • cnv.exp.uprisings.makeb.destroyer_of_worlds.transmissions
  • cnv.exp.uprisings.ord.barks
  • cnv.exp.uprisings.ord.encounter_3.medic_barks
  • cnv.exp.uprisings.ord.terminal
  • cnv.exp.uprisings.ord.transmissions
  • cnv.exp.uprisings.rak.landing.barks
  • cnv.exp.uprisings.rak.landing.terminal
  • cnv.exp.uprisings.rak.landing.transmissions
  • cnv.exp.uprisings.space.crimson.barks
  • cnv.exp.uprisings.space.crimson.terminal
  • cnv.exp.uprisings.space.crimson.transmissions
  • cnv.exp.uprisings.space.fracture.barks
  • cnv.exp.uprisings.space.fracture.terminal
  • cnv.exp.uprisings.space.fracture.transmissions
  • cnv.exp.uprisings.space.hammer_station.barks
  • cnv.exp.uprisings.space.hammer_station.terminal
  • cnv.exp.uprisings.space.hammer_station.transmissions
  • cnv.exp.uprisings.space.trial_and_error.barks
  • cnv.exp.uprisings.space.trial_and_error.terminal
  • cnv.exp.uprisings.space.trial_and_error.transmissions
  • cnv.exp.uprisings.tat.dust.barks
  • cnv.exp.uprisings.tat.dust.bonus.datapad
  • cnv.exp.uprisings.tat.dust.terminal
  • cnv.exp.uprisings.tat.dust.transmissions
  • cnv.location.companion_characters.multi.kotet.arcann
  • cnv.location.companion_characters.multi.kotet.darth_hexid
  • cnv.location.companion_characters.multi.kotet.empress_acina
  • cnv.location.companion_characters.multi.kotet.master_ranos
  • cnv.location.companion_characters.multi.kotet.shae_vizla
  • cnv.location.ship.shared.vos_ship_exit
  • cnv.misc.combat.cc.kotet.arcann
  • cnv.misc.combat.cc.kotet.darth_hexid
  • cnv.misc.combat.cc.kotet.master_ranos
  • cnv.misc.combat.cc.kotet.shae_vizla
  • cnv.soundset.cc.multi.arcann
  • cnv.soundset.cc.multi.darth_hexid
  • cnv.soundset.cc.multi.master_ranos
  • cnv.soundset.cc.multi.shae_vizla
  • cnv.test.bret.poly_test
  • cnv.test.bret.test_wrinkle
  • cnv.test.brmcleod.examplequest.examplequest01
  • cnv.test.brmcleod.examplequest.examplequest01_droid
  • cnv.test.brmcleod.examplequest.examplequest02_qist
  • cnv.test.brmcleod.examplequest.examplequest03_qist_holo
  • cnv.test.brmcleod.examplequest.examplequest04_darth
  • cnv.test.brmcleod.test_convo
  • cnv.test.brmcleod.test_missionboard
  • cnv.test.ehiggins.barks
  • cnv.test.ehiggins.scene_1
  • cnv.test.ehiggins.scene_2
  • cnv.test.ehiggins.scene_3
  • cnv.test.micrawford.datacron_2_convo
  • cnv.test.micrawford.datacron_3_convo
  • cnv.test.micrawford.datacron_4_convo
  • cnv.test.micrawford.datacron_5_convo
  • cnv.test.micrawford.datacron_convo
  • cnv.test.micrawford.example_quest.convo1_plt
  • cnv.test.micrawford.example_quest.convo2_qist
  • cnv.test.micrawford.example_quest.convo3_qistholo
  • cnv.test.micrawford.example_quest.convo4_baadgai
  • cnv.test.micrawford.example_quest2.convo_captain_bridkrumm
  • cnv.test.micrawford.example_quest2.convo_dr_wurzdood
  • cnv.test.micrawford.sample_conversation
  • cnv.test.micrawford.test_convo
  • cnv.test.paul.camera_cut_test
  • cnv.test.qa.emulkey.108test
  • cnv.test.qa.emulkey.all_actors
  • cnv.test.qa.ppetraitis.activity_test
  • cnv.test.qa.ppetraitis.activity_test2
  • cnv.test.tackland.examplequest
  • cnv.test.tackland.examplequestp2
  • cnv.test.tackland.examplequestp3
  • cnv.test.tackland.testconv
  • cos.companion.mtx.creature.bogstalker
  • cos.companion.mtx.creature.exoboar
  • cos.companion.mtx.droid.iokath_assault
  • cos.exp.01.universal.neutral.droid_battledroid_imperial_warbot
  • cos.exp.dark_v_light.fleet.imperial.ambient.sith_guard_dark
  • cos.exp.dark_v_light.fleet.imperial.ambient.sith_guard_dark_d5
  • cos.exp.dark_v_light.fleet.imperial.ambient.sith_guard_light
  • cos.exp.dark_v_light.fleet.imperial.ambient.sith_guard_light_d5
  • cos.exp.dark_v_light.fleet.republic.ambient.temple_guard_dark
  • cos.exp.dark_v_light.fleet.republic.ambient.temple_guard_dark_d5
  • cos.exp.dark_v_light.fleet.republic.ambient.temple_guard_light
  • cos.exp.dark_v_light.fleet.republic.ambient.temple_guard_light_l5
  • cos.exp.seasons.02.ep_02.boss.group_03.genoharadan_hunter
  • cos.exp.seasons.02.ep_02.story.minister_lorman_defeated
  • cos.exp.seasons.02.ep_03.story.gravestone_crew_01
  • cos.exp.seasons.02.ep_03.story.gravestone_crew_02
  • cos.exp.seasons.02.ep_03.story.gravestone_crew_03
  • cos.exp.seasons.02.ep_06.world.amb_beast_pit_worker_1_combat
  • cos.exp.seasons.02.ep_06.world.amb_beast_pit_worker_2_combat
  • cos.exp.seasons.02.ep_06.world.amb_beast_pit_worker_3_combat
  • cos.exp.seasons.02.ep_06.world.amb_beast_pit_worker_4
  • cos.exp.seasons.02.ep_06.world.amb_beast_pit_worker_4_combat
  • cos.exp.seasons.02.ep_06.world.amb_cextra_zak_citizen_a_combat
  • cos.exp.seasons.02.ep_06.world.amb_cextra_zak_citizen_b_combat
  • cos.exp.seasons.02.ep_06.world.amb_cextra_zak_citizen_c_combat
  • cos.exp.seasons.02.ep_06.world.amb_cextra_zak_citizen_d_combat
  • cos.exp.seasons.02.ep_06.world.amb_kitchen_chef_03
  • cos.exp.seasons.02.ep_06.world.amb_knight_armored_bfs
  • cos.exp.seasons.02.ep_06.world.amb_knight_armored_bfs_pre_indo
  • cos.exp.seasons.02.ep_06.world.amb_knight_armored_bmn
  • cos.exp.seasons.02.ep_06.world.amb_knight_armored_bmn_pre_indo
  • cos.exp.seasons.02.ep_06.world.amb_knight_armored_bms
  • cos.exp.seasons.02.ep_06.world.amb_knight_armored_bms_pre_indo
  • cos.exp.seasons.02.ep_06.world.amb_palace_staff_1_kitchen_attendant_combat
  • cos.exp.seasons.02.ep_06.world.amb_palace_staff_2_combat
  • cos.exp.seasons.02.ep_06.world.amb_service_protocol_droid
  • cos.exp.seasons.02.ep_06.world.amb_worker_1_loading_dock_combat
  • cos.exp.seasons.02.ep_06.world.amb_worker_2_loading_dock_combat
  • cos.exp.seasons.02.ep_06.world.amb_worker_3_maintenance_basement_combat
  • cos.exp.seasons.02.ep_06.world.amb_worker_4_maintenance_basement_combat
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_10_combat
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_10_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_11_combat
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_11_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_12_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_13_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_14_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_16_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_17_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_20_pre_indo
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_21_pre_indo
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_22_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_23_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_7_combat
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_7_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_8_combat
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_8_interior
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_9_combat
  • cos.exp.seasons.02.ep_06.world.amb_zakuulan_9_interior
  • cos.exp.seasons.02.ep_06.world.arrival_amb_zakuulan_16
  • cos.exp.seasons.02.ep_06.world.arrival_amb_zakuulan_17
  • cos.exp.seasons.02.ep_06.world.arrival_amb_zakuulan_22
  • cos.exp.seasons.02.ep_06.world.arrival_amb_zakuulan_23
  • cos.exp.seasons.02.ep_06.world.arrival_fill_b_01_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_b_02_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_b_03_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_b_04_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_c_01_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_c_02_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_c_03_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_c_04_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_f_01_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_f_02_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_f_03_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_f_04_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_g_01_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_g_02_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_g_03_bfn
  • cos.exp.seasons.02.ep_06.world.arrival_fill_g_04_bmn
  • cos.exp.seasons.02.ep_06.world.arrival_knight_bms
  • cos.exp.seasons.02.ep_06.world.interior_amb_zakuulan_16
  • cos.exp.seasons.02.ep_06.world.interior_amb_zakuulan_17
  • cos.exp.seasons.02.ep_06.world.interior_amb_zakuulan_22
  • cos.exp.seasons.02.ep_06.world.interior_amb_zakuulan_23
  • cos.exp.seasons.02.ep_06.world.interior_fill_b_01_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_b_02_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_b_03_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_b_04_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_c_01_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_c_02_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_c_03_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_c_04_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_f_01_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_f_02_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_f_03_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_f_04_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_g_01_bmn
  • cos.exp.seasons.02.ep_06.world.interior_fill_g_02_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_g_03_bfn
  • cos.exp.seasons.02.ep_06.world.interior_fill_g_04_bmn
  • cos.exp.seasons.02.ep_06.world.interior_knight_bfs
  • cos.exp.seasons.02.ep_06.world.interior_knight_bms
  • cos.exp.seasons.02.ep_07.story.jarak_vault
  • cos.exp.seasons.02_uprisings.generic.alliance_agent_female_a01
  • cos.exp.seasons.02_uprisings.generic.alliance_commander_male_a01
  • cos.exp.seasons.02_uprisings.generic.alliance_guard_male_a01
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_female_a01
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_female_a01_no_spawn_in
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_female_a02
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_female_a02_no_spawn_in
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_male_a01
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_male_a01_holo
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_male_a01_no_spawn_in
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_male_a02
  • cos.exp.seasons.02_uprisings.generic.alliance_soldier_male_a02_no_spawn_in
  • cos.exp.seasons.02_uprisings.generic.alliance_tech_female_a01
  • cos.exp.seasons.02_uprisings.generic.alliance_tech_male_a01
  • cos.exp.seasons.02_uprisings.generic.astromech
  • cos.exp.seasons.02_uprisings.hoth.firefrost.white_maw_blaster_static
  • cos.exp.seasons.02_uprisings.hoth.firefrost.white_maw_bruiser_static
  • cos.exp.seasons.02_uprisings.hoth.firefrost.white_maw_thug_static
  • cos.generic.vendor.imperial.commendation.rank01_agent
  • cos.generic.vendor.imperial.commendation.rank01_bountyhunter
  • cos.generic.vendor.imperial.commendation.rank01_inquisitor
  • cos.generic.vendor.imperial.commendation.rank01_warrior
  • cos.generic.vendor.imperial.commendation.rank02_agent
  • cos.generic.vendor.imperial.commendation.rank02_bountyhunter
  • cos.generic.vendor.imperial.commendation.rank02_inquisitor
  • cos.generic.vendor.imperial.commendation.rank02_warrior
  • cos.generic.vendor.imperial.commendation.rank03_agent
  • cos.generic.vendor.imperial.commendation.rank03_bountyhunter
  • cos.generic.vendor.imperial.commendation.rank03_inquisitor
  • cos.generic.vendor.imperial.commendation.rank03_warrior
  • cos.generic.vendor.imperial.phased.rank01_02_agent
  • cos.generic.vendor.imperial.phased.rank01_02_bountyhunter
  • cos.generic.vendor.imperial.phased.rank01_02_inquisitor
  • cos.generic.vendor.imperial.phased.rank01_02_warrior
  • cos.generic.vendor.neutral.planetary.trinket_vendor
  • cos.generic.vendor.republic.commendation.rank01_consular
  • cos.generic.vendor.republic.commendation.rank01_knight
  • cos.generic.vendor.republic.commendation.rank01_smuggler
  • cos.generic.vendor.republic.commendation.rank01_trooper
  • cos.generic.vendor.republic.commendation.rank02_consular
  • cos.generic.vendor.republic.commendation.rank02_knight
  • cos.generic.vendor.republic.commendation.rank02_smuggler
  • cos.generic.vendor.republic.commendation.rank02_trooper
  • cos.generic.vendor.republic.commendation.rank03_consular
  • cos.generic.vendor.republic.commendation.rank03_knight
  • cos.generic.vendor.republic.commendation.rank03_smuggler
  • cos.generic.vendor.republic.commendation.rank03_trooper
  • cos.generic.vendor.republic.phased.rank01_02_consular
  • cos.generic.vendor.republic.phased.rank01_02_knight
  • cos.generic.vendor.republic.phased.rank01_02_smuggler
  • cos.generic.vendor.republic.phased.rank01_02_trooper
  • cos.location.engine.character_selection.level_65.aric_jorgan
  • cos.location.engine.character_selection.level_65.gault
  • cos.location.engine.character_selection.level_65.kaliyo_djannis
  • cos.location.engine.character_selection.level_65.koth_vortena
  • cos.location.engine.character_selection.level_65.lana_beniko
  • cos.location.engine.character_selection.level_65.protocol_droid
  • cos.location.engine.character_selection.level_65.theron_shan
  • cos.location.engine.character_selection.level_65.vette
  • cos.location.flashpoint.imperial.lobby.fleet.dvl.agent_a01
  • cos.location.flashpoint.imperial.lobby.fleet.dvl.agent_a02
  • cos.location.flashpoint.imperial.lobby.fleet.dvl.bounty_a01
  • cos.location.flashpoint.imperial.lobby.fleet.dvl.imperial_a01
  • cos.location.flashpoint.imperial.lobby.fleet.dvl.sorc_a01
  • cos.location.flashpoint.imperial.lobby.fleet.dvl.warrior_a01
  • cos.location.flashpoint.republic.lobby.fleet.dvl.knight_a01
  • cos.location.flashpoint.republic.lobby.fleet.dvl.knight_a02
  • cos.location.flashpoint.republic.lobby.fleet.dvl.republic_soldier_a01
  • cos.location.flashpoint.republic.lobby.fleet.dvl.smuggler_a02
  • cos.location.flashpoint.republic.lobby.fleet.dvl.trooper_a01
  • cos.location.flashpoint.republic.lobby.fleet.dvl.trooper_a02
  • cos.location.flashpoint.republic.lobby.fleet.dvl.trooper_a03
  • cos.qtr.1x2.daily.corellia.vend.imp_commendations_2
  • cos.qtr.1x2.daily.corellia.vend.rep_commendations_2
  • cos.qtr.1x4.daily.belsavis.vendor.vendor_token_daily_weapons_emp
  • cos.qtr.1x4.daily.belsavis.vendor.vendor_token_daily_weapons_rep
  • cos.test.brmcleod.testnpc
  • cos.test.micrawford.bob
  • cos.test.micrawford.example_quest.captain_bridkrumm
  • cos.test.micrawford.example_quest.darth_baadgai
  • cos.test.micrawford.example_quest.dr_wurzdood
  • cos.test.micrawford.example_quest.plt_d3vc
  • cos.test.micrawford.example_quest.qist_gvar
  • cos.test.micrawford.example_quest.republic_soldier
  • cos.test.qa.emulkey.grrr2
  • cos.test.tackland.darth_malakv2
  • cos.universal.creature.terentatek.gundark_01_140
  • cos.universal.creature.terentatek.yozusk_01_150
  • cos.universal.droid.atst.droid_atst_walkerzak_01
  • cos.universal.droid.atst.droid_atst_walkerzak_02
