1. Mises à jour
  2. Vue détaillée
  3. DIRECT3: assets_swtor_main
  4. Version 262

Version 262

Version 261 | Version 263

Information

Removed files

Removed files (3)
  • /resources/art/fx/particles/fx_tyth_ground_wash.prt
  • /resources/art/fx/particles/fx_tyth_ground_wash_p.prt
  • /resources/art/static/vehicle/player_mount/veh_neu_speeder_05.gr2

Added files

Added files (2 015)
  • /resources/anim/humanoid/bfanew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bfanew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bfanew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bfanew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bfanew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bfanew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bfanew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bfanew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bfanew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bfanew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bfanew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bfbnew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bfbnew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bfbnew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bfbnew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bfbnew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bfbnew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bfbnew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bfbnew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bfbnew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bfbnew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bfbnew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bfnnew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bfnnew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bfnnew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bfnnew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bfnnew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bfnnew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bfnnew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bfnnew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bfnnew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bfnnew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bfnnew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bfsnew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bfsnew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bfsnew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bfsnew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bfsnew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bfsnew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bfsnew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bfsnew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bfsnew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bfsnew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bfsnew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bmanew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bmanew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bmanew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bmanew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bmanew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bmanew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bmanew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bmanew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bmanew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bmanew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bmanew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bmfnew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bmfnew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bmfnew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bmfnew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bmfnew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bmfnew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bmfnew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bmfnew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bmfnew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bmfnew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bmfnew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bmnnew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bmnnew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bmnnew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bmnnew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bmnnew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bmnnew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bmnnew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bmnnew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bmnnew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bmnnew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bmnnew/humanoid_loco_aivela.mph
  • /resources/anim/humanoid/bmsnew/ad_rd_boss_soa_hand_beam_left_01_yaw.jba
  • /resources/anim/humanoid/bmsnew/ad_rd_boss_soa_hand_beam_left_01_yaw_down.jba
  • /resources/anim/humanoid/bmsnew/ad_rd_boss_soa_hand_beam_left_01_yaw_up.jba
  • /resources/anim/humanoid/bmsnew/ad_rd_boss_soa_hand_beam_right_01_yaw.jba
  • /resources/anim/humanoid/bmsnew/ad_rd_boss_soa_hand_beam_right_01_yaw_down.jba
  • /resources/anim/humanoid/bmsnew/ad_rd_boss_soa_hand_beam_right_01_yaw_up.jba
  • /resources/anim/humanoid/bmsnew/em_dance_pogo_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_shimmy_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_skank_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_spin_snap_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_stanky_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_the_dude_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_twist_01.jba
  • /resources/anim/humanoid/bmsnew/em_dance_wobble_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_blast_end.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_blast_loop.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_blast_start.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_eye_laser_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_fly_idle_left_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_fly_idle_right_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_hand_beam_left_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_hand_beam_right_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_idle_02.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_run_back_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_run_forward_01.jba
  • /resources/anim/humanoid/bmsnew/rd_boss_soa_teleport_02.jba
  • /resources/anim/humanoid/bmsnew/humanoid_action_no_aim_autogen000180.mph
  • /resources/anim/humanoid/bmsnew/humanoid_loco_aivela.mph
  • /resources/world/areas/4611686357334867000/raid_int_hallway_area2.dat
  • /resources/art/static/item/droid/target_aivela_obelisk.gr2
  • /resources/art/shaders/materials/target_aivela_obelisk.mat
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_d.tex
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_n.tex
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_s.tex
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_d.tiny.dds
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_n.tiny.dds
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_s.tiny.dds
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_d.dds
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_n.dds
  • /resources/art/static/item/droid/texture/target_aivela_obelisk_s.dds
  • /resources/art/dynamic/droid/atst/___model/atst_broadcast_attachments_01.gr2
  • /resources/art/shaders/materials/atst_broadcast_attachments_01.mat
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_d.tex
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_n.tex
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_s.tex
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_d.tiny.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_n.tiny.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_s.tiny.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_d.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_n.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_attachments_a01_v01_s.dds
  • /resources/art/dynamic/droid/atst/___model/atst_broadcast_dish_01.gr2
  • /resources/art/dynamic/droid/atst/___model/atst_broadcast_dishbase_01.gr2
  • /resources/art/dynamic/droid/atst/___model/atst_broadcast_emitter_01.gr2
  • /resources/art/shaders/materials/atst_broadcast_recon_a01_v01.mat
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_d.tex
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_n.tex
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_s.tex
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_d.tiny.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_n.tiny.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_s.tiny.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_d.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_n.dds
  • /resources/art/dynamic/droid/atst/texture/___psd/atst_walker_surveillance_a01_v01_s.dds
  • /resources/art/dynamic/creature/model/bfn_aivela_a01.gr2
  • /resources/art/shaders/materials/bfn_aivela_a01_v01.mat
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_d.tex
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_n.tex
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_s.tex
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_d.tiny.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_n.tiny.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_s.tiny.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_d.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_n.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/bfn_aivela_a01_v01_s.dds
  • /resources/art/shaders/materials/cat_vorntiger_mount01_v04.mat
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_d.tex
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_n.tex
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_s.tex
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_d.tiny.dds
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_n.tiny.dds
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_s.tiny.dds
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_d.dds
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_n.dds
  • /resources/art/dynamic/creature/cat/texture/___psd/cat_vorntiger_mount01_v04_s.dds
  • /resources/art/shaders/materials/terentatek_gundark_mount_a01_v02.mat
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_d.tex
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_n.tex
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_s.tex
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_d.tiny.dds
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_n.tiny.dds
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_s.tiny.dds
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_d.dds
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_n.dds
  • /resources/art/dynamic/creature/terentatek/texture/___psd/terentatek_gundark_mount_a01_v02_s.dds
  • /resources/art/dynamic/boot/model/boot_tall_bfa_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_med_bh_a17_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_heavy_tr_a16_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_heavy_tr_a16_shinguard.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_light_jw_mtx09_cover.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_light_jw_mtx09_cover.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_med_bh_a17_shinguard.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_med_bh_a17_shinguard.lod.gr2
  • /resources/art/shaders/materials/boot_tall_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/boot_tall_heavy_tr_a16c01_u_s.dds
  • /resources/art/shaders/materials/boot_tall_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/boot_tall_light_jw_mtx09c01_u_s.dds
  • /resources/art/shaders/materials/boot_tall_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/boot_tall_med_bh_a17c01_u_s.dds
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfa_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfb_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfn_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bfs_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bma_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmf_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bmn_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_arm.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_arm.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_hooddown.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_hooddown.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_loin.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_medal.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_medal.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_shoulder.clo
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_capetightskin02_bms_light_jw_mtx09_shoulder.lod.gr2
  • /resources/art/shaders/materials/chest_capetightskin02_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/chest_capetightskin02_light_jw_mtx09c01_u_s.dds
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfa_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfb_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfn_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bfs_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bma_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmf_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bmn_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_arms.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_arms.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_body.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_body.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_cover.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_cover.lod.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_armor01_bms_med_bh_a17_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_heavy_tr_a16_strap.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_chest.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_chest.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_shoulder.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_shoulder.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_strap.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_heavy_tr_a16_strap.lod.gr2
  • /resources/art/shaders/materials/chest_tight_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_s.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/chest_tight_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/shaders/materials/eye_aivela_non_a01_c01.mat
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_d.tex
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_n.tex
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_s.tex
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_d.tiny.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_n.tiny.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_s.tiny.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_d.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_n.dds
  • /resources/art/dynamic/droid/bfn_droid/texture/___psd/eye_aivela_non_a01_c01_s.dds
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfa_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfa_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfb_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfb_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfn_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfn_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfs_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bfs_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bma_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bma_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bmf_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bmf_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bmn_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bmn_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bms_archetype.gr2
  • /resources/art/dynamic/face/model/face_bhhelmet31_bms_archetype.lod.gr2
  • /resources/art/shaders/materials/face_bhhelmet31_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/face_bhhelmet31_med_bh_a17c01_u_s.dds
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfa_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfa_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfb_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfb_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfn_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfn_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfs_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bfs_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bma_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bma_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bmf_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bmf_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bmn_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bmn_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bms_archetype.gr2
  • /resources/art/dynamic/face/model/face_jwcirclet08_bms_archetype.lod.gr2
  • /resources/art/shaders/materials/face_jwcirclet08_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/face_jwcirclet08_light_jw_mtx09c01_u_s.dds
  • /resources/art/dynamic/face/model/face_trhelmet27_bfa_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfa_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfb_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfb_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfn_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfn_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfs_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bfs_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bma_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bma_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bmf_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bmf_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bmn_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bmn_archetype.lod.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bms_archetype.gr2
  • /resources/art/dynamic/face/model/face_trhelmet27_bms_archetype.lod.gr2
  • /resources/art/shaders/materials/face_trhelmet27_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_s.dds
  • /resources/art/shaders/materials/bracer_short_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/bracer_short_heavy_tr_a16c01_u_s.dds
  • /resources/art/shaders/materials/bracer_short_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/bracer_short_light_jw_mtx09c01_u_s.dds
  • /resources/art/shaders/materials/bracer_short_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/bracer_short_med_bh_a17c01_u_s.dds
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfa_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfa_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfb_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfb_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfn_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfn_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfs_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bfs_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bma_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bma_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bmf_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bmf_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bmn_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bmn_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bms_light_jw_mtx09_bracelet.gr2
  • /resources/art/dynamic/hand/model/hand_gauntlet_bms_light_jw_mtx09_bracelet.lod.gr2
  • /resources/art/shaders/materials/hand_gauntlet_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/hand_gauntlet_light_jw_mtx09c01_u_s.dds
  • /resources/art/dynamic/hand/model/hand_glove_bfa_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfa_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfa_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfa_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_med_bh_a17_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_heavy_tr_a16_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_heavy_tr_a16_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_med_bh_a17_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_med_bh_a17_forearm.lod.gr2
  • /resources/art/shaders/materials/hand_glove_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/hand_glove_heavy_tr_a16c01_u_s.dds
  • /resources/art/shaders/materials/hand_glove_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/hand_glove_med_bh_a17c01_u_s.dds
