1. Mises à jour
  2. Vue détaillée
  3. DIRECT3: assets_swtor_test_main
  4. Version 141

Version 141

Version 140 | Version 142

Information

Removed files

Removed files (11)
  • /resources/art/fx/fxspec/worlddesign/housing/decoration/tech/artifact/jedi_academy_polyhedron_gold_brown.fxspec
  • /resources/art/shaders/materials/man_arch_glass_tunnel_glass_02.mat
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_d.tex
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_n.tex
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_s.tex
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_d.tiny.dds
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_n.tiny.dds
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_s.tiny.dds
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_d.dds
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_n.dds
  • /resources/art/static/area/man_manaan/arch/texture/man_arch_glass_tunnel_glass_02_s.dds

Added files

Added files (948)
  • /resources/art/static/area/tat_tatooine/item/tat_item_imp_banner_stand.gr2
  • /resources/art/shaders/materials/tat_item_imp_banner_stand.mat
  • /resources/art/static/area/all_all/item/imperial/texture/all_item_imp_banner_stand_n.tex
  • /resources/art/static/area/all_all/item/imperial/texture/all_item_imp_banner_stand_s.tex
  • /resources/art/static/area/tat_tatooine/item/texture/tat_item_imp_banner_stand_d.tex
  • /resources/art/static/area/all_all/item/imperial/texture/all_item_imp_banner_stand_n.tiny.dds
  • /resources/art/static/area/all_all/item/imperial/texture/all_item_imp_banner_stand_s.tiny.dds
  • /resources/art/static/area/tat_tatooine/item/texture/tat_item_imp_banner_stand_d.tiny.dds
  • /resources/art/static/area/all_all/item/imperial/texture/all_item_imp_banner_stand_n.dds
  • /resources/art/static/area/all_all/item/imperial/texture/all_item_imp_banner_stand_s.dds
  • /resources/art/static/area/tat_tatooine/item/texture/tat_item_imp_banner_stand_d.dds
  • /resources/art/dynamic/chest/model/chest_capetight_bfa_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfa_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfa_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfa_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfa_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfa_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfb_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfb_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfb_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfb_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfb_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfb_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfn_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfn_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfn_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfn_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfn_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfn_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfs_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfs_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfs_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfs_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfs_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bfs_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bma_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bma_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bma_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bma_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bma_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bma_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmf_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmf_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmf_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmf_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmf_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmf_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmn_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmn_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmn_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmn_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmn_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bmn_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bms_med_ge_mtx52_collar.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bms_med_ge_mtx52_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bms_med_ge_mtx52_shld.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bms_med_ge_mtx52_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bms_med_ge_mtx52_tubes.gr2
  • /resources/art/dynamic/chest/model/chest_capetight_bms_med_ge_mtx52_tubes.lod.gr2
  • /resources/art/shaders/materials/chest_capetight_med_ge_mtx52indomitable01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_m_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_m_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_m_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/chest_capetight_med_ge_mtx52indomitable01_u_s.dds
  • /resources/art/shaders/materials/chest_trench_med_sp_a05c05_u.mat
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_d.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_h.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_m.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_n.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_s.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_d.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_h.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_m.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_n.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/chest_trench_med_sp_a05c05_u_s.dds
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfa_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfa_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfa_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfa_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfb_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfb_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfb_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfb_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfn_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfn_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfn_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfn_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfs_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfs_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfs_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bfs_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bma_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bma_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bma_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bma_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmf_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmf_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmf_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmf_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmn_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmn_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmn_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bmn_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bms_heavy_tr_tier_a05_biceps.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bms_heavy_tr_tier_a05_biceps.lod.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bms_heavy_tr_tier_a05_shld.gr2