  • dec.pvp.reward.mount.acklay.giradda_acklay
  • dec.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_dark_1
  • dec.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_dark_2
  • dec.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_light_1
  • dec.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_light_2
  • dec.stronghold.civic.banners.voss.voss_banner_standing
  • dec.stronghold.civic.banners.zakuul.royal_banner
  • dec.stronghold.civic.sculptures.iokath.iokath_monument_sculpture
  • dec.stronghold.civic.sculptures.sith.sith_tomb_sarcophagus
  • dec.stronghold.civic.sculptures.sith.wall_mural
  • dec.stronghold.civic.sculptures.voss.voss_healing_shrine
  • dec.stronghold.civic.sculptures.voss.voss_ka_healing_crystal
  • dec.stronghold.civic.sculptures.voss.voss_ka_sculpture
  • dec.stronghold.civic.sculptures.voss.voss_mystics_altar
  • dec.stronghold.civic.sculptures.zakuul.zakuul_knight_statue
  • dec.stronghold.civic.structures.iokath_spire_replica
  • dec.stronghold.civic.structures.zakuul_fountain
  • dec.stronghold.companions.alliance.hexid
  • dec.stronghold.companions.alliance.hexid_variant
  • dec.stronghold.companions.alliance.ranos
  • dec.stronghold.companions.alliance.ranos_variant
  • dec.stronghold.companions.alliance.shae_vizla
  • dec.stronghold.companions.alliance.shae_vizla_variant
  • dec.stronghold.companions.mtx.creature.tukata
  • dec.stronghold.companions.mtx.creature.tukata_variant
  • dec.stronghold.companions.mtx.droids.iokath_assault
  • dec.stronghold.companions.mtx.droids.iokath_assault_variant
  • dec.stronghold.companions.mtx.event.wampa
  • dec.stronghold.companions.mtx.event.wampa_variant
  • dec.stronghold.environmental.corpses.voreclaw_corpse
  • dec.stronghold.environmental.plants.zakuul_garden_arrangement
  • dec.stronghold.furniture.arrangement.zakuul.luxury_lounge
  • dec.stronghold.furniture.arrangement.zakuul.party_table
  • dec.stronghold.furniture.couches.zakuul.zakuul_bench
  • dec.stronghold.furniture.flooring.rugs.rug_octagonal_voss_red
  • dec.stronghold.furniture.flooring.tile.iokath_tile
  • dec.stronghold.furniture.tables.desks.asylum_cell_desk
  • dec.stronghold.lifeday.lifeday_2016.droid_snowglobe_a
  • dec.stronghold.lifeday.lifeday_2016.droid_snowglobe_b
  • dec.stronghold.lifeday.lifeday_2016.droid_snowglobe_c
  • dec.stronghold.lifeday.lifeday_2016.droid_snowglobe_d
  • dec.stronghold.lights.ceiling.voss.voss_chandelier
  • dec.stronghold.lights.wall.zakuul.luxury_wall_sconce
  • dec.stronghold.lights.zakuul.zakuul_chandelier
  • dec.stronghold.mounts.acklay.corrupted
  • dec.stronghold.mounts.arcann_fighter.blackjack
  • dec.stronghold.mounts.command.corsair
  • dec.stronghold.mounts.covert.duster
  • dec.stronghold.mounts.covert.flame
  • dec.stronghold.mounts.covert.frost
  • dec.stronghold.mounts.covert.neon
  • dec.stronghold.mounts.creature.walker.alliance_v01
  • dec.stronghold.mounts.creature.walker.experimental_a01
  • dec.stronghold.mounts.czerka.spade
  • dec.stronghold.mounts.dewback.dewback_a01_v06
  • dec.stronghold.mounts.dvl.darkside.heavy
  • dec.stronghold.mounts.dvl.darkside.light
  • dec.stronghold.mounts.dvl.darkside.medium
  • dec.stronghold.mounts.dvl.lightside.heavy
  • dec.stronghold.mounts.dvl.lightside.light
  • dec.stronghold.mounts.dvl.lightside.medium
  • dec.stronghold.mounts.emissary.shuttle
  • dec.stronghold.mounts.fyrnock.royal
  • dec.stronghold.mounts.morlinger.phantom
  • dec.stronghold.mounts.phalone.savage
  • dec.stronghold.mounts.rancor.wrathful
  • dec.stronghold.mounts.tank.desert
  • dec.stronghold.mounts.tauntaun.survivalist
  • dec.stronghold.mounts.voyager.tc6
  • dec.stronghold.mounts.zakuul.eternal_seeker
  • dec.stronghold.mounts.zakuul.gravestone_v2
  • dec.stronghold.mounts.zakuul.gravestone_v3
  • dec.stronghold.mounts.zakuul.gravestone_v4
  • dec.stronghold.mounts.zakuul.gravestone_v5
  • dec.stronghold.mounts.zakuul.starfortress_v2
  • dec.stronghold.mounts.zakuul.starfortress_v3
  • dec.stronghold.mounts.zakuul.starfortress_v4
  • dec.stronghold.mounts.zakuul.starfortress_v5
  • dec.stronghold.mounts.zakuul.starfortress_v6
  • dec.stronghold.mounts.zakuul.starfortress_v7
  • dec.stronghold.mounts.zakuul.taxi_v1
  • dec.stronghold.mounts.zakuul.taxi_v2
  • dec.stronghold.personnel.beasts.akkdog.ember
  • dec.stronghold.personnel.beasts.dog.kathhound_a01v01
  • dec.stronghold.personnel.beasts.dog.nexu_a01_v03
  • dec.stronghold.personnel.beasts.rakghoul.underwalker_a01_v02
  • dec.stronghold.personnel.beasts.rakghoul.underwalker_a01_v03
  • dec.stronghold.personnel.beasts.terentatek.a01_v02
  • dec.stronghold.personnel.beasts.wraid.bolraida_a01_v02
  • dec.stronghold.personnel.droids.caretaker.iokath_caretaker
  • dec.stronghold.personnel.droids.probe.probe_zakuul_a02
  • dec.stronghold.personnel.uprising.ord.adacin
  • dec.stronghold.personnel.uprising.ord.zanisk
  • dec.stronghold.personnel.uprising.portn.red_huntress
  • dec.stronghold.personnel.vip.vaylin_holostatue
  • dec.stronghold.promo.poster.keyart.kotet
  • dec.stronghold.promo.poster.keyart.kotfe
  • dec.stronghold.promo.poster.keyart.launch
  • dec.stronghold.promo.poster.keyart.makeb
  • dec.stronghold.promo.poster.keyart.revan
  • dec.stronghold.promo.poster.keyart.star_fighter
  • dec.stronghold.promo.poster.keyart.strongholds
  • dec.stronghold.promo.statue.alliance_a
  • dec.stronghold.technological.machines.droids.skytrooper_husk
  • dec.stronghold.technological.machines.iokath.iokath_chromium_tree
  • dec.stronghold.technological.machines.iokath.iokath_tributary_tower
  • dec.stronghold.technological.machines.neutral.iokath_exposed_wiring
  • dec.stronghold.technological.machines.neutral.iokath_technolith
  • dec.stronghold.technological.machines.neutral.zakuul_trash_bin
  • dec.stronghold.technological.vehicles.mount.creature.taun.tataun_festive
  • dec.stronghold.technological.vehicles.mount.hoverbike.rep_model_c_scheme_15
  • dec.stronghold.trophy.pvp.season7.frame_bronze
  • dec.stronghold.trophy.pvp.season7.frame_gold
  • dec.stronghold.trophy.pvp.season7.frame_silver
  • dec.uprisings.portn.whisper
  • dec.uprisings.tat.dust.rakesh
  • dec.uprisings.tat.dust.worm
  • dyn.event.dark_vs_light.cor_dark_1
  • dyn.event.dark_vs_light.cor_dark_2
  • dyn.event.dark_vs_light.cor_grey_1
  • dyn.event.dark_vs_light.cor_grey_2
  • dyn.event.dark_vs_light.cor_light_1
  • dyn.event.dark_vs_light.cor_light_2
  • dyn.event.dark_vs_light.dro_dark
  • dyn.event.dark_vs_light.dro_grey
  • dyn.event.dark_vs_light.dro_light
  • dyn.event.dark_vs_light.imp_fleet_dark
  • dyn.event.dark_vs_light.imp_fleet_grey
  • dyn.event.dark_vs_light.imp_fleet_light
  • dyn.event.dark_vs_light.rep_fleet_dark
  • dyn.event.dark_vs_light.rep_fleet_grey
  • dyn.event.dark_vs_light.rep_fleet_light
  • dyn.exp.generic.teleport_to_target.cairn_green
  • dyn.exp.seasons.01.ep_16.player_abilities.weapons_locker_electrogun
  • dyn.exp.seasons.02.clickable.ep_3.odessen_warroom_console
  • dyn.exp.seasons.02.ep_01.ambient_dogfights
  • dyn.exp.seasons.02.ep_01.ambient_dogfights_150m_up
  • dyn.exp.seasons.02.ep_01.approach_dropship_crash
  • dyn.exp.seasons.02.ep_01.approach_rock_pass
  • dyn.exp.seasons.02.ep_01.arcann_healing_barrier
  • dyn.exp.seasons.02.ep_01.bag_of_charges
  • dyn.exp.seasons.02.ep_01.bridge_imp_plateau
  • dyn.exp.seasons.02.ep_01.charm_building_area_indicator
  • dyn.exp.seasons.02.ep_01.chasm_building
  • dyn.exp.seasons.02.ep_01.chasm_building_jetpacks
  • dyn.exp.seasons.02.ep_01.chasm_sewer_entrance
  • dyn.exp.seasons.02.ep_01.cine_field_light
  • dyn.exp.seasons.02.ep_01.cine_sc10_arcann_dropship
  • dyn.exp.seasons.02.ep_01.cine_sc10_skyscene
  • dyn.exp.seasons.02.ep_01.cine_sc10_skyscene_tilted
  • dyn.exp.seasons.02.ep_01.cine_sc10_voss_pillar
  • dyn.exp.seasons.02.ep_01.cine_sc4_gravestone_attack
  • dyn.exp.seasons.02.ep_01.cine_sc6_shrine_door
  • dyn.exp.seasons.02.ep_01.cine_voss_shrine_destruction
  • dyn.exp.seasons.02.ep_01.door_gameplay_boundary
  • dyn.exp.seasons.02.ep_01.door_gameplay_boundary_16m
  • dyn.exp.seasons.02.ep_01.fighter_swoop_triggered_nodamage
  • dyn.exp.seasons.02.ep_01.imp_plateau
  • dyn.exp.seasons.02.ep_01.imp_plateau_bombardment
  • dyn.exp.seasons.02.ep_01.imp_plateau_trees
  • dyn.exp.seasons.02.ep_01.initial_charge_triggered_dogfight
  • dyn.exp.seasons.02.ep_01.initial_charge_triggered_fighter_crash
  • dyn.exp.seasons.02.ep_01.initial_charge_triggered_fighter_swoop
  • dyn.exp.seasons.02.ep_01.landing_area_collision_wall
  • dyn.exp.seasons.02.ep_01.landing_area_forcefield
  • dyn.exp.seasons.02.ep_01.sewer_ladder
  • dyn.exp.seasons.02.ep_01.shake_wait_06a_defense
  • dyn.exp.seasons.02.ep_01.shield_generator
  • dyn.exp.seasons.02.ep_01.shrine_collapsed_passage
  • dyn.exp.seasons.02.ep_01.shrine_of_healing_door
  • dyn.exp.seasons.02.ep_01.shrine_shield_generator
  • dyn.exp.seasons.02.ep_01.shuttle_dropoff_imp
  • dyn.exp.seasons.02.ep_01.shuttle_dropoff_zak
  • dyn.exp.seasons.02.ep_01.usable_rocket_launcher
  • dyn.exp.seasons.02.ep_01.voss_smalldoor
  • dyn.exp.seasons.02.ep_01.walker_ammo_pickup
  • dyn.exp.seasons.02.ep_01.wall_charge_detonation_location
  • dyn.exp.seasons.02.ep_01.wall_charge_location
  • dyn.exp.seasons.02.ep_01.wall_of_fire
  • dyn.exp.seasons.02.ep_02.cine.holo_light
  • dyn.exp.seasons.02.ep_02.cine_hangar_propping
  • dyn.exp.seasons.02.ep_02.cine_sc02_distant_smoke_vfx
  • dyn.exp.seasons.02.ep_02.cine_sc06_acina_camp
  • dyn.exp.seasons.02.ep_02.cine_sc07_elevator_door
  • dyn.exp.seasons.02.ep_02.data_console_genoharadan
  • dyn.exp.seasons.02.ep_02.sarcophagus_sc07
  • dyn.exp.seasons.02.ep_02.shuttle_locator_sc05
  • dyn.exp.seasons.02.ep_02.spike_trap
  • dyn.exp.seasons.02.ep_02.temple_door
  • dyn.exp.seasons.02.ep_02.tower_controls
  • dyn.exp.seasons.02.ep_03.bomb_fuse_01
  • dyn.exp.seasons.02.ep_03.bomb_fuse_02
  • dyn.exp.seasons.02.ep_03.bomb_fuse_03
  • dyn.exp.seasons.02.ep_03.cine_ancient_monolith_secondary
  • dyn.exp.seasons.02.ep_03.cine_bridge_lights
  • dyn.exp.seasons.02.ep_03.cine_dark_sanctuary_floor
  • dyn.exp.seasons.02.ep_03.cine_dark_sanctuary_lights
  • dyn.exp.seasons.02.ep_03.cine_dark_sanctuary_time_stop
  • dyn.exp.seasons.02.ep_03.cine_quantum_bomb_control
  • dyn.exp.seasons.02.ep_03.cine_throwable_machine
  • dyn.exp.seasons.02.ep_03.dark_sanctuary_damage
  • dyn.exp.seasons.02.ep_03.destroyed_battery_large
  • dyn.exp.seasons.02.ep_03.destroyed_battery_small
  • dyn.exp.seasons.02.ep_03.gravestone_round_door
  • dyn.exp.seasons.02.ep_03.gravestone_skybox
  • dyn.exp.seasons.02.ep_03.power_conduit_alpha
  • dyn.exp.seasons.02.ep_03.power_gen_ceiling_light
  • dyn.exp.seasons.02.ep_03.power_gen_exit_light
  • dyn.exp.seasons.02.ep_03.power_gen_light
  • dyn.exp.seasons.02.ep_03.power_gen_wall_light
  • dyn.exp.seasons.02.ep_03.power_relay_vfx
  • dyn.exp.seasons.02.ep_03.power_terminal
  • dyn.exp.seasons.02.ep_04.central_programming_node
  • dyn.exp.seasons.02.ep_04.central_programming_node_top
  • dyn.exp.seasons.02.ep_04.cine_cannon_monitors
  • dyn.exp.seasons.02.ep_04.cine_vaylin_cell
  • dyn.exp.seasons.02.ep_04.cine_vaylin_cell_02
  • dyn.exp.seasons.02.ep_04.eastern_district_laser_node
  • dyn.exp.seasons.02.ep_04.electrical_trap
  • dyn.exp.seasons.02.ep_04.iokath_monster_closet_door
  • dyn.exp.seasons.02.ep_04.iokath_small_door
  • dyn.exp.seasons.02.ep_04.iokath_small_door_lightning_lock
  • dyn.exp.seasons.02.ep_04.large_ship_skybox
  • dyn.exp.seasons.02.ep_04.light_bridge
  • dyn.exp.seasons.02.ep_04.light_bridge_controls
  • dyn.exp.seasons.02.ep_04.omnicannon_console
  • dyn.exp.seasons.02.ep_04.omnicannon_room
  • dyn.exp.seasons.02.ep_04.power_cell_container_1
  • dyn.exp.seasons.02.ep_04.power_cell_container_2
  • dyn.exp.seasons.02.ep_04.power_cell_container_3
  • dyn.exp.seasons.02.ep_04.technolith
  • dyn.exp.seasons.02.ep_04.tributary_ray_shield
  • dyn.exp.seasons.02.ep_04.tributary_secret_door
  • dyn.exp.seasons.02.ep_04.west_laser_trap
  • dyn.exp.seasons.02.ep_05.aries_console
  • dyn.exp.seasons.02.ep_05.aries_panels_1
  • dyn.exp.seasons.02.ep_05.aries_panels_2
  • dyn.exp.seasons.02.ep_05.aries_panels_3
  • dyn.exp.seasons.02.ep_05.aries_power_cell
  • dyn.exp.seasons.02.ep_05.aries_power_conduit_plug
  • dyn.exp.seasons.02.ep_05.cine_hall_explosive
  • dyn.exp.seasons.02.ep_05.cine_sc7_aries_base_computer
  • dyn.exp.seasons.02.ep_05.cine_sc9_superweapon
  • dyn.exp.seasons.02.ep_05.droid_dispenser
  • dyn.exp.seasons.02.ep_05.droid_state_machine
  • dyn.exp.seasons.02.ep_05.iokath_med_tree_destroyable
  • dyn.exp.seasons.02.ep_05.iokath_monster_closet_door
  • dyn.exp.seasons.02.ep_05.iokath_small_door
  • dyn.exp.seasons.02.ep_05.large_battery_destroyable
  • dyn.exp.seasons.02.ep_05.lights
  • dyn.exp.seasons.02.ep_05.panel
  • dyn.exp.seasons.02.ep_05.power_conduit_port
  • dyn.exp.seasons.02.ep_05.powered_down_door
  • dyn.exp.seasons.02.ep_05.secret_door
  • dyn.exp.seasons.02.ep_05.security_console
  • dyn.exp.seasons.02.ep_06.ballroom_disco_ball
  • dyn.exp.seasons.02.ep_06.ballroom_return_area
  • dyn.exp.seasons.02.ep_06.ballroom_spilled_drinks
  • dyn.exp.seasons.02.ep_06.barracks_captain_shield
  • dyn.exp.seasons.02.ep_06.barracks_food_table
  • dyn.exp.seasons.02.ep_06.beast_pit_climb_indicator
  • dyn.exp.seasons.02.ep_06.beast_pit_door_console
  • dyn.exp.seasons.02.ep_06.beast_pit_door_large
  • dyn.exp.seasons.02.ep_06.beast_pit_door_large_rancor
  • dyn.exp.seasons.02.ep_06.beast_pit_door_pens
  • dyn.exp.seasons.02.ep_06.beast_pit_door_roof_hatch
  • dyn.exp.seasons.02.ep_06.beast_pit_door_small
  • dyn.exp.seasons.02.ep_06.beast_pit_door_stairs
  • dyn.exp.seasons.02.ep_06.beast_pit_encounter_agro_radius
  • dyn.exp.seasons.02.ep_06.beast_pit_exit_conduit
  • dyn.exp.seasons.02.ep_06.beast_pit_feeding_trough
  • dyn.exp.seasons.02.ep_06.beast_pit_medicinal_goo
  • dyn.exp.seasons.02.ep_06.beast_pit_occluder
  • dyn.exp.seasons.02.ep_06.cine_chandelier
  • dyn.exp.seasons.02.ep_06.cine_landed_drop_ship
  • dyn.exp.seasons.02.ep_06.cine_sittingroom_window
  • dyn.exp.seasons.02.ep_06.cine_skydeck_01
  • dyn.exp.seasons.02.ep_06.cine_vaylin_crowd
  • dyn.exp.seasons.02.ep_06.data_room_terminal
  • dyn.exp.seasons.02.ep_06.door_console
  • dyn.exp.seasons.02.ep_06.dropship_alliance_hangar_50pct
  • dyn.exp.seasons.02.ep_06.dropship_skyscene
  • dyn.exp.seasons.02.ep_06.east_hall_lights
  • dyn.exp.seasons.02.ep_06.foreman_access_badge
  • dyn.exp.seasons.02.ep_06.foyer_holostatue_table
  • dyn.exp.seasons.02.ep_06.glass_door
  • dyn.exp.seasons.02.ep_06.horizon_guard_blocker
  • dyn.exp.seasons.02.ep_06.industrial_door
  • dyn.exp.seasons.02.ep_06.industrial_trapezoid_door
  • dyn.exp.seasons.02.ep_06.kitchen_culinary_abominations
  • dyn.exp.seasons.02.ep_06.kitchen_food_locker
  • dyn.exp.seasons.02.ep_06.kitchen_storage_lights
  • dyn.exp.seasons.02.ep_06.loading_dock_door