  • /resources/art/dynamic/hair/model/hair_human_bfa_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfa_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfa_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfa_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfa_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfa_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfb_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfb_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfb_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfb_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfb_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfb_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfn_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfn_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfn_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfn_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfn_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfn_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfs_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfs_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfs_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfs_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfs_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bfs_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bma_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bma_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bma_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bma_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bma_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bma_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmf_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmf_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmf_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmf_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmf_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmf_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmn_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmn_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmn_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmn_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmn_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bmn_non_a19_tail.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bms_non_a16.gr2
  • /resources/art/dynamic/hair/model/hair_human_bms_non_a16.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bms_non_a19_spikes.gr2
  • /resources/art/dynamic/hair/model/hair_human_bms_non_a19_spikes.lod.gr2
  • /resources/art/dynamic/hair/model/hair_human_bms_non_a19_tail.gr2
  • /resources/art/dynamic/hair/model/hair_human_bms_non_a19_tail.lod.gr2
  • /resources/art/shaders/materials/hair_human_non_a16_v01_f.mat
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_d.tex
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_h.tex
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_m.tex
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_n.tex
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_s.tex
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_d.tiny.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_h.tiny.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_m.tiny.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_n.tiny.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_s.tiny.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_d.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_h.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_m.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_n.dds
  • /resources/art/dynamic/player_character/hair/texture/___psd/hair_human_non_a16_v01_f_s.dds
  • /resources/art/shaders/materials/leg_armor03_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/leg_armor03_med_bh_a17c01_u_s.dds
  • /resources/art/dynamic/leg/model/leg_pant_bfa_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfa_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfb_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfb_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfn_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfn_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfs_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bfs_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bma_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bma_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bmf_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bmf_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bmn_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bmn_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bms_heavy_tr_a16_pocket.gr2
  • /resources/art/dynamic/leg/model/leg_pant_bms_heavy_tr_a16_pocket.lod.gr2
  • /resources/art/shaders/materials/leg_pant_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/leg_pant_heavy_tr_a16c01_u_s.dds
  • /resources/art/shaders/materials/leg_pant_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/leg_pant_light_jw_mtx09c01_u_s.dds
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_med_bh_a17_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_a16_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_a16_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_a16_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_a16_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_a16_side.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_a16_side.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_light_jw_mtx09_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_light_jw_mtx09_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_med_bh_a17_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_med_bh_a17_front.lod.gr2
  • /resources/art/shaders/materials/waist_belt_heavy_tr_a16c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/waist_belt_heavy_tr_a16c01_u_s.dds
  • /resources/art/shaders/materials/waist_belt_light_jw_mtx09c01_u.mat
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/jw_capetightskin02_light_mtx09/textures/___psd/waist_belt_light_jw_mtx09c01_u_s.dds
  • /resources/art/shaders/materials/waist_belt_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/waist_belt_med_bh_a17c01_u_s.dds
  • /resources/art/fx/texture/electricity/512_doublearcb_bw.tex
  • /resources/art/fx/texture/electricity/512_doublearcb_bw.tiny.dds
  • /resources/art/fx/texture/electricity/512_doublearcb_bw.dds
  • /resources/art/fx/particles/aivela_esne_charged_fire_impact_neut_smoke_01.prt
  • /resources/art/fx/particles/aivela_esne_charged_fire_impact_neut_smoke_01_p.prt
  • /resources/art/fx/particles/aivela_esne_charged_fire_impact_smoke_01.prt
  • /resources/art/fx/particles/aivela_esne_charged_fire_impact_smoke_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_flash_core_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_flash_core_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_impact_flare_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_impact_flare_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_neg_impact_flare_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_neg_impact_flare_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_neut_flash_core_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_neut_flash_core_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_neut_impact_flare_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_charged_fire_neut_impact_flare_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_sparks_charged_fire_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_sparks_charged_fire_01_p.prt
  • /resources/art/fx/particles/aivela_esne_impact_sparks_neut_charged_fire_01.prt
  • /resources/art/fx/particles/aivela_esne_impact_sparks_neut_charged_fire_01_p.prt
  • /resources/art/fx/fxspec/operations/iokath/cinematics/aivela_eyeglows.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_continuous_fire_glow_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_continuous_fire_glow_positive.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_continuous_fire_impact_positive.fxspec
  • /resources/art/fx/fxspec/operations/iokath/cinematics/aivelesne_door_open.fxspec
  • /resources/art/fx/particles/aivelesne_negative_rage_bigglow.prt
  • /resources/art/fx/particles/aivelesne_negative_rage_bigglow_p.prt
  • /resources/art/fx/particles/aivelesne_negative_rage_pullin.prt
  • /resources/art/fx/particles/aivelesne_negative_rage_pullin_p.prt
  • /resources/art/fx/particles/aivelesne_positive_rage_bigglow.prt
  • /resources/art/fx/particles/aivelesne_positive_rage_bigglow_p.prt
  • /resources/art/fx/particles/aivelesne_positive_rage_pullin.prt
  • /resources/art/fx/particles/aivelesne_positive_rage_pullin_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_cast_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_cast_positive.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_impact_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_impact_positive.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_passive_radius_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_passive_radius_positive.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_shockwave.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_shockwave_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_pulsing_pbae_shockwave_positive.fxspec
  • /resources/art/fx/particles/aivelesne_radiance_damage_wash.prt
  • /resources/art/fx/particles/aivelesne_radiance_damage_wash_negative.prt
  • /resources/art/fx/particles/aivelesne_radiance_damage_wash_negative_p.prt
  • /resources/art/fx/particles/aivelesne_radiance_damage_wash_p.prt
  • /resources/art/fx/particles/aivelesne_radiance_damage_wash_positive.prt
  • /resources/art/fx/particles/aivelesne_radiance_damage_wash_positive_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_ranged_attack_beam_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_ranged_attack_beam_neutral.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/aivelesne_ranged_attack_beam_positive.fxspec
  • /resources/art/fx/fxspec/audio/audio_5_0_env_ode_wartable.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bfa.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bfb.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bfn.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bfs.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bma.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bmf.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bmn.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/bh_armor01_med_a17_vfx_arm_bms.fxspec
  • /resources/art/fx/particles/bolt_core_hueable_burst_01.prt
  • /resources/art/fx/particles/bolt_core_hueable_burst_01_p.prt
  • /resources/art/fx/particles/bolt_core_hueable_burst_02.prt
  • /resources/art/fx/particles/bolt_core_hueable_burst_02_p.prt
  • /resources/art/fx/particles/bolt_core_hueable_dark_burst_01.prt
  • /resources/art/fx/particles/bolt_core_hueable_dark_burst_01_p.prt
  • /resources/art/fx/particles/bolt_core_hueable_persistent_01.prt
  • /resources/art/fx/particles/bolt_core_hueable_persistent_01_p.prt
  • /resources/art/fx/particles/bolt_core_hueable_persistent_dark_01.prt
  • /resources/art/fx/particles/bolt_core_hueable_persistent_dark_01_p.prt
  • /resources/art/fx/particles/bolt_core_hueable_persistent_dark_02.prt
  • /resources/art/fx/particles/bolt_core_hueable_persistent_dark_02_p.prt
  • /resources/art/fx/particles/bolt_pulse_neg_impact_ring_01.prt
  • /resources/art/fx/particles/bolt_pulse_neg_impact_ring_01_p.prt
  • /resources/art/fx/particles/bolt_pulse_neut_impact_ring_01.prt
  • /resources/art/fx/particles/bolt_pulse_neut_impact_ring_01_p.prt
  • /resources/art/fx/particles/bolt_pulse_pos_impact_ring_01.prt
  • /resources/art/fx/particles/bolt_pulse_pos_impact_ring_01_p.prt
  • /resources/art/fx/fxspec/env_imp_lcd_grn_schematic_02.fxspec
  • /resources/art/fx/fxspec/environments/iokath/env_iok_sky_vortex.fxspec
  • /resources/art/fx/fxspec/environments/iokath/env_iokath_technolith_02_idle.fxspec
  • /resources/art/fx/particles/env_ori_vortex_column_glow_vortex.prt
  • /resources/art/fx/particles/env_ori_vortex_column_glow_vortex_p.prt
  • /resources/art/fx/fxspec/operations/iokath/cinematics/esne_callouts.fxspec
  • /resources/art/fx/fxspec/operations/iokath/cinematics/esne_eyeglows.fxspec
  • /resources/art/fx/particles/fp_rishi_turret_beam_charge_flare_core_02.prt
  • /resources/art/fx/particles/fp_rishi_turret_beam_charge_flare_core_02_p.prt
  • /resources/art/fx/particles/fp_rishi_turret_beam_impact_flare_02.prt
  • /resources/art/fx/particles/fp_rishi_turret_beam_impact_flare_02_p.prt
  • /resources/art/fx/particles/fp_rishi_turret_beam_impact_flare_core_02.prt
  • /resources/art/fx/particles/fp_rishi_turret_beam_impact_flare_core_02_p.prt
  • /resources/art/fx/particles/fx_aivela_esne_aoe_warning_indicator_dark_01.prt
  • /resources/art/fx/particles/fx_aivela_esne_aoe_warning_indicator_dark_01_p.prt
  • /resources/art/fx/particles/fx_aivela_esne_aoe_warning_indicator_light_01.prt
  • /resources/art/fx/particles/fx_aivela_esne_aoe_warning_indicator_light_01_p.prt
  • /resources/art/fx/particles/fx_aivela_esne_invuln_shield_vert_rays_neg_01.prt
  • /resources/art/fx/particles/fx_aivela_esne_invuln_shield_vert_rays_neg_01_p.prt
  • /resources/art/fx/particles/fx_aivela_esne_invuln_shield_vert_rays_pos_01.prt
  • /resources/art/fx/particles/fx_aivela_esne_invuln_shield_vert_rays_pos_01_p.prt
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_laser_cone_01.gr2
  • /resources/art/shaders/materials/fx_aivelaesne_neut_cone_01.mat
  • /resources/art/fx/particles/fx_aivela_esne_polarity_neg_vert_rays_01.prt
  • /resources/art/fx/particles/fx_aivela_esne_polarity_neg_vert_rays_01_p.prt
  • /resources/art/fx/particles/fx_aivela_esne_polarity_pos_vert_rays_01.prt
  • /resources/art/fx/particles/fx_aivela_esne_polarity_pos_vert_rays_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_02.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_02_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neg_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neg_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neg_02.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neg_02_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neut_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neut_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neut_02.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_collection_streaks_neut_02_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_core_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_core_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_core_neg_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_core_neg_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_core_neut_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_core_neut_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_neg_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_neg_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_neut_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_beamcharge_flare_neut_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_obelisk_flare_neg_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_obelisk_flare_neg_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_obelisk_flare_neut_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_obelisk_flare_neut_01_p.prt
  • /resources/art/fx/particles/fx_aivelaesne_obelisk_flare_pos_01.prt
  • /resources/art/fx/particles/fx_aivelaesne_obelisk_flare_pos_01_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_energy_blast_cast.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_energy_blast_impact.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_energy_blast_negative_cast.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_energy_blast_negative_impact.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_energy_blast_negative_projectile.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_energy_blast_projectile.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_warning_indicator_dark_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_aoe_warning_indicator_light_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/tyth/fx_boss_aivela_esne_beamcharge_neg_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/tyth/fx_boss_aivela_esne_beamcharge_pos_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_charged_fire_groundaoe_indicator_neg_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_charged_fire_groundaoe_indicator_pos_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_invul_shield_01.fxspec
  • /resources/art/fx/particles/fx_boss_aivela_esne_invuln_shield_core_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_invuln_shield_core_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_invuln_shield_core_02.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_invuln_shield_core_02_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_obeliskcore_spark_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_obeliskcore_spark_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_obeliskcore_spark_neut_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_obeliskcore_spark_neut_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_obeliskcore_spark_pos_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_obeliskcore_spark_pos_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_burstground_ring_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_burstground_ring_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_burstring_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_burstring_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_flash_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_flash_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_ring_dome_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_ring_dome_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_02.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_02_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_burst_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_burst_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_burst_02.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neg_spark_burst_02_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_polarize_negative_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_polarize_negative_cast_01.fxspec
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neut_spark_02.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_neut_spark_02_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_burstground_ring_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_burstground_ring_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_burstring_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_burstring_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_flash_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_flash_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_ring_dome_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_ring_dome_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_02.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_02_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_burst_01.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_burst_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_burst_02.prt
  • /resources/art/fx/particles/fx_boss_aivela_esne_polarize_pos_spark_burst_02_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_polarize_positive_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_polarize_positive_cast_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_pulse_projectile_neg_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_pulse_projectile_neg_impact_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_pulse_projectile_neut_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_pulse_projectile_neut_impact_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_pulse_projectile_pos_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivela_esne_pulse_projectile_pos_impact_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivelaesne_aoe_beam_neg_charged_loop_target_parent_rig_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivelaesne_aoe_beam_neut_charged_loop_target_parent_rig_01.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/fx_boss_aivelaesne_aoe_beam_pos_charged_loop_target_parent_rig_01.fxspec
  • /resources/art/fx/particles/fx_boss_aivelaesne_negative_aoe_indicator_beam_01.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_negative_aoe_indicator_beam_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_obelisk_darkring_neg_smoke_01.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_obelisk_darkring_neg_smoke_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_obelisk_darkring_pos_smoke_01.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_obelisk_darkring_pos_smoke_01_p.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_polarize_neg_spark_02.prt
  • /resources/art/fx/particles/fx_boss_aivelaesne_polarize_neg_spark_02_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_blackcore_flare_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_blackcore_flare_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_blackcore_pulse_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_blackcore_pulse_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_flare_neg_core_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_flare_neg_core_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_flare_neut_core_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_flare_neut_core_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_neg_smoke_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_neg_smoke_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_neut_blackcore_flare_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_neut_blackcore_flare_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_neut_smoke_01.prt
  • /resources/art/fx/particles/fx_iokath_aivela_esne_beam_neut_smoke_01_p.prt
  • /resources/art/fx/geometry/iokath/fx_iokath_aivelaesne_beamaoe_indicator_01.gr2
  • /resources/art/shaders/materials/fx_aivelaesne_beam_aoe_indicator_01.mat
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_negative_chargedfire_aoe_indicator_01.tex
  • /resources/art/fx/texture/gradient/proj_line_swipe_grad_vertical.tex
