1. Mises à jour
  2. Vue détaillée
  3. DIRECT3: assets_swtor_test_main
  4. Version 121

Version 121

Version 120 | Version 122

Information

Removed files

Removed files (1)
  • /resources/art/dynamic/spec/petrancor_skeleton.gr2

Added files

Added files (146)
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_jump_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_jump_rotate_180.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_jump_yaw.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_rotate_180.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_run_back_yaw_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_run_forward_yaw_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_run_jump_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_run_jump_yaw.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_run_rotate_180.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_walk_back_yaw_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_walk_forward_yaw_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_walk_rotate_180.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_yaw_down.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_yaw_mid.jba
  • /resources/anim/humanoid/bfanew/ad_mount_rancor_yaw_up.jba
  • /resources/anim/humanoid/bfanew/ex_mount_rancor_idle_01.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_jump_end.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_jump_mid_idle.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_jump_start.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_run_back.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_run_forward.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_turn_ccw_90.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_turn_cw_90.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_walk_back.jba
  • /resources/anim/humanoid/bfanew/mv_mount_rancor_walk_forward.jba
  • /resources/anim/humanoid/bfanew/humanoid_action_mount_rancor_jumping.mph
  • /resources/anim/humanoid/bfanew/humanoid_action_mount_rancor_landing.mph
  • /resources/anim/humanoid/bfanew/humanoid_loco_mount_rancor.mph
  • /resources/anim/humanoid/bfanew/humanoid_loco_mount_rancor_normal_falling.mph
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_jump_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_jump_rotate_180.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_jump_yaw.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_rotate_180.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_run_back_yaw_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_run_forward_yaw_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_run_jump_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_run_jump_yaw.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_run_rotate_180.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_walk_back_yaw_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_walk_forward_yaw_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_walk_rotate_180.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_yaw_down.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_yaw_mid.jba
  • /resources/anim/humanoid/bfbnew/ad_mount_rancor_yaw_up.jba
  • /resources/anim/humanoid/bfbnew/ex_mount_rancor_idle_01.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_jump_end.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_jump_mid_idle.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_jump_start.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_run_back.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_run_forward.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_turn_ccw_90.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_turn_cw_90.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_walk_back.jba
  • /resources/anim/humanoid/bfbnew/mv_mount_rancor_walk_forward.jba
  • /resources/anim/humanoid/bfbnew/humanoid_action_mount_rancor_jumping.mph
  • /resources/anim/humanoid/bfbnew/humanoid_action_mount_rancor_landing.mph
  • /resources/anim/humanoid/bfbnew/humanoid_loco_mount_rancor.mph
  • /resources/anim/humanoid/bfbnew/humanoid_loco_mount_rancor_normal_falling.mph
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_jump_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_jump_rotate_180.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_jump_yaw.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_rotate_180.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_run_back_yaw_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_run_forward_yaw_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_run_jump_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_run_jump_yaw.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_run_rotate_180.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_walk_back_yaw_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_walk_forward_yaw_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_walk_rotate_180.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_yaw_down.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_yaw_mid.jba
  • /resources/anim/humanoid/bfsnew/ad_mount_rancor_yaw_up.jba
  • /resources/anim/humanoid/bfsnew/ex_mount_rancor_idle_01.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_jump_end.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_jump_mid_idle.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_jump_start.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_run_back.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_run_forward.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_turn_ccw_90.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_turn_cw_90.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_walk_back.jba
  • /resources/anim/humanoid/bfsnew/mv_mount_rancor_walk_forward.jba
  • /resources/anim/humanoid/bfsnew/humanoid_action_mount_rancor_jumping.mph
  • /resources/anim/humanoid/bfsnew/humanoid_action_mount_rancor_landing.mph
  • /resources/anim/humanoid/bfsnew/humanoid_loco_mount_rancor.mph
  • /resources/anim/humanoid/bfsnew/humanoid_loco_mount_rancor_normal_falling.mph
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_jump_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_jump_rotate_180.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_jump_yaw.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_rotate_180.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_run_back_yaw_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_run_forward_yaw_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_run_jump_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_run_jump_yaw.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_run_rotate_180.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_walk_back_yaw_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_walk_forward_yaw_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_walk_rotate_180.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_yaw_down.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_yaw_mid.jba
  • /resources/anim/humanoid/bmsnew/ad_mount_rancor_yaw_up.jba
  • /resources/anim/humanoid/bmsnew/ex_mount_rancor_idle_01.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_jump_end.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_jump_mid_idle.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_jump_start.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_run_back.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_run_forward.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_turn_ccw_90.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_turn_cw_90.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_walk_back.jba
  • /resources/anim/humanoid/bmsnew/mv_mount_rancor_walk_forward.jba
  • /resources/anim/humanoid/bmsnew/humanoid_action_mount_rancor_jumping.mph
  • /resources/anim/humanoid/bmsnew/humanoid_action_mount_rancor_landing.mph
  • /resources/anim/humanoid/bmsnew/humanoid_loco_mount_rancor.mph
  • /resources/anim/humanoid/bmsnew/humanoid_loco_mount_rancor_normal_falling.mph
  • /resources/anim/pet/petrakghoul/anim_library.mph
  • /resources/anim/pet/petrakghoul/ad_body_pitch.jba
  • /resources/anim/pet/petrakghoul/ad_body_yaw.jba
  • /resources/anim/pet/petrakghoul/ad_head_pitch.jba
  • /resources/anim/pet/petrakghoul/ad_head_yaw.jba
  • /resources/anim/pet/petrakghoul/ad_mv_run_back_yaw.jba
  • /resources/anim/pet/petrakghoul/ad_mv_run_forward_yaw.jba
  • /resources/anim/pet/petrakghoul/ad_mv_walk_back_yaw.jba
  • /resources/anim/pet/petrakghoul/ad_mv_walk_forward_yaw.jba
  • /resources/anim/pet/petrakghoul/ad_rotate_180.jba
  • /resources/anim/pet/petrakghoul/ex_idle_1.jba
  • /resources/anim/pet/petrakghoul/ex_idle_2.jba
  • /resources/anim/pet/petrakghoul/ex_idle_3.jba
  • /resources/anim/pet/petrakghoul/ex_idle_4.jba
  • /resources/anim/pet/petrakghoul/mv_run_back.jba
  • /resources/anim/pet/petrakghoul/mv_run_forward.jba
  • /resources/anim/pet/petrakghoul/mv_turn_ccw_90.jba
  • /resources/anim/pet/petrakghoul/mv_turn_cw_90.jba
  • /resources/anim/pet/petrakghoul/mv_walk_back.jba
  • /resources/anim/pet/petrakghoul/mv_walk_forward.jba
  • /resources/anim/pet/petrakghoul/anim_sharing.mph.amx
  • /resources/anim/pet/petrakghoul/pet_loco.mph
  • /resources/anim/pet/petrakghoul/pet_loco_cnv.mph
  • /resources/art/dynamic/spec/petrakghoul_skeleton.gr2
  • /resources/art/fx/fxspec/quarterly/worlddesign/combat/sfxclone_ground_target_loop_orange.fxspec
  • /resources/art/fx/fxspec/quarterly/worlddesign/combat/sfxclone_ground_target_loop_yellow.fxspec
  • /resources/bnk2/voc_pet_mawvorr.bnk
  • /resources/bnk2/voc_pet_subteroth.bnk
  • /resources/gamedata/epp/player/mount/creature/summon_success_rancor.epp
  • /resources/gamedata/epp/world_design/utility/idle/epp_force_user_meditation_glow_sith.epp