  • dyn.exp.seasons.02.ep_06.north_hall_lights
  • dyn.exp.seasons.02.ep_06.paper_note
  • dyn.exp.seasons.02.ep_06.rancor_pen_ceiling
  • dyn.exp.seasons.02.ep_06.rendezvous_lights
  • dyn.exp.seasons.02.ep_06.security_data_door_console
  • dyn.exp.seasons.02.ep_06.security_desk_console
  • dyn.exp.seasons.02.ep_06.security_room_door
  • dyn.exp.seasons.02.ep_06.server_room_terminal
  • dyn.exp.seasons.02.ep_06.service_hall_lights
  • dyn.exp.seasons.02.ep_06.shatterable_window_door_volume_ctr_panel
  • dyn.exp.seasons.02.ep_06.shatterable_window_door_volume_side_panel
  • dyn.exp.seasons.02.ep_06.skydeck_elevator_door
  • dyn.exp.seasons.02.ep_06.slave_collar_control_node
  • dyn.exp.seasons.02.ep_06.vaylin_holostatue
  • dyn.exp.seasons.02.ep_06.zakuul_penthouse_doorway
  • dyn.exp.seasons.02.ep_06.zakuul_penthouse_doorway_double_wide
  • dyn.exp.seasons.02.ep_06.zakuul_penthouse_doorway_double_wide_and_tall
  • dyn.exp.seasons.02.ep_06.zakuul_penthouse_doorway_half
  • dyn.exp.seasons.02.ep_07.alarm_light
  • dyn.exp.seasons.02.ep_07.asylum_door
  • dyn.exp.seasons.02.ep_07.asylum_large_door
  • dyn.exp.seasons.02.ep_07.blue_labyrinth_lights
  • dyn.exp.seasons.02.ep_07.book_1
  • dyn.exp.seasons.02.ep_07.book_2
  • dyn.exp.seasons.02.ep_07.book_3
  • dyn.exp.seasons.02.ep_07.cine_ch7_sc9_vaylin_lab_01
  • dyn.exp.seasons.02.ep_07.cine_collapsed_hall
  • dyn.exp.seasons.02.ep_07.cine_deconditioning_room_lighting
  • dyn.exp.seasons.02.ep_07.cine_dramath_vault_01
  • dyn.exp.seasons.02.ep_07.cine_dramath_vault_02
  • dyn.exp.seasons.02.ep_07.cine_dramath_vault_03
  • dyn.exp.seasons.02.ep_07.cine_elevator_door
  • dyn.exp.seasons.02.ep_07.cine_mkii_flyby_01
  • dyn.exp.seasons.02.ep_07.cine_mkii_takeoff
  • dyn.exp.seasons.02.ep_07.cine_vaylin_beast_room
  • dyn.exp.seasons.02.ep_07.cine_vaylin_bridge_01
  • dyn.exp.seasons.02.ep_07.cine_vaylin_machine_destruction
  • dyn.exp.seasons.02.ep_07.cine_vaylin_machine_godrays
  • dyn.exp.seasons.02.ep_07.cine_vaylin_shuttle_ext_01
  • dyn.exp.seasons.02.ep_07.death_fog_cylinder
  • dyn.exp.seasons.02.ep_07.death_fog_state_machine
  • dyn.exp.seasons.02.ep_07.door_panel
  • dyn.exp.seasons.02.ep_07.door_panel_2
  • dyn.exp.seasons.02.ep_07.green_labyrinth_lights
  • dyn.exp.seasons.02.ep_07.green_labyrinth_lights_no_light
  • dyn.exp.seasons.02.ep_07.guardian_gargoyle
  • dyn.exp.seasons.02.ep_07.holojournal
  • dyn.exp.seasons.02.ep_07.jarak_cabinet_1
  • dyn.exp.seasons.02.ep_07.jarak_cabinet_2
  • dyn.exp.seasons.02.ep_07.jarak_cabinet_3
  • dyn.exp.seasons.02.ep_07.labyrinth_damage_1
  • dyn.exp.seasons.02.ep_07.labyrinth_damage_2
  • dyn.exp.seasons.02.ep_07.labyrinth_damage_3
  • dyn.exp.seasons.02.ep_07.labyrinth_damage_4
  • dyn.exp.seasons.02.ep_07.pipe_steam_1
  • dyn.exp.seasons.02.ep_07.stone_door
  • dyn.exp.seasons.02.ep_07.vault_door
  • dyn.exp.seasons.02.ep_07.vault_exterior_lights
  • dyn.exp.seasons.02.ep_07.vault_generator
  • dyn.exp.seasons.02.ep_07.vault_shadow_puddle
  • dyn.exp.seasons.02.ep_07.window
  • dyn.exp.seasons.02.ep_07.yellow_labyrinth_lights
  • dyn.exp.seasons.02.ep_08.aftermath_damage
  • dyn.exp.seasons.02.ep_08.ambient_dropship_crash
  • dyn.exp.seasons.02.ep_08.ambient_dropship_crash_valley
  • dyn.exp.seasons.02.ep_08.ambient_thrasher_drop
  • dyn.exp.seasons.02.ep_08.cine_alliance_landingpad_crates
  • dyn.exp.seasons.02.ep_08.cine_drydock_scaffolding
  • dyn.exp.seasons.02.ep_08.cine_mk2_landed_01
  • dyn.exp.seasons.02.ep_08.communication_array
  • dyn.exp.seasons.02.ep_08.enemy_knight_body
  • dyn.exp.seasons.02.ep_08.gravestone_attack_vfx
  • dyn.exp.seasons.02.ep_08.gravestone_scaffold
  • dyn.exp.seasons.02.ep_08.new_construction_odessen_assault
  • dyn.exp.seasons.02.ep_08.odessen_cracks
  • dyn.exp.seasons.02.ep_08.odessen_stoneway_gate
  • dyn.exp.seasons.02.ep_08.stone_gateway
  • dyn.exp.seasons.02.ep_08.story_choice_gate
  • dyn.exp.seasons.02.ep_08.zak_troop_transport_door_open
  • dyn.exp.seasons.02.ep_09.cine.cine_timestop_zak
  • dyn.exp.seasons.02.ep_09.cine.corpse_koth
  • dyn.exp.seasons.02.ep_09.cine.corpse_lana
  • dyn.exp.seasons.02.ep_09.cine.corpse_lana_02
  • dyn.exp.seasons.02.ep_09.cine.corpse_theron
  • dyn.exp.seasons.02.ep_09.cine.corpse_vaylin
  • dyn.exp.seasons.02.ep_09.cine.garden_izaxx_active_battle
  • dyn.exp.seasons.02.ep_09.cine.skyscene_spacebattle
  • dyn.exp.seasons.02.ep_09.cine.throne_room_flickering_light
  • dyn.exp.seasons.02.ep_09.cine.throne_room_skytrooper_corpses
  • dyn.exp.seasons.02.ep_09.cine.zak_destroyed_explosions
  • dyn.exp.seasons.02.ep_09.objects.ambush_bush
  • dyn.exp.seasons.02.ep_09.objects.ancient_holocron
  • dyn.exp.seasons.02.ep_09.objects.cortex_of_memory_after
  • dyn.exp.seasons.02.ep_09.objects.cortex_of_memory_before
  • dyn.exp.seasons.02.ep_09.objects.escape_pod
  • dyn.exp.seasons.02.ep_09.objects.escape_pod_hatch
  • dyn.exp.seasons.02.ep_09.objects.escape_pod_lights
  • dyn.exp.seasons.02.ep_09.objects.final_stairs_mindscape_v2
  • dyn.exp.seasons.02.ep_09.objects.forcefield_boss_02
  • dyn.exp.seasons.02.ep_09.objects.memory_01_bridge
  • dyn.exp.seasons.02.ep_09.objects.memory_01_room
  • dyn.exp.seasons.02.ep_09.objects.memory_02_bridge
  • dyn.exp.seasons.02.ep_09.objects.memory_02_room
  • dyn.exp.seasons.02.ep_09.objects.memory_03_bridge
  • dyn.exp.seasons.02.ep_09.objects.memory_03_room
  • dyn.exp.seasons.02.ep_09.objects.memory_04_bridge
  • dyn.exp.seasons.02.ep_09.objects.memory_04_room
  • dyn.exp.seasons.02.ep_09.objects.memory_05_bridge
  • dyn.exp.seasons.02.ep_09.objects.memory_05_room
  • dyn.exp.seasons.02.ep_09.objects.memory_globe
  • dyn.exp.seasons.02.ep_09.objects.mindscape_ghost_bridge
  • dyn.exp.seasons.02.ep_09.objects.mindscape_inner_bridge
  • dyn.exp.seasons.02.ep_09.objects.mindscape_reveal_cleanup
  • dyn.exp.seasons.02.ep_09.world.gravestone_light
  • dyn.exp.seasons.02.ep_09.world.ode_throne_exterior
  • dyn.exp.seasons.02.ep_09.world.skybox
  • dyn.exp.seasons.02.ep_09.world.throne_shield
  • dyn.exp.seasons.02_bonuses.ep_02_relics.burned_corpse
  • dyn.exp.seasons.02_bonuses.ep_02_relics.custom_floor_mbn
  • dyn.exp.seasons.02_bonuses.ep_02_relics.custom_floor_mbn_full_scan
  • dyn.exp.seasons.02_bonuses.ep_02_relics.custom_floor_mbn_full_scan_water
  • dyn.exp.seasons.02_bonuses.ep_02_relics.relic_box
  • dyn.exp.seasons.02_bonuses.ep_02_relics.relic_box_stand
  • dyn.exp.seasons.02_bonuses.ep_02_relics.relic_resonator
  • dyn.exp.seasons.02_bonuses.ep_02_relics.relic_sword
  • dyn.exp.seasons.02_bonuses.ep_02_relics.relic_sword_stand
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.drill
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forcefield_control
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forcefield_control_wall
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forcefield_droid
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forcefield_indicator
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forcefield_sideroom
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forcefield_smelting
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.forgemaster_status
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.generator
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.ice_wall
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.icewall_status
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.rotating_red_light
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.skylight
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.skylight_beacon
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.sparks
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.turret_base
  • dyn.exp.seasons.02_uprisings.hoth.firefrost.turret_status
  • dyn.exp.seasons.02_uprisings.imp_ship.blinking_light
  • dyn.exp.seasons.02_uprisings.imp_ship.boss_forcefield_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.boss_forcefield_status_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.destroyed_terminal_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.floor_shock_trap
  • dyn.exp.seasons.02_uprisings.imp_ship.forcefield_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.grapple_rope
  • dyn.exp.seasons.02_uprisings.imp_ship.hanger_door_terminal
  • dyn.exp.seasons.02_uprisings.imp_ship.hex_shock_floor_terminal
  • dyn.exp.seasons.02_uprisings.imp_ship.hex_shock_trap_floor
  • dyn.exp.seasons.02_uprisings.imp_ship.high_teleport_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.imperial_cell_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.quest_computer
  • dyn.exp.seasons.02_uprisings.imp_ship.teleport_dyn
  • dyn.exp.seasons.02_uprisings.imp_ship.turret_gun
  • dyn.exp.seasons.02_uprisings.imp_ship.utility.ext_exit
  • dyn.exp.seasons.02_uprisings.imp_ship.utility.landing_pad
  • dyn.exp.seasons.02_uprisings.imp_ship.warning_lights
  • dyn.exp.seasons.02_uprisings.ord.encounter_2.droid_crate
  • dyn.exp.seasons.02_uprisings.ord.encounter_2.timer_wave_01
  • dyn.exp.seasons.02_uprisings.ord.encounter_2.timer_wave_02
  • dyn.exp.seasons.02_uprisings.ord.encounter_3.platform_largegate
  • dyn.exp.seasons.02_uprisings.ord.encounter_3.platform_smallgate
  • dyn.exp.seasons.02_uprisings.ord.logic.elevator
  • dyn.exp.seasons.02_uprisings.ord.logic.gate
  • dyn.exp.seasons.02_uprisings.portn.enc_1.electric_sparks
  • dyn.exp.seasons.02_uprisings.portn.fire
  • dyn.exp.seasons.02_uprisings.portn.shield
  • dyn.exp.seasons.02_uprisings.utility.power_ups.container.force_relic
  • dyn.exp.seasons.02_uprisings.utility.power_ups.container.grenade
  • dyn.exp.seasons.02_uprisings.utility.power_ups.container.random
  • dyn.exp.seasons.02_uprisings.utility.power_ups.container.rocket_launcher
  • dyn.exp.seasons.02_uprisings.utility.power_ups.force_relic
  • dyn.exp.seasons.02_uprisings.utility.power_ups.grenade
  • dyn.exp.seasons.02_uprisings.utility.power_ups.rocket_launcher
  • dyn.exp.uprisings.coruscant.divided_we_fall.utility.ext_exit
  • dyn.exp.uprisings.denova.trench_runner.boss.hovertank
  • dyn.exp.uprisings.denova.trench_runner.bunkers.bunker_1
  • dyn.exp.uprisings.denova.trench_runner.bunkers.bunker_2
  • dyn.exp.uprisings.denova.trench_runner.bunkers.bunker_3
  • dyn.exp.uprisings.makeb.shaft.quest.forcefield_computer
  • dyn.exp.uprisings.makeb.shaft.quest.payload_start_computer
  • dyn.exp.uprisings.rakata_prime.landing.apc_forward
  • dyn.exp.uprisings.rakata_prime.landing.apc_forward_angle
  • dyn.exp.uprisings.rakata_prime.landing.turret.manned_turret
  • dyn.exp.uprisings.tat.dust.dust_storm
  • dyn.exp.uprisings.tat.dust.gate_power_panel
  • dyn.exp.uprisings.tat.dust.lasergate
  • dyn.exp.uprisings.tat.dust.monster_capture.attunement_powerup
  • dyn.exp.uprisings.tat.dust.monster_capture.capture_point
  • dyn.exp.uprisings.tat.dust.quest.berserker_cage
  • dyn.exp.uprisings.tat.dust.quest.berserker_ladder
  • dyn.exp.uprisings.tat.dust.quest.berserker_portal
  • dyn.exp.uprisings.tat.dust.quest.compound_computer
  • dyn.exp.uprisings.tat.dust.quest.courtyard_props
  • dyn.exp.uprisings.tat.dust.quest.droid_container
  • dyn.exp.uprisings.tat.dust.quest.fortress_gate
  • dyn.exp.uprisings.tat.dust.quest.lasergate_berserker
  • dyn.exp.uprisings.tat.dust.quest.lasergate_compound
  • dyn.exp.uprisings.tat.dust.quest.lasergate_computer_a
  • dyn.exp.uprisings.tat.dust.quest.lasergate_computer_b
  • dyn.exp.uprisings.tat.dust.quest.lasergate_large
  • dyn.exp.uprisings.tat.dust.quest.ramp_collider
  • dyn.exp.uprisings.tat.dust.quest.roof_hatch
  • dyn.exp.uprisings.tat.dust.teleport_dyn
  • dyn.generic.door.cage_portcullis_door
  • dyn.generic.door.mineshaft_entrance_door
  • dyn.generic.door.sith_tomb_door
  • dyn.generic.door.zakuul_battlecruiser_medium_door
  • dyn.generic.door.zakuul_battlecruiser_medium_door_alt
  • dyn.location.flashpoint.generic.logic.simple_boolean
  • dyn.qtr.pet.shared.nerf.datapad
  • dyn.stronghold.architecture.structures.iokath_spire_replica
  • dyn.stronghold.architecture.structures.zakuul_fountain
  • dyn.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_dark_1
  • dyn.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_dark_2
  • dyn.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_light_1
  • dyn.stronghold.civic.banners.dark_v_light.dark_v_light_propaganda_poster_light_2
  • dyn.stronghold.civic.banners.voss.voss_banner_standing_v2
  • dyn.stronghold.civic.banners.zakuul.royal_banner
  • dyn.stronghold.civic.sculptures.iokath.iokath_monument_sculpture
  • dyn.stronghold.civic.sculptures.sith.sith_tomb_sarcophagus
  • dyn.stronghold.civic.sculptures.sith.wall_mural
  • dyn.stronghold.civic.sculptures.voss.voss_healing_shrine
  • dyn.stronghold.civic.sculptures.voss.voss_ka_healing_crystal
  • dyn.stronghold.civic.sculptures.voss.voss_ka_sculpture
  • dyn.stronghold.civic.sculptures.zakuul.zakuul_knight_statue
  • dyn.stronghold.environmental.corpses.voreclaw_corpse
  • dyn.stronghold.environmental.plants.zakuul_garden_arrangement
  • dyn.stronghold.furniture.arrangement.zakuul.luxury_lounge
  • dyn.stronghold.furniture.arrangement.zakuul.party_table
  • dyn.stronghold.furniture.couch.zakuul.zakuul_bench
  • dyn.stronghold.furniture.flooring.rugs.rug_octagonal_voss_red
  • dyn.stronghold.furniture.flooring.tile.iokath_tile
  • dyn.stronghold.furniture.tables.desks.asylum_cell_desk
  • dyn.stronghold.furniture.tables.voss.voss_mystics_altar
  • dyn.stronghold.lifeday.lifeday_2016.droid_head_a
  • dyn.stronghold.lifeday.lifeday_2016.droid_head_b
  • dyn.stronghold.lifeday.lifeday_2016.droid_head_c
  • dyn.stronghold.lifeday.lifeday_2016.droid_head_d
  • dyn.stronghold.light.city.zakuul_chandelier
  • dyn.stronghold.lights.ceiling.voss.voss_chandelier
  • dyn.stronghold.lights.zakuul.luxury_wall_sconce
  • dyn.stronghold.mounts.arcann_fighter.blackjack
  • dyn.stronghold.mounts.command.corsair
  • dyn.stronghold.mounts.covert.duster
  • dyn.stronghold.mounts.covert.flame
  • dyn.stronghold.mounts.covert.frost
  • dyn.stronghold.mounts.covert.neon
  • dyn.stronghold.mounts.czerka.spade
  • dyn.stronghold.mounts.dvl.darkside.heavy
  • dyn.stronghold.mounts.dvl.darkside.light
  • dyn.stronghold.mounts.dvl.darkside.medium
  • dyn.stronghold.mounts.dvl.lightside.heavy
  • dyn.stronghold.mounts.dvl.lightside.light
  • dyn.stronghold.mounts.dvl.lightside.medium
  • dyn.stronghold.mounts.emissary.shuttle
  • dyn.stronghold.mounts.morlinger.phantom
  • dyn.stronghold.mounts.tank.desert
  • dyn.stronghold.mounts.voyager.tc6
  • dyn.stronghold.mounts.zakuul.eternal_seeker
  • dyn.stronghold.mounts.zakuul.gravestone_v2
  • dyn.stronghold.mounts.zakuul.gravestone_v3
  • dyn.stronghold.mounts.zakuul.gravestone_v4
  • dyn.stronghold.mounts.zakuul.gravestone_v5
  • dyn.stronghold.mounts.zakuul.starfortress_v2
  • dyn.stronghold.mounts.zakuul.starfortress_v3
  • dyn.stronghold.mounts.zakuul.starfortress_v4
  • dyn.stronghold.mounts.zakuul.starfortress_v5