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_negative_chargedfire_aoe_indicator_01.tiny.dds
  • /resources/art/fx/texture/gradient/proj_line_swipe_grad_vertical.tiny.dds
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_negative_chargedfire_aoe_indicator_01.dds
  • /resources/art/fx/texture/gradient/proj_line_swipe_grad_vertical.dds
  • /resources/art/fx/geometry/iokath/fx_iokath_aivelaesne_beamaoe_indicator_02.gr2
  • /resources/art/shaders/materials/fx_aivelaesne_beam_aoe_indicator_pos_01.mat
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_positive_chargedfire_aoe_indicator_01.tex
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_positive_chargedfire_aoe_indicator_01.tiny.dds
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_positive_chargedfire_aoe_indicator_01.dds
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_01.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_neg_01.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_neg_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_neut_01.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_neut_01_p.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_pos_01.prt
  • /resources/art/fx/particles/fx_iokath_aivelaesne_obelisk_coreglow_pos_01_p.prt
  • /resources/art/fx/geometry/iokath/fx_iokath_raid_aivela_positive_polarity_001.gr2
  • /resources/art/shaders/materials/iokath_raid_aivela_esne_polarize_mesh_mat_new_01.mat
  • /resources/art/fx/texture/glow/bw_solid_drag_vert_scanline_alpha_01.tex
  • /resources/art/fx/texture/glow/bw_solid_drag_vert_scanline_alpha_01.tiny.dds
  • /resources/art/fx/texture/glow/bw_solid_drag_vert_scanline_alpha_01.dds
  • /resources/art/fx/geometry/iokath/fx_iokath_raid_aivela_positive_polarity_02.gr2
  • /resources/art/shaders/materials/iokath_raid_aivela_esne_polarize_mesh_mat_02.mat
  • /resources/art/fx/geometry/iokath/fx_mesh_aivela_esne_neg_obelisk_holo.gr2
  • /resources/art/shaders/materials/fx_aivela_esne_add_obelisk_neg.mat
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_obelisk_neg_rimtexture_d_01.tex
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_obelisk_neg_rimtexture_d_01.tiny.dds
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_obelisk_neg_rimtexture_d_01.dds
  • /resources/art/fx/geometry/iokath/fx_mesh_aivela_esne_pos_obelisk_holo.gr2
  • /resources/art/shaders/materials/fx_aivela_esne_add_obelisk_pos_01.mat
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_obelisk_pos_rimtexture_d_01.tex
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_obelisk_pos_rimtexture_d_01.tiny.dds
  • /resources/art/fx/geometry/iokath/fx_aivela_esne_obelisk_pos_rimtexture_d_01.dds
  • /resources/art/fx/particles/fxtemplate_dummy_rot157_negative.prt
  • /resources/art/fx/particles/fxtest_ammer_holo_callouts_quest.prt
  • /resources/art/fx/particles/fxtest_ammer_holo_callouts_quest_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/inverted_technolith.fxspec
  • /resources/art/fx/geometry/iokath/iok_raid_aivela_esne_invul_shield_002.gr2
  • /resources/art/shaders/materials/fx_mat_aivela_esne_invul_shield_03.mat
  • /resources/art/fx/geometry/iokath/fx_boss_aivela_esne_neut_invul_shield_hex_01.tex
  • /resources/art/fx/geometry/iokath/fx_boss_aivela_esne_neut_invul_shield_hex_01.tiny.dds
  • /resources/art/fx/geometry/iokath/fx_boss_aivela_esne_neut_invul_shield_hex_01.dds
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_channel_blue.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_channel_blue_p.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_channel_red.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_channel_red_p.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_core_blue.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_core_blue_p.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_core_red.prt
  • /resources/art/fx/particles/iokath_aivelesne_electric_buff_core_red_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/monitor_polarity_negative.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/monitor_polarity_positive.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/monitor_shield_break.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/monitor_shield_link_beam.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/monitor_shield_shell.fxspec
  • /resources/art/fx/particles/mtx_armor01_vfx_head_beam.prt
  • /resources/art/fx/particles/mtx_armor01_vfx_head_beam_p.prt
  • /resources/art/fx/particles/mtx_armor01_vfx_head_light.prt
  • /resources/art/fx/particles/mtx_armor01_vfx_head_light_p.prt
  • /resources/art/fx/fxspec/mtx/mtx_assaultcannon_mtx13_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_blaster_mtx13_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_dualsaber_mtx13_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bfa.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bfb.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bfn.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bfs.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bma.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bmf.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bmn.fxspec
  • /resources/art/fx/fxspec/mtx/gear_flourish/mtx_gearfx_recon_trooper_head_v01_bms.fxspec
  • /resources/art/fx/fxspec/vehicles/mtx_mount_acpt_walker_01.fxspec
  • /resources/art/fx/fxspec/vehicles/mtx_mount_acpt_walker_01_anim.fxspec
  • /resources/art/fx/fxspec/vehicles/mtx_mount_vectron_predator.fxspec
  • /resources/art/fx/fxspec/vehicles/mtx_mount_vectron_predator_anim.fxspec
  • /resources/art/fx/fxspec/vehicles/mtx_mount_vectron_predator_deco.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_rifle_mtx13_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_riflesniper_mtx13_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_saber_mtx13_a01_v01.fxspec
  • /resources/art/fx/particles/mtx_vectron_predator_enginecore.prt
  • /resources/art/fx/particles/mtx_vectron_predator_enginecore_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/player_polarity_negative_buff.fxspec
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/player_polarity_positive_buff.fxspec
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_neg_arcprojectile_aoe_indicator.tex
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_neg_arcprojectile_aoe_indicator.tiny.dds
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_neg_arcprojectile_aoe_indicator.dds
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_pos_arcprojectile_aoe_indicator.tex
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_pos_arcprojectile_aoe_indicator.tiny.dds
  • /resources/art/fx/texture/projectors/proj_fx_aivela_esne_pos_arcprojectile_aoe_indicator.dds
  • /resources/art/fx/particles/sm_shock_charge_body_jolt_negative.prt
  • /resources/art/fx/particles/sm_shock_charge_body_jolt_negative_p.prt
  • /resources/art/fx/fxspec/operations/iokath/boss/aivelesne/synergy_protocol_lingering_debuff.fxspec
  • /resources/art/fx/particles/tr_concussioncharge_fillring_red.prt
  • /resources/art/fx/particles/tr_concussioncharge_fillring_red_p.prt
  • /resources/art/fx/particles/tr_concussioncharge_rings_red.prt
  • /resources/art/fx/particles/tr_concussioncharge_rings_red_p.prt
  • /resources/art/fx/particles/tr_mag_bolt_impact_rings_flash_01_negative.prt
  • /resources/art/fx/particles/tr_mag_bolt_impact_rings_flash_01_negative_p.prt
  • /resources/art/fx/fxspec/vehicles/veh_pl_mt_speeder_gurian_dune_hopper.fxspec
  • /resources/art/fx/fxspec/vehicles/veh_pl_mt_speeder_gurian_dune_hopper_dec.fxspec
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_ball.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_ball_hand.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_ball_hand_negative.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_ball_hand_negative_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_ball_hand_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_ball_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_negative.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_negative_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__energy_plasma_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__missile_lod_trail.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne__missile_lod_trail_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_cone_trail.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_cone_trail_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_dark_energy_trail.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_dark_energy_trail_cast.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_dark_energy_trail_cast_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_dark_energy_trail_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_plasma_ball_projectile.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_plasma_ball_projectile_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_plasma_impact.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_plasma_impact_negative.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_plasma_impact_negative_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_plasma_impact_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_ring_impact.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_ring_impact_negative.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_ring_impact_negative_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_energy_ring_impact_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_powerup.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_powerup_negative.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_powerup_negative_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_powerup_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_smoketrail_hot.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_smoketrail_hot_p.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_sparks_trail.prt
  • /resources/art/fx/particles/vfx_iok_aivelesne_sparks_trail_p.prt
  • /resources/art/fx/geometry/all/vfx_iok_raid_boss_lightbridge.gr2
  • /resources/art/shaders/materials/iok_raid_boss_bridge_master.mat
  • /resources/art/fx/geometry/all/vfx_iok_raid_boss_lightbridge_rail.gr2
  • /resources/art/fx/particles/vfx_iok_raid_portal_edge.prt
  • /resources/art/fx/particles/vfx_iok_raid_portal_edge_p.prt
  • /resources/art/fx/geometry/iokath/vfx_iok_raid_vortex_01.gr2
  • /resources/art/shaders/materials/iok_raid_boss_sky_storm_vortex.mat
  • /resources/art/fx/texture/gradient/fx_hard_edge_fresnel_med.tex
  • /resources/art/fx/texture/sky/fx_sky_stormy.tex
  • /resources/art/fx/texture/gradient/fx_hard_edge_fresnel_med.tiny.dds
  • /resources/art/fx/texture/sky/fx_sky_stormy.tiny.dds
  • /resources/art/fx/texture/gradient/fx_hard_edge_fresnel_med.dds
  • /resources/art/fx/texture/sky/fx_sky_stormy.dds
  • /resources/art/fx/geometry/iokath/vfx_iok_raid_vortex_02.gr2
  • /resources/art/fx/geometry/iokath/vfx_iok_raid_vortex_03.gr2
  • /resources/art/fx/geometry/iokath/vfx_iok_raid_vortex_debris.gr2
  • /resources/art/shaders/materials/iok_raid_boss_sky_storm_vortex_debris.mat
  • /resources/art/fx/geometry/iokath/vfx_iok_raid_vortex_lightning.gr2
  • /resources/art/shaders/materials/iok_raid_boss_sky_storm_vortex_lightning.mat
  • /resources/art/fx/texture/sky/lightning_flashes.tex
  • /resources/art/fx/texture/sky/lightning_flashes.tiny.dds
  • /resources/art/fx/texture/sky/lightning_flashes.dds
  • /resources/art/fx/particles/vfx_iokath_vortex_energy_draw_in.prt
  • /resources/art/fx/particles/vfx_iokath_vortex_energy_draw_in_p.prt
  • /resources/art/dynamic/garmenthue/garmenthue_dye_h50_p.xml
  • /resources/art/static/vehicle/player_mount/mtx_veh_pl_mt_vectron_predator.gr2
  • /resources/art/shaders/materials/mtx_veh_pl_mt_vectron_hunter_01.mat
  • /resources/art/shaders/materials/mtx_veh_pl_mt_vectron_predator_display_suv.mat
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_hunter_01_d.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_n.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_s.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_d.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_hunter_01_d.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_n.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_s.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_d.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_hunter_01_d.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_n.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_s.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_d.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_p.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_p.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_p.dds
  • /resources/art/static/vehicle/player_mount/mtx_veh_pl_mt_vectron_predator_arms.gr2
  • /resources/art/static/vehicle/player_mount/mtx_veh_pl_mt_vectron_predator_deco.gr2
  • /resources/art/static/vehicle/player_mount/mtx_veh_pl_mt_vectron_predator_glass.gr2
  • /resources/art/shaders/materials/vectron_predator_glass_mat.mat
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_d.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_n.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_s.tex
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_d.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_n.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_s.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_d.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_n.dds
  • /resources/art/static/vehicle/player_mount/texture/mtx_veh_pl_mt_vectron_predator_01_glass_s.dds
  • /resources/art/static/vehicle/player_mount/mtx_veh_pl_mt_vectron_predator_glass_inner.gr2
  • /resources/art/static/vehicle/player_mount/mtx_veh_pl_mt_vectron_predator_suv.gr2
  • /resources/art/static/vehicle/player_mount/veh_pl_mt_mtx_neu_speeder_05.gr2
  • /resources/art/shaders/materials/veh_pl_mt_mtx_neu_speeder_05.mat
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_d.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_n.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_s.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_d.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_n.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_s.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_d.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_n.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_mtx_neu_speeder_05_s.dds
  • /resources/art/static/vehicle/player_mount/veh_pl_mt_speeder_gurian_dune_hopper.gr2
  • /resources/art/shaders/materials/veh_pl_mt_speeder_gurian_dune_hopper.mat
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_d.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_n.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_s.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_d.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_n.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_s.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_d.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_n.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_gurian_dune_hopper_s.dds
  • /resources/art/static/vehicle/player_mount/veh_pl_mt_vectron_colette_front_flare_single.gr2
  • /resources/art/dynamic/weapon/model/assaultcannon_mtx13_a01_v01.gr2
  • /resources/art/dynamic/weapon/assaultcannon/___model/assaultcannon_mtx13_a01_v01_barrel.gr2
  • /resources/art/shaders/materials/mtx13_a01_v01.mat
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_d.tex
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_n.tex
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_s.tex
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_d.tiny.dds
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_n.tiny.dds
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_s.tiny.dds
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_d.dds
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_n.dds
  • /resources/art/dynamic/weapon/rifle/texture/___psd/rifle_mtx13_s.dds
  • /resources/art/dynamic/weapon/assaultcannon/___model/assaultcannon_mtx13_a01_v01_barrel_stop.gr2
  • /resources/art/dynamic/weapon/blaster/blaster_low07_a01.gr2
  • /resources/art/dynamic/weapon/blaster/blaster_low07_a01_v04.gr2
  • /resources/art/dynamic/weapon/model/blaster_mtx13_a01_v01.gr2
  • /resources/art/dynamic/weapon/model/dualsaber_mtx13_a01_v01.gr2
  • /resources/art/dynamic/weapon/model/rifle_mtx13_a01_v01.gr2
  • /resources/art/dynamic/weapon/model/rifle_sniper_mtx13_a01_v01.gr2
  • /resources/art/dynamic/weapon/model/saber_mtx13_a01_v01.gr2
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/___model/bh_armor01_med_a17_vfx_arm.gr2
  • /resources/art/shaders/materials/chest_armor01_med_bh_a17c01_u.mat
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/textures/___psd/chest_armor01_med_bh_a17c01_u_s.dds
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/___model/bh_armor01_med_a17_vfx_base.gr2
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/___model/bh_armor01_med_a17_vfx_head.gr2
  • /resources/art/dynamic/player_character/outfit/bh_armor01_med_a17/___model/bh_armor01_med_a17_vfx_mount.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfa_archetype_suv_active.gr2
  • /resources/art/shaders/materials/face_trhelmet27_bmn_archetype_suv_active.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_p.tex
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_p.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/texture/___psd/face_trhelmet27_heavy_tr_a16c01_u_p.dds
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfa_archetype_suv_idle.gr2
  • /resources/art/shaders/materials/face_trhelmet27_bmn_archetype_suv_idle.mat
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfb_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfb_archetype_suv_idle.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfn_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfn_archetype_suv_idle.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfs_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bfs_archetype_suv_idle.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bma_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bma_archetype_suv_idle.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bmf_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bmf_archetype_suv_idle.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bmn_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bmn_archetype_suv_idle.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bms_archetype_suv_active.gr2
  • /resources/art/dynamic/player_character/outfit/tr_tight_heavy_a16/face_trhelmet27_bms_archetype_suv_idle.gr2
  • /resources/art/static/area/iok_iokath/arch/iok_arch_scaffolding_base_16m.gr2
  • /resources/art/static/area/iok_iokath/arch/iok_arch_tributary_room_ceiling_b.gr2
  • /resources/art/shaders/materials/pet_astromech_a01_v05.mat
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_d.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_n.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_s.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_d.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_n.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_s.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_d.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_n.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a01_v05_s.dds
  • /resources/art/dynamic/creature/model/pet_battledroid_iokath_a02.gr2
  • /resources/art/shaders/materials/pet_battledroid_iokath_a02_v02.mat
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_d.tex
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_n.tex
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_s.tex
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_d.tiny.dds
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_n.tiny.dds
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_s.tiny.dds
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_d.dds
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_n.dds
  • /resources/art/dynamic/pet/battledroid/___psd/pet_battledroid_iokath_a02_v02_s.dds
  • /resources/gamedata/epp/emote/armscrossed.epp
  • /resources/gamedata/epp/emote/omg.epp