Removed nodes

Removed nodes (41)
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.nightmare_buff/3/0
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.nightmare_buff/3/1
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/8/0
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/8/1
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/8/2
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/8/3
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/16/0
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/16/1
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/16/2
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/16/3
  • abl.player.mount.creature.rancor.mecharancor01_a01_v01/3/0
  • abl.player.mount.creature.rancor.mecharancor01_a01_v01/3/1
  • abl.player.mount.creature.rancor.mecharancor01_a01_v01/3/2
  • abl.player.mount.mtx.creature.rancor.rancor_v02
  • abl.player.mount.mtx.creature.rancor.rancor_v02/3/0
  • abl.player.mount.mtx.creature.rancor.rancor_v02/3/1
  • abl.player.mount.mtx.creature.rancor.rancor_v02/3/2
  • abl.qtr.flashpoint.czerka.enemy.boss.aklay.add_flurry/10/0
  • abl.qtr.flashpoint.czerka.enemy.boss.aklay.add_flurry/10/1
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/11/0
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/11/1
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/11/2
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/11/3
  • abl.spvp.mine.seismic_mine.summon/13/0
  • abl.spvp.mine.seismic_mine.summon/13/1
  • abl.spvp.systems.aoe_defensive_boost/21/0
  • abl.spvp.systems.aoe_defensive_boost/21/1
  • abl.spvp.systems.aoe_defensive_boost/21/2
  • abl.spvp.systems.aoe_defensive_boost/21/3
  • abl.spvp.systems.aoe_defensive_boost/21/4
  • abl.spvp.systems.aoe_defensive_boost/21/5
  • abl.spvp.systems.aoe_defensive_boost/21/6
  • abl.spvp.systems.remote_slicing/17/0
  • abl.spvp.systems.remote_slicing/17/1
  • abl.spvp.systems.remote_slicing/17/2
  • abl.spvp.systems.remote_slicing/17/3
  • abl.spvp.systems.remote_slicing/17/4
  • abl.spvp.systems.remote_slicing/17/5
  • abl.spvp.systems.remote_slicing/17/6
  • npc.mtx.creature_mount.rancor.rancor_v02
  • npp.mtx.mount.creature.rancor.rancor_02