  • dyn.stronghold.mounts.zakuul.starfortress_v6
  • dyn.stronghold.mounts.zakuul.starfortress_v7
  • dyn.stronghold.mounts.zakuul.taxi_v1
  • dyn.stronghold.mounts.zakuul.taxi_v3
  • dyn.stronghold.promo.poster.keyart.kotet
  • dyn.stronghold.promo.poster.keyart.kotfe
  • dyn.stronghold.promo.poster.keyart.launch
  • dyn.stronghold.promo.poster.keyart.makeb
  • dyn.stronghold.promo.poster.keyart.revan
  • dyn.stronghold.promo.poster.keyart.star_fighter
  • dyn.stronghold.promo.poster.keyart.strongholds
  • dyn.stronghold.promo.statue.alliance_a
  • dyn.stronghold.technological.machines.droids.skytrooper_husk
  • dyn.stronghold.technological.machines.iokath.iokath_chromium_tree
  • dyn.stronghold.technological.machines.iokath.iokath_tributary_tower
  • dyn.stronghold.technological.machines.neutral.iokath_exposed_wiring
  • dyn.stronghold.technological.machines.neutral.iokath_technolith
  • dyn.stronghold.technological.machines.neutral.zakuul_trash_bin
  • dyn.stronghold.technological.vehicles.mount.hoverbike.rep_model_c_scheme_15
  • dyn.stronghold.trophy.pvp.season7.frame_bronze
  • dyn.stronghold.trophy.pvp.season7.frame_gold
  • dyn.stronghold.trophy.pvp.season7.frame_silver
  • dyn.test.brmcleod.examplequest.test_bioweapon
  • dyn.test.brmcleod.testdyn
  • dyn.test.bscott.test_dyn
  • dyn.test.bscott.test_dyn2
  • dyn.test.micrawford.datacron_2_dyn
  • dyn.test.micrawford.datacron_3_dyn
  • dyn.test.micrawford.datacron_4_dyn
  • dyn.test.micrawford.datacron_dyn
  • dyn.test.micrawford.example_quest.bioweapon_dyn
  • dyn.test.micrawford.example_quest.computer_dyn
  • dyn.test.micrawford.test_dyn
  • dyn.test.tackland.testdyn
  • dyn.world_design.temporary_abilities.scanner.scanner
  • dyn.world_design.temporary_abilities.scanner.scanner_trap_location
  • dyn.world_design.temporary_abilities.weapons_multi.electro_gun_rifle_single
  • dyn.world_design.temporary_abilities.weapons_multi.launcher_rifle_single
  • dyn.world_design.temporary_abilities.weapons_multi.weapons_locker
  • dyn.world_design.traps.fire_trap
  • dyn.world_design.traps.spike_trap
  • enc.exp.dark_v_light.dark_encounter_1
  • enc.exp.dark_v_light.light_encounter_1
  • enc.exp.seasons.02.ep_01.ambient.approach_03_field_repair_team
  • enc.exp.seasons.02.ep_01.ambient.vosska_01_civilians
  • enc.exp.seasons.02.ep_01.ambient.vosska_01_friendly_forces
  • enc.exp.seasons.02.ep_01.ambient.vosska_01b_bridge_assault_friendly_froces
  • enc.exp.seasons.02.ep_01.ambient.vosska_01b_landing_plateau_friendly_reinforcements
  • enc.exp.seasons.02.ep_01.ambient.vosska_01c_bridge_friendly_forces
  • enc.exp.seasons.02.ep_01.ambient.vosska_01c_enclave_friendly_forces
  • enc.exp.seasons.02.ep_01.ambient.vosska_01d_voss_holdout_forces
  • enc.exp.seasons.02.ep_01.ambient.vosska_01e_rokuss_forces
  • enc.exp.seasons.02.ep_01.ambient.vosska_05_shrine_friendly_forces
  • enc.exp.seasons.02.ep_01.boss.dx_m8_dispensed
  • enc.exp.seasons.02.ep_01.boss.pa_717
  • enc.exp.seasons.02.ep_01.boss.zakuul_walker
  • enc.exp.seasons.02.ep_01.boss.zakuul_walker_rocket_troopers
  • enc.exp.seasons.02.ep_01.boss.zakuul_walker_siege_battledroids
  • enc.exp.seasons.02.ep_01.story.shrine_ds08_lana
  • enc.exp.seasons.02.ep_01.story.shrine_ds08_senya
  • enc.exp.seasons.02.ep_01.story.shrine_ds08a_senya
  • enc.exp.seasons.02.ep_01.story.vosska_01e_theron_with_defenders_exterior
  • enc.exp.seasons.02.ep_01.story.vosska_02a_defenders_interior
  • enc.exp.seasons.02.ep_01.story.vosska_02a_theron_with_defenders_interior
  • enc.exp.seasons.02.ep_01.story.vosska_03_theron
  • enc.exp.seasons.02.ep_01.story.vosska_04_voss_n_gormak
  • enc.exp.seasons.02.ep_01.trash.shrine_05a_01_skytrooper_ambush
  • enc.exp.seasons.02.ep_01.trash.shrine_05a_02_skytrooper_ambush_b
  • enc.exp.seasons.02.ep_01.trash.shrine_05b_triggered_mobs
  • enc.exp.seasons.02.ep_01.trash.shrine_05b_walker_boss
  • enc.exp.seasons.02.ep_01.trash.shrine_06a_assault_waves
  • enc.exp.seasons.02.ep_01.trash.shrine_06a_assault_waves_b
  • enc.exp.seasons.02.ep_01.trash.shrine_06a_assault_waves_c
  • enc.exp.seasons.02.ep_01.trash.shrine_07a_ds_dogleg_trash
  • enc.exp.seasons.02.ep_01.trash.shrine_07b_charge_planting_dispensed
  • enc.exp.seasons.02.ep_01.trash.vosska_00_generic_enemy_group
  • enc.exp.seasons.02.ep_01.trash.vosska_01_landing_area_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_01_landing_area_enemies_inactive
  • enc.exp.seasons.02.ep_01.trash.vosska_01_landing_area_officer
  • enc.exp.seasons.02.ep_01.trash.vosska_01b_bridge_area_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_01b_bridge_area_officer
  • enc.exp.seasons.02.ep_01.trash.vosska_01c_alien_enclave_boss
  • enc.exp.seasons.02.ep_01.trash.vosska_01c_alien_enclave_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_01c_alien_enclave_enemies_inactive
  • enc.exp.seasons.02.ep_01.trash.vosska_01d_judicial_quarter_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_01d_sewer_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_01d_sewer_enemies_dispensed
  • enc.exp.seasons.02.ep_01.trash.vosska_01d_sewer_enemies_inactive
  • enc.exp.seasons.02.ep_01.trash.vosska_01e_tower_of_prophecy_approach_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_02a_tower_of_prophecy_defense_waves
  • enc.exp.seasons.02.ep_01.trash.vosska_03_shrine_approach_ambush
  • enc.exp.seasons.02.ep_01.trash.vosska_03_shrine_approach_enemies
  • enc.exp.seasons.02.ep_01.trash.vosska_04_shrine_approach_enemies
  • enc.exp.seasons.02.ep_02.boss.enc_group_01_boss
  • enc.exp.seasons.02.ep_02.boss.enc_group_01_boss_dispensed
  • enc.exp.seasons.02.ep_02.boss.enc_group_02_boss
  • enc.exp.seasons.02.ep_02.boss.enc_group_02_boss_dispense
  • enc.exp.seasons.02.ep_02.boss.enc_group_03_boss
  • enc.exp.seasons.02.ep_02.mob.enc_creatures_mob_01
  • enc.exp.seasons.02.ep_02.mob.enc_genoharadan_mob_01
  • enc.exp.seasons.02.ep_02.mob.enc_genoharadan_mob_01_dispensed
  • enc.exp.seasons.02.ep_02.mob.enc_tomb_mob_01
  • enc.exp.seasons.02.ep_02.mob.enc_tomb_mob_01_dispensed
  • enc.exp.seasons.02.ep_02.mob.enc_tomb_mob_02
  • enc.exp.seasons.02.ep_02.quest_loot.enc_group_01_coordinates
  • enc.exp.seasons.02.ep_02.quest_loot.enc_group_02_coordinates
  • enc.exp.seasons.02.ep_02.quest_loot.enc_group_03_coordinates
  • enc.exp.seasons.02.ep_02.story.enc_acina_beasts_sc03
  • enc.exp.seasons.02.ep_02.story.enc_lorman_defeated_sc09
  • enc.exp.seasons.02.ep_02.story.enc_lorman_tomb_sc08
  • enc.exp.seasons.02.ep_03.enc_boss_01
  • enc.exp.seasons.02.ep_03.enc_boss_02
  • enc.exp.seasons.02.ep_03.enc_boss_03
  • enc.exp.seasons.02.ep_03.enc_boss_03_invs_lightning
  • enc.exp.seasons.02.ep_03.enc_boss_03_pre_combat
  • enc.exp.seasons.02.ep_03.enc_mob_01
  • enc.exp.seasons.02.ep_03.enc_mob_02
  • enc.exp.seasons.02.ep_03.enc_mouse_droid_search
  • enc.exp.seasons.02.ep_04.story.enc_knights_of_zakuul
  • enc.exp.seasons.02.ep_04.story.enc_scour_swarm_coordinator_1
  • enc.exp.seasons.02.ep_04.story.enc_scour_swarm_coordinator_2
  • enc.exp.seasons.02.ep_04.story.enc_scour_swarm_droids
  • enc.exp.seasons.02.ep_04.trash.enc_caretaker_droid_boss
  • enc.exp.seasons.02.ep_04.trash.enc_caretaker_droids
  • enc.exp.seasons.02.ep_04.trash.enc_electrical_trap
  • enc.exp.seasons.02.ep_04.trash.enc_green_gauntlet
  • enc.exp.seasons.02.ep_04.trash.enc_lasers
  • enc.exp.seasons.02.ep_04.trash.enc_purifier_drone_waves
  • enc.exp.seasons.02.ep_04.trash.enc_scour_swarm_droids
  • enc.exp.seasons.02.ep_04.trash.enc_zakuul_forces
  • enc.exp.seasons.02.ep_04.trash.enc_zakuul_forces_gravestone
  • enc.exp.seasons.02.ep_05.story.colossus_droid
  • enc.exp.seasons.02.ep_05.story.enc_aries
  • enc.exp.seasons.02.ep_05.story.enc_laser_trap
  • enc.exp.seasons.02.ep_05.story.enc_left_power_cells
  • enc.exp.seasons.02.ep_05.story.enc_power_conduits
  • enc.exp.seasons.02.ep_05.story.enc_right_power_cells
  • enc.exp.seasons.02.ep_05.trash.enc_cable_droids
  • enc.exp.seasons.02.ep_05.trash.enc_caretaker_droid_boss
  • enc.exp.seasons.02.ep_05.trash.enc_caretaker_droids
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves_security_room
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves_tributary
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves_tributary_2
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves_tributary_3
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves_tributary_4
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drone_waves_tributary_5
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drones
  • enc.exp.seasons.02.ep_05.trash.enc_purifier_drones_dispensed
  • enc.exp.seasons.02.ep_05.trash.enc_repair_droids
  • enc.exp.seasons.02.ep_06.ambient.1f_kitchen_staff
  • enc.exp.seasons.02.ep_06.ambient.1f_kitchen_storage_guard
  • enc.exp.seasons.02.ep_06.ambient.1f_security_room_guard
  • enc.exp.seasons.02.ep_06.ambient.2f_ballroom_service_guard
  • enc.exp.seasons.02.ep_06.ambient.2f_barracks_door_guard
  • enc.exp.seasons.02.ep_06.ambient.2f_barracks_knights
  • enc.exp.seasons.02.ep_06.ambient.arrival_ambient_zakuulans
  • enc.exp.seasons.02.ep_06.ambient.arrival_chatter_holo_fans
  • enc.exp.seasons.02.ep_06.ambient.b1_beast_pit_beast_staff
  • enc.exp.seasons.02.ep_06.ambient.b1_beast_pit_beasts_ambient
  • enc.exp.seasons.02.ep_06.ambient.b1_beast_pit_junior_ambient
  • enc.exp.seasons.02.ep_06.ambient.b1_loading_dock_loader_droids
  • enc.exp.seasons.02.ep_06.ambient.b1_loading_dock_workers
  • enc.exp.seasons.02.ep_06.ambient.b1_maintenance_foreman
  • enc.exp.seasons.02.ep_06.ambient.ballroom_ambient_group_01
  • enc.exp.seasons.02.ep_06.ambient.ballroom_ambient_group_02_dance
  • enc.exp.seasons.02.ep_06.ambient.ballroom_ambient_service_droids
  • enc.exp.seasons.02.ep_06.ambient.ballroom_ambient_service_slaves
  • enc.exp.seasons.02.ep_06.ambient.ballroom_ambients_post_indo
  • enc.exp.seasons.02.ep_06.ambient.ballroom_chatter_beast_fans_pre_indo
  • enc.exp.seasons.02.ep_06.ambient.ballroom_chatter_special_guests_pre_indo
  • enc.exp.seasons.02.ep_06.ambient.ballroom_chatter_traitor_waiter
  • enc.exp.seasons.02.ep_06.ambient.ballroom_kitchen_attendant
  • enc.exp.seasons.02.ep_06.ambient.combat_ambient_staff
  • enc.exp.seasons.02.ep_06.ambient.combat_ambient_zakuulans
  • enc.exp.seasons.02.ep_06.ambient.escape_fleeing_civilians
  • enc.exp.seasons.02.ep_06.ambient.foyer_ambient
  • enc.exp.seasons.02.ep_06.ambient.foyer_holostatue_staff_preparing
  • enc.exp.seasons.02.ep_06.ambient.foyer_holostatue_staff_table
  • enc.exp.seasons.02.ep_06.ambient.holonet_drones
  • enc.exp.seasons.02.ep_06.ambient.horizon_guard_main_phase
  • enc.exp.seasons.02.ep_06.ambient.horizon_guard_pre_indo
  • enc.exp.seasons.02.ep_06.ambient.interior_ambient
  • enc.exp.seasons.02.ep_06.ambient.scene_03_ambients
  • enc.exp.seasons.02.ep_06.ambient.security_data_guard
  • enc.exp.seasons.02.ep_06.ambient.security_returning_patrol
  • enc.exp.seasons.02.ep_06.boss.pit_beasts.big_beast
  • enc.exp.seasons.02.ep_06.boss.pit_beasts.indo_and_friends
  • enc.exp.seasons.02.ep_06.boss.pit_beasts.pit_beasts
  • enc.exp.seasons.02.ep_06.boss.pit_beasts.pit_beasts_friendly
  • enc.exp.seasons.02.ep_06.boss.skydeck.arcann_friendly
  • enc.exp.seasons.02.ep_06.boss.skydeck.arcann_hostile
  • enc.exp.seasons.02.ep_06.boss.skydeck.arcann_hostile_postfight
  • enc.exp.seasons.02.ep_06.boss.skydeck.arcann_loyalists
  • enc.exp.seasons.02.ep_06.boss.skydeck.ballroom_beast_hostile
  • enc.exp.seasons.02.ep_06.boss.skydeck.ballroom_beast_hostile_jump_tgt
  • enc.exp.seasons.02.ep_06.boss.skydeck.horizon_guard
  • enc.exp.seasons.02.ep_06.boss.skydeck.horizon_guard_captain
  • enc.exp.seasons.02.ep_06.boss.skydeck.horizon_guard_skytroopers
  • enc.exp.seasons.02.ep_06.mob.arcann_loyalist
  • enc.exp.seasons.02.ep_06.mob.arcann_loyalist_scripted_kitchen
  • enc.exp.seasons.02.ep_06.mob.arcann_loyalist_triggered
  • enc.exp.seasons.02.ep_06.mob.escape_hostile_forces
  • enc.exp.seasons.02.ep_06.mob.escape_hostile_forces_arcann
  • enc.exp.seasons.02.ep_06.mob.zakuul_forces
  • enc.exp.seasons.02.ep_06.mob.zakuul_forces_beastmaster
  • enc.exp.seasons.02.ep_06.mob.zakuul_forces_pit_exit
  • enc.exp.seasons.02.ep_06.mob.zakuul_forces_scripted_kitchen
  • enc.exp.seasons.02.ep_06.mob.zakuul_forces_triggered
  • enc.exp.seasons.02.ep_06.mob.zakuul_forces_triggered_01
  • enc.exp.seasons.02.ep_07.mob.death_fog
  • enc.exp.seasons.02.ep_07.mob.facility_mobs
  • enc.exp.seasons.02.ep_07.mob.facility_mobs_exit
  • enc.exp.seasons.02.ep_07.mob.horizon_guard_01
  • enc.exp.seasons.02.ep_07.mob.horizon_guard_01_dispensed
  • enc.exp.seasons.02.ep_07.mob.playground_01
  • enc.exp.seasons.02.ep_07.mob.surface_01
  • enc.exp.seasons.02.ep_07.mob.surface_active_01
  • enc.exp.seasons.02.ep_07.mob.vault_guardian_corrupted
  • enc.exp.seasons.02.ep_07.story.enc_guardians
  • enc.exp.seasons.02.ep_07.story.enc_horizon_captain
  • enc.exp.seasons.02.ep_07.story.enc_shadows
  • enc.exp.seasons.02.ep_08.ambient.enc_ambient_01
  • enc.exp.seasons.02.ep_08.ambient.enc_ambient_01_deactive
  • enc.exp.seasons.02.ep_08.ambient.enc_ambient_01_dispensed
  • enc.exp.seasons.02.ep_08.boss.enc_group_01_boss
  • enc.exp.seasons.02.ep_08.boss.enc_group_01_boss_adds
  • enc.exp.seasons.02.ep_08.boss.enc_group_02_boss
  • enc.exp.seasons.02.ep_08.boss.enc_group_02_boss_knights
  • enc.exp.seasons.02.ep_08.boss.enc_group_03_boss
  • enc.exp.seasons.02.ep_08.boss.enc_group_04_boss_torian
  • enc.exp.seasons.02.ep_08.boss.enc_group_04_boss_vette
  • enc.exp.seasons.02.ep_08.boss.enc_group_05_boss
  • enc.exp.seasons.02.ep_08.mobs.enc_group_zakuul_01
  • enc.exp.seasons.02.ep_08.mobs.enc_group_zakuul_01_deactive
  • enc.exp.seasons.02.ep_08.mobs.enc_group_zakuul_01_dispensed
  • enc.exp.seasons.02.ep_08.mobs.enc_group_zakuul_01_dispensed_atstrepair
  • enc.exp.seasons.02.ep_08.mobs.enc_group_zakuul_01_staged
  • enc.exp.seasons.02.ep_08.staged.enc_group_alliance_01_staged
  • enc.exp.seasons.02.ep_08.staged.enc_group_showstopper
  • enc.exp.seasons.02.ep_09.enc_ambient
  • enc.exp.seasons.02.ep_09.enc_arcann_vaylin_boss
  • enc.exp.seasons.02.ep_09.enc_echoes_of_memory
  • enc.exp.seasons.02.ep_09.enc_memory_of_healing
  • enc.exp.seasons.02.ep_09.enc_valkorion_boss
  • enc.exp.seasons.02.ep_09.enc_vaylin_boss
  • enc.exp.seasons.02.ep_09.enc_wave_fight
  • enc.exp.seasons.02.ep_09.enc_zak_knights_boss
  • enc.exp.seasons.02.ep_09.enc_zakuul_01
  • enc.exp.seasons.02.ep_09.enc_zakuul_01_deactive
  • enc.exp.seasons.02.ep_09.enc_zakuul_01_dispensed
  • enc.exp.seasons.02_uprisings.hoth.firefrost.alliance
  • enc.exp.seasons.02_uprisings.hoth.firefrost.boss
  • enc.exp.seasons.02_uprisings.hoth.firefrost.boss_walker
  • enc.exp.seasons.02_uprisings.hoth.firefrost.droid_deterrent
  • enc.exp.seasons.02_uprisings.hoth.firefrost.ice_fall_mini
  • enc.exp.seasons.02_uprisings.hoth.firefrost.mini_boss