  • /resources/gamedata/epp/mount/deco_vfx/acpt_walker.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/initial_obelisk/passive_monitor_shield.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/initial_obelisk/passive_monitor_shield_link_beam.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/initial_obelisk/pulse_fire.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/initial_obelisk/pulse_fire_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/initial_obelisk/pulse_fire_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/charge_fire.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/charge_fire_channel.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/charge_fire_channel_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/charge_fire_channel_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/charge_fire_impact.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/defense_protocol_01.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/invuln_shield_break.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/invuln_shield_buff.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/invuln_shield_buff_alt.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/monitor_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/monitor_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/synergy_protocol_buff.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/monitor/synergy_protocol_debuff.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/charge_fire_directional_beam_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/charge_fire_directional_beam_neutral.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/charge_fire_directional_beam_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_directional_beam.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_directional_beam_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_directional_beam_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_directional_chargeup.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_directional_chargeup_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_directional_chargeup_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_impact_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/continuous_fire_impact_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/interruption_shock.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/repulsion_field_radius.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/pyramid/repulsion_field_tick.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/adds/utility/inverted_technolith_v01.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_cast.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_impact.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_instant.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_negative_cast.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_negative_impact.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_negative_instant.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_positive_cast.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_positive_impact.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/energy_burst/energy_burst_positive_instant.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/overdrive/buff.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/ranged_attack/instant_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/ranged_attack/instant_neutral.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/ranged_attack/instant_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/reactive_invulnerability/shield.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/reposition/rocket_reposition.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shared_levitate.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shared_spawn_in.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_cast_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_cast_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_impact_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_impact_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_passive_negative_radius.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_passive_negative_radius_alt.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_passive_positive_radius.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_passive_positive_radius_alt.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_passive_radius.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_passive_radius_enlarged.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_tick.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_tick_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/aivelesne/shockwave/shockwave_tick_positive.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/players/polarize_negative.epp
  • /resources/gamedata/epp/operation/iokath/boss/aivelesne/players/polarize_positive.epp
  • /resources/gamedata/epp/player/interact/vendor_talk.epp
  • /resources/gfx/icons/desert_wanderer_bundle.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.chest.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.feet.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.hands.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.head.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.legs.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.waist.dds
  • /resources/gfx/icons/ipp.mtx.season9.intrepid_knight.wrists.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.chest.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.feet.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.hands.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.head.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.legs.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.waist.dds
  • /resources/gfx/icons/ipp.mtx.season9.mandalorian_tracker.wrists.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.chest.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.feet.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.hands.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.head.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.legs.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.waist.dds
  • /resources/gfx/icons/ipp.mtx.season9.recon_trooper.wrists.dds
  • /resources/gfx/icons/mtx.mount.walker.ac_pt.dds
  • /resources/gfx/icons/mtx_command_champion.dds
  • /resources/gfx/icons/mtx_command_champion_x26.dds
  • /resources/gfx/icons/mtx_command_champion_x5.dds
  • /resources/gfx/icons/mtx_companion_iokath_probe_imp.dds
  • /resources/gfx/icons/mtx_crystal_ice_blue.dds
  • /resources/gfx/icons/mtx_dyepack_goldyellow_orange.dds
  • /resources/gfx/icons/mtx_dyepack_goldyellow_paleyellow.dds
  • /resources/gfx/icons/mtx_dyepack_lightorange_darkorange.dds
  • /resources/gfx/icons/mtx_dyepack_orange_black.dds
  • /resources/gfx/icons/mtx_dyepack_orange_lightblue.dds
  • /resources/gfx/icons/mtx_dyepack_orange_peach.dds
  • /resources/gfx/icons/mtx_dyepack_orange_red.dds
  • /resources/gfx/icons/mtx_dyepack_orange_white.dds
  • /resources/gfx/icons/mtx_emotes_omg.dds
  • /resources/gfx/icons/mtx_flair_havoc_squad.dds
  • /resources/gfx/icons/mtx_mount_gundark_arctic.dds
  • /resources/gfx/icons/mtx_mount_gurian_dune_hopper.dds
  • /resources/gfx/icons/mtx_mount_vectron_predator.dds
  • /resources/gfx/icons/mtx_mount_vorn_tiger_regal.dds
  • /resources/gfx/icons/mtx_superpack_explorer.dds
  • /resources/gfx/icons/mtx_weapon_blaster_mtx13_a01v01.dds
  • /resources/gfx/icons/mtx_weapon_dualsaber_mtx13_a01v01.dds
  • /resources/gfx/icons/mtx_weapon_rifle_mtx13_a01v01.dds
  • /resources/gfx/icons/mtx_weapon_rifle_sniper_mtx13_a01v01.dds
  • /resources/gfx/icons/mtx_weapon_saber_mtx13_a01v01.dds
  • /resources/gfx/icons/mtx_weapons_assaultcannon_mtx13_a01v01.dds
  • /resources/gfx/icons/pet.battledroid.combat_iokath_a02_v02.dds
  • /resources/gfx/icons/pet_acklay_acklay_a03_v02.dds
  • /resources/gfx/icons/pet_astromech_a01_v05.dds
  • /resources/gfx/icons/pet_rancor_spawn_a01_v01.dds
  • /resources/gfx/mtxstore/custom.social.chevin_event.sand_people_120x120.dds
  • /resources/gfx/mtxstore/custom.social.chevin_event.sand_people_260x260.dds
  • /resources/gfx/mtxstore/custom.social.chevin_event.sand_people_260x400.dds
  • /resources/gfx/mtxstore/custom.social.chevin_event.sand_people_328x160.dds
  • /resources/gfx/mtxstore/custom.social.chevin_event.sand_people_400x400.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.blue_scalene_120x120.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.blue_scalene_260x260.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.blue_scalene_260x400.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.blue_scalene_328x160.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.blue_scalene_400x400.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.red_scalene_120x120.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.red_scalene_260x260.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.red_scalene_260x400.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.red_scalene_328x160.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.red_scalene_400x400.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.white_scalene_120x120.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.white_scalene_260x260.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.white_scalene_260x400.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.white_scalene_328x160.dds
  • /resources/gfx/mtxstore/custom.social.gree_event.white_scalene_400x400.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.imperial_120x120.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.imperial_260x260.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.imperial_260x400.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.imperial_328x160.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.imperial_400x400.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.republic_120x120.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.republic_260x260.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.republic_260x400.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.republic_328x160.dds
  • /resources/gfx/mtxstore/custom.social.rakghoul_event.republic_400x400.dds
  • /resources/gfx/mtxstore/desert_wanderer_bundle_120x120.dds
  • /resources/gfx/mtxstore/desert_wanderer_bundle_260x260.dds
  • /resources/gfx/mtxstore/desert_wanderer_bundle_260x400.dds
  • /resources/gfx/mtxstore/desert_wanderer_bundle_328x160.dds
  • /resources/gfx/mtxstore/desert_wanderer_bundle_400x400.dds
  • /resources/gfx/mtxstore/mtx.mount.walker.ac_pt_120x120.dds
  • /resources/gfx/mtxstore/mtx.mount.walker.ac_pt_260x260.dds
  • /resources/gfx/mtxstore/mtx.mount.walker.ac_pt_260x400.dds
  • /resources/gfx/mtxstore/mtx.mount.walker.ac_pt_328x160.dds
  • /resources/gfx/mtxstore/mtx.mount.walker.ac_pt_400x400.dds
  • /resources/gfx/mtxstore/mtx.season9.intrepid_knight_120x120.dds
  • /resources/gfx/mtxstore/mtx.season9.intrepid_knight_260x260.dds
  • /resources/gfx/mtxstore/mtx.season9.intrepid_knight_260x400.dds
  • /resources/gfx/mtxstore/mtx.season9.intrepid_knight_328x160.dds
  • /resources/gfx/mtxstore/mtx.season9.intrepid_knight_400x400.dds
  • /resources/gfx/mtxstore/mtx.season9.mandalorian_tracker_120x120.dds
  • /resources/gfx/mtxstore/mtx.season9.mandalorian_tracker_260x260.dds
  • /resources/gfx/mtxstore/mtx.season9.mandalorian_tracker_260x400.dds
  • /resources/gfx/mtxstore/mtx.season9.mandalorian_tracker_328x160.dds
  • /resources/gfx/mtxstore/mtx.season9.mandalorian_tracker_400x400.dds
  • /resources/gfx/mtxstore/mtx.season9.recon_trooper_120x120.dds
  • /resources/gfx/mtxstore/mtx.season9.recon_trooper_260x260.dds
  • /resources/gfx/mtxstore/mtx.season9.recon_trooper_260x400.dds
  • /resources/gfx/mtxstore/mtx.season9.recon_trooper_328x160.dds
  • /resources/gfx/mtxstore/mtx.season9.recon_trooper_400x400.dds
  • /resources/gfx/mtxstore/mtx_appearance_hairstyles_02_120x120.dds
  • /resources/gfx/mtxstore/mtx_appearance_hairstyles_02_260x260.dds
  • /resources/gfx/mtxstore/mtx_appearance_hairstyles_02_260x400.dds
  • /resources/gfx/mtxstore/mtx_appearance_hairstyles_02_328x160.dds
  • /resources/gfx/mtxstore/mtx_appearance_hairstyles_02_400x400.dds
  • /resources/gfx/mtxstore/mtx_command_champion_120x120.dds
  • /resources/gfx/mtxstore/mtx_command_champion_260x260.dds
  • /resources/gfx/mtxstore/mtx_command_champion_260x400.dds
  • /resources/gfx/mtxstore/mtx_command_champion_328x160.dds
  • /resources/gfx/mtxstore/mtx_command_champion_400x400.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x26_120x120.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x26_260x260.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x26_260x400.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x26_328x160.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x26_400x400.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x5_120x120.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x5_260x260.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x5_260x400.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x5_328x160.dds
  • /resources/gfx/mtxstore/mtx_command_champion_x5_400x400.dds
  • /resources/gfx/mtxstore/mtx_companion_iokath_probe_imp_120x120.dds
  • /resources/gfx/mtxstore/mtx_companion_iokath_probe_imp_260x260.dds
  • /resources/gfx/mtxstore/mtx_companion_iokath_probe_imp_260x400.dds
  • /resources/gfx/mtxstore/mtx_companion_iokath_probe_imp_328x160.dds
  • /resources/gfx/mtxstore/mtx_companion_iokath_probe_imp_400x400.dds
  • /resources/gfx/mtxstore/mtx_crystal_ice_blue_120x120.dds
  • /resources/gfx/mtxstore/mtx_crystal_ice_blue_260x260.dds
  • /resources/gfx/mtxstore/mtx_crystal_ice_blue_260x400.dds
  • /resources/gfx/mtxstore/mtx_crystal_ice_blue_328x160.dds
  • /resources/gfx/mtxstore/mtx_crystal_ice_blue_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_orange_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_orange_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_orange_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_orange_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_orange_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_paleyellow_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_paleyellow_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_paleyellow_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_paleyellow_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_goldyellow_paleyellow_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_lightorange_darkorange_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_lightorange_darkorange_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_lightorange_darkorange_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_lightorange_darkorange_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_lightorange_darkorange_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_black_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_black_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_black_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_black_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_black_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_lightblue_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_lightblue_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_lightblue_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_lightblue_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_lightblue_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_peach_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_peach_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_peach_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_peach_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_peach_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_red_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_red_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_red_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_red_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_red_400x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_white_120x120.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_white_260x260.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_white_260x400.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_white_328x160.dds
  • /resources/gfx/mtxstore/mtx_dyepack_orange_white_400x400.dds
  • /resources/gfx/mtxstore/mtx_emotes_omg_260x260.dds
  • /resources/gfx/mtxstore/mtx_emotes_omg_400x400.dds
  • /resources/gfx/mtxstore/mtx_flair_havoc_squad_120x120.dds
  • /resources/gfx/mtxstore/mtx_flair_havoc_squad_260x260.dds
  • /resources/gfx/mtxstore/mtx_flair_havoc_squad_260x400.dds
  • /resources/gfx/mtxstore/mtx_flair_havoc_squad_328x160.dds
  • /resources/gfx/mtxstore/mtx_flair_havoc_squad_400x400.dds
  • /resources/gfx/mtxstore/mtx_mount_gundark_arctic_120x120.dds
  • /resources/gfx/mtxstore/mtx_mount_gundark_arctic_260x260.dds
  • /resources/gfx/mtxstore/mtx_mount_gundark_arctic_260x400.dds
  • /resources/gfx/mtxstore/mtx_mount_gundark_arctic_328x160.dds
  • /resources/gfx/mtxstore/mtx_mount_gundark_arctic_400x400.dds
  • /resources/gfx/mtxstore/mtx_mount_gurian_dune_hopper_120x120.dds
  • /resources/gfx/mtxstore/mtx_mount_gurian_dune_hopper_260x260.dds
  • /resources/gfx/mtxstore/mtx_mount_gurian_dune_hopper_260x400.dds
  • /resources/gfx/mtxstore/mtx_mount_gurian_dune_hopper_328x160.dds
  • /resources/gfx/mtxstore/mtx_mount_gurian_dune_hopper_400x400.dds
  • /resources/gfx/mtxstore/mtx_mount_vectron_predator_120x120.dds
  • /resources/gfx/mtxstore/mtx_mount_vectron_predator_260x260.dds
  • /resources/gfx/mtxstore/mtx_mount_vectron_predator_260x400.dds
  • /resources/gfx/mtxstore/mtx_mount_vectron_predator_328x160.dds
  • /resources/gfx/mtxstore/mtx_mount_vectron_predator_400x400.dds
  • /resources/gfx/mtxstore/mtx_mount_vorn_tiger_regal_120x120.dds
  • /resources/gfx/mtxstore/mtx_mount_vorn_tiger_regal_260x260.dds
  • /resources/gfx/mtxstore/mtx_mount_vorn_tiger_regal_260x400.dds
  • /resources/gfx/mtxstore/mtx_mount_vorn_tiger_regal_328x160.dds
  • /resources/gfx/mtxstore/mtx_mount_vorn_tiger_regal_400x400.dds
  • /resources/gfx/mtxstore/mtx_superpack_explorer_120x120.dds
  • /resources/gfx/mtxstore/mtx_superpack_explorer_260x260.dds
  • /resources/gfx/mtxstore/mtx_superpack_explorer_260x400.dds
  • /resources/gfx/mtxstore/mtx_superpack_explorer_328x160.dds
  • /resources/gfx/mtxstore/mtx_superpack_explorer_400x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_blaster_mtx13_a01v01_120x120.dds
  • /resources/gfx/mtxstore/mtx_weapon_blaster_mtx13_a01v01_260x260.dds
  • /resources/gfx/mtxstore/mtx_weapon_blaster_mtx13_a01v01_260x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_blaster_mtx13_a01v01_328x160.dds
  • /resources/gfx/mtxstore/mtx_weapon_blaster_mtx13_a01v01_400x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_dualsaber_mtx13_a01v01_120x120.dds
  • /resources/gfx/mtxstore/mtx_weapon_dualsaber_mtx13_a01v01_260x260.dds
  • /resources/gfx/mtxstore/mtx_weapon_dualsaber_mtx13_a01v01_260x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_dualsaber_mtx13_a01v01_328x160.dds
  • /resources/gfx/mtxstore/mtx_weapon_dualsaber_mtx13_a01v01_400x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_mtx13_a01v01_120x120.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_mtx13_a01v01_260x260.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_mtx13_a01v01_260x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_mtx13_a01v01_328x160.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_mtx13_a01v01_400x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_sniper_mtx13_a01v01_120x120.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_sniper_mtx13_a01v01_260x260.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_sniper_mtx13_a01v01_260x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_sniper_mtx13_a01v01_328x160.dds
  • /resources/gfx/mtxstore/mtx_weapon_rifle_sniper_mtx13_a01v01_400x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_saber_mtx13_a01v01_120x120.dds
  • /resources/gfx/mtxstore/mtx_weapon_saber_mtx13_a01v01_260x260.dds
  • /resources/gfx/mtxstore/mtx_weapon_saber_mtx13_a01v01_260x400.dds
  • /resources/gfx/mtxstore/mtx_weapon_saber_mtx13_a01v01_328x160.dds
  • /resources/gfx/mtxstore/mtx_weapon_saber_mtx13_a01v01_400x400.dds
  • /resources/gfx/mtxstore/mtx_weapons_assaultcannon_mtx13_a01v01_120x120.dds
  • /resources/gfx/mtxstore/mtx_weapons_assaultcannon_mtx13_a01v01_260x260.dds
  • /resources/gfx/mtxstore/mtx_weapons_assaultcannon_mtx13_a01v01_260x400.dds
  • /resources/gfx/mtxstore/mtx_weapons_assaultcannon_mtx13_a01v01_328x160.dds
  • /resources/gfx/mtxstore/mtx_weapons_assaultcannon_mtx13_a01v01_400x400.dds
  • /resources/gfx/mtxstore/mtxsiconaccount_260x260.dds
  • /resources/gfx/mtxstore/mtxsiconcharacter_260x260.dds
  • /resources/gfx/mtxstore/pet.battledroid.combat_iokath_a02_v02_120x120.dds
  • /resources/gfx/mtxstore/pet.battledroid.combat_iokath_a02_v02_260x260.dds
  • /resources/gfx/mtxstore/pet.battledroid.combat_iokath_a02_v02_260x400.dds
  • /resources/gfx/mtxstore/pet.battledroid.combat_iokath_a02_v02_328x160.dds
  • /resources/gfx/mtxstore/pet.battledroid.combat_iokath_a02_v02_400x400.dds
  • /resources/gfx/mtxstore/pet_acklay_acklay_a03_v02_120x120.dds
  • /resources/gfx/mtxstore/pet_acklay_acklay_a03_v02_260x260.dds
  • /resources/gfx/mtxstore/pet_acklay_acklay_a03_v02_260x400.dds
  • /resources/gfx/mtxstore/pet_acklay_acklay_a03_v02_328x160.dds
  • /resources/gfx/mtxstore/pet_acklay_acklay_a03_v02_400x400.dds
  • /resources/gfx/mtxstore/pet_astromech_a01_v05_120x120.dds
  • /resources/gfx/mtxstore/pet_astromech_a01_v05_260x260.dds
  • /resources/gfx/mtxstore/pet_astromech_a01_v05_260x400.dds
  • /resources/gfx/mtxstore/pet_astromech_a01_v05_328x160.dds
  • /resources/gfx/mtxstore/pet_astromech_a01_v05_400x400.dds
  • /resources/gfx/mtxstore/pet_rancor_spawn_a01_v01_120x120.dds
  • /resources/gfx/mtxstore/pet_rancor_spawn_a01_v01_260x260.dds
  • /resources/gfx/mtxstore/pet_rancor_spawn_a01_v01_260x400.dds
  • /resources/gfx/mtxstore/pet_rancor_spawn_a01_v01_328x160.dds
  • /resources/gfx/mtxstore/pet_rancor_spawn_a01_v01_400x400.dds
  • /resources/gfx/portraits/companions/fe/jace.dds
  • /resources/systemgenerated/prototypes/16140902586220615640.node
  • /resources/systemgenerated/prototypes/16140966811635465448.node
  • /resources/systemgenerated/prototypes/16140993340459372293.node
  • /resources/systemgenerated/prototypes/16140993917322720629.node
  • /resources/systemgenerated/prototypes/16140995474828136917.node
  • /resources/systemgenerated/prototypes/16141056271193740048.node
  • /resources/systemgenerated/prototypes/16141077286974879790.node
  • /resources/systemgenerated/prototypes/16141081112626470572.node
  • /resources/systemgenerated/compilednative/14988163745920137864

Removed nodes

Removed nodes (176)
  • Not showing 176 removed ability effects (only the ability version changed).

Added nodes

Added nodes (1 192)
  • Not showing 186 added ability effects (only the ability version changed).