Added nodes

Added nodes (46)
  • BlasterConfig_turbo_laser_16_1
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.nightmare_buff/4/0
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_elite.nightmare_buff/4/1
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/9/0
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/9/1
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/9/2
  • abl.operation.oricon.fortress.boss.gate_puzzle.npc.wave.wave_shield.shield/9/3
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/17/0
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/17/1
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/17/2
  • abl.operation.oricon.fortress.boss.mecha_rancor.lava_gtaoe/17/3
  • abl.player.mount.creature.rancor.giradda_rancor_01
  • abl.player.mount.creature.rancor.giradda_rancor_01/4/0
  • abl.player.mount.creature.rancor.giradda_rancor_01/4/1
  • abl.player.mount.creature.rancor.giradda_rancor_01/4/2
  • abl.player.mount.creature.rancor.mecharancor01_a01_v01/4/0
  • abl.player.mount.creature.rancor.mecharancor01_a01_v01/4/1
  • abl.player.mount.creature.rancor.mecharancor01_a01_v01/4/2
  • abl.qtr.flashpoint.czerka.enemy.boss.aklay.add_flurry/12/0
  • abl.qtr.flashpoint.czerka.enemy.boss.aklay.add_flurry/12/1
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/12/0
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/12/1
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/12/2
  • abl.qtr.flashpoint.czerka.enemy.boss.chief.rocket_launcher/12/3
  • abl.spvp.mine.seismic_mine.summon/14/0
  • abl.spvp.mine.seismic_mine.summon/14/1
  • abl.spvp.systems.aoe_defensive_boost/23/0
  • abl.spvp.systems.aoe_defensive_boost/23/1
  • abl.spvp.systems.aoe_defensive_boost/23/2
  • abl.spvp.systems.aoe_defensive_boost/23/3
  • abl.spvp.systems.aoe_defensive_boost/23/4
  • abl.spvp.systems.aoe_defensive_boost/23/5
  • abl.spvp.systems.aoe_defensive_boost/23/6
  • abl.spvp.systems.remote_slicing/18/0
  • abl.spvp.systems.remote_slicing/18/1
  • abl.spvp.systems.remote_slicing/18/2
  • abl.spvp.systems.remote_slicing/18/3
  • abl.spvp.systems.remote_slicing/18/4
  • abl.spvp.systems.remote_slicing/18/5
  • abl.spvp.systems.remote_slicing/18/6
  • epp.player.mount.creature.summon_success_rancor
  • epp.world_design.utility.idle.epp_force_user_meditation_glow_sith
  • itm.mount.creature.rancor.giradda_rancor_v01
  • itm.test.pvp.placeholder.s1reward
  • npc.pvp.reward.mount.rancor.giradda_rancor_v01
  • npp.pvp.reward.mount.rancor.giradda_rancor_v01

Fichiers

NomChangementTailleSomme de contrôle MD5Action
Assets/assets_swtor_test_main_version.txtModifié76 Bfbd1744ebee259a0343429aa37c8269fTéléchargement
Assets/swtor_test_main_anim_creature_a_1.torInchangé182 MBdd62e4d10ab84f9251cb1cb551c158c0Téléchargement
Assets/swtor_test_main_anim_creature_b_1.torModifié186 MB8b611e917f01d7af3f2b1db04b171f9aTéléchargement
Assets/swtor_test_main_anim_creature_npc_1.torInchangé474 MBbcfca5c944aee868022218672a5ffc27Téléchargement
Assets/swtor_test_main_anim_humanoid_bfab_1.torModifié374 MB6ca476bdf29e467cf683273096ef55baTéléchargement
Assets/swtor_test_main_anim_humanoid_bfns_1.torModifié373 MB4a90a142c09bf34b4943d7619bb51e66Téléchargement
Assets/swtor_test_main_anim_humanoid_bmaf_1.torModifié379 MB3fc5e7f2c1a23542db3d49e89bfcdd26Téléchargement
Assets/swtor_test_main_anim_humanoid_bmns_1.torModifié379 MB497c668146e4186ac81368b20bb10f55Téléchargement
Assets/swtor_test_main_anim_misc_1.torModifié7 MBab721e35470e9a96e7e85ec3a6036a58Téléchargement
Assets/swtor_test_main_areadat_1.torModifié488 MB61a10bb0bf6c8b75d623662206519d39Téléchargement
Assets/swtor_test_main_areadat_epsilon_1.torInchangé47 MBfff144c861378180bbbae5df16206249Téléchargement
Assets/swtor_test_main_area_alderaan_1.torInchangé178 MB36d655cbc865e8f6124be29faa331fe9Téléchargement
Assets/swtor_test_main_area_balmorra_1.torInchangé103 MBb0cfb38861039b94744872381e941afcTéléchargement
Assets/swtor_test_main_area_belsavis_1.torInchangé171 MB2dca00084218ff9c29e94c557a8932c1Téléchargement
Assets/swtor_test_main_area_corellia_1.torInchangé166 MB33e39db3a52c2e924bd80019507484dcTéléchargement
Assets/swtor_test_main_area_coruscant_1.torInchangé79 MB7fdac5a90ea22d9bfc662db9a2f01066Téléchargement
Assets/swtor_test_main_area_dromund_kaas_1.torInchangé104 MBf81489ccb7bcbf5b53a3fb8b375e1520Téléchargement
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Assets/swtor_test_main_area_hoth_1.torInchangé334 MBcaf7fcc1a647f869dbe0c0fcba434fefTéléchargement
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