  • /resources/art/dynamic/chest/model/chest_trencharmor_bms_heavy_tr_tier_a05_shld.lod.gr2
  • /resources/art/shaders/materials/chest_trencharmor_heavy_tr_tier_a05c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/chest_trencharmor_heavy_tr_tier_a05c01_u_s.dds
  • /resources/art/dynamic/chest/model/chest_tight_bfa_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfa_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfb_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfn_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bfs_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bma_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmf_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bmn_light_ge_mtx49_shld.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_light_ge_mtx49_collar.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_light_ge_mtx49_collar.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_light_ge_mtx49_loin.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_light_ge_mtx49_loin.lod.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_light_ge_mtx49_shld.gr2
  • /resources/art/dynamic/chest/model/chest_tight_bms_light_ge_mtx49_shld.lod.gr2
  • /resources/art/shaders/materials/chest_tight_light_ge_mtx49varook01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/chest_tight_light_ge_mtx49varook01_u_s.dds
  • /resources/art/shaders/materials/chest_tightskin02_med_ge_mtx10c02_f.mat
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_f_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_u_s.dds
  • /resources/art/shaders/materials/chest_tightskin02_med_ge_mtx10c02_m.mat
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/chest_tightskin02_med_ge_mtx10c02_m_n.dds
  • /resources/art/shaders/materials/bracer_short_heavy_tr_tier_a05c01_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/bracer_short_heavy_tr_tier_a05c01_u_v01_s.dds
  • /resources/art/shaders/materials/bracer_short_light_ge_mtx49varook01_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/bracer_short_light_ge_mtx49varook01_u_v01_s.dds
  • /resources/art/shaders/materials/bracer_short_med_sp_a05c05_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/bracer_short_med_sp_a05c05_u_v01_s.dds
  • /resources/art/shaders/materials/hand_gauntlet_med_sp_a05c05_u.mat
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_d.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_h.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_m.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_n.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_s.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_d.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_h.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_m.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_n.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/hand_gauntlet_med_sp_a05c05_u_s.dds
  • /resources/art/dynamic/hand/model/hand_glove_bfa_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfa_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfa_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfa_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfb_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfn_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bfs_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bma_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmf_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bmn_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_heavy_tr_tier_a05_bracer.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_heavy_tr_tier_a05_bracer.lod.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_med_ge_mtx52_forearm.gr2
  • /resources/art/dynamic/hand/model/hand_glove_bms_med_ge_mtx52_forearm.lod.gr2
  • /resources/art/shaders/materials/hand_glove_heavy_tr_tier_a05c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/hand_glove_heavy_tr_tier_a05c01_u_s.dds
  • /resources/art/shaders/materials/hand_glove_light_ge_mtx49varook01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/hand_glove_light_ge_mtx49varook01_u_s.dds
  • /resources/art/shaders/materials/hand_glove_med_ge_mtx52indomitable01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/hand_glove_med_ge_mtx52indomitable01_u_s.dds
  • /resources/art/shaders/materials/face_gemask10_med_ge_mtx52indomitable01_u.mat
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask10_med_ge_mtx52indomitable01_u_s.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask16_light_ge_h09c01_h.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask16_light_ge_h09c01_m.tex
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask16_light_ge_h09c01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask16_light_ge_h09c01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask16_light_ge_h09c01_h.dds
  • /resources/art/dynamic/player_character/outfit/gehelmet/texture/___psd/face_gemask16_light_ge_h09c01_m.dds
  • /resources/art/shaders/materials/face_trhelmet11_heavy_tr_tier_a05c01_u.mat
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/trhelmets/texture/___psd/face_trhelmet11_heavy_tr_a05c01_u_s.dds
  • /resources/art/dynamic/boot/model/boot_tall_bfa_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfa_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfb_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfn_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bfs_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bma_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmf_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bmn_med_ge_mtx52_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_heavy_tr_tier_a05_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_heavy_tr_tier_a05_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_light_ge_mtx49_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_light_ge_mtx49_shin.lod.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_med_ge_mtx52_shin.gr2
  • /resources/art/dynamic/boot/model/boot_tall_bms_med_ge_mtx52_shin.lod.gr2
  • /resources/art/shaders/materials/boot_tall_heavy_tr_tier_a05c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/boot_tall_heavy_tr_tier_a05c01_u_s.dds