  • enc.exp.seasons.02_uprisings.hoth.firefrost.spiders
  • enc.exp.seasons.02_uprisings.hoth.firefrost.spiders_boss
  • enc.exp.seasons.02_uprisings.hoth.firefrost.spiders_mini_boss
  • enc.exp.seasons.02_uprisings.hoth.firefrost.turrets_1
  • enc.exp.seasons.02_uprisings.hoth.firefrost.turrets_2
  • enc.exp.seasons.02_uprisings.hoth.firefrost.turrets_3
  • enc.exp.seasons.02_uprisings.hoth.firefrost.turrets_4
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_1_1
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_1_2
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_1_3
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_2_1
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_2_2
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_center
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_east
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_east_jetpack
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_icewall_east
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_west
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_west_jetpack
  • enc.exp.seasons.02_uprisings.hoth.firefrost.white_maw_west_jetpack_2
  • enc.exp.seasons.02_uprisings.hoth.firefrost.workers
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_1.enc_hanger
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_1.enc_hanger_b
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_1.enc_hanger_c
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_2.enc_back_doorway
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_2.enc_hallway
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_2.enc_hallway_side
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_2.enc_side_doorway
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.catwalks.enc_catwalk_02
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.catwalks.enc_catwalk_03
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.catwalks.enc_catwalk_04
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_catwalk
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_catwalk_spawn_in
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_entrance
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_entrance_landing
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_exit
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_exit_landing
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_invis_thermal_grenade_target
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_3.enc_top_level_transition
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.adds.enc_control_room
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.adds.enc_imp_adds
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.adds.enc_sith_adds
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.adds.enc_sith_adds_02
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.enc_bosses
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.enc_cipher_agent
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_4.enc_sith_lord
  • enc.exp.seasons.02_uprisings.imp_ship.encounter_5.enc_hanger
  • enc.exp.seasons.02_uprisings.imp_ship.generic.enc_alliance_allies_01
  • enc.exp.seasons.02_uprisings.imp_ship.generic.enc_alliance_allies_02
  • enc.exp.seasons.02_uprisings.imp_ship.generic.enc_alliance_allies_03
  • enc.exp.seasons.02_uprisings.ord.boss.battledroid
  • enc.exp.seasons.02_uprisings.ord.boss.enc_add_group
  • enc.exp.seasons.02_uprisings.ord.boss.enc_add_group_const
  • enc.exp.seasons.02_uprisings.ord.boss.enc_add_group_guard
  • enc.exp.seasons.02_uprisings.ord.boss.enc_sith_lord
  • enc.exp.seasons.02_uprisings.ord.encounter_1.darth_wrad
  • enc.exp.seasons.02_uprisings.ord.encounter_1.imperial_introduction
  • enc.exp.seasons.02_uprisings.ord.encounter_1.imperial_rush_1
  • enc.exp.seasons.02_uprisings.ord.encounter_1.imperial_rush_2
  • enc.exp.seasons.02_uprisings.ord.encounter_1.imperial_siege
  • enc.exp.seasons.02_uprisings.ord.encounter_1.placeholder
  • enc.exp.seasons.02_uprisings.ord.encounter_1.sith_salutation
  • enc.exp.seasons.02_uprisings.ord.encounter_1.sith_surprise_1
  • enc.exp.seasons.02_uprisings.ord.encounter_1.sith_surprise_2
  • enc.exp.seasons.02_uprisings.ord.encounter_2.battle_droid
  • enc.exp.seasons.02_uprisings.ord.encounter_2.construction
  • enc.exp.seasons.02_uprisings.ord.encounter_2.foreman
  • enc.exp.seasons.02_uprisings.ord.encounter_2.grenadiers
  • enc.exp.seasons.02_uprisings.ord.encounter_2.guards
  • enc.exp.seasons.02_uprisings.ord.encounter_2.sith
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform1_a1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform1_b1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform1_c1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform1_d1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform3_a1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform3_b1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform3_c1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform3_d1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform4_a1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform4_b1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform4_c1
  • enc.exp.seasons.02_uprisings.ord.encounter_3.enc_platform4_d1
  • enc.exp.seasons.02_uprisings.ord.trash.trash
  • enc.exp.seasons.02_uprisings.ord.trash.trash_active
  • enc.exp.seasons.02_uprisings.portn.bonus.barfight
  • enc.exp.seasons.02_uprisings.portn.bonus.enc_add_group_finale
  • enc.exp.seasons.02_uprisings.portn.bonus.enc_cantina
  • enc.exp.seasons.02_uprisings.portn.bonus.enc_cantina_2
  • enc.exp.seasons.02_uprisings.portn.bonus.enc_cantina_guards
  • enc.exp.seasons.02_uprisings.portn.boss_1.alliance_reinforcements
  • enc.exp.seasons.02_uprisings.portn.boss_1.enc_add_agent_smuggler
  • enc.exp.seasons.02_uprisings.portn.boss_1.enc_add_final_phase
  • enc.exp.seasons.02_uprisings.portn.boss_1.enc_add_knight_warrior
  • enc.exp.seasons.02_uprisings.portn.boss_1.enc_add_sorc_cons
  • enc.exp.seasons.02_uprisings.portn.boss_1.enc_add_trooper_bh
  • enc.exp.seasons.02_uprisings.portn.boss_1.enc_merc_captain
  • enc.exp.seasons.02_uprisings.portn.boss_2.alliance_reinforcements
  • enc.exp.seasons.02_uprisings.portn.boss_2.enc_add_group_1
  • enc.exp.seasons.02_uprisings.portn.boss_2.enc_add_group_2
  • enc.exp.seasons.02_uprisings.portn.boss_2.enc_kingpin
  • enc.exp.seasons.02_uprisings.portn.encounter_1.alliance_reinforcements
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_group_1
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_group_2
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_group_3
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_group_4
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_group_final
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_group_transition_1
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_add_initial
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_crefac
  • enc.exp.seasons.02_uprisings.portn.encounter_1.enc_sniper_group
  • enc.exp.seasons.02_uprisings.portn.encounter_2.alliance_reinforcements
  • enc.exp.seasons.02_uprisings.portn.encounter_2.enc_adds
  • enc.exp.seasons.02_uprisings.portn.encounter_2.enc_droid_combo
  • enc.exp.seasons.02_uprisings.portn.encounter_2.self_destruct
  • enc.exp.seasons.02_uprisings.portn.trash.group_1
  • enc.exp.seasons.02_uprisings.portn.trash.pre_boss_trash
  • enc.exp.seasons.02_uprisings.station256.droid_attack_1
  • enc.exp.seasons.02_uprisings.station256.droid_attack_2
  • enc.exp.seasons.02_uprisings.station256.droid_attack_3
  • enc.exp.seasons.02_uprisings.station256.droid_attack_intro
  • enc.exp.seasons.02_uprisings.station256.droid_attack_intro_2
  • enc.exp.seasons.02_uprisings.station256.droid_attack_marlon
  • enc.exp.seasons.02_uprisings.station256.exposed_icarr_nyris_ko
  • enc.exp.seasons.02_uprisings.station256.guard_attack_1
  • enc.exp.seasons.02_uprisings.station256.guard_attack_2
  • enc.exp.seasons.02_uprisings.station256.guard_attack_3
  • enc.exp.seasons.02_uprisings.station256.guard_attack_4
  • enc.exp.seasons.02_uprisings.station256.guard_attack_4_surprise
  • enc.exp.seasons.02_uprisings.station256.guard_attack_intro
  • enc.exp.seasons.02_uprisings.station256.guard_attack_intro_2
  • enc.exp.seasons.02_uprisings.station256.guard_attack_secret
  • enc.exp.seasons.02_uprisings.station256.infected_alirra_semhess
  • enc.exp.seasons.02_uprisings.station256.infected_icarr_nyris_ko
  • enc.exp.seasons.02_uprisings.station256.lab_neutrals_1
  • enc.exp.seasons.02_uprisings.station256.marlon_fenn
  • enc.exp.seasons.02_uprisings.station256.marlon_maulers_1
  • enc.exp.seasons.02_uprisings.station256.marlon_maulers_2
  • enc.exp.seasons.02_uprisings.station256.rahser_raid
  • enc.exp.seasons.02_uprisings.station256.rakghoul_assassins_1
  • enc.exp.seasons.02_uprisings.station256.rakghoul_assassins_3
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_1
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_2a
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_2b
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_2c
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_3
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_4a
  • enc.exp.seasons.02_uprisings.station256.rakghoul_attack_4b
  • enc.exp.seasons.02_uprisings.station256.rakghoul_icarr_nyris_ko
  • enc.exp.seasons.02_uprisings.station256.surprise_rakghoul_attack_1
  • enc.exp.seasons.02_uprisings.station256.surprise_rakghoul_attack_3
  • enc.exp.uprisings.coruscant.divided.boss.adds.enc_adds_1
  • enc.exp.uprisings.coruscant.divided.boss.adds.enc_adds_2
  • enc.exp.uprisings.coruscant.divided.boss.adds.enc_adds_3
  • enc.exp.uprisings.coruscant.divided.boss.alpha_cthon
  • enc.exp.uprisings.coruscant.divided.boss.security_commander
  • enc.exp.uprisings.coruscant.divided.trash.enc_1.enc_cthon
  • enc.exp.uprisings.coruscant.divided.trash.enc_1.enc_cthon_battle
  • enc.exp.uprisings.coruscant.divided.trash.enc_1.enc_droids
  • enc.exp.uprisings.coruscant.divided.trash.enc_1.enc_droids_battle
  • enc.exp.uprisings.coruscant.divided.trash.enc_1.enc_hallway_droids
  • enc.exp.uprisings.coruscant.divided.trash.enc_2.enc_center
  • enc.exp.uprisings.coruscant.divided.trash.enc_2.enc_left_room
  • enc.exp.uprisings.coruscant.divided.trash.enc_2.enc_right_room
  • enc.exp.uprisings.coruscant.divided.trash.enc_3.enc_cthon
  • enc.exp.uprisings.coruscant.divided.trash.enc_3.enc_droids
  • enc.exp.uprisings.coruscant.divided.trash.enc_3.enc_security
  • enc.exp.uprisings.denova.trench_runner.boss
  • enc.exp.uprisings.denova.trench_runner.boss_adds_1
  • enc.exp.uprisings.denova.trench_runner.boss_adds_2
  • enc.exp.uprisings.denova.trench_runner.boss_adds_3
  • enc.exp.uprisings.denova.trench_runner.bunker_1
  • enc.exp.uprisings.denova.trench_runner.bunker_2
  • enc.exp.uprisings.denova.trench_runner.bunker_3
  • enc.exp.uprisings.denova.trench_runner.bunker_top_1
  • enc.exp.uprisings.denova.trench_runner.bunker_top_2
  • enc.exp.uprisings.denova.trench_runner.bunker_top_3
  • enc.exp.uprisings.denova.trench_runner.hovertank
  • enc.exp.uprisings.denova.trench_runner.reinforcements_1
  • enc.exp.uprisings.denova.trench_runner.reinforcements_2
  • enc.exp.uprisings.denova.trench_runner.reinforcements_3
  • enc.exp.uprisings.denova.trench_runner.reinforcements_4
  • enc.exp.uprisings.denova.trench_runner.trench_aggro
  • enc.exp.uprisings.denova.trench_runner.trench_static
  • enc.exp.uprisings.makeb.destroyer.boss_1.chief_engineer
  • enc.exp.uprisings.makeb.destroyer.boss_2.skurr_and_velloc
  • enc.exp.uprisings.makeb.destroyer.boss_3.jedi_master
  • enc.exp.uprisings.rakata_prime.landing.adds.creatures.astromech_reclaimer
  • enc.exp.uprisings.rakata_prime.landing.adds.creatures.misc_creatures
  • enc.exp.uprisings.rakata_prime.landing.adds.pre_beach.misc_troopers
  • enc.exp.uprisings.rakata_prime.landing.adds.scouting_party.misc_scouts
  • enc.exp.uprisings.rakata_prime.landing.adds.scouting_party.scout_reinforce
  • enc.exp.uprisings.rakata_prime.landing.adds.village.ambush
  • enc.exp.uprisings.rakata_prime.landing.commander.boss
  • enc.exp.uprisings.rakata_prime.landing.commander.landing_party_1
  • enc.exp.uprisings.rakata_prime.landing.commander.landing_party_2
  • enc.exp.uprisings.rakata_prime.landing.commander.landing_party_3
  • enc.exp.uprisings.rakata_prime.landing.commander.landing_party_4
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.boss_group
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.groups.one
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.groups.three
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.groups.two
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.post_boss_pull
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.pre_boss_pull
  • enc.exp.uprisings.rakata_prime.landing.scouting_party.support_reinforce
  • enc.exp.uprisings.tat.dust.ambient.alliance_base
  • enc.exp.uprisings.tat.dust.ambient.alliance_courtyard
  • enc.exp.uprisings.tat.dust.ambient.alliance_gate
  • enc.exp.uprisings.tat.dust.ambient.alliance_hill
  • enc.exp.uprisings.tat.dust.ambient.alliance_start
  • enc.exp.uprisings.tat.dust.boss_1.adds_rat
  • enc.exp.uprisings.tat.dust.boss_1.adds_tuskers
  • enc.exp.uprisings.tat.dust.boss_1.adds_worm
  • enc.exp.uprisings.tat.dust.boss_1.adds_wraid
  • enc.exp.uprisings.tat.dust.boss_1.viper_beastlord
  • enc.exp.uprisings.tat.dust.boss_2.adds_1
  • enc.exp.uprisings.tat.dust.boss_2.adds_2
  • enc.exp.uprisings.tat.dust.boss_2.adds_3
  • enc.exp.uprisings.tat.dust.boss_2.viper_sharpshooter
  • enc.exp.uprisings.tat.dust.boss_3.spider_1
  • enc.exp.uprisings.tat.dust.boss_3.spider_10
  • enc.exp.uprisings.tat.dust.boss_3.spider_11
  • enc.exp.uprisings.tat.dust.boss_3.spider_12
  • enc.exp.uprisings.tat.dust.boss_3.spider_13
  • enc.exp.uprisings.tat.dust.boss_3.spider_14
  • enc.exp.uprisings.tat.dust.boss_3.spider_15
  • enc.exp.uprisings.tat.dust.boss_3.spider_16
  • enc.exp.uprisings.tat.dust.boss_3.spider_17
  • enc.exp.uprisings.tat.dust.boss_3.spider_18
  • enc.exp.uprisings.tat.dust.boss_3.spider_19
  • enc.exp.uprisings.tat.dust.boss_3.spider_2
  • enc.exp.uprisings.tat.dust.boss_3.spider_20
  • enc.exp.uprisings.tat.dust.boss_3.spider_3
  • enc.exp.uprisings.tat.dust.boss_3.spider_4
  • enc.exp.uprisings.tat.dust.boss_3.spider_5
  • enc.exp.uprisings.tat.dust.boss_3.spider_6
  • enc.exp.uprisings.tat.dust.boss_3.spider_7
  • enc.exp.uprisings.tat.dust.boss_3.spider_8
  • enc.exp.uprisings.tat.dust.boss_3.spider_9
  • enc.exp.uprisings.tat.dust.boss_3.viper_walker
  • enc.exp.uprisings.tat.dust.boss_4.viper_adds
  • enc.exp.uprisings.tat.dust.boss_4.viper_droid
  • enc.exp.uprisings.tat.dust.boss_x.viper_berserker
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1a
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1b
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1b_2