  • abl.command.consummable.exploration.base_small
  • abl.command.consummable.exploration.base_small/3/0
  • abl.command.consummable.exploration.base_small/3/1
  • abl.daily_area.iokath.player_abilities.general.dispel_heroic_moment
  • abl.daily_area.iokath.player_abilities.general.dispel_heroic_moment/3/0
  • abl.daily_area.iokath.player_abilities.general.dispel_heroic_moment/3/1
  • abl.daily_area.iokath.world.mob.colossus.passives
  • abl.daily_area.iokath.world.mob.colossus.passives/5/0
  • abl.daily_area.iokath.world.mob.colossus.passives/5/1
  • abl.exp.activities.heroic_daily.iokath.daily_activities_shared
  • abl.exp.activities.heroic_daily.iokath.daily_activities_shared/3/0
  • abl.exp.activities.heroic_daily.iokath.daily_activities_shared/3/1
  • abl.itm.vanity_pet.astromech.astromech_a01_v05
  • abl.itm.vanity_pet.astromech.astromech_a01_v05/4/0
  • abl.itm.vanity_pet.astromech.astromech_a01_v05/4/1
  • abl.itm.vanity_pet.battledroid.combat_iokath_a02_v02
  • abl.itm.vanity_pet.battledroid.combat_iokath_a02_v02/3/0
  • abl.itm.vanity_pet.battledroid.combat_iokath_a02_v02/3/1
  • abl.legacy.command.unlock_boost
  • abl.legacy.command.unlock_boost/2/0
  • abl.legacy.command.unlock_boost/2/1
  • abl.mtx.pack.command.champion
  • abl.mtx.pack.command.champion/6/0
  • abl.mtx.pack.command.champion/6/1
  • abl.mtx.pack.command.warlord
  • abl.mtx.pack.command.warlord/3/0
  • abl.mtx.pack.command.warlord/3/1
  • abl.mtx.pack.superpack.grand_explorer
  • abl.mtx.pack.superpack.grand_explorer/3/0
  • abl.mtx.pack.superpack.grand_explorer/3/1
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_ctr
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_ctr/5/0
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_ctr/5/1
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_movespeed_120_deg
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_movespeed_120_deg/5/0
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_movespeed_120_deg/5/1
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_movespeed_60_deg
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_movespeed_60_deg/5/0
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_movespeed_60_deg/5/1
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/0
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/1
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/2
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/3
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/4
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/5
  • abl.operation.iokath.boss.aivelesne.adds.beam_target.passive_pyramid_target/5/6
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.beam_sweep_sequence
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.beam_sweep_sequence/8/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.beam_sweep_sequence/8/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.beam_sweep_sequence/8/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.empower_cycle
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.empower_cycle/4/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.empower_cycle/4/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.empower_cycle/4/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.end_of_encounter_cleanup
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.end_of_encounter_cleanup/3/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.end_of_encounter_cleanup/3/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.end_of_encounter_cleanup/3/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.passive
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.passive/4/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.passive/4/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/4
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/5
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/6
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_initial_assign/5/7
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_swap
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_swap/7/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_swap/7/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_swap/7/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_pyramid_polarity_swap/7/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/4
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/5
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_1_setup/9/6
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/4
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/5
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/6
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup/5/7
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup_oldbackup
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup_oldbackup/2/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup_oldbackup/2/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup_oldbackup/2/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_2_setup_oldbackup/2/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/4
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/5
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/6
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_3_setup/4/7
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/4
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/5
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.phase_4_setup/6/6
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.polarize_pyramids_rnd_2_and_2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.polarize_pyramids_rnd_2_and_2/3/0
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.polarize_pyramids_rnd_2_and_2/3/1
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.polarize_pyramids_rnd_2_and_2/3/2
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.polarize_pyramids_rnd_2_and_2/3/3
  • abl.operation.iokath.boss.aivelesne.adds.combat_placeholder.polarize_pyramids_rnd_2_and_2/3/4
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire/4/0
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire/4/1
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire/4/2
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire_precast
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire_precast/3/0
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire_precast/3/1
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.charge_fire_precast/3/2
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive/3/0
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive/3/1
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive/3/2
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield/6/0
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield/6/1
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield/6/2
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield/6/3
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire/8/0
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire/8/1
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire/8/2
  • abl.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire/8/3
  • abl.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_and_forget
  • abl.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_and_forget/6/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_and_forget/6/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_and_forget/6/2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_and_forget/6/3
  • abl.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_and_forget/6/4
  • abl.operation.iokath.boss.aivelesne.adds.monitor.data_processing_channel
  • abl.operation.iokath.boss.aivelesne.adds.monitor.data_processing_channel/4/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.data_processing_channel/4/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_1/11/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_1/11/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_1/11/2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_2/4/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_2/4/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_3
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_3/3/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_3/3/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_3/3/2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.directional_target_acquisition
  • abl.operation.iokath.boss.aivelesne.adds.monitor.directional_target_acquisition/6/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.directional_target_acquisition/6/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.directional_target_acquisition/6/2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.emergency_shielding
  • abl.operation.iokath.boss.aivelesne.adds.monitor.emergency_shielding/5/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.emergency_shielding/5/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.passive
  • abl.operation.iokath.boss.aivelesne.adds.monitor.passive/9/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.passive/9/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.passive/9/2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.passive/9/3
  • abl.operation.iokath.boss.aivelesne.adds.monitor.shockwave
  • abl.operation.iokath.boss.aivelesne.adds.monitor.shockwave/3/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.shockwave/3/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/0
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/1
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/2
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/3
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/4
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/5
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/6
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/7
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/8
  • abl.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol/5/9
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd/5/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd/5/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd/5/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd/5/3
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd/5/4
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast/4/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast/4/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast/4/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast/4/3
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast/4/4
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_opp_rnd_precast/4/5
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional/11/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional/11/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional/11/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional/11/3
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive/7/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive/7/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive/7/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive/7/3
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_knockback_pulse
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_knockback_pulse/4/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_knockback_pulse/4/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_polarity_manager
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_polarity_manager/3/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_polarity_manager/3/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_polarity_manager/3/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_polarity_manager/3/3
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.passive_polarity_manager/3/4
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.polarity_swap
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.polarity_swap/3/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.polarity_swap/3/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.polarity_swap/3/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_nearest_nonrecent
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_nearest_nonrecent/2/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_nearest_nonrecent/2/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd/4/0
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd/4/1
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd/4/2
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd/4/3
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd/4/4
  • abl.operation.iokath.boss.aivelesne.adds.pyramid.retarget_opp_rnd/4/5
  • abl.operation.iokath.boss.aivelesne.adds.shared.beam_target_acquisition
  • abl.operation.iokath.boss.aivelesne.adds.shared.beam_target_acquisition/6/0
  • abl.operation.iokath.boss.aivelesne.adds.shared.beam_target_acquisition/6/1
  • abl.operation.iokath.boss.aivelesne.adds.shared.beam_target_acquisition/6/2
  • abl.operation.iokath.boss.aivelesne.adds.shared.polarize_negative
  • abl.operation.iokath.boss.aivelesne.adds.shared.polarize_negative/3/0
  • abl.operation.iokath.boss.aivelesne.adds.shared.polarize_negative/3/1
  • abl.operation.iokath.boss.aivelesne.adds.shared.polarize_positive
  • abl.operation.iokath.boss.aivelesne.adds.shared.polarize_positive/3/0
  • abl.operation.iokath.boss.aivelesne.adds.shared.polarize_positive/3/1
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield/5/0
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield/5/1
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield/5/2
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield/5/3
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield/5/4
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.dynamic_monitor_shield/5/5
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.passive
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.passive/5/0
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.passive/5/1
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.passive/5/2
  • abl.operation.iokath.boss.aivelesne.adds.standard_obelisk.passive/5/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivela_marker_passive
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivela_marker_passive/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivela_marker_passive/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivelesne_passive_health_and_damage
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivelesne_passive_health_and_damage/5/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivelesne_passive_health_and_damage/5/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivelesne_passive_health_and_damage/5/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivelesne_passive_health_and_damage/5/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.aivelesne_passive_health_and_damage/5/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.designate_target
  • abl.operation.iokath.boss.aivelesne.aivelesne.designate_target/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.designate_target/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.empowered_shield
  • abl.operation.iokath.boss.aivelesne.aivelesne.empowered_shield/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.empowered_shield/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/5
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_negative_opp_rnd/7/6
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/5
  • abl.operation.iokath.boss.aivelesne.aivelesne.energy_burst_positive_opp_rnd/10/6
  • abl.operation.iokath.boss.aivelesne.aivelesne.esne_marker_passive
  • abl.operation.iokath.boss.aivelesne.aivelesne.esne_marker_passive/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.esne_marker_passive/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.overdrive
  • abl.operation.iokath.boss.aivelesne.aivelesne.overdrive/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.overdrive/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup/7/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup/7/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup/7/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup/7/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup/7/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_1_setup/7/5