  • /resources/art/shaders/materials/boot_tall_light_ge_mtx49varook01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/boot_tall_light_ge_mtx49varook01_u_s.dds
  • /resources/art/shaders/materials/boot_tall_med_ge_mtx10c02_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/boot_tall_med_ge_mtx10c02_u_s.dds
  • /resources/art/shaders/materials/boot_tall_med_ge_mtx52indomitable01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/boot_tall_med_ge_mtx52indomitable01_u_s.dds
  • /resources/art/shaders/materials/boot_tall_med_sp_a05c05_u.mat
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_d.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_h.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_m.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_n.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_s.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_d.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_h.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_m.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_n.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/boot_tall_med_sp_a05c05_u_s.dds
  • /resources/art/shaders/materials/leg_armor02_heavy_tr_tier_a05c01_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/leg_armor02_heavy_tr_tier_a05c01_u_v01_s.dds
  • /resources/art/shaders/materials/leg_pant_light_ge_mtx49varook01_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/leg_pant_light_ge_mtx49varook01_u_v01_s.dds
  • /resources/art/shaders/materials/leg_pant_med_ge_mtx10c02_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/leg_pant_med_ge_mtx10c02_u_v01_s.dds
  • /resources/art/shaders/materials/leg_pant_med_ge_mtx52indomitable01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/leg_pant_med_ge_mtx52indomitable01_u_v01_s.dds
  • /resources/art/shaders/materials/leg_pant_med_sp_a05c05_u_v01.mat
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_d.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_h.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_m.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_n.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_s.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_d.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_h.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_m.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_n.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/leg_pant_med_sp_a05c05_u_v01_s.dds
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfa_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfb_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfn_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bfs_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bma_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmf_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bmn_med_ge_mtx52_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_tier_a05_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_heavy_tr_tier_a05_front.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_med_ge_mtx52_back.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_med_ge_mtx52_back.lod.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_med_ge_mtx52_front.gr2
  • /resources/art/dynamic/waist/model/waist_belt_bms_med_ge_mtx52_front.lod.gr2
  • /resources/art/shaders/materials/waist_belt_heavy_tr_tier_a05c01_u.mat
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/tr_trencharmor_heavy_tier_a05/texture/___psd/waist_belt_heavy_tr_tier_a05c01_u_s.dds
  • /resources/art/shaders/materials/waist_belt_light_ge_mtx49varook01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tight_light_mtx49/textures/___psd/waist_belt_light_ge_mtx49varook01_u_s.dds
  • /resources/art/shaders/materials/waist_belt_med_ge_mtx10c02_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_tightskin02_med_mtx10/texture/___psd/waist_belt_med_ge_mtx10c02_u_s.dds
  • /resources/art/shaders/materials/waist_belt_med_ge_mtx52indomitable01_u.mat
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_d.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_h.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_m.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_n.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_s.tex
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_d.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_h.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_m.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_n.dds
  • /resources/art/dynamic/player_character/outfit/ge_capetight_med_mtx52_indomitable01/texture/___psd/waist_belt_med_ge_mtx52indomitable01_u_s.dds
  • /resources/art/shaders/materials/waist_belt_med_sp_a05c05_u.mat
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_d.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_h.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_m.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_n.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_s.tex
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_d.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_h.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_m.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_n.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_s.tiny.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_d.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_h.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_m.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_n.dds
  • /resources/art/dynamic/player_character/outfit/sp_trench_med_a05/texture/___psd/waist_belt_med_sp_a05c05_u_s.dds
  • /resources/art/fx/fxspec/flashpoint/rakata/amb_orbital_blast_impact.fxspec
  • /resources/art/fx/fxspec/flashpoint/rakata/amb_orbital_blast_impact02.fxspec
  • /resources/art/fx/fxspec/strongholds/decorations/apt_jedi_academy_polyhedron_gold_brown.fxspec
  • /resources/art/fx/fxspec/worlddesign/housing/decoration/tech/artifact/beasts_holo_01.fxspec
  • /resources/art/fx/texture/electricity/bw_lg_lightning_spread.tex
  • /resources/art/fx/texture/electricity/bw_lg_lightning_spread.tiny.dds
  • /resources/art/fx/texture/electricity/bw_lg_lightning_spread.dds
  • /resources/art/fx/fxspec/flashpoint/rakata/darok_impale_lightning.fxspec
  • /resources/art/fx/fxspec/mtx/env_strongholds_oricon_torch.fxspec
  • /resources/art/fx/fxspec/abilities/boss/fx_arkous_and_darok_lightning_strike_bolt.fxspec
  • /resources/art/fx/particles/fx_arkous_darok_lightning_impacts.prt
  • /resources/art/fx/particles/fx_arkous_darok_lightning_impacts_p.prt
  • /resources/art/fx/particles/fx_rr_one_hand_handstand_shimmers.prt
  • /resources/art/fx/particles/fx_rr_one_hand_handstand_shimmers_p.prt