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1b_3
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1c
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1d
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1d_2
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1d_3
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1d_4
  • enc.exp.uprisings.tat.dust.enc1_hillclimb.enc_1d_5
  • enc.exp.uprisings.tat.dust.enc2_fortress.enc_2a
  • enc.exp.uprisings.tat.dust.enc2_fortress.enc_2b
  • enc.exp.uprisings.tat.dust.enc2_fortress.enc_2c
  • enc.exp.uprisings.tat.dust.enc3_compound.enc_3a
  • enc.exp.uprisings.tat.dust.enc3_compound.enc_3b
  • enc.exp.uprisings.tat.dust.enc3_compound.enc_3c
  • enc.exp.uprisings.tat.dust.encx_facility.encx_1a
  • enc.exp.uprisings.tat.dust.encx_facility.encx_1b
  • enc.exp.uprisings.tat.dust.encx_facility.encx_1c
  • enc.test.brmcleod.testenc
  • enc.test.bscott.enc_difficulty_hard
  • enc.test.micrawford.encounter
  • enc.test.micrawford.example_quest.encounter
  • enc.test.micrawford.example_quest.minion_encounter
  • enc.test.micrawford.example_quest.republic_soldiers_encounter
  • enc.test.qa.emulkey.spawn_test
  • enc.test.tackland.range_test
  • enc.test.tackland.testenc
  • enc.test.tackland.troopers
  • epp.agent.blow_for_blow.buff_player
  • epp.agent.blow_for_blow.reflect_player
  • epp.agent.conductive_conduit.instant_aoe
  • epp.agent.finish_the_job.buff
  • epp.agent.maim.cast_instant
  • epp.agent.maim.stun_loop
  • epp.agent.noxious_knives.impact
  • epp.agent.noxious_knives.instant_aoe
  • epp.agent.overload_shot.cast_instant
  • epp.agent.skill.counteroffensive_safeguards.cast
  • epp.agent.skill.lethality.erosive_efficacy
  • epp.agent.skill.medic.curative_swell.proc
  • epp.agent.skill.virulence.wracking_erosion.hit
  • epp.agent.toxic_haze.instant_long_range
  • epp.agent.toxic_haze.instant_short_range
  • epp.agent.toxic_haze.long_range_aoe_persist
  • epp.agent.toxic_haze.stun
  • epp.agent.toxic_haze.target_damage_tick
  • epp.bounty_hunter.consuming_conflagration.buff
  • epp.bounty_hunter.firestorm.firestorm_new_instant_cast
  • epp.bounty_hunter.firestorm_new.anticipation
  • epp.bounty_hunter.firestorm_new.burn_target
  • epp.bounty_hunter.firestorm_new.cast_instant
  • epp.bounty_hunter.firestorm_new.exit_anim
  • epp.bounty_hunter.ordnance_onslaught.channel_end
  • epp.bounty_hunter.ordnance_onslaught.channel_start
  • epp.bounty_hunter.ordnance_onslaught.initial_missiles
  • epp.bounty_hunter.ordnance_onslaught.missile_barrage
  • epp.bounty_hunter.ordnance_onslaught.rockets_in
  • epp.bounty_hunter.ordnance_onslaught.rockets_out
  • epp.bounty_hunter.ordnance_onslaught.shoulder_missile_initial
  • epp.bounty_hunter.responsive_obviation.instant_cast
  • epp.bounty_hunter.responsive_obviation.reflect_damage
  • epp.bounty_hunter.searing_wave.anticipation
  • epp.bounty_hunter.searing_wave.burn_target
  • epp.bounty_hunter.searing_wave.cast_instant
  • epp.bounty_hunter.searing_wave.exit_anim
  • epp.bounty_hunter.shatter_slug.cast
  • epp.bounty_hunter.shatter_slug.shrapnel_hit
  • epp.bounty_hunter.shatter_slug.target_hit
  • epp.cine.appearances.cine_suppressive_fire_less_loop_blue_notrail
  • epp.cine.appearances.cine_suppressive_fire_less_loop_blue_notrail_nosound
  • epp.cine.appearances.cine_suppressive_fire_less_loop_green_notrail
  • epp.cine.appearances.cine_suppressive_fire_less_loop_green_notrail_nosound
  • epp.cine.appearances.cine_suppressive_fire_less_loop_notrail
  • epp.cine.appearances.cine_suppressive_fire_less_loop_notrail_nosound
  • epp.cine.appearances.cine_suppressive_fire_sparse_loop_blue_notrail
  • epp.cine.appearances.cine_suppressive_fire_sparse_loop_blue_notrail_nosound
  • epp.cine.appearances.cine_suppressive_fire_sparse_loop_green_notrail
  • epp.cine.appearances.cine_suppressive_fire_sparse_loop_green_notrail_nosound
  • epp.cine.appearances.cine_suppressive_fire_sparse_loop_notrail
  • epp.cine.appearances.cine_suppressive_fire_sparse_loop_notrail_nosound
  • epp.cine.blasters.weapon_fire_single_hit_left_shoulder_back_blue
  • epp.cine.blasters.weapon_fire_single_w_lefthand_deflect
  • epp.cine.blasters.weapon_fire_single_w_saber_deflect_blue
  • epp.cine.exp.seasons.02.ep_05.cine_vfx_ch05_sc06_vaylin_droid_smash
  • epp.companion.unique.kotet.arcann.bark_controller_damage
  • epp.companion.unique.kotet.arcann.bark_controller_heal
  • epp.companion.unique.kotet.arcann.bark_controller_kill
  • epp.companion.unique.kotet.arcann.bark_controller_taunt
  • epp.companion.unique.kotet.arcann.commanding_roar_instant
  • epp.companion.unique.kotet.arcann.ground_strike_instant
  • epp.companion.unique.kotet.arcann.lightning_ground_impact
  • epp.companion.unique.kotet.arcann.lightning_strike_instant
  • epp.companion.unique.kotet.arcann.stunning_shock_stun
  • epp.companion.unique.kotet.arcann.target_instant
  • epp.companion.unique.kotet.empress_acina.bark_controller_damage
  • epp.companion.unique.kotet.empress_acina.bark_controller_heal
  • epp.companion.unique.kotet.empress_acina.bark_controller_kill
  • epp.companion.unique.kotet.empress_acina.bark_controller_taunt
  • epp.companion.unique.kotet.hexid.bark_controller_damage
  • epp.companion.unique.kotet.hexid.bark_controller_heal
  • epp.companion.unique.kotet.hexid.bark_controller_kill
  • epp.companion.unique.kotet.hexid.bark_controller_taunt
  • epp.companion.unique.kotet.ranos.bark_controller_damage
  • epp.companion.unique.kotet.ranos.bark_controller_heal
  • epp.companion.unique.kotet.ranos.bark_controller_kill
  • epp.companion.unique.kotet.ranos.bark_controller_taunt
  • epp.companion.unique.kotet.shae_vizla.bark_controller_damage
  • epp.companion.unique.kotet.shae_vizla.bark_controller_heal
  • epp.companion.unique.kotet.shae_vizla.bark_controller_kill
  • epp.companion.unique.kotet.shae_vizla.bark_controller_taunt
  • epp.companion.unique.kotet.shae_vizla.maelstrom
  • epp.companion.unique.kotet.shae_vizla.maelstrom_impact
  • epp.companion.unique.mtx.iokath_assault.dps.blast_fire
  • epp.companion.unique.mtx.iokath_assault.dps.execute_fire
  • epp.companion.unique.mtx.iokath_assault.dps.special_fire
  • epp.companion.unique.mtx.iokath_assault.dps.stun
  • epp.companion.unique.mtx.iokath_assault.healer.heal
  • epp.companion.unique.mtx.iokath_assault.healer.kolto_shot
  • epp.companion.unique.mtx.iokath_assault.special_attack.exit
  • epp.companion.unique.mtx.iokath_assault.special_shoulder
  • epp.companion.unique.mtx.wampa.dps.aoe_shout
  • epp.companion.unique.mtx.wampa.dps.aoe_smash
  • epp.companion.unique.mtx.wampa.dps.channel_attack
  • epp.companion.unique.mtx.wampa.dps.claw
  • epp.companion.unique.mtx.wampa.dps.flip_player
  • epp.companion.unique.mtx.wampa.dps.leap
  • epp.companion.unique.mtx.wampa.healer.aoe_shout
  • epp.companion.unique.mtx.wampa.healer.channel_heal_enter
  • epp.companion.unique.mtx.wampa.healer.channel_heal_exit
  • epp.companion.unique.mtx.wampa.healer.channel_heal_tick
  • epp.companion.unique.mtx.wampa.healer.single_target_heal
  • epp.companion.unique.mtx.wampa.healer.single_target_hot
  • epp.companion.unique.mtx.wampa.healer.single_target_shield
  • epp.companion.unique.mtx.wampa.healer.single_target_shield_active
  • epp.companion.unique.mtx.wampa.rock_throw.throw
  • epp.companion.unique.mtx.wampa.tank.aoe_attack_aoe
  • epp.companion.unique.mtx.wampa.tank.aoe_pull_anim
  • epp.companion.unique.mtx.wampa.tank.aoe_pull_fx
  • epp.companion.unique.mtx.wampa.tank.single_target_taunt
  • epp.companion.unique.mtx.wampa.twohand_strike
  • epp.creature.tentacle.burrow_cast_no_stun_water
  • epp.creature.tentacle.burrow_cast_water
  • epp.creature_default.melee_mob.attack_sp2_spit_constant
  • epp.emote.drink_flair
  • epp.exp.dark_v_light.melee.purge
  • epp.exp.dark_v_light.melee.whirling_blades
  • epp.exp.dark_v_light.passive.dark_loop
  • epp.exp.dark_v_light.passive.light_loop
  • epp.exp.dark_v_light.repeated_barrage.barrage_follow_indicator
  • epp.exp.dark_v_light.wave_storm.cast
  • epp.exp.dark_v_light.wave_storm.loop
  • epp.exp.dark_v_light.wave_storm.persistance
  • epp.exp.dark_v_light.wave_storm.target
  • epp.exp.seasons.01.ep_10.commander.plasma_net.gtaoe_5m_02
  • epp.exp.seasons.01.ep_10.commander.plasma_net.impact_stun
  • epp.exp.seasons.01.ep_10.commander.plasma_net.shoulder_cannons_02
  • epp.exp.seasons.01.ep_10.commander.snipe.beam_02
  • epp.exp.seasons.01.ep_12.bosses.group01.force_storm.channel_loop_no_ground
  • epp.exp.seasons.01.ep_12.valkorion.valkorion_unarmed_stance
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.concussion_wave_cast
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.concussion_wave_fire
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.concussion_wave_impact
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.grapple_target
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.orbital_bombardment
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.orbital_bombardment_impact
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.ranged_attack
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.shockwave_blast
  • epp.exp.seasons.02.ep_01.boss.pa_717.pa_717.shockwave_cast
  • epp.exp.seasons.02.ep_01.boss.pa_717.rocket.rocket_cast
  • epp.exp.seasons.02.ep_01.boss.pa_717.rocket.rocket_end
  • epp.exp.seasons.02.ep_01.boss.pa_717.rocket.rocket_projectile
  • epp.exp.seasons.02.ep_01.boss.pa_717.rocket.rocket_target_impact
  • epp.exp.seasons.02.ep_01.boss.pa_717.xd_mine.leyta_assist
  • epp.exp.seasons.02.ep_01.boss.pa_717.xd_mine.movement_activate
  • epp.exp.seasons.02.ep_01.boss.pa_717.xd_mine.movement_deactivate
  • epp.exp.seasons.02.ep_01.boss.pa_717.xd_mine.passive_radius
  • epp.exp.seasons.02.ep_01.boss.pa_717.xd_mine.proximity_detonation
  • epp.exp.seasons.02.ep_01.boss.pa_717.xd_mine.timeout_warning
  • epp.exp.seasons.02.ep_01.boss.senya.breath_of_izax_cast
  • epp.exp.seasons.02.ep_01.boss.senya.breath_of_izax_impact
  • epp.exp.seasons.02.ep_01.boss.senya.breath_of_izax_instant
  • epp.exp.seasons.02.ep_01.boss.senya.feedback_shield_cast
  • epp.exp.seasons.02.ep_01.boss.senya.feedback_shield_channel
  • epp.exp.seasons.02.ep_01.boss.senya.feedback_shield_impact_damage
  • epp.exp.seasons.02.ep_01.boss.senya.siphon_field_gtae
  • epp.exp.seasons.02.ep_01.boss.senya.siphon_field_target_drop_radius
  • epp.exp.seasons.02.ep_01.boss.senya.siphon_field_target_impact
  • epp.exp.seasons.02.ep_01.boss.senya.slash_real
  • epp.exp.seasons.02.ep_01.boss.senya.storm_leap
  • epp.exp.seasons.02.ep_01.boss.senya.storm_wave_cast
  • epp.exp.seasons.02.ep_01.boss.senya.storm_wave_instant
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.heavy_siege_beam
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.heavy_siege_beam_cast
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.orbital_support_radius
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.siege_battledroid.grapple_channel
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.siege_battledroid.grapple_target
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.siege_battledroid.siege_cannon_beam
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.siege_battledroid.siege_cannon_cast
  • epp.exp.seasons.02.ep_01.boss.zakuul_walker.summon_rocket_troopers_cast
  • epp.exp.seasons.02.ep_01.cine_jk_force_attack_hit_shoulder
  • epp.exp.seasons.02.ep_01.cine_sw_force_attack_hit_shoulder
  • epp.exp.seasons.02.ep_01.cine_weapon_fire_hit_shoulder
  • epp.exp.seasons.02.ep_01.drama.rumblesplode_01
  • epp.exp.seasons.02.ep_01.drama.skytroopers_jetpack_leap_noimpact
  • epp.exp.seasons.02.ep_01.drama.suppressive_fire_low_rent
  • epp.exp.seasons.02.ep_01.drama.suppressive_fire_low_rent_01
  • epp.exp.seasons.02.ep_01.drama.suppressive_fire_low_rent_original
  • epp.exp.seasons.02.ep_01.friendlies.friendly_unit_projector_pulse
  • epp.exp.seasons.02.ep_01.mob.horizon_guard_captain.crush_the_weak_channel
  • epp.exp.seasons.02.ep_01.mob.horizon_guard_captain.crush_the_weak_instant
  • epp.exp.seasons.02.ep_01.mob.horizon_guard_captain.crush_the_weak_kill
  • epp.exp.seasons.02.ep_01.mob.shielded_skytrooper.deflection_shield_buff
  • epp.exp.seasons.02.ep_01.mob.shielded_skytrooper.deflection_shield_shatter
  • epp.exp.seasons.02.ep_01.mob.skytrooper_heavy_rocket_launcher.has_ammo
  • epp.exp.seasons.02.ep_01.mob.skytrooper_heavy_rocket_launcher.rocket_fire
  • epp.exp.seasons.02.ep_01.mob.skytrooper_heavy_rocket_launcher.rocket_lock_on
  • epp.exp.seasons.02.ep_01.mob.skytrooper_heavy_rocket_launcher.rocket_reload
  • epp.exp.seasons.02.ep_01.utility.ammo_pickup_fury
  • epp.exp.seasons.02.ep_01.utility.ammo_pickup_gravity
  • epp.exp.seasons.02.ep_01.utility.chasm_building_knockback
  • epp.exp.seasons.02.ep_01.utility.enter_walker
  • epp.exp.seasons.02.ep_01.utility.field_repair_tick
  • epp.exp.seasons.02.ep_01.utility.red_arrow_indicator
  • epp.exp.seasons.02.ep_01.utility.story_quest_complete_icon
  • epp.exp.seasons.02.ep_01.utility.walker_area_indicator
  • epp.exp.seasons.02.ep_01.utility.walker_arrow_parade
  • epp.exp.seasons.02.ep_01.utility.walker_enemy_skytrooper_target
  • epp.exp.seasons.02.ep_01.utility.walker_enemy_skytrooper_target_rockets
  • epp.exp.seasons.02.ep_01.utility.walker_targeting_reticle
  • epp.exp.seasons.02.ep_01.utility.walker_targeting_reticle_dangerous
  • epp.exp.seasons.02.ep_01.utility.yellow_arrow_parade
  • epp.exp.seasons.02.ep_01.walker.flurry_melee
  • epp.exp.seasons.02.ep_01.walker.flurry_melee_untargeted
  • epp.exp.seasons.02.ep_01.walker.flurry_melee_untargeted_impact
  • epp.exp.seasons.02.ep_01.walker.fury_mortar_fire_ground_old
  • epp.exp.seasons.02.ep_01.walker.fury_mortar_fire_ground_temp
  • epp.exp.seasons.02.ep_01.walker.fury_mortar_fire_rocketpack
  • epp.exp.seasons.02.ep_01.walker.gravity_mine
  • epp.exp.seasons.02.ep_01.walker.gravity_mine_detonation
  • epp.exp.seasons.02.ep_01.walker.hardened_shield_buff
  • epp.exp.seasons.02.ep_01.walker.walker_reversion
  • epp.exp.seasons.02.ep_01.walker.walker_transformation
  • epp.exp.seasons.02.ep_02.boss_group_01.aoe_leap_around
  • epp.exp.seasons.02.ep_02.boss_group_01.aoe_leap_attack
  • epp.exp.seasons.02.ep_02.boss_group_01.aoe_leap_attack_big
  • epp.exp.seasons.02.ep_02.boss_group_01.aoe_leap_attack_small
  • epp.exp.seasons.02.ep_02.boss_group_01.attack_combo
  • epp.exp.seasons.02.ep_02.boss_group_01.knockback
  • epp.exp.seasons.02.ep_02.boss_group_01.knockback_swipe
  • epp.exp.seasons.02.ep_02.boss_group_01.passive_bloodprojector
  • epp.exp.seasons.02.ep_02.boss_group_02.stance_melee
  • epp.exp.seasons.02.ep_02.boss_group_02.stance_melee_real
  • epp.exp.seasons.02.ep_02.boss_group_03.exit_jet_pack
  • epp.exp.seasons.02.ep_02.boss_group_03.exit_jet_pack_exit
  • epp.exp.seasons.02.ep_02.boss_group_03.exit_jet_pack_exit_02
  • epp.exp.seasons.02.ep_02.boss_group_03.lesser_beam