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup/4/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup/4/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup/4/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup/4/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup/4/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup_oldbackup
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup_oldbackup/2/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup_oldbackup/2/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_2_setup_oldbackup/2/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_3_setup
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_3_setup/6/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_3_setup/6/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_3_setup/6/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_3_setup/6/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.phase_3_setup/6/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_negative
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_negative/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_negative/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_negative/3/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_positive
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_positive/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_positive/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.radiance_positive/3/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.ranged_attack
  • abl.operation.iokath.boss.aivelesne.aivelesne.ranged_attack/6/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.ranged_attack/6/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.ranged_attack/6/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.ranged_attack/6/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.ranged_attack/6/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.reposition
  • abl.operation.iokath.boss.aivelesne.aivelesne.reposition/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.reposition/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_energy_burst
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_energy_burst/4/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_energy_burst/4/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_energy_burst/4/2
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_energy_burst/4/3
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_energy_burst/4/4
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_passive_levitation
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_passive_levitation/3/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.shared_passive_levitation/3/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.shockwave
  • abl.operation.iokath.boss.aivelesne.aivelesne.shockwave/5/0
  • abl.operation.iokath.boss.aivelesne.aivelesne.shockwave/5/1
  • abl.operation.iokath.boss.aivelesne.aivelesne.shockwave/5/2
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_depolarize
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_depolarize/3/0
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_depolarize/3/1
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_depolarize/3/2
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_flip
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_flip/3/0
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_flip/3/1
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_flip/3/2
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_negative
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_negative/3/0
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_negative/3/1
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_negative/3/2
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_positive
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_positive/3/0
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_positive/3/1
  • abl.operation.iokath.boss.aivelesne.debug.polarity_signal_positive/3/2
  • abl.operation.iokath.boss.aivelesne.players.dbg_polarity_toggle
  • abl.operation.iokath.boss.aivelesne.players.dbg_polarity_toggle/3/0
  • abl.operation.iokath.boss.aivelesne.players.dbg_polarity_toggle/3/1
  • abl.operation.iokath.boss.aivelesne.players.disruption_pulse
  • abl.operation.iokath.boss.aivelesne.players.disruption_pulse/3/0
  • abl.operation.iokath.boss.aivelesne.players.disruption_pulse/3/1
  • abl.operation.iokath.boss.aivelesne.players.disruptor_module
  • abl.operation.iokath.boss.aivelesne.players.disruptor_module/3/0
  • abl.operation.iokath.boss.aivelesne.players.disruptor_module/3/1
  • abl.operation.iokath.boss.aivelesne.players.disruptor_module/3/2
  • abl.operation.iokath.boss.aivelesne.players.player_abililty_cleanup
  • abl.operation.iokath.boss.aivelesne.players.player_abililty_cleanup/3/0
  • abl.operation.iokath.boss.aivelesne.players.player_abililty_cleanup/3/1
  • abl.operation.iokath.boss.aivelesne.players.polarity_module
  • abl.operation.iokath.boss.aivelesne.players.polarity_module/6/0
  • abl.operation.iokath.boss.aivelesne.players.polarity_module/6/1
  • abl.operation.iokath.boss.aivelesne.players.polarity_module/6/2
  • abl.operation.iokath.boss.aivelesne.players.polarize_negative
  • abl.operation.iokath.boss.aivelesne.players.polarize_negative/6/0
  • abl.operation.iokath.boss.aivelesne.players.polarize_negative/6/1
  • abl.operation.iokath.boss.aivelesne.players.polarize_positive
  • abl.operation.iokath.boss.aivelesne.players.polarize_positive/6/0
  • abl.operation.iokath.boss.aivelesne.players.polarize_positive/6/1
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_depolarize
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_depolarize/2/0
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_depolarize/2/1
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_depolarize/2/2
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_flip
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_flip/2/0
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_flip/2/1
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_flip/2/2
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_negative
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_negative/2/0
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_negative/2/1
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_negative/2/2
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_positive
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_positive/2/0
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_positive/2/1
  • abl.operation.iokath.boss.aivelesne.utility.polarity_signal_positive/2/2
  • abl.placeables.flashpoint.umbara.downed_train_use_missile
  • abl.placeables.flashpoint.umbara.downed_train_use_missile/2/0
  • abl.placeables.flashpoint.umbara.downed_train_use_missile/2/1
  • abl.placeables.flashpoint.umbara.use_crate
  • abl.placeables.flashpoint.umbara.use_crate/5/0
  • abl.placeables.flashpoint.umbara.use_crate/5/1
  • abl.placeables.operation.iokath.boss.aievlesne.disruptor_pickup
  • abl.placeables.operation.iokath.boss.aievlesne.disruptor_pickup/3/0
  • abl.placeables.operation.iokath.boss.aievlesne.disruptor_pickup/3/1
  • abl.placeables.operation.iokath.boss.aievlesne.polarity_module_pickup
  • abl.placeables.operation.iokath.boss.aievlesne.polarity_module_pickup/3/0
  • abl.placeables.operation.iokath.boss.aievlesne.polarity_module_pickup/3/1
  • abl.player.mount.mtx.gundark.arctic
  • abl.player.mount.mtx.gundark.arctic/3/0
  • abl.player.mount.mtx.gundark.arctic/3/1
  • abl.player.mount.mtx.gundark.arctic/3/2
  • abl.player.mount.mtx.gurian.dune_hopper
  • abl.player.mount.mtx.gurian.dune_hopper/3/0
  • abl.player.mount.mtx.gurian.dune_hopper/3/1
  • abl.player.mount.mtx.gurian.dune_hopper/3/2
  • abl.player.mount.mtx.vorn_tiger.regal
  • abl.player.mount.mtx.vorn_tiger.regal/3/0
  • abl.player.mount.mtx.vorn_tiger.regal/3/1
  • abl.player.mount.mtx.vorn_tiger.regal/3/2
  • abl.player.mount.vectron.predator
  • abl.player.mount.vectron.predator/3/0
  • abl.player.mount.vectron.predator/3/1
  • abl.player.mount.vectron.predator/3/2
  • abl.player.mount.walker.acpt
  • abl.player.mount.walker.acpt/6/0
  • abl.player.mount.walker.acpt/6/1
  • abl.player.mount.walker.acpt/6/2
  • abl.test.cdurel.vicious_slash_test1
  • abl.test.cdurel.vicious_slash_test1/2/0
  • abl.test.cdurel.vicious_slash_test1/2/1
  • abl.test.cdurel.vicious_slash_test1/2/2
  • abl.test.mpucevich.report_attack_wave
  • abl.test.mpucevich.report_attack_wave/6/0
  • abl.test.mpucevich.report_attack_wave/6/1
  • abl.test.mpucevich.report_attack_wave/6/2
  • abl.test.mpucevich.report_attack_wave/6/3
  • abl.test.mpucevich.report_attack_wave/6/4
  • abl.test.mpucevich.report_attack_wave/6/5
  • abl.test.mpucevich.report_attack_wave/6/6
  • abl.test.mpucevich.report_attack_wave/6/7
  • abl.test.mpucevich.report_attack_wave/6/8
  • abl.test.mpucevich.report_attack_wave/6/9
  • abl.test.qa.ppetraitis.empire_faction
  • abl.test.qa.ppetraitis.empire_faction/4/0
  • abl.test.qa.ppetraitis.empire_faction/4/1
  • abl.test.qa.ppetraitis.empire_faction/4/2
  • abl.test.qa.ppetraitis.republic_faction
  • abl.test.qa.ppetraitis.republic_faction/5/0
  • abl.test.qa.ppetraitis.republic_faction/5/1
  • abl.test.qa.ppetraitis.republic_faction/5/2
  • abl.test.qa.ppetraitis.set_stat
  • abl.test.qa.ppetraitis.set_stat/5/0
  • abl.test.qa.ppetraitis.set_stat/5/1
  • abl.test.tackland.droid.acklay_droid
  • abl.test.tackland.droid.acklay_droid/3/0
  • abl.test.tackland.droid.acklay_droid/3/1
  • abl.test.tackland.droid.acklay_droid/3/2
  • ach.location.iokath.missions.quest_daily_21
  • ach.strongholds.conquer.conquer_iokath
  • ach.strongholds.conquer.conquer_ziost
  • apc.legacy.command.unlock_boost
  • apc.operation.iokath.boss.aivelesne.player.disruptor_package
  • apc.operation.iokath.boss.aivelesne.player.polarize_package
  • apn.operation.iokath.boss.aivelesne.add_edge
  • apn.operation.iokath.boss.aivelesne.add_monitor
  • apn.operation.iokath.boss.aivelesne.aivela
  • apn.operation.iokath.boss.aivelesne.beam_target_120
  • apn.operation.iokath.boss.aivelesne.beam_target_60
  • apn.operation.iokath.boss.aivelesne.beam_target_center
  • apn.operation.iokath.boss.aivelesne.combat_placeholder
  • apn.operation.iokath.boss.aivelesne.esne
  • apn.operation.iokath.boss.aivelesne.initial_obelisk
  • apn.operation.iokath.boss.aivelesne.pyramid
  • apn.operation.iokath.boss.aivelesne.standard_obelisk
  • apn.test.qa.ppetraitis.electro_net
  • apt.stronghold.manaan
  • cdx.titles.mtx.galactic_defender
  • class.cc.security
  • cnd.daily_area.iokath.world.emp_player_recruited_quinn
  • cnd.daily_area.iokath.world.non_trooper_lost_elara_dark_side
  • cnd.daily_area.iokath.world.non_trooper_lost_elara_with_empire
  • cnd.daily_area.iokath.world.non_warrior_lost_quinn_with_republic
  • cnd.daily_area.iokath.world.rep_or_imp_recruited_quinn
  • cnd.daily_area.iokath.world.warrior_rep_recruited_quinn
  • cnv.operation.iokath.gods_from_the_machine.aivesne_boss_barks
  • cnv.operation.iokath.gods_from_the_machine.izax_boss_barks
  • cnv.operation.iokath.gods_from_the_machine.nahut_boss_barks
  • cnv.operation.iokath.gods_from_the_machine.scyva_boss_barks
  • cnv.test.bret.umbara_train_arrival_stub
  • cnv.test.bret.umbara_train_arrival_stub_2
  • cos.companion.mtx.droid.iokath_probe_imp
  • cos.mtx.ambient.recon_trooper
  • dec.stronghold.civic.banners.neutral.asylum_hanging
  • dec.stronghold.companions.mtx.droids.security
  • dec.stronghold.companions.mtx.droids.security_variant
  • dec.stronghold.furniture.arrangement.jedi.jedi_table_bottle
  • dec.stronghold.lights.neutral.emergency_floodlight
  • dec.stronghold.mounts.creature.walker.ac_pt
  • dec.stronghold.mounts.gundark.arctic
  • dec.stronghold.mounts.vectron.predator
  • dec.stronghold.mounts.vorn_tiger.regal
  • dec.stronghold.personnel.droids.astromech.astromech_a01_v05
  • dec.stronghold.personnel.droids.battledroid.combat_iokath_a02_v02
  • dec.stronghold.personnel.operation.iok.tyth
  • dec.stronghold.signs.placards.zakuul.zakuul_sign_gold
  • dec.stronghold.technological.artifacts.zakuul.dark_eternal_throne
  • dec.stronghold.technological.computers.neutral.forge_monitoring_station
  • dec.stronghold.technological.machines.zakuul.eternal_war_table
  • dec.stronghold.technological.monitors.neutral.bounty_monitor
  • dec.stronghold.technological.vehicles.mount.speederbike.gurian.dune_hopper
  • dyn.flashpoint.umbara.kyber_crystal_container
  • dyn.flashpoint.umbara.train_cockpit_door
  • dyn.flashpoint.umbara.train_ladder
  • dyn.flashpoint.umbara.train_pass_wreckage
  • dyn.operation.iokath.boss.aivelesne.cine_ceiling_machine
  • dyn.operation.iokath.boss.aivelesne.doors.entrance
  • dyn.stronghold.civic.banners.neutral.asylum_hanging
  • dyn.stronghold.furniture.arrangement.jedi.jedi_table_bottle
  • dyn.stronghold.lights.neutral.emergency_floodlight
  • dyn.stronghold.mounts.vectron.predator
  • dyn.stronghold.sign.placards.zakuul.zakuul_sign_gold
  • dyn.stronghold.technological.artifacts.zakuul.dark_eternal_throne
  • dyn.stronghold.technological.computers.neutral.forge_monitoring_station
  • dyn.stronghold.technological.machines.zakuul.eternal_war_table
  • dyn.stronghold.technological.monitors.neutral.bounty_monitor
  • dyn.stronghold.technological.vehicles.mount.speederbike.gurian.dune_hopper
  • dyn.stronghold.zakuul.doors.door
  • dyn.stronghold.zakuul.doors.large_door
  • enc.flashpoint.umbara.boss.boss_1
  • enc.flashpoint.umbara.boss.boss_2
  • enc.flashpoint.umbara.boss.boss_3
  • enc.flashpoint.umbara.trash.beasts_01
  • enc.flashpoint.umbara.trash.beasts_01_dispensed
  • enc.flashpoint.umbara.trash.beasts_01_trigger
  • enc.flashpoint.umbara.trash.humanoid_01
  • enc.flashpoint.umbara.trash.humanoid_01_active_false
  • enc.flashpoint.umbara.trash.humanoid_01_dispensed
  • enc.operation.iokath.enemy.boss.aivelesne.enc_adds
  • enc.operation.iokath.enemy.boss.aivelesne.enc_aivelesne
  • enc.operation.iokath.enemy.boss.aivelesne.enc_aivelesne_inactive
  • enc.operation.iokath.enemy.boss.aivelesne.enc_initial_monitor
  • epp.emote.armscrossed
  • epp.emote.omg
  • epp.mount.deco_vfx.acpt_walker
  • epp.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield
  • epp.operation.iokath.boss.aivelesne.adds.initial_obelisk.passive_monitor_shield_link_beam
  • epp.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire
  • epp.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire_negative
  • epp.operation.iokath.boss.aivelesne.adds.initial_obelisk.pulse_fire_positive
  • epp.operation.iokath.boss.aivelesne.adds.monitor.charge_fire
  • epp.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_channel
  • epp.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_channel_negative
  • epp.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_channel_positive
  • epp.operation.iokath.boss.aivelesne.adds.monitor.charge_fire_impact
  • epp.operation.iokath.boss.aivelesne.adds.monitor.defense_protocol_01
  • epp.operation.iokath.boss.aivelesne.adds.monitor.invuln_shield_break
  • epp.operation.iokath.boss.aivelesne.adds.monitor.invuln_shield_buff
  • epp.operation.iokath.boss.aivelesne.adds.monitor.invuln_shield_buff_alt
  • epp.operation.iokath.boss.aivelesne.adds.monitor.monitor_negative
  • epp.operation.iokath.boss.aivelesne.adds.monitor.monitor_positive
  • epp.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol_buff
  • epp.operation.iokath.boss.aivelesne.adds.monitor.synergy_protocol_debuff
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_directional_beam_negative
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_directional_beam_neutral
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.charge_fire_directional_beam_positive
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_beam
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_beam_negative
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_beam_positive
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup_negative
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_directional_chargeup_positive
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_negative
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.continuous_fire_impact_positive