  • /resources/art/fx/fxspec/mtx/mtx_assaultcannon_high24_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_dualsaber_high24_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_dualsaber_high32_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_minipet_spearpoint_engines.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_saber_high24_a01_v01.fxspec
  • /resources/art/fx/fxspec/mtx/mtx_saber_high32_a01_v01.fxspec
  • /resources/art/fx/fxspec/flashpoint/manaan/water_field_eruption_02.fxspec
  • /resources/art/dynamic/garmenthue/garmenthue_dye_h60_p.xml
  • /resources/art/lights/str_strongholds_flagship_skyscene.tex
  • /resources/art/lights/str_strongholds_flagship_skyscene.dds
  • /resources/art/static/vehicle/neutral/veh_neu_dropship_wingdown_collision.gr2
  • /resources/art/static/vehicle/player_mount/veh_pl_mt_speeder_glider_03.gr2
  • /resources/art/shaders/materials/veh_pl_mt_speeder_glider_03.mat
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_d.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_n.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_s.tex
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_d.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_n.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_s.tiny.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_d.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_n.dds
  • /resources/art/static/vehicle/player_mount/texture/veh_pl_mt_speeder_glider_03_s.dds
  • /resources/art/dynamic/weapon/assaultcannon/___model/assaultcannon_high24_suv.gr2
  • /resources/art/shaders/materials/assaultcannon_high24_suv.mat
  • /resources/art/fx/texture/uv_atlas/str_aurora_wave_03.tex
  • /resources/art/fx/texture/uv_atlas/str_aurora_wave_03.tiny.dds
  • /resources/art/fx/texture/uv_atlas/str_aurora_wave_03.dds
  • /resources/art/dynamic/weapon/assaultcannon/___model/assaultcannon_high24_suv_on.gr2
  • /resources/art/shaders/materials/assaultcannon_high24_suv_on.mat
  • /resources/art/dynamic/weapon/dualsaber/___model/dualsaber_high24_suv.gr2
  • /resources/art/shaders/materials/saber_high24_suv.mat
  • /resources/art/dynamic/weapon/dualsaber/___model/dualsaber_high24_suv_on.gr2
  • /resources/art/shaders/materials/saber_high24_suv_on.mat
  • /resources/art/dynamic/weapon/model/dualsaber_high32_a01_v01.gr2
  • /resources/art/shaders/materials/saber_high32_a01_v01.mat
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_d.tex
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_n.tex
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_s.tex
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_d.tiny.dds
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_n.tiny.dds
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_s.tiny.dds
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_d.dds
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_n.dds
  • /resources/art/dynamic/weapon/saber/texture/___psd/saber_high32_a01_v01_s.dds
  • /resources/art/dynamic/weapon/saber/___model/saber_high24_suv.gr2
  • /resources/art/dynamic/weapon/saber/___model/saber_high24_suv_on.gr2
  • /resources/art/dynamic/weapon/model/saber_high32_a01_v01.gr2
  • /resources/art/environmentmaps/czk_flashpoint_lobby/daily_interior_generic.tex
  • /resources/art/environmentmaps/czk_flashpoint_lobby/daily_interior_generic.tiny.dds
  • /resources/art/environmentmaps/czk_flashpoint_lobby/daily_interior_generic.dds
  • /resources/art/environmentmaps/man_flashpoint1/interior_mid_level.tex
  • /resources/art/environmentmaps/man_flashpoint1/interior_mid_level.tiny.dds
  • /resources/art/environmentmaps/man_flashpoint1/interior_mid_level.dds
  • /resources/art/shaders/materials/man_arch_int_wall_window_glass_02.mat
  • /resources/art/static/area/ori_oricon/arch/ori_arch_vortex_room_platform_side_pillars_mashed.gr2
  • /resources/art/static/area/ori_oricon/item/ori_item_fountain_blood.gr2
  • /resources/art/static/area/ori_oricon/item/ori_item_temple_fortress_cage_bottom.gr2
  • /resources/art/static/area/ori_oricon/item/ori_item_temple_fortress_cage_nochain.gr2
  • /resources/art/shaders/materials/pet_astromech_a02_v03.mat
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_d.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_n.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_s.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_d.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_n.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_s.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_d.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_n.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a02_v03_s.dds
  • /resources/art/shaders/materials/pet_astromech_a03_v02.mat
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_d.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_n.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_s.tex
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_d.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_n.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_s.tiny.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_d.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_n.dds
  • /resources/art/dynamic/pet/astromech/___psd/pet_astromech_a03_v02_s.dds
  • /resources/art/decoration/frames/flashpoint/frame/rakprime_arkous_darok.gr2
  • /resources/art/shaders/materials/frame_rakprime_arkous_darok.mat
  • /resources/art/decoration/frames/flashpoint/frame/rakprime_arkous_darok_d.tex
  • /resources/art/decoration/frames/flashpoint/frame/rakprime_arkous_darok_d.tiny.dds
  • /resources/art/decoration/frames/flashpoint/frame/rakprime_arkous_darok_d.dds
  • /resources/gamedata/epp/flashpoint/rakata/boss/arkous_and_darok/orbital_bombardment.epp
  • /resources/gamedata/epp/flashpoint/rakata/boss/arkous_and_darok/orbital_bombardment_camera_shake.epp
  • /resources/gamedata/epp/mtx/emote/handstand_heel_click.epp
  • /resources/gamedata/epp/mtx/emote/score.epp
  • /resources/gamedata/epp/mtx/emote/thrash.epp
  • /resources/gamedata/epp/mtx/vanity_pet_utility/spearpoint_passive.epp
  • /resources/gfx/icons/blaster.high24.a01_v02.dds
  • /resources/gfx/icons/dualsaber.high32.a01_v01.dds
  • /resources/gfx/icons/ipp.mtx.season5.mandalore_indomitable.chest.dds
  • /resources/gfx/icons/ipp.mtx.season5.mandalore_indomitable.feet.dds
  • /resources/gfx/icons/ipp.mtx.season5.mandalore_indomitable.hands.dds
  • /resources/gfx/icons/ipp.mtx.season5.mandalore_indomitable.head.dds
  • /resources/gfx/icons/ipp.mtx.season5.mandalore_indomitable.legs.dds
  • /resources/gfx/icons/ipp.mtx.season5.mandalore_indomitable.waist.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.chest.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.feet.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.hands.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.head.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.legs.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.waist.dds