  • epp.exp.seasons.02.ep_02.boss_group_03.ultimate_beam
  • epp.exp.seasons.02.ep_02.boss_group_03.ultimate_shot
  • epp.exp.seasons.02.ep_02.clickables.holo_genoharadan_01
  • epp.exp.seasons.02.ep_02.clickables.holo_genoharadan_02
  • epp.exp.seasons.02.ep_02.clickables.holo_genoharadan_03
  • epp.exp.seasons.02.ep_02.environment.lightning_strike
  • epp.exp.seasons.02.ep_02.environment.lightning_strike_ground_target
  • epp.exp.seasons.02.ep_02.environment.lightning_strike_unoptimized_original
  • epp.exp.seasons.02.ep_03.boss01.bark01
  • epp.exp.seasons.02.ep_03.boss01.bark02
  • epp.exp.seasons.02.ep_03.boss01.bark03
  • epp.exp.seasons.02.ep_03.boss01.bark04
  • epp.exp.seasons.02.ep_03.boss01.bark05
  • epp.exp.seasons.02.ep_03.boss01.saber_throw.gtaoe_persistance
  • epp.exp.seasons.02.ep_03.boss01.saber_throw.projectile
  • epp.exp.seasons.02.ep_03.boss02.flurry_01
  • epp.exp.seasons.02.ep_03.boss02.flurry_02
  • epp.exp.seasons.02.ep_03.boss02.flurry_03
  • epp.exp.seasons.02.ep_03.boss02.flurry_04
  • epp.exp.seasons.02.ep_03.boss02.flurry_05
  • epp.exp.seasons.02.ep_03.boss02.flurry_06
  • epp.exp.seasons.02.ep_03.boss02.force_charge
  • epp.exp.seasons.02.ep_03.boss02.gtaoe_persistance
  • epp.exp.seasons.02.ep_03.boss_03.flurry.flurry_01
  • epp.exp.seasons.02.ep_03.boss_03.flurry.flurry_01b
  • epp.exp.seasons.02.ep_03.boss_03.flurry.flurry_02
  • epp.exp.seasons.02.ep_03.boss_03.flurry.flurry_02b
  • epp.exp.seasons.02.ep_03.boss_03.flurry.flurry_03
  • epp.exp.seasons.02.ep_03.boss_03.flurry.flurry_04
  • epp.exp.seasons.02.ep_03.boss_03.force_push.cast_instant
  • epp.exp.seasons.02.ep_03.boss_03.force_push.charge
  • epp.exp.seasons.02.ep_03.boss_03.force_slam.channel
  • epp.exp.seasons.02.ep_03.boss_03.life_siphon.channel
  • epp.exp.seasons.02.ep_03.boss_03.lightning_gtaoe.hit
  • epp.exp.seasons.02.ep_03.boss_03.lightning_gtaoe.lightning_beam
  • epp.exp.seasons.02.ep_03.boss_03.passive.force_void
  • epp.exp.seasons.02.ep_03.mouse_droid.emp.cast
  • epp.exp.seasons.02.ep_03.power_relay.arrow
  • epp.exp.seasons.02.ep_03.skytrooper.attack
  • epp.exp.seasons.02.ep_03.skytrooper.search_active
  • epp.exp.seasons.02.ep_04.ambient.bms_use_pistol_weld_low
  • epp.exp.seasons.02.ep_04.ambient.bms_use_pistole_weld_mid
  • epp.exp.seasons.02.ep_04.ambient.compactor_droid_ground_slam_idle
  • epp.exp.seasons.02.ep_04.ambient.custodian_droid_water_spray_idle
  • epp.exp.seasons.02.ep_04.ambient.laser_trap
  • epp.exp.seasons.02.ep_04.caretaker_droid_boss.electrical_explosion
  • epp.exp.seasons.02.ep_04.caretaker_droid_boss.ion_burst
  • epp.exp.seasons.02.ep_04.caretaker_droid_boss.ion_burst_cast
  • epp.exp.seasons.02.ep_04.caretaker_droid_boss.passives
  • epp.exp.seasons.02.ep_04.compactor_droid.grapple_cast
  • epp.exp.seasons.02.ep_04.compactor_droid.ground_pound
  • epp.exp.seasons.02.ep_04.compactor_droid.ground_quake
  • epp.exp.seasons.02.ep_04.compactor_droid.ground_quake_exit
  • epp.exp.seasons.02.ep_04.compactor_droid.pulverizer_attack
  • epp.exp.seasons.02.ep_04.compactor_droid.pulverizer_punch
  • epp.exp.seasons.02.ep_04.compactor_droid.ranged_flurry
  • epp.exp.seasons.02.ep_04.custodian_droid.cryo_beam_channel
  • epp.exp.seasons.02.ep_04.custodian_droid.cryo_explosion
  • epp.exp.seasons.02.ep_04.custodian_droid.cryo_stun
  • epp.exp.seasons.02.ep_04.custodian_droid.fire_explosion
  • epp.exp.seasons.02.ep_04.custodian_droid.fire_passives
  • epp.exp.seasons.02.ep_04.custodian_droid.water_passives
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.appearance
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.beam_small_red
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.damaging_stance
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.diagnostic_scan_cast
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.electric_beams
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.electric_shield_cast_instant
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.electric_shield_proc
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.flamethrower_cast
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.healing_stance
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.puzzle_stance
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.shock_light_cast_instant
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.tanking_stance
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.teleport
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.toxic_dart_cast_instant
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.upload_data_channel
  • epp.exp.seasons.02.ep_04.mini_technolith_follower.upload_data_done
  • epp.exp.seasons.02.ep_04.plasma_beam.beam
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.appearance
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.death
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.ice_beam
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.ice_beam_cast
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.plasma_cutter_launch
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.plasma_launch_cast
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.plasma_punch
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.plasma_punch_channel
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.plasma_punch_exit
  • epp.exp.seasons.02.ep_04.scour_swarm_boss.spawn
  • epp.exp.seasons.02.ep_04.scour_swarm_droid.plasma_cutter_engaged
  • epp.exp.seasons.02.ep_04.scour_swarm_droid.plasma_cutter_launch
  • epp.exp.seasons.02.ep_04.scour_swarm_droid.swipe
  • epp.exp.seasons.02.ep_04.scour_swarm_droid.welding_beam_cast_instant
  • epp.exp.seasons.02.ep_04.scour_swarm_support.welding_pistol
  • epp.exp.seasons.02.ep_05.aries.aoe_knockback
  • epp.exp.seasons.02.ep_05.aries.aoe_knockback_cast
  • epp.exp.seasons.02.ep_05.aries.aries_electric_impact
  • epp.exp.seasons.02.ep_05.aries.aries_lightning_left
  • epp.exp.seasons.02.ep_05.aries.aries_lightning_right
  • epp.exp.seasons.02.ep_05.aries.armor
  • epp.exp.seasons.02.ep_05.aries.armor_1
  • epp.exp.seasons.02.ep_05.aries.armor_1_dispel
  • epp.exp.seasons.02.ep_05.aries.armor_2
  • epp.exp.seasons.02.ep_05.aries.armor_2_dispel
  • epp.exp.seasons.02.ep_05.aries.armor_3
  • epp.exp.seasons.02.ep_05.aries.armor_3_dispel
  • epp.exp.seasons.02.ep_05.aries.armor_4
  • epp.exp.seasons.02.ep_05.aries.armor_4_dispel
  • epp.exp.seasons.02.ep_05.aries.armor_5
  • epp.exp.seasons.02.ep_05.aries.armor_5_dispel
  • epp.exp.seasons.02.ep_05.aries.battery_spawn
  • epp.exp.seasons.02.ep_05.aries.cast
  • epp.exp.seasons.02.ep_05.aries.cast_end
  • epp.exp.seasons.02.ep_05.aries.charge
  • epp.exp.seasons.02.ep_05.aries.cover_shatter_imp
  • epp.exp.seasons.02.ep_05.aries.cover_shatter_rep
  • epp.exp.seasons.02.ep_05.aries.laser_blast
  • epp.exp.seasons.02.ep_05.aries.laser_ground_target
  • epp.exp.seasons.02.ep_05.aries.laser_ground_target_disabled
  • epp.exp.seasons.02.ep_05.aries.laser_trap
  • epp.exp.seasons.02.ep_05.aries.power_cell_spawn
  • epp.exp.seasons.02.ep_05.aries.power_conduit_charge_left
  • epp.exp.seasons.02.ep_05.aries.power_conduit_charge_right
  • epp.exp.seasons.02.ep_05.aries.power_conduit_flurry
  • epp.exp.seasons.02.ep_05.aries.retreat
  • epp.exp.seasons.02.ep_05.aries.retreat_follow_up
  • epp.exp.seasons.02.ep_05.aries.shield
  • epp.exp.seasons.02.ep_05.aries.shield_end
  • epp.exp.seasons.02.ep_05.aries.sucker_punch
  • epp.exp.seasons.02.ep_05.aries.unarmed_flurry
  • epp.exp.seasons.02.ep_05.barks.purifier_drone
  • epp.exp.seasons.02.ep_05.barks.vette_conduit_clue
  • epp.exp.seasons.02.ep_05.barks.vette_destroyed_conduit
  • epp.exp.seasons.02.ep_05.barks.vette_droid_defeated
  • epp.exp.seasons.02.ep_05.barks.vette_droids_repairing
  • epp.exp.seasons.02.ep_05.barks.vette_powering_up
  • epp.exp.seasons.02.ep_05.colossus_droid.absorb
  • epp.exp.seasons.02.ep_05.colossus_droid.aoe_wrist_missile_attack
  • epp.exp.seasons.02.ep_05.colossus_droid.aoe_wrist_missile_cast
  • epp.exp.seasons.02.ep_05.colossus_droid.aoe_wrist_missile_exit
  • epp.exp.seasons.02.ep_05.colossus_droid.beam_line
  • epp.exp.seasons.02.ep_05.colossus_droid.beam_line_cast
  • epp.exp.seasons.02.ep_05.colossus_droid.cable_droid_absorb
  • epp.exp.seasons.02.ep_05.colossus_droid.cable_droid_connect
  • epp.exp.seasons.02.ep_05.colossus_droid.cable_droid_disconnect
  • epp.exp.seasons.02.ep_05.colossus_droid.cable_droid_disconnected_passive
  • epp.exp.seasons.02.ep_05.colossus_droid.power_down
  • epp.exp.seasons.02.ep_05.colossus_droid.power_up
  • epp.exp.seasons.02.ep_05.colossus_droid.repair_droid_appearance
  • epp.exp.seasons.02.ep_05.colossus_droid.repair_droid_heal
  • epp.exp.seasons.02.ep_05.colossus_droid_player.aoe_wrist_missile_cast
  • epp.exp.seasons.02.ep_05.colossus_droid_player.kick
  • epp.exp.seasons.02.ep_05.colossus_droid_player.load_wrist_missile_cast
  • epp.exp.seasons.02.ep_05.colossus_droid_player.load_wrist_missile_end
  • epp.exp.seasons.02.ep_05.colossus_droid_player.passive_head_reticle
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_1
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_1_dispel
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_2
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_2_dispel
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_3
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_3_dispel
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_4
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_4_dispel
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_5
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_5_dispel
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_6
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_cell_6_dispel
  • epp.exp.seasons.02.ep_05.colossus_droid_player.power_down_tick
  • epp.exp.seasons.02.ep_05.colossus_droid_player.repair_mode
  • epp.exp.seasons.02.ep_05.colossus_droid_player.wrist_laser_flurry
  • epp.exp.seasons.02.ep_05.colossus_droid_player.wrist_laser_flurry_splash_target
  • epp.exp.seasons.02.ep_05.purifier_drone.rifle_load
  • epp.exp.seasons.02.ep_05.purifier_probe.jolt
  • epp.exp.seasons.02.ep_05.purifier_probe.judgment_cast
  • epp.exp.seasons.02.ep_05.purifier_probe.judgment_end
  • epp.exp.seasons.02.ep_05.purifier_probe.judgment_tick
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.pitted_rebel.passive_cower
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.big_ground_slam
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.eat_snack
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.find_snack
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.find_snack_end
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.find_snack_end_failure
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.ground_slam
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.ground_slam_radius
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.rancor.swipe
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.scripted.critical_friendly
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.scripted.rancor_roar
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.scripted.roar
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.scripted.roar_cast
  • epp.exp.seasons.02.ep_06.boss.pit_beasts.scripted.stomp
  • epp.exp.seasons.02.ep_06.boss.skydeck.arcann.arcann.bark_on_enter_combat
  • epp.exp.seasons.02.ep_06.boss.skydeck.arcann.arcann.lightning_storm_ground_impact
  • epp.exp.seasons.02.ep_06.boss.skydeck.arcann.arcann.rupture_cast
  • epp.exp.seasons.02.ep_06.boss.skydeck.arcann.arcann.rupture_gtae
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann.challenging_roar_instant
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann.challenging_roar_target
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann.force_blast_cast
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann.guard_break
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.arcann.guard_break_cast
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.empower
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.empower_target
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.eternal_horizon_buff
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.eternal_horizon_buff_primary
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.eternal_horizon_cast
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.horizon_reinforcements
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.horizon_reinforcements_instant
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.skytrooper_support_cast
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.steadfast_cast
  • epp.exp.seasons.02.ep_06.boss.skydeck.horizon_guards.captain.steadfast_instant
  • epp.exp.seasons.02.ep_06.mob.ballroom_beast.massive_pounce
  • epp.exp.seasons.02.ep_06.mob.beastmaster_pet.ravaging_frenzy_swing
  • epp.exp.seasons.02.ep_06.mob.pit_beast.passive_medicine_cloud
  • epp.exp.seasons.02.ep_06.utility.anims.bracer_button_press
  • epp.exp.seasons.02.ep_06.utility.ballroom_beast_energy_tether
  • epp.exp.seasons.02.ep_06.utility.ballroom_beast_energy_tether_off
  • epp.exp.seasons.02.ep_06.utility.interactive_npc
  • epp.exp.seasons.02.ep_06.utility.knight_captain_shield
  • epp.exp.seasons.02.ep_06.utility.passive_holonet_drone
  • epp.exp.seasons.02.ep_06.utility.skytrooper_shutdown
  • epp.exp.seasons.02.ep_06.utility.vaylin_holostatue
  • epp.exp.seasons.02.ep_07.ambient.death_fog
  • epp.exp.seasons.02.ep_07.ambient.death_fog_proc
  • epp.exp.seasons.02.ep_07.ambient.death_fog_sphere
  • epp.exp.seasons.02.ep_07.ambient.jarak_holo
  • epp.exp.seasons.02.ep_07.mob.experiment_acklay.corrosive_slime_cast
  • epp.exp.seasons.02.ep_07.mob.experiment_acklay.corrosive_slime_gtae
  • epp.exp.seasons.02.ep_07.mob.experiment_acklay.corrosive_slime_instant
  • epp.exp.seasons.02.ep_07.mob.experiment_acklay.impale_instant
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.force_imbalance_cast
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.force_imbalance_debuff
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.force_imbalance_detonation
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.force_imbalance_instant
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.force_imbalance_tick
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.shockwave_cast
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.shockwave_instant
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.thundering_blast_cast
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.thundering_blast_impact
  • epp.exp.seasons.02.ep_07.mob.horizon_captain.thundering_blast_instant
  • epp.exp.seasons.02.ep_07.mob.keeper.dart_shot
  • epp.exp.seasons.02.ep_07.mob.keeper.leap
  • epp.exp.seasons.02.ep_07.mob.keeper.madness_idle
  • epp.exp.seasons.02.ep_07.mob.keeper.slash
  • epp.exp.seasons.02.ep_07.mob.scripted.dramath_spirit_passive