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.interruption_shock
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.repulsion_field_radius
  • epp.operation.iokath.boss.aivelesne.adds.pyramid.repulsion_field_tick
  • epp.operation.iokath.boss.aivelesne.adds.utility.inverted_technolith_v01
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_cast
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_impact
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_instant
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_negative_cast
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_negative_impact
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_negative_instant
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_positive_cast
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_positive_impact
  • epp.operation.iokath.boss.aivelesne.aivelesne.energy_burst.energy_burst_positive_instant
  • epp.operation.iokath.boss.aivelesne.aivelesne.overdrive.buff
  • epp.operation.iokath.boss.aivelesne.aivelesne.ranged_attack.instant_negative
  • epp.operation.iokath.boss.aivelesne.aivelesne.ranged_attack.instant_neutral
  • epp.operation.iokath.boss.aivelesne.aivelesne.ranged_attack.instant_positive
  • epp.operation.iokath.boss.aivelesne.aivelesne.reactive_invulnerability.shield
  • epp.operation.iokath.boss.aivelesne.aivelesne.reposition.rocket_reposition
  • epp.operation.iokath.boss.aivelesne.aivelesne.shared_levitate
  • epp.operation.iokath.boss.aivelesne.aivelesne.shared_spawn_in
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_cast_negative
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_cast_positive
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_impact_negative
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_impact_positive
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_negative_radius
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_negative_radius_alt
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_positive_radius
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_positive_radius_alt
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_radius
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_passive_radius_enlarged
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_tick
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_tick_negative
  • epp.operation.iokath.boss.aivelesne.aivelesne.shockwave.shockwave_tick_positive
  • epp.operation.iokath.boss.aivelesne.players.polarize_negative
  • epp.operation.iokath.boss.aivelesne.players.polarize_positive
  • epp.player.interact.vendor_talk
  • hyd.daily_area.iokath.vendors.shared.inst_harvesting_exchange
  • hyd.dyn.flashpoint.umbara.dyn_train_wreckage_transition
  • hyd.dyn.stronghold.technological.monitors.dyn_bounty_monitor
  • hyd.flashpoint.umbara.encounter.inst_trigger_beast_encounter
  • hyd.flashpoint.umbara.object.inst_bypass_downed_car
  • hyd.flashpoint.umbara.object.inst_cockpit_door
  • hyd.flashpoint.umbara.object.inst_crate
  • hyd.flashpoint.umbara.object.inst_grapple_console
  • hyd.flashpoint.umbara.object.inst_grapple_data_pads
  • hyd.flashpoint.umbara.object.inst_kyber_crystal_cannister
  • hyd.flashpoint.umbara.object.inst_ladder
  • hyd.flashpoint.umbara.object.inst_missile_crate
  • hyd.flashpoint.umbara.quest.inst_teleport_to_wreckage
  • hyd.flashpoint.umbara.trig_train_shake
  • hyd.flashpoint.umbara.trigger.trig_passed_missing_car
  • hyd.flashpoint.umbara.trigger.trig_reached_blocked_pass
  • hyd.flashpoint.umbara.trigger.trig_reached_boss2_arena
  • hyd.flashpoint.umbara.trigger.trig_reached_boss3_arena
  • hyd.flashpoint.umbara.trigger.trig_reached_front_car
  • hyd.flashpoint.umbara.trigger.trig_reached_kyber_clearing
  • hyd.flashpoint.umbara.trigger.trig_reached_missing_car
  • hyd.flashpoint.umbara.utility.inst_umbara_phase_script
  • hyd.operation.iokath.enemy.boss.aivelesne.enc_adds
  • hyd.operation.iokath.enemy.boss.aivelesne.enc_aivelesne
  • hyd.operation.iokath.enemy.boss.aivelesne.enc_aivelesne_inactive
  • hyd.operation.iokath.enemy.boss.aivelesne.inst_combat_placeholder
  • hyd.operation.iokath.enemy.boss.aivelesne.inst_disruptor_module_pickup
  • hyd.operation.iokath.enemy.boss.aivelesne.inst_enc_initial_obelisk
  • hyd.operation.iokath.enemy.boss.aivelesne.inst_monitor
  • hyd.operation.iokath.enemy.boss.aivelesne.inst_polarity_module_pickup
  • hyd.operation.iokath.quest.inst_killed_tyth
  • hyd.strongholds.manaan.phase.inst_phase
  • hyd.strongholds.technological.monitors.neutral.inst_bounty_monitor
  • ipp.mtx.season9.intrepid_knight.chest
  • ipp.mtx.season9.intrepid_knight.feet
  • ipp.mtx.season9.intrepid_knight.hands
  • ipp.mtx.season9.intrepid_knight.head
  • ipp.mtx.season9.intrepid_knight.legs
  • ipp.mtx.season9.intrepid_knight.waist
  • ipp.mtx.season9.intrepid_knight.wrists
  • ipp.mtx.season9.mandalorian_tracker.chest
  • ipp.mtx.season9.mandalorian_tracker.feet
  • ipp.mtx.season9.mandalorian_tracker.hands
  • ipp.mtx.season9.mandalorian_tracker.head
  • ipp.mtx.season9.mandalorian_tracker.legs
  • ipp.mtx.season9.mandalorian_tracker.waist
  • ipp.mtx.season9.mandalorian_tracker.wrists
  • ipp.mtx.season9.recon_trooper.chest
  • ipp.mtx.season9.recon_trooper.feet
  • ipp.mtx.season9.recon_trooper.hands
  • ipp.mtx.season9.recon_trooper.head
  • ipp.mtx.season9.recon_trooper.legs
  • ipp.mtx.season9.recon_trooper.waist
  • ipp.mtx.season9.recon_trooper.wrists
  • itm.alliance.companions.weapons.security_droid.techblade
  • itm.command.consumable.exploration.base_medium
  • itm.command.consumable.exploration.base_small
  • itm.exp.activities.heroic_daily.iokath.daily_activities_shared
  • itm.flashpoint.umbara.missile_launcher
  • itm.loot.global.junk.beast.level_070
  • itm.loot.global.junk.beastamphibian.level_070
  • itm.loot.global.junk.beastarmored.level_070
  • itm.loot.global.junk.beastclaws.level_070
  • itm.loot.global.junk.beastdiseased.level_070
  • itm.loot.global.junk.beastfeathered.level_070
  • itm.loot.global.junk.beastfurheavy.level_070
  • itm.loot.global.junk.beastfurlight.level_070
  • itm.loot.global.junk.beasthorned.level_070
  • itm.loot.global.junk.beastinsectoid.level_070
  • itm.loot.global.junk.beastlarva.level_070
  • itm.loot.global.junk.beastleathery.level_070
  • itm.loot.global.junk.beastscaled.level_070
  • itm.loot.global.junk.beastspikes.level_070
  • itm.loot.global.junk.beasttoxic.level_070
  • itm.loot.global.junk.beasttusks.level_070
  • itm.loot.global.junk.droid.level_070
  • itm.loot.global.junk.droidassassin.level_070
  • itm.loot.global.junk.droidastromech.level_070
  • itm.loot.global.junk.droidfloater.level_070
  • itm.loot.global.junk.droidprotocol.level_070
  • itm.loot.global.junk.droidwalker.level_070
  • itm.loot.global.junk.npchumanoid.level_070
  • itm.loot.global.junk.npcimperial.level_070
  • itm.loot.global.junk.npcmedic.level_070
  • itm.loot.global.junk.npcmilitary.level_070
  • itm.loot.global.junk.npcrepublic.level_070
  • itm.loot.global.junk.npcscavenger.level_070
  • itm.loot.global.junk.npctechie.level_070
  • itm.loot.global.junk.npctribal.level_070
  • itm.loot.global.junk.npcunderworld.level_070
  • itm.loot.global.junk.weaponassaultdroid.level_070
  • itm.loot.global.junk.weaponblaster.level_070
  • itm.loot.global.junk.weaponforce.level_070
  • itm.loot.global.junk.weaponheavy.level_070
  • itm.loot.global.junk.weaponmelee.level_070
  • itm.loot.token.iokath.shards_lockbox_100
  • itm.loot.token.iokath.shards_lockbox_150
  • itm.loot.token.iokath.shards_lockbox_300
  • itm.loot.token.iokath.shards_lockbox_50
  • itm.mod.color_crystal.att_crit.ice_blue.artifact.basemod_08
  • itm.mod.color_crystal.att_end.ice_blue.artifact.basemod_08
  • itm.mod.color_crystal.att_exp.ice_blue.artifact.basemod_08
  • itm.mod.color_crystal.att_pwr.ice_blue.artifact.basemod_08
  • itm.mount.mtx.hoverbike.gurian_dune_hopper
  • itm.mtx.appearances.human.hair_02
  • itm.mtx.armor.season9.intrepid_knight.chest
  • itm.mtx.armor.season9.intrepid_knight.feet
  • itm.mtx.armor.season9.intrepid_knight.hands
  • itm.mtx.armor.season9.intrepid_knight.head
  • itm.mtx.armor.season9.intrepid_knight.legs
  • itm.mtx.armor.season9.intrepid_knight.waist
  • itm.mtx.armor.season9.intrepid_knight.wrists
  • itm.mtx.armor.season9.mandalorian_tracker.chest
  • itm.mtx.armor.season9.mandalorian_tracker.feet
  • itm.mtx.armor.season9.mandalorian_tracker.hands
  • itm.mtx.armor.season9.mandalorian_tracker.head
  • itm.mtx.armor.season9.mandalorian_tracker.legs
  • itm.mtx.armor.season9.mandalorian_tracker.waist
  • itm.mtx.armor.season9.mandalorian_tracker.wrists
  • itm.mtx.armor.season9.recon_trooper.chest
  • itm.mtx.armor.season9.recon_trooper.feet
  • itm.mtx.armor.season9.recon_trooper.hands
  • itm.mtx.armor.season9.recon_trooper.head
  • itm.mtx.armor.season9.recon_trooper.legs
  • itm.mtx.armor.season9.recon_trooper.waist
  • itm.mtx.armor.season9.recon_trooper.wrists
  • itm.mtx.bundle.droid_convenience
  • itm.mtx.bundle.hypercrate.shipment_9.dread_warlord
  • itm.mtx.bundle.hypercrate.shipment_9.steadfast_champion
  • itm.mtx.bundle.supercrate.shipment_9.dread_warlord
  • itm.mtx.bundle.supercrate.shipment_9.steadfast_champion
  • itm.mtx.bundle.theme.noble_jedi_bundle
  • itm.mtx.bundle.theme.spec_trooper_bundle
  • itm.mtx.dye_pack.lightorange_darkorange
  • itm.mtx.dye_pack.orange_black
  • itm.mtx.dye_pack.orange_lightblue
  • itm.mtx.dye_pack.orange_peach
  • itm.mtx.dye_pack.orange_red
  • itm.mtx.dye_pack.orange_white
  • itm.mtx.emotes.omg
  • itm.mtx.flair.season9.havoc_squad
  • itm.mtx.lgc.prk.travel_bonus.speeder_4
  • itm.mtx.lgc.prk.travel_bonus.speeder_4_nostack
  • itm.mtx.lgc.prk.travel_bonus.speeder_5
  • itm.mtx.lgc.prk.travel_bonus.speeder_5_nostack
  • itm.mtx.lootboxes.full_sets.shipment_9.intrepid_knight
  • itm.mtx.lootboxes.full_sets.shipment_9.mandalorian_tracker
  • itm.mtx.lootboxes.full_sets.shipment_9.recon_trooper
  • itm.mtx.lootboxes.season9.intrepid_knight.lower
  • itm.mtx.lootboxes.season9.intrepid_knight.supplementary
  • itm.mtx.lootboxes.season9.intrepid_knight.upper
  • itm.mtx.lootboxes.season9.mandalorian_tracker.lower
  • itm.mtx.lootboxes.season9.mandalorian_tracker.supplementary
  • itm.mtx.lootboxes.season9.mandalorian_tracker.upper
  • itm.mtx.lootboxes.season9.recon_trooper.lower
  • itm.mtx.lootboxes.season9.recon_trooper.supplementary
  • itm.mtx.lootboxes.season9.recon_trooper.upper
  • itm.mtx.mount.gundark.arctic
  • itm.mtx.mount.vectron.predator
  • itm.mtx.mount.vorn_tiger.regal
  • itm.mtx.mount.walker.acpt_walker
  • itm.mtx.pack.season9x1.dread_warlord_pack
  • itm.mtx.pack.season9x1.steadfast_champion_pack
  • itm.mtx.pack.superpack.grand_explorer
  • itm.mtx.title.galactic_defender
  • itm.mtx.weapon.assaultcannon.mtx13.a01_v01
  • itm.mtx.weapon.blaster.mtx13.a01_v01
  • itm.mtx.weapon.dualsaber.mtx13.a01_v01
  • itm.mtx.weapon.rifle.mtx13.a01_v01
  • itm.mtx.weapon.rifle.snipermtx13.a01_v01
  • itm.mtx.weapon.saber.mtx13.a01_v01
  • itm.pet.vanity.astromech.astromech_a01_v05
  • itm.pet.vanity.battledroid.combat_iokath_a02_v02
  • itm.stronghold.civic.banners.neutral.asylum_hanging
  • itm.stronghold.companions.mtx.droids.security
  • itm.stronghold.furniture.arrangements.jedi.jedi_table_bottle
  • itm.stronghold.lights.standing.neutral.emergency_floodlight
  • itm.stronghold.personnel.operation.iok.tyth
  • itm.stronghold.signs.placards.zakuul.zakuul_sign_gold
  • itm.stronghold.technological.artifacts.zakuul.dark_eternal_throne
  • itm.stronghold.technological.computers.neutral.forge_monitoring_station
  • itm.stronghold.technological.machines.zakuul.eternal_war_table
  • itm.stronghold.technological.monitors.neutral.bounty_monitor
  • itm.test.tackland.droid.acklay.test
  • mpn.flashpoint.umbara.checkpoints.checkpoint_crashsite_mid
  • mpn.flashpoint.umbara.checkpoints.checkpoint_crashsite_start
  • mpn.flashpoint.umbara.checkpoints.checkpoint_forest_start
  • mpn.flashpoint.umbara.checkpoints.checkpoint_forrest_mid
  • mpn.flashpoint.umbara.checkpoints.checkpoint_train_mid
  • mpn.flashpoint.umbara.checkpoints.checkpoint_train_start
  • mpn.flashpoint.umbara.links.to_end_arena
  • mpn.flashpoint.umbara.links.to_exterior_1
  • mpn.flashpoint.umbara.links.to_exterior_2
  • mpn.flashpoint.umbara.links.to_exterior_3
  • mpn.flashpoint.umbara.mapnotes.manpte_kyber_crystals
  • mpn.flashpoint.umbara.mapnotes.mapnote_boss_encounter_1
  • mpn.flashpoint.umbara.mapnotes.mapnote_boss_encounter_2
  • mpn.flashpoint.umbara.mapnotes.mapnote_datapads
  • mpn.flashpoint.umbara.mapnotes.mapnote_missile_crates
  • mpn.flashpoint.umbara.mapnotes.mapnote_missing_car
  • mpn.flashpoint.umbara.mapnotes.mapnote_wreckage
  • mpn.flashpoint.umbara.utility.entrance_waypoint
  • mpn.flashpoint.umbara.utility.umbara_flashpoint_exit
  • mpn.operation.iokath.links.link_to_forge_approach
  • mpn.operation.iokath.links.link_to_forge_complex
  • mpn.operation.iokath.links.link_to_tyth_foundry
  • mpn.operation.iokath.links.link_to_tyth_foundry_exit
  • mpn.operation.iokath.links.wonkalink_to_aivelesne
  • mpn.operation.iokath.links.wonkalink_to_nahut
  • mpn.operation.iokath.links.wonkalink_to_scyva
  • mpn.operation.iokath.links.wonkalink_to_tower
  • mpn.operation.iokath.links.wonkalink_to_tram_station
  • mpn.operation.iokath.links.wonkalink_to_tyth
  • mrp.test.qa.ppetraitis.emp_faction_morph
  • mrp.test.qa.ppetraitis.faction_morph
  • nco.mtx.droid.security
  • npc.companion.mtx.droid.security
  • npc.companion.mtx.droid.security_variant
  • npc.daily_area.iokath.world.mission_1.scour_swarm_droid_boss
  • npc.flashpoint.umbara.difficulty_1.boss.mechanic
  • npc.flashpoint.umbara.difficulty_1.boss.shadow_assassin
  • npc.flashpoint.umbara.difficulty_1.boss.umbaran_beast
  • npc.flashpoint.umbara.difficulty_1.boss.umbaran_tank
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_elite
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_standard
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_strong
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_ambient
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_elite
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_standard
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_strong
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_medic
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_military_autoturret
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_military_officer
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_military_recruit
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_shadow_assassin
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_tauntaun_elite
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_tauntaun_strong
  • npc.flashpoint.umbara.difficulty_1.trash.umbaran_tauntaun_weak
  • npc.generic.vendor.neutral.command.reclaimer
  • npc.mtx.ambient.recon_trooper
  • npc.mtx.creature_mount.gundark.arctic
  • npc.mtx.creature_mount.vorn_tiger.regal
  • npc.mtx.creature_mount.walker.acpt_walker
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.add_initial_obelisk
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.add_monitor
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.add_obelisk
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.add_pyramid
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.add_sweeper_initial
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.aivela
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.beam_target_120
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.beam_target_180
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.beam_target_60
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.combat_placeholder
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.esne
  • npc.operation.iokath.enemy.difficulty_1.boss.aivelesne.target_dummy
  • npc.operation.iokath.enemy.difficulty_1.boss.izax.izax
  • npc.operation.iokath.enemy.difficulty_1.boss.nahut.nahut
  • npc.operation.iokath.enemy.difficulty_1.boss.scyva.scyva
  • npc.pet.astromech.astromech_a01_v05
  • npc.pet.battledroid.combat_iokath_a02_v02
  • npc.stronghold.personnel.operation.iok.tyth
  • npc.test.creature.spider_droid.standard.test_mount
  • npp.companion.mtx.droid.crazed
  • npp.creature.tauntaun.mantis