  • /resources/gfx/icons/ipp.mtx.season5.resolute_protector.wrists.dds
  • /resources/gfx/icons/ipp.mtx.season5.vrook_lamar.chest.dds
  • /resources/gfx/icons/ipp.mtx.season5.vrook_lamar.feet.dds
  • /resources/gfx/icons/ipp.mtx.season5.vrook_lamar.hands.dds
  • /resources/gfx/icons/ipp.mtx.season5.vrook_lamar.legs.dds
  • /resources/gfx/icons/ipp.mtx.season5.vrook_lamar.waist.dds
  • /resources/gfx/icons/ipp.mtx.season5.vrook_lamar.wrists.dds
  • /resources/gfx/icons/saber.high32.a01_v01.dds
  • /resources/gfx/loadingscreen/man_overlay.dds
  • /resources/gfx/mtxstore/blaster.high24.a01_v02_120x120.dds
  • /resources/gfx/mtxstore/blaster.high24.a01_v02_260x260.dds
  • /resources/gfx/mtxstore/blaster.high24.a01_v02_260x400.dds
  • /resources/gfx/mtxstore/blaster.high24.a01_v02_328x160.dds
  • /resources/gfx/mtxstore/blaster.high24.a01_v02_400x400.dds
  • /resources/gfx/mtxstore/dualsaber.high32.a01_v01_120x120.dds
  • /resources/gfx/mtxstore/dualsaber.high32.a01_v01_260x260.dds
  • /resources/gfx/mtxstore/dualsaber.high32.a01_v01_260x400.dds
  • /resources/gfx/mtxstore/dualsaber.high32.a01_v01_328x160.dds
  • /resources/gfx/mtxstore/dualsaber.high32.a01_v01_400x400.dds
  • /resources/gfx/mtxstore/mtx.season5.mandalore_indomitable_120x120.dds
  • /resources/gfx/mtxstore/mtx.season5.mandalore_indomitable_260x260.dds
  • /resources/gfx/mtxstore/mtx.season5.mandalore_indomitable_260x400.dds
  • /resources/gfx/mtxstore/mtx.season5.mandalore_indomitable_328x160.dds
  • /resources/gfx/mtxstore/mtx.season5.mandalore_indomitable_400x400.dds
  • /resources/gfx/mtxstore/mtx.season5.resolute_protector_120x120.dds
  • /resources/gfx/mtxstore/mtx.season5.resolute_protector_260x260.dds
  • /resources/gfx/mtxstore/mtx.season5.resolute_protector_260x400.dds
  • /resources/gfx/mtxstore/mtx.season5.resolute_protector_328x160.dds
  • /resources/gfx/mtxstore/mtx.season5.resolute_protector_400x400.dds
  • /resources/gfx/mtxstore/mtx.season5.vrook_lamar_120x120.dds
  • /resources/gfx/mtxstore/mtx.season5.vrook_lamar_260x260.dds
  • /resources/gfx/mtxstore/mtx.season5.vrook_lamar_260x400.dds
  • /resources/gfx/mtxstore/mtx.season5.vrook_lamar_328x160.dds
  • /resources/gfx/mtxstore/mtx.season5.vrook_lamar_400x400.dds
  • /resources/gfx/mtxstore/mtx_assaultcannon_strongholddefender_120x120.dds
  • /resources/gfx/mtxstore/mtx_assaultcannon_strongholddefender_260x260.dds
  • /resources/gfx/mtxstore/mtx_assaultcannon_strongholddefender_260x400.dds
  • /resources/gfx/mtxstore/mtx_assaultcannon_strongholddefender_328x160.dds
  • /resources/gfx/mtxstore/mtx_assaultcannon_strongholddefender_400x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_arrangement_generic_120x120.dds
  • /resources/gfx/mtxstore/mtx_decoration_arrangement_generic_260x260.dds
  • /resources/gfx/mtxstore/mtx_decoration_arrangement_generic_260x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_arrangement_generic_328x160.dds
  • /resources/gfx/mtxstore/mtx_decoration_arrangement_generic_400x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_furniture_generic_120x120.dds
  • /resources/gfx/mtxstore/mtx_decoration_furniture_generic_260x260.dds
  • /resources/gfx/mtxstore/mtx_decoration_furniture_generic_260x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_furniture_generic_328x160.dds
  • /resources/gfx/mtxstore/mtx_decoration_furniture_generic_400x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_lights_generic_120x120.dds
  • /resources/gfx/mtxstore/mtx_decoration_lights_generic_260x260.dds
  • /resources/gfx/mtxstore/mtx_decoration_lights_generic_260x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_lights_generic_328x160.dds
  • /resources/gfx/mtxstore/mtx_decoration_lights_generic_400x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_utility_generic_120x120.dds
  • /resources/gfx/mtxstore/mtx_decoration_utility_generic_260x260.dds
  • /resources/gfx/mtxstore/mtx_decoration_utility_generic_260x400.dds
  • /resources/gfx/mtxstore/mtx_decoration_utility_generic_328x160.dds
  • /resources/gfx/mtxstore/mtx_decoration_utility_generic_400x400.dds
  • /resources/gfx/mtxstore/mtx_dualsaber_strongholddefender_120x120.dds
  • /resources/gfx/mtxstore/mtx_dualsaber_strongholddefender_260x260.dds
  • /resources/gfx/mtxstore/mtx_dualsaber_strongholddefender_260x400.dds
  • /resources/gfx/mtxstore/mtx_dualsaber_strongholddefender_328x160.dds
  • /resources/gfx/mtxstore/mtx_dualsaber_strongholddefender_400x400.dds
  • /resources/gfx/mtxstore/mtx_rifle_strongholddefender_120x120.dds
  • /resources/gfx/mtxstore/mtx_rifle_strongholddefender_260x260.dds
  • /resources/gfx/mtxstore/mtx_rifle_strongholddefender_260x400.dds
  • /resources/gfx/mtxstore/mtx_rifle_strongholddefender_328x160.dds
  • /resources/gfx/mtxstore/mtx_rifle_strongholddefender_400x400.dds
  • /resources/gfx/mtxstore/mtx_saber_strongholddefender_120x120.dds
  • /resources/gfx/mtxstore/mtx_saber_strongholddefender_260x260.dds
  • /resources/gfx/mtxstore/mtx_saber_strongholddefender_260x400.dds
  • /resources/gfx/mtxstore/mtx_saber_strongholddefender_328x160.dds
  • /resources/gfx/mtxstore/mtx_saber_strongholddefender_400x400.dds
  • /resources/gfx/mtxstore/mtx_sniperrifle_strongholddefender_120x120.dds
  • /resources/gfx/mtxstore/mtx_sniperrifle_strongholddefender_260x260.dds
  • /resources/gfx/mtxstore/mtx_sniperrifle_strongholddefender_260x400.dds
  • /resources/gfx/mtxstore/mtx_sniperrifle_strongholddefender_328x160.dds
  • /resources/gfx/mtxstore/mtx_sniperrifle_strongholddefender_400x400.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_builder_120x120.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_builder_260x260.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_builder_260x400.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_builder_328x160.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_builder_400x400.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_120x120.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_260x260.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_260x400.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_328x160.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_400x400.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_x24_120x120.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_x24_260x260.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_x24_260x400.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_x24_328x160.dds
  • /resources/gfx/mtxstore/mtx_store_stronghold_gatekeeper_x24_400x400.dds
  • /resources/gfx/mtxstore/saber.high32.a01_v01_120x120.dds
  • /resources/gfx/mtxstore/saber.high32.a01_v01_260x260.dds
  • /resources/gfx/mtxstore/saber.high32.a01_v01_260x400.dds
  • /resources/gfx/mtxstore/saber.high32.a01_v01_328x160.dds
  • /resources/gfx/mtxstore/saber.high32.a01_v01_400x400.dds

Removed nodes

Removed nodes (148)
  • Not showing 148 removed ability effects (only the ability version changed).