  • epp.exp.seasons.02.ep_07.mob.shadow.passive
  • epp.exp.seasons.02.ep_07.mob.shadow.slash
  • epp.exp.seasons.02.ep_07.mob.shadow.spawn_in
  • epp.exp.seasons.02.ep_07.mob.shadow.spawn_out
  • epp.exp.seasons.02.ep_07.mob.shadow.teleport
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.hide_pre_spawn
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.manifest_instant
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.morass_cast
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.morass_gtae
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.paralyzing_howl_cast
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.paralyzing_howl_instant
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.passive_opaque_shade
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.resist_the_void_channel
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.resist_the_void_end
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.spawn_in_black_puddle
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.unleashed_rage_buff
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.unleashed_rage_cast
  • epp.exp.seasons.02.ep_07.mob.vault_guardian.unleashed_rage_reflect_proc
  • epp.exp.seasons.02.ep_07.mob.vault_guardian_uncorrupted.ground_pound_cast
  • epp.exp.seasons.02.ep_07.mob.vault_guardian_uncorrupted.ground_pound_impact
  • epp.exp.seasons.02.ep_07.mob.vault_guardian_uncorrupted.ground_pound_instant
  • epp.exp.seasons.02.ep_07.mob.vault_guardian_uncorrupted.tableflip_companion
  • epp.exp.seasons.02.ep_07.mob.void_echo.body_leap_drain_impact
  • epp.exp.seasons.02.ep_07.mob.void_echo.disappear
  • epp.exp.seasons.02.ep_07.mob.void_echo.hide
  • epp.exp.seasons.02.ep_07.mob.void_echo.hunger_instant
  • epp.exp.seasons.02.ep_07.mob.void_echo.hunger_shielded
  • epp.exp.seasons.02.ep_07.mob.void_echo.manifest_shade
  • epp.exp.seasons.02.ep_07.mob.void_echo.passive_eyes_ooc
  • epp.exp.seasons.02.ep_07.mob.void_echo.passive_on_enter_combat
  • epp.exp.seasons.02.ep_07.mob.void_echo.passive_shadow
  • epp.exp.seasons.02.ep_07.mob.void_echo.rakghoul_melee_protected_target
  • epp.exp.seasons.02.ep_07.mob.void_echo.spawn_cloud
  • epp.exp.seasons.02.ep_07.mob.void_grasp.bind_debuff
  • epp.exp.seasons.02.ep_07.mob.void_grasp.bind_instant
  • epp.exp.seasons.02.ep_07.mob.void_grasp.grasp_beam
  • epp.exp.seasons.02.ep_07.mob.void_grasp.grasp_empowered_shade
  • epp.exp.seasons.02.ep_07.mob.void_grasp.grasp_target_tick
  • epp.exp.seasons.02.ep_07.mob.void_grasp.manifest_shade
  • epp.exp.seasons.02.ep_07.mob.void_grasp.rend_instant
  • epp.exp.seasons.02.ep_07.mob.void_grasp.spawn_in
  • epp.exp.seasons.02.ep_07.mob.void_madness.divide
  • epp.exp.seasons.02.ep_07.teleport_lana_down
  • epp.exp.seasons.02.ep_07.utility.dramath_ghost_revealer
  • epp.exp.seasons.02.ep_07.utility.exhaustion_despair
  • epp.exp.seasons.02.ep_08.boss_01.battledroid.welding_beam_attack
  • epp.exp.seasons.02.ep_08.boss_01.battledroid.welding_beam_trail
  • epp.exp.seasons.02.ep_08.boss_01.boss.summon_skytroopers
  • epp.exp.seasons.02.ep_08.boss_01.boss.sweep_cast
  • epp.exp.seasons.02.ep_08.boss_02.boss.teleport
  • epp.exp.seasons.02.ep_08.boss_02.knights.shield_loop.loop
  • epp.exp.seasons.02.ep_08.boss_02.knights.shield_loop.shield_exit
  • epp.exp.seasons.02.ep_08.boss_02.knights.shoulder_charge.instant
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.death_from_above.enter_loop
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.death_from_above.teleport
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.death_from_above.teleport_surrender
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.flurry.channel
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.flurry.impact
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.flurry_hover.channel
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.missile_attack.fire
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.missile_open
  • epp.exp.seasons.02.ep_08.boss_03.skytrooper.missile_pack_passive
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_passive
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_passive_phase_1
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_passive_phase_2
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_passive_phase_3
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_passive_phase_4
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_passive_phase_4_cast
  • epp.exp.seasons.02.ep_08.boss_05.boss.lightning_target_proc
  • epp.exp.seasons.02.ep_09.boss.project_tree.instant
  • epp.exp.seasons.02.ep_09.boss.valkorion.dark.passive
  • epp.exp.seasons.02.ep_09.boss.valkorion.dark_ritual.channel_end
  • epp.exp.seasons.02.ep_09.boss.valkorion.dark_ritual.channel_loop
  • epp.exp.seasons.02.ep_09.boss.valkorion.force_storm.channel_loop
  • epp.exp.seasons.02.ep_09.boss.valkorion.grey.passive
  • epp.exp.seasons.02.ep_09.boss.valkorion.holocron.force_drain
  • epp.exp.seasons.02.ep_09.boss.valkorion.immune.passive
  • epp.exp.seasons.02.ep_09.boss.valkorion.light.passive
  • epp.exp.seasons.02.ep_09.boss.valkorion.morph
  • epp.exp.seasons.02.ep_09.boss.valkorion.revan.heave_channel
  • epp.exp.seasons.02.ep_09.boss.valkorion.revan.heave_instant
  • epp.exp.seasons.02.ep_09.boss.valkorion.revan.heave_rock_to_target
  • epp.exp.seasons.02.ep_09.boss.vaylin.mote.explode
  • epp.exp.seasons.02.ep_09.boss.vaylin.mote.heal_proc
  • epp.exp.seasons.02.ep_09.boss.vaylin.mote.passive
  • epp.exp.seasons.02.ep_09.environment.orbital_impact
  • epp.exp.seasons.02.ep_09.environment.orbital_impact_reticle
  • epp.exp.seasons.02.ep_09.environment.orbital_shake
  • epp.exp.seasons.02.ep_09.frozen.frozen_arcann_barrier
  • epp.exp.seasons.02.ep_09.frozen.frozen_hk_damage
  • epp.exp.seasons.02.ep_09.frozen.frozen_marr_force
  • epp.exp.seasons.02.ep_09.frozen.frozen_vaylin_build_power
  • epp.exp.seasons.02.ep_09.slow_motion.annihilate
  • epp.exp.seasons.02.ep_09.slow_motion.battering_assault
  • epp.exp.seasons.02.ep_09.slow_motion.battering_assault_anticipation
  • epp.exp.seasons.02.ep_09.slow_motion.battering_assault_single
  • epp.exp.seasons.02.ep_09.slow_motion.force_charge
  • epp.exp.seasons.02.ep_09.slow_motion.force_push
  • epp.exp.seasons.02.ep_09.slow_motion.force_push_target
  • epp.exp.seasons.02.ep_09.slow_motion.massacre
  • epp.exp.seasons.02.ep_09.slow_motion.savage_kick
  • epp.exp.seasons.02.ep_09.slow_motion.whirling_assault
  • epp.exp.seasons.02.ep_09.slow_motion.whirling_assault_damage
  • epp.exp.seasons.02.ep_09.slow_motion_02.hilt_strike
  • epp.exp.seasons.02.ep_09.slow_motion_02.pike_flurry
  • epp.exp.seasons.02.ep_09.slow_motion_02.pike_flurry_b
  • epp.exp.seasons.02.ep_09.slow_motion_02.pike_leap
  • epp.exp.seasons.02.ep_09.slow_motion_02.pike_plant
  • epp.exp.seasons.02.ep_09.slow_motion_02.pike_plant_target
  • epp.exp.seasons.02.ep_09.slow_motion_02.special_attack
  • epp.exp.seasons.02.ep_09.slow_motion_02.stance
  • epp.exp.seasons.02.ep_09.slow_motion_02.stance_jedi
  • epp.exp.seasons.02.ep_09.slow_motion_02.sweep_attack
  • epp.exp.seasons.02.ep_09.slow_motion_03.rifle_fire_1
  • epp.exp.seasons.02.ep_09.slow_motion_03.rifle_fire_2
  • epp.exp.seasons.02.ep_09.slow_motion_03.rifle_fire_3
  • epp.exp.seasons.02.ep_09.slow_motion_03.rifle_fire_4
  • epp.exp.seasons.02.ep_09.utility.passive_floating
  • epp.exp.seasons.02.ep_09.utility.passive_shadow_form
  • epp.exp.seasons.02.ep_09.utility.phase_jump_laugh
  • epp.exp.seasons.02_uprisings.hoth.firefrost.droid_cave_in
  • epp.exp.seasons.02_uprisings.hoth.firefrost.droid_destruct
  • epp.exp.seasons.02_uprisings.hoth.firefrost.droid_destruct_ring
  • epp.exp.seasons.02_uprisings.hoth.firefrost.forgemaster_cone_fire
  • epp.exp.seasons.02_uprisings.hoth.firefrost.ice_fall
  • epp.exp.seasons.02_uprisings.hoth.firefrost.ice_fall_big
  • epp.exp.seasons.02_uprisings.hoth.firefrost.ice_fall_shake
  • epp.exp.seasons.02_uprisings.hoth.firefrost.icicle
  • epp.exp.seasons.02_uprisings.hoth.firefrost.icicle_big
  • epp.exp.seasons.02_uprisings.hoth.firefrost.interceptor_shield_absorb
  • epp.exp.seasons.02_uprisings.hoth.firefrost.interceptor_shield_cast
  • epp.exp.seasons.02_uprisings.hoth.firefrost.interceptor_shield_destroy
  • epp.exp.seasons.02_uprisings.hoth.firefrost.passive_shield_beam
  • epp.exp.seasons.02_uprisings.hoth.firefrost.walker_mega_blast_telegraph
  • epp.exp.seasons.02_uprisings.hoth.firefrost.walker_shield_absorb
  • epp.exp.seasons.02_uprisings.hoth.firefrost.walker_shield_cast
  • epp.exp.seasons.02_uprisings.hoth.firefrost.walker_shield_destroy
  • epp.exp.seasons.02_uprisings.hoth.firefrost.walker_stomp
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_3.thermal_grenade
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_3.thermal_grenade_explosion
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_3.thermal_grenade_ground_target
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.backstab_dagger
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.backstab_dagger_caster
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.backstab_real
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.call_reinforcements_cast
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.diving_roll_instant
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.medicine_cast_loop
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.shield_cast
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.shield_dispel
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.shield_loop
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.snipe_cast
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.cipher_agent.snipe_fire
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.charged_leap
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.charged_leap_cast
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.charged_smash
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.charged_smash_cast
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.death_explosion
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.force_storm_ground_target
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.force_storm_lightning
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.ground_strike_cast
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.guard_break_ground_impact
  • epp.exp.seasons.02_uprisings.imp_ship.encounter_4.sith_lord.summon_reinforcements
  • epp.exp.seasons.02_uprisings.ord.boss.aoe_dot
  • epp.exp.seasons.02_uprisings.ord.boss.chain_lightning_cast_end
  • epp.exp.seasons.02_uprisings.ord.boss.chain_lightning_cast_loop
  • epp.exp.seasons.02_uprisings.ord.boss.cleave_cone
  • epp.exp.seasons.02_uprisings.ord.boss.depredating_volts_channel_end
  • epp.exp.seasons.02_uprisings.ord.boss.depredating_volts_channel_loop
  • epp.exp.seasons.02_uprisings.ord.boss.thunderclap_cast_loop
  • epp.exp.seasons.02_uprisings.ord.encounter_1.corruption_aura
  • epp.exp.seasons.02_uprisings.ord.encounter_1.dark_heal_theurgist
  • epp.exp.seasons.02_uprisings.ord.encounter_1.embracing_darkness_idle
  • epp.exp.seasons.02_uprisings.ord.encounter_1.funneling_darkness_idle
  • epp.exp.seasons.02_uprisings.ord.encounter_1.sith_jump_down
  • epp.exp.seasons.02_uprisings.ord.encounter_1.sith_jump_down_2
  • epp.exp.seasons.02_uprisings.ord.encounter_1.theurgist_aura
  • epp.exp.seasons.02_uprisings.ord.encounter_1.theurgist_terror_instant
  • epp.exp.seasons.02_uprisings.ord.encounter_1.ttheurgist_start
  • epp.exp.seasons.02_uprisings.ord.encounter_1.wrad_aura
  • epp.exp.seasons.02_uprisings.ord.encounter_1.wrad_land
  • epp.exp.seasons.02_uprisings.ord.encounter_1.wrad_leap
  • epp.exp.seasons.02_uprisings.ord.encounter_3.fire_impact
  • epp.exp.seasons.02_uprisings.ord.encounter_3.flame_burst
  • epp.exp.seasons.02_uprisings.portn.boss_1.barrage
  • epp.exp.seasons.02_uprisings.portn.boss_1.barrage_target
  • epp.exp.seasons.02_uprisings.portn.boss_1.death_from_above_channel
  • epp.exp.seasons.02_uprisings.portn.boss_1.electric_shield_cast
  • epp.exp.seasons.02_uprisings.portn.boss_1.shield
  • epp.exp.seasons.02_uprisings.portn.boss_1.sticky_grenade_cast
  • epp.exp.seasons.02_uprisings.portn.boss_1.sweeping_gunfire_cast
  • epp.exp.seasons.02_uprisings.portn.boss_2.project_debris
  • epp.exp.seasons.02_uprisings.portn.enc_1.environment.env_fire_damage_gtae
  • epp.exp.seasons.02_uprisings.portn.enc_1.snipe_cast
  • epp.exp.seasons.02_uprisings.portn.enc_2.self_destruction_stun
  • epp.exp.seasons.02_uprisings.portn.marks.explode
  • epp.exp.seasons.02_uprisings.portn.marks.explosive_surge_cast_8m
  • epp.exp.seasons.02_uprisings.tat.dust.boss_1.lacerate_shot
  • epp.exp.seasons.02_uprisings.tat.dust.boss_1.power_shot
  • epp.exp.seasons.02_uprisings.tat.dust.boss_1.summon_beast
  • epp.exp.seasons.02_uprisings.tat.dust.boss_1.wraid_spawn
  • epp.exp.seasons.02_uprisings.tat.dust.boss_2.beam_cast
  • epp.exp.seasons.02_uprisings.tat.dust.boss_2.beam_charge
  • epp.exp.seasons.02_uprisings.tat.dust.boss_3.eradicate_explosion
  • epp.exp.seasons.02_uprisings.tat.dust.boss_3.eradicate_indicator
  • epp.exp.seasons.02_uprisings.tat.dust.boss_3.melee_cone
  • epp.exp.seasons.02_uprisings.tat.dust.boss_4.cryo_grenade_loop
  • epp.exp.seasons.02_uprisings.tat.dust.boss_4.haywire
  • epp.exp.seasons.02_uprisings.tat.dust.boss_4.missile_target
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.caged.teleport
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.cleave_cone_v1
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.cleave_cone_v1_execute
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.cleave_cone_v2
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.cleave_cone_v2_execute
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.cleave_cone_v3
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.cleave_cone_v3_execute
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.enrage_apply
  • epp.exp.seasons.02_uprisings.tat.dust.boss_x.fury_well
  • epp.exp.seasons.02_uprisings.tat.dust.capture.capture_cast
  • 16 362 more nodes not shown.

Fichiers (94)

NomChangementTailleSomme de contrôle MD5
Assets/assets_swtor_main_version.txtModifié76 B02bb25e0dba2a3d3a4bc917a4093faf9
Assets/swtor_main_anim_creature_a_1.torModifié24 MB23a9a013c4d77b8bbe8dd87388db2aff
Assets/swtor_main_anim_creature_b_1.torModifié165 MB1144d00dfe79626cf2d23d17006f0daa
Assets/swtor_main_anim_creature_c_1.torModifié183 MB584f648ee43008c8d39992858933c991
Assets/swtor_main_anim_creature_npc_a_1.torInchangé330 MB26a4bca177f4d41208f70b2acf680738
Assets/swtor_main_anim_creature_npc_b_1.torInchangé155 MB602d1a2ba736c836d27ac9afe68b582e
Assets/swtor_main_anim_humanoid_bfab_1.torModifié532 MB7f5730428705e2a19929fec2c7f278c4
Assets/swtor_main_anim_humanoid_bfns_1.torModifié528 MB20dfee487cd435c1bf67881120bdce4a
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