  • npp.flashpoint.umbara.trash.umbaran_force_user_01_bfn
  • npp.flashpoint.umbara.trash.umbaran_force_user_02_bfn
  • npp.flashpoint.umbara.trash.umbaran_military_01_bma
  • npp.flashpoint.umbara.trash.umbaran_military_01_bmn
  • npp.flashpoint.umbara.trash.umbaran_military_02_bma
  • npp.flashpoint.umbara.trash.umbaran_military_02_bmn
  • npp.flashpoint.umbara.trash.umbaran_military_medic_01_bma
  • npp.mtx.ambient.recon_trooper
  • npp.mtx.mount.creature.gundark.arctic
  • npp.mtx.mount.creature.vorn_tiger.regal
  • npp.mtx.mount.creature.walker.ac_pt_walker
  • npp.operation.iokath.boss.aivelesne.add_beam_sweeper_a
  • npp.operation.iokath.boss.aivelesne.add_beam_sweeper_b
  • npp.operation.iokath.boss.aivelesne.add_monitor
  • npp.operation.iokath.boss.aivelesne.aivela
  • npp.pet.battledroid.combat_iokath_a02_v02
  • phs.flashpoint_crisis_on_umbara
  • phs.stronghold.manaan
  • plc.flashpoint.umbara.objects.cockpit_door
  • plc.flashpoint.umbara.objects.datapad
  • plc.flashpoint.umbara.objects.grapple_crate
  • plc.flashpoint.umbara.objects.grapple_point
  • plc.flashpoint.umbara.objects.kyber_crystal_container
  • plc.flashpoint.umbara.objects.missile_crate
  • plc.flashpoint.umbara.objects.train_ladder
  • plc.flashpoint.umbara.objects.train_pass_wreckage
  • plc.operation.iokath.boss.aivelesne.cine_ceiling_machine
  • plc.operation.iokath.boss.aivelesne.disruptor_powerup
  • plc.operation.iokath.boss.aivelesne.doors.aivelesne_entrance_door
  • plc.operation.iokath.boss.aivelesne.polarity_module_powerup
  • plc.operation.iokath.boss.aivelesne.polarity_module_powerup_16
  • plc.stronghold.manaan.door.door_exit
  • plc.stronghold.manaan.door.door_hallway
  • plc.stronghold.manaan.door.door_sanctuary_1
  • plc.stronghold.manaan.door.door_sanctuary_2
  • plc.stronghold.manaan.wonka.hall_to_below
  • plc.stronghold.technological.monitors.neutral.bounty_monitor
  • qst.exp.activities.heroic_daily.iokath.daily_activity_shared
  • qst.flashpoint.umbara.umbara_access_solo
  • qst.flashpoint.umbara.umbara_access_story
  • qst.flashpoint.umbara.umbara_flashpoint_logic
  • spn.companion.mtx.droid.iokath_probe_imp
  • spn.companion.mtx.droid.security
  • spn.daily_area.iokath.world.mission_1.scour_swarm_droid_boss
  • spn.flashpoint.umbara.difficulty_1.boss.mechanic
  • spn.flashpoint.umbara.difficulty_1.boss.shadow_assassin
  • spn.flashpoint.umbara.difficulty_1.boss.umbaran_beast
  • spn.flashpoint.umbara.difficulty_1.boss.umbaran_tank
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_elite
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_elite_spawn_in
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_standard
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_standard_spawn_in
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_strong
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_banshee_strong_spawn_in
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_ambient
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_elite
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_standard
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_lizard_strong
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic_climb_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic_climb_up_delay
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic_jetpack_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic_jetpack_up_delay
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic_run_enter
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_medic_run_enter_delay
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_autoturret
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner_climb_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner_climb_up_delay
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner_jetpack_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner_jetpack_up_delay
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner_run_enter
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_gunner_run_enter_delay
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_officer
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_officer_climb_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_officer_jetpack_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_officer_run_enter
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_recruit
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_recruit_climb_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_recruit_jetpack_up
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_military_recruit_run_enter
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_shadow_assassin
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_shadow_assassin_stealth_enter
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_tauntaun_elite
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_tauntaun_strong
  • spn.flashpoint.umbara.difficulty_1.trash.umbaran_tauntaun_weak
  • spn.flashpoint.umbara.objects.cockpit_door
  • spn.flashpoint.umbara.objects.datapad
  • spn.flashpoint.umbara.objects.grapple_crate
  • spn.flashpoint.umbara.objects.grapple_point
  • spn.flashpoint.umbara.objects.kyber_crystal_container
  • spn.flashpoint.umbara.objects.missile_crate
  • spn.flashpoint.umbara.objects.train_ladder
  • spn.flashpoint.umbara.objects.train_pass_wreckage
  • spn.generic.vendor.neutral.command.reclaimer
  • spn.mtx.ambient.recon_trooper
  • spn.operation.iokath.boss.aivelesne.cine_ceiling_machine
  • spn.operation.iokath.boss.aivelesne.doors.aivelesne_entrance_door
  • spn.operation.iokath.enemy.boss.aivelesne.add_initial_obelisk
  • spn.operation.iokath.enemy.boss.aivelesne.add_monitor
  • spn.operation.iokath.enemy.boss.aivelesne.add_obelisk
  • spn.operation.iokath.enemy.boss.aivelesne.add_pyramid
  • spn.operation.iokath.enemy.boss.aivelesne.aivela
  • spn.operation.iokath.enemy.boss.aivelesne.beam_target_120
  • spn.operation.iokath.enemy.boss.aivelesne.beam_target_180
  • spn.operation.iokath.enemy.boss.aivelesne.beam_target_60
  • spn.operation.iokath.enemy.boss.aivelesne.combat_placeholder
  • spn.operation.iokath.enemy.boss.aivelesne.disruptor_powerup
  • spn.operation.iokath.enemy.boss.aivelesne.esne
  • spn.operation.iokath.enemy.boss.aivelesne.polarity_module_powerup
  • spn.operation.iokath.enemy.boss.aivelesne.polarity_module_powerup_16
  • spn.operation.iokath.enemy.boss.aivelesne.target_center_clockwise
  • spn.operation.iokath.enemy.boss.aivelesne.target_dummy
  • spn.stronghold.directory.manaan_directory
  • spn.stronghold.manaan.door.door_exit
  • spn.stronghold.manaan.door.door_hallway
  • spn.stronghold.manaan.door.door_sanctuary_1
  • spn.stronghold.manaan.door.door_sanctuary_2
  • spn.stronghold.manaan.wonka.hall_to_below
  • spn.stronghold.personnel.operation.iok.tyth
  • spn.test.creature.spider_droid.standard.test_mount
  • stg.flashpoint.umbara.scene_02_train_dropoff
  • stg.operation.iokath.intro_aivesne
  • world.areas.4611686307844944001.mapdata

Fichiers

NomChangementTailleSomme de contrôle MD5Action
Assets/assets_swtor_main_version.txtModifié76 B9b37d2de77e979b3b96e1d2ddee61560Téléchargement
Assets/swtor_main_anim_creature_a_1.torInchangé24 MB23a9a013c4d77b8bbe8dd87388db2affTéléchargement
Assets/swtor_main_anim_creature_b_1.torInchangé165 MB1144d00dfe79626cf2d23d17006f0daaTéléchargement
Assets/swtor_main_anim_creature_c_1.torInchangé183 MBbad2d63e5343a808fc75ab15318de9b6Téléchargement
Assets/swtor_main_anim_creature_npc_a_1.torInchangé330 MBcf8cd7a50b3f9d8ee2e0c2c020732260Téléchargement
Assets/swtor_main_anim_creature_npc_b_1.torInchangé155 MB602d1a2ba736c836d27ac9afe68b582eTéléchargement
Assets/swtor_main_anim_humanoid_bfab_1.torModifié540 MB1078b742dce5814023361e1bc2f0dde5Téléchargement
Assets/swtor_main_anim_humanoid_bfns_1.torModifié536 MB9c8f1164953224480aa7d09d4e4fa928Téléchargement
Assets/swtor_main_anim_humanoid_bmaf_1.torModifié532 MBc24ae50522802e4530c3a66ec4e58077Téléchargement
Assets/swtor_main_anim_humanoid_bmns_1.torModifié529 MB3600ac9f46584b6cd0bffb9f2330e3efTéléchargement
Assets/swtor_main_anim_misc_1.torModifié8 MBd3a956e1996fcf77ba2830955a9c50fbTéléchargement
Assets/swtor_main_areadat_1.torModifié730 MB06fb3313e88deb88ac0f8a466058085aTéléchargement
Assets/swtor_main_areadat_b_1.torModifié676 MB93dfa292e4edf52ae3e8d36999beb3abTéléchargement
Assets/swtor_main_areadat_c_1.torModifié367 MB5b9a9d46161d4942ee04d48712a11690Téléchargement
Assets/swtor_main_areadat_epsilon_1.torModifié28 MBbd3cbea4d7796561b4e9651add54ba9dTéléchargement
Assets/swtor_main_area_alderaan_1.torModifié179 MB5f21b02d82a6ea7e409af426f976e49cTéléchargement
Assets/swtor_main_area_balmorra_1.torInchangé102 MB5d0215b46534052fcb4765e918f278a3Téléchargement
Assets/swtor_main_area_belsavis_1.torInchangé162 MB9f79cdcea9a15ec75248f130cefdc00dTéléchargement
Assets/swtor_main_area_corellia_1.torInchangé163 MB0505d15669d492d11f8b6a63bde0e6e3Téléchargement
Assets/swtor_main_area_coruscant_1.torInchangé82 MBe1dca11fe864375c17c748ba7efda89cTéléchargement
Assets/swtor_main_area_dromund_kaas_1.torInchangé119 MB9eb6bca9b709d3a73b326929497e7748Téléchargement
Assets/swtor_main_area_epsilon_1.torInchangé1 MB6cb3d98add39d8ed4514c3ba3e91e0d8Téléchargement
Assets/swtor_main_area_hoth_1.torInchangé336 MBdb6e1226eb37aeb375bbb192caf32782Téléchargement
Assets/swtor_main_area_hutta_1.torInchangé66 MB91b2900b0f4cec71145b0b3ebd79a273Téléchargement
Assets/swtor_main_area_ilum_1.torInchangé37 MBb2f7ecf9957c6887546d51be4d3a32b9Téléchargement
Assets/swtor_main_area_korriban_1.torInchangé100 MBb5f1f1505538c108d34fb4ca1c87a5c1Téléchargement
Assets/swtor_main_area_kotet_1.torModifié57 MBe666bb715ccd0e7fb4d2ca97a2ddb420Téléchargement
Assets/swtor_main_area_kotfe_1.torModifié582 MBff8314b183259f1ba52e36dee73772e3Téléchargement
Assets/swtor_main_area_makeb_1.torModifié178 MBaaf48e691c58c53c3a1271939e3e8d0aTéléchargement
Assets/swtor_main_area_misc_1.torModifié687 MB8342c2ee320d69b8d4ad0aca97c88f8cTéléchargement
Assets/swtor_main_area_nar_shaddaa_1.torInchangé96 MBd35cf09038ee813df40fbfff6fc99ce4Téléchargement
Assets/swtor_main_area_open_worlds_1.torInchangé20 MB825829c02475da1e8d8e1253f0a0c36fTéléchargement
Assets/swtor_main_area_ord_mantell_1.torInchangé38 MB5f02d2aeea229f9f41c78088390e4fe2Téléchargement
Assets/swtor_main_area_quesh_1.torInchangé52 MB40aaf9d4d2c012494e24f9a13b96d7b4Téléchargement
Assets/swtor_main_area_raid_1.torInchangé137 MB54c3e5caa29bfcf7d2f7b7c51f8d0925Téléchargement
Assets/swtor_main_area_rishi_1.torInchangé136 MB3bc95eb698c77e9d5b124d069e3e6500Téléchargement
Assets/swtor_main_area_taris_1.torInchangé97 MB9757c4a124fcb019781b3ba6e89e5838Téléchargement
Assets/swtor_main_area_tatooine_1.torInchangé153 MB65cb622a8d9394d1fe9d146df967989eTéléchargement
Assets/swtor_main_area_tython_1.torInchangé99 MBa47b87b29bbda8bbaefda2053b5a66eaTéléchargement
Assets/swtor_main_area_voss_1.torInchangé232 MB82d4c24388daf5882e68d955a8357220Téléchargement
Assets/swtor_main_area_yavin_1.torInchangé161 MB3dda13a1369d0d6c6b91354288f2766aTéléchargement
Assets/swtor_main_area_zed_1.torInchangé34 KB7ad62c4695d766eb087ea9519fa1442aTéléchargement
Assets/swtor_main_area_ziost_1.torInchangé102 MBf18f180f568cb5d5ce8e560b0eb3ee47Téléchargement
Assets/swtor_main_art_area_all_arch_a_1.torInchangé190 MBbfb47ead85b6ad7d1578dc831e1c5a9eTéléchargement
Assets/swtor_main_art_area_all_arch_b_1.torInchangé373 MBb4e11adc98759c7c77df43e363e02870Téléchargement
Assets/swtor_main_art_area_all_item_1.torModifié509 MB57fdaaf48074f0fff59ab3c8c4a75933Téléchargement
Assets/swtor_main_art_area_bothawui_1.torInchangé28 MBabe497096bc671e8a98c035077e554d0Téléchargement
Assets/swtor_main_art_area_strongholds_1.torInchangé4 MB6cecdf97401cf737d52b40cd7d3f5316Téléchargement
Assets/swtor_main_art_creature_a_1.torModifié934 MB9af183b90a4c913d48c96002d1d9eff5Téléchargement
Assets/swtor_main_art_creature_b_1.torInchangé274 MB7d79158d6a8724012f0c9c581e008a00Téléchargement
Assets/swtor_main_art_creature_c_1.torModifié565 MBacf16c33b2219ff0a8b2de8a0db85ec6Téléchargement
Assets/swtor_main_art_creature_npc_a_1.torInchangé125 MB3fba7c5debbf6c1dc2d35b773e42b2bbTéléchargement
Assets/swtor_main_art_creature_npc_b_1.torInchangé101 MBcd07373d0eb5d5e5f93ce5f08e8871e2Téléchargement
Assets/swtor_main_art_decoration_frames_1.torInchangé39 MB088fc269746fc3eabb6d3964ff37bec1Téléchargement
Assets/swtor_main_art_dynamic_boot_1.torModifié281 MB9c1a6da035255637207d92d73246c335Téléchargement
Assets/swtor_main_art_dynamic_cape_a_1.torModifié407 MB7b4baf5bcd48877bae72f26d9d4d4904Téléchargement
Assets/swtor_main_art_dynamic_cape_b_1.torInchangé718 MB5ef3d3f1e5ba5680369f9d831f26d572Téléchargement
Assets/swtor_main_art_dynamic_chest_1.torModifié102 KBe339d9a59c0f3e27cac2b9e35033d4aeTéléchargement
Assets/swtor_main_art_dynamic_chest_a_1.torModifié374 MB862a096b04f9e640476a639ad283e622Téléchargement
Assets/swtor_main_art_dynamic_chest_b_1.torInchangé471 MB3a4e5904668fabcf741668d6ad65bc6cTéléchargement
Assets/swtor_main_art_dynamic_chest_tightskin_texture_1.torInchangé139 MB5a191157d6caf93fcd6b92d5a69a5fd3Téléchargement
Assets/swtor_main_art_dynamic_chest_tight_1.torModifié127 MB68a9a041cce852478da8d8df008e8fb5Téléchargement
Assets/swtor_main_art_dynamic_chest_tight_heavy_texture_1.torModifié304 MB48c73f61d70e303ec8cf19f608c91113Téléchargement
Assets/swtor_main_art_dynamic_chest_tight_light_texture_1.torInchangé345 MBb8a02a5673af8620b4e87190e2d75f92Téléchargement
Assets/swtor_main_art_dynamic_chest_tight_med_texture_1.torInchangé475 MB2557ddbcb007dee946fff3232170310cTéléchargement
Assets/swtor_main_art_dynamic_face_1.torModifié825 MB42a66446088f1c934ef3bbb14b1765f5Téléchargement
Assets/swtor_main_art_dynamic_hand_1.torModifié501 MB4d98d1037d5cfe660a9f71459199bff5Téléchargement
Assets/swtor_main_art_dynamic_head_1.torModifié294 MB0662f26a8871c8c056f991ab0bb0f356Téléchargement
Assets/swtor_main_art_dynamic_leg_1.torModifié696 MBb7b60406922fad8faa37aa08b8483948Téléchargement
Assets/swtor_main_art_dynamic_mags_1.torInchangé51 MB22d9602cd03ceecfb5394c48ff40b1ecTéléchargement
Assets/swtor_main_art_dynamic_waist_1.torModifié224 MB73addadc9aff1eed15a9b7e2d26ec096Téléchargement
Assets/swtor_main_art_fx_1.torModifié629 MB791127f69ad70a945209e807b62d886dTéléchargement
Assets/swtor_main_art_harvesting_1.torInchangé16 MB2b2e2659df1ec36cb52076be58c06c90Téléchargement
Assets/swtor_main_art_misc_1.torModifié85 MB82d44874e53b1de82e9a9376c65dd9beTéléchargement
Assets/swtor_main_art_space_combat_1.torInchangé238 MBec502ad33f180de274306420fe47b363Téléchargement
Assets/swtor_main_art_spvp_1.torInchangé161 MB12f91efbe8008c034683375aa218a016Téléchargement
Assets/swtor_main_art_vehicle_1.torModifié718 MB0d152ccf22ab2b1263a2cf684c5035b1Téléchargement
Assets/swtor_main_art_weapon_1.torModifié214 MB70138927baf869015fa3d6df78073fe5Téléchargement
Assets/swtor_main_art_zed_1.torModifié612 MB3c665a263c3a877eab9b54b35ca544adTéléchargement
Assets/swtor_main_bnk_audiodata_1.torModifié19 MB0c06d55861e2d7bbd8c49394ae1d7caeTéléchargement
Assets/swtor_main_bnk_audio_1.torInchangé337 MB0b30c8128ee817775e26470f127f12c1Téléchargement
Assets/swtor_main_bnk_location_1.torInchangé777 MBf68a803279b514ed495b147e153da0caTéléchargement
Assets/swtor_main_bnk_location_b_1.torInchangé351 MB16402ce856bc234c5a0ef9e278daaebfTéléchargement
Assets/swtor_main_bnk_streamed_a_1.torInchangé807 MB552fc1279b78418ecd426c0e3b201002Téléchargement
Assets/swtor_main_bnk_streamed_b_1.torInchangé966 MB18f385ddbc459c81aa83e0ca7156d018Téléchargement
Assets/swtor_main_bnk_streamed_c_1.torInchangé537 MBfb1a657b187ccfee2ff1aa6888c1410aTéléchargement
Assets/swtor_main_bnk_voc_1.torInchangé243 MB9b23cd015293778d9ac75eeb97119f8cTéléchargement
Assets/swtor_main_bnk_zed_1.torInchangé103 MBe7b3ac273097e04d7149b58866126b2bTéléchargement
Assets/swtor_main_cnv_alien_1.torInchangé369 MBc9bed41d38e88cd1f9ddcf886c9d1802Téléchargement
Assets/swtor_main_gamedata_1.torModifié16 MB499f5412996e0bd1c05f404e6080c2d3Téléchargement
Assets/swtor_main_gfx_assets_1.torModifié499 MBdf86bb16191f3bf018f525afe0fcedebTéléchargement
Assets/swtor_main_global_1.torModifié318 MBb8f6d177490c05a60f73f003baef3dacTéléchargement
Assets/swtor_main_systemgenerated_gom_1.torModifié13 MB0503abe15630d2a09047fad13a7fef84Téléchargement
Assets/swtor_main_zed_1.torModifié2 MBc45df3f35837a3214fc87b0f035e8d6dTéléchargement
Version 261 | Version 263