Added nodes

Added nodes (318)
  • Not showing 149 added ability effects (only the ability version changed).
  • abl.flashpoint.rakata.enemy.boss.arkous_and_darok.logic.orbital_strike
  • abl.flashpoint.rakata.enemy.boss.arkous_and_darok.logic.orbital_strike/3/0
  • abl.flashpoint.rakata.enemy.boss.arkous_and_darok.logic.orbital_strike/3/1
  • abl.itm.vanity_pet.astromech.astromech_a02_v03
  • abl.itm.vanity_pet.astromech.astromech_a02_v03/4/0
  • abl.itm.vanity_pet.astromech.astromech_a02_v03/4/1
  • abl.itm.vanity_pet.astromech.astromech_a03_v02
  • abl.itm.vanity_pet.astromech.astromech_a03_v02/3/0
  • abl.itm.vanity_pet.astromech.astromech_a03_v02/3/1
  • abl.itm.vanity_pet.fighter.spearpoint_passive
  • abl.itm.vanity_pet.fighter.spearpoint_passive/3/0
  • abl.itm.vanity_pet.fighter.spearpoint_passive/3/1
  • abl.mtx.pack.stronghold.seneschal
  • abl.mtx.pack.stronghold.seneschal/3/0
  • abl.mtx.pack.stronghold.seneschal/3/1
  • abl.test.benwang.training_cost_reduction/3/1
  • abl.test.david.classes.buff_testing
  • abl.test.david.classes.buff_testing/3/0
  • abl.test.david.classes.buff_testing/3/1
  • abl.test.qa.mlaroe.polarity_shift_copy
  • abl.test.qa.mlaroe.polarity_shift_copy/3/0
  • abl.test.qa.mlaroe.polarity_shift_copy/3/1
  • abl.test.qa.mlaroe.polarity_shift_copy/3/2
  • apn.flashpoint.rakata.enemy.logic.orbital_bombardment
  • apn.mtx.vanity_pet.spearpoint_passive
  • cdx.test.djmorris.categorynotset
  • cdx.test.djmorris.categoryset
  • dec.stronghold.civic.sculptures.sith.revan_statue_v1_bronze
  • dec.stronghold.civic.sculptures.sith.sith_altar_of_skulls
  • dec.stronghold.civic.sculptures.sith.sith_fountain_blood_fire
  • dec.stronghold.civic.sculptures.sith.sith_statue_throned_sith
  • dec.stronghold.civic.sculptures.tusken.tusken_pillar
  • dec.stronghold.environmental.plants.potted_blood_razor_fern
  • dec.stronghold.environmental.trees.potted_palm_v1
  • dec.stronghold.furniture.arrangement.tribal.tribal_campfire
  • dec.stronghold.furniture.couches.bench.city.metropolitan_bench
  • dec.stronghold.furniture.tables.basic.small_holo_table_creatures
  • dec.stronghold.lights.ceiling.underworld.underworld_round_spots_v1_gold_green
  • dec.stronghold.lights.city.fire_barrel_v1
  • dec.stronghold.lights.sith.oricon.cage_of_tormented
  • dec.stronghold.lights.sith.oricon.oriconian_lantern
  • dec.stronghold.lights.standing.voss.voss_street_lamp
  • dec.stronghold.lights.underworld.embalmers_standing_lamp
  • dec.stronghold.personnel.droids.astromech.astromech_a02_v03
  • dec.stronghold.personnel.droids.astromech.astromech_a03_v02
  • dec.stronghold.sign.placards.imperial.battle_worn_imperial
  • dec.stronghold.sign.placards.republic.battle_worn_republic
  • dec.stronghold.technological.computers.neutral.tech_city_computer_emergency
  • dec.stronghold.technological.machines.weapons.aa_guns
  • dec.stronghold.trophy.flashpoint.rakprime_arkous_darok
  • dyn.flashpoint.rakata_prime.shuttle_neu
  • dyn.flashpoint.rakata_prime.shuttle_rep
  • dyn.stronghold.civic.sculptures.sith.sith_altar_of_skulls
  • dyn.stronghold.civic.sculptures.sith.sith_fountain_blood_fire
  • dyn.stronghold.civic.sculptures.sith.sith_statue_throned_sith
  • dyn.stronghold.civic.sculptures.tusken.tusken_pillar
  • dyn.stronghold.environmental.plants.potted_blood_razor_fern
  • dyn.stronghold.environmental.trees.potted_palm_v1
  • dyn.stronghold.furniture.arrangement.tribal.tribal_campfire
  • dyn.stronghold.furniture.couch.city_basic.metropolitan_bench
  • dyn.stronghold.furniture.tables.basic.small_holo_table_creatures
  • dyn.stronghold.lights.sith.oricon.cage_of_tormented
  • dyn.stronghold.lights.sith.oricon.oriconian_lantern
  • dyn.stronghold.lights.underworld.embalmers_standing_lamp
  • dyn.stronghold.lights.voss.voss_street_lamp
  • dyn.stronghold.sign.placards.imperial.battle_worn_imperial
  • dyn.stronghold.sign.placards.republic.battle_worn_republic
  • dyn.stronghold.technological.computers.neutral.tech_city_computer_emergency
  • dyn.stronghold.technological.machines.weapons.aa_guns
  • dyn.stronghold.trophy.flashpoint.rakprime_arkous_darok
  • epp.flashpoint.rakata.boss.arkous_and_darok.orbital_bombardment
  • epp.flashpoint.rakata.boss.arkous_and_darok.orbital_bombardment_camera_shake
  • epp.mtx.emote.handstand_heel_click
  • epp.mtx.emote.score
  • epp.mtx.emote.thrash
  • epp.mtx.vanity_pet_utility.spearpoint_passive
  • ipp.mtx.season5.mandalore_indomitable.chest
  • ipp.mtx.season5.mandalore_indomitable.feet
  • ipp.mtx.season5.mandalore_indomitable.hands
  • ipp.mtx.season5.mandalore_indomitable.head
  • ipp.mtx.season5.mandalore_indomitable.legs
  • ipp.mtx.season5.mandalore_indomitable.waist
  • ipp.mtx.season5.resolute_protector.chest
  • ipp.mtx.season5.resolute_protector.feet
  • ipp.mtx.season5.resolute_protector.hands
  • ipp.mtx.season5.resolute_protector.head
  • ipp.mtx.season5.resolute_protector.legs
  • ipp.mtx.season5.resolute_protector.waist
  • ipp.mtx.season5.resolute_protector.wrists
  • ipp.mtx.season5.vrook_lamar.chest
  • ipp.mtx.season5.vrook_lamar.feet
  • ipp.mtx.season5.vrook_lamar.hands
  • ipp.mtx.season5.vrook_lamar.legs
  • ipp.mtx.season5.vrook_lamar.waist
  • ipp.mtx.season5.vrook_lamar.wrists
  • itm.mtx.armor.season5.mandalore_indomitable.chest
  • itm.mtx.armor.season5.mandalore_indomitable.feet
  • itm.mtx.armor.season5.mandalore_indomitable.hands
  • itm.mtx.armor.season5.mandalore_indomitable.head
  • itm.mtx.armor.season5.mandalore_indomitable.legs
  • itm.mtx.armor.season5.mandalore_indomitable.waist
  • itm.mtx.armor.season5.relaxed_tracksuit.chest
  • itm.mtx.armor.season5.relaxed_tracksuit.feet
  • itm.mtx.armor.season5.relaxed_tracksuit.hands
  • itm.mtx.armor.season5.relaxed_tracksuit.legs
  • itm.mtx.armor.season5.relaxed_tracksuit.waist
  • itm.mtx.armor.season5.subversive.chest
  • itm.mtx.armor.season5.subversive.feet
  • itm.mtx.armor.season5.subversive.hands
  • itm.mtx.armor.season5.subversive.legs
  • itm.mtx.armor.season5.subversive.waist
  • itm.mtx.armor.season5.subversive.wrists
  • itm.mtx.armor.season5.vrook_lamar.chest
  • itm.mtx.armor.season5.vrook_lamar.feet
  • itm.mtx.armor.season5.vrook_lamar.hands
  • itm.mtx.armor.season5.vrook_lamar.legs
  • itm.mtx.armor.season5.vrook_lamar.waist
  • itm.mtx.armor.season5.vrook_lamar.wrists
  • itm.mtx.dye_pack.medium_green_deep_purple
  • itm.mtx.dye_pack.pale_blue_pale_pink
  • itm.mtx.emote.thrash
  • itm.mtx.lootboxes.relaxed_tracksuit.lower
  • itm.mtx.lootboxes.relaxed_tracksuit.upper
  • itm.mtx.lootboxes.resolute_protector.lower
  • itm.mtx.lootboxes.resolute_protector.middle
  • itm.mtx.lootboxes.resolute_protector.upper
  • itm.mtx.lootboxes.subversive.lower
  • itm.mtx.lootboxes.subversive.middle
  • itm.mtx.lootboxes.subversive.upper
  • itm.pet.vanity.astromech.astromech_a02_v03
  • itm.pet.vanity.astromech.astromech_a03_v02
  • itm.stronghold.civic.sculptures.revan.revan_small
  • itm.stronghold.civic.sculptures.sith.altar_of_skulls
  • itm.stronghold.civic.sculptures.sith.fountain_blood_fire
  • itm.stronghold.civic.sculptures.sith.throned_sith
  • itm.stronghold.civic.sculptures.tusken.tusken_pillar
  • itm.stronghold.environmental.plants.potted.potted_blood_razor_fern
  • itm.stronghold.environmental.trees.potted_palm_v1
  • itm.stronghold.furniture.arrangements.tribal.tribal_campfire
  • itm.stronghold.furniture.couches.bench.city.metropolitan_bench
  • itm.stronghold.furniture.tables.basic.small_holo_table_creatures
  • itm.stronghold.lights.ceiling.sith.oricon.cage_of_tormented
  • itm.stronghold.lights.ceiling.underworld_round_spots_v1_gold_green
  • itm.stronghold.lights.city.fire_barrel_v1
  • itm.stronghold.lights.standing.oricon.oriconian_lantern
  • itm.stronghold.lights.standing.underworld.embalmers_standing_lamp
  • itm.stronghold.lights.standing.voss.voss_street_lamp
  • itm.stronghold.signs.placards.imperial.battle_worn_imperial
  • itm.stronghold.signs.placards.republic.battle_worn_republic
  • itm.stronghold.signs.posters.republic.yellow_republic_logo_copy
  • itm.stronghold.technological.computers.neutral.tech_city_computerworks_emergency
  • itm.stronghold.technological.machines.weapons.aa_gun
  • itm.stronghold.trophy.flashpoint.rakprime_arkous_darok
  • itm.stronghold.utility.tools_non_mtx.legacybank
  • mpn.flashpoint.rakata.links.to_flashpoint
  • npc.flashpoint.rakata_prime.enemy.difficulty_1.boss.orbital_bombardment
  • npc.pet.astromech.astromech_a02_v03
  • npc.pet.astromech.astromech_a03_v02
  • npp.pet.astromech.astromech_a02_v03
  • npp.pet.astromech.astromech_a03_v02
  • npp.stronghold.companion.trooper.aric_jorgan
  • npp.stronghold.companion.trooper.elara_dorne
  • npp.stronghold.companion.trooper.tanno_vik
  • plc.flashpoint.rakata_prime.object.shuttle_imp
  • plc.flashpoint.rakata_prime.object.shuttle_rep
  • spn.flashpoint.rakata_prime.enemy.boss.orbital_bombardment
  • spn.flashpoint.rakata_prime.object.shuttle_arrival
  • spn.flashpoint.rakata_prime.object.shuttle_imp
  • spn.flashpoint.rakata_prime.object.shuttle_rep

Fichiers

NomChangementTailleSomme de contrôle MD5Action
Assets/assets_swtor_test_main_version.txtModifié76 B752ee65c18bb54b74219689e766cb26aTéléchargement
Assets/swtor_test_main_anim_creature_a_1.torInchangé182 MBbb907556dc77ab5d2877bc984f2a45d0Téléchargement
Assets/swtor_test_main_anim_creature_b_1.torInchangé186 MB3d8e936fc76456deabdf30ea38b3e426Téléchargement
Assets/swtor_test_main_anim_creature_npc_1.torInchangé474 MBbcfca5c944aee868022218672a5ffc27Téléchargement
Assets/swtor_test_main_anim_humanoid_bfab_1.torInchangé381 MB18478a682f91d479c83d9f47bc83984bTéléchargement
Assets/swtor_test_main_anim_humanoid_bfns_1.torInchangé380 MBf064245d728541145dd2cb653d7f41deTéléchargement
Assets/swtor_test_main_anim_humanoid_bmaf_1.torInchangé386 MB9af534c0e6f1f71215d3bb2d9d1882d1Téléchargement
Assets/swtor_test_main_anim_humanoid_bmns_1.torInchangé386 MB28b0917b299444e29db42172337206d9Téléchargement
Assets/swtor_test_main_anim_misc_1.torInchangé7 MB0ac8745556a0d0fe4abcfd4a3367dc57Téléchargement
Assets/swtor_test_main_areadat_1.torModifié493 MBefefae48b28312cc0a69951a323b67a9Téléchargement
Assets/swtor_test_main_areadat_epsilon_1.torModifié47 MB25745efbf22d77f3fc6ff6dfe83a2837Téléchargement
Assets/swtor_test_main_area_alderaan_1.torInchangé178 MBc498d18873a3e2a83e107cc16e379b8dTéléchargement
Assets/swtor_test_main_area_balmorra_1.torInchangé103 MBb0cfb38861039b94744872381e941afcTéléchargement
Assets/swtor_test_main_area_belsavis_1.torInchangé172 MBa5ee03014d25009fa72cd8521d9dcde7Téléchargement
Assets/swtor_test_main_area_corellia_1.torInchangé165 MB76679a3192bf68a5c0d351d0cc470a1aTéléchargement
Assets/swtor_test_main_area_coruscant_1.torInchangé79 MB83bbdf8136592b9a7482760eb1a501d1Téléchargement
Assets/swtor_test_main_area_dromund_kaas_1.torInchangé107 MBfc6c9eedfa4b62b2305065757b2567f2Téléchargement
Assets/swtor_test_main_area_epsilon_1.torInchangé723 KBf069a6b0e0ffa3f984d9ba87e35a98aeTéléchargement
Assets/swtor_test_main_area_hoth_1.torInchangé334 MBc10f1f54980a089e7064df16bba471a9Téléchargement
Assets/swtor_test_main_area_hutta_1.torInchangé65 MBbba31440766e18fe657ed373f30f64b7Téléchargement
Assets/swtor_test_main_area_ilum_1.torInchangé37 MBf0b62d0683eb54da1e97902d5fed9059Téléchargement
Assets/swtor_test_main_area_korriban_1.torInchangé100 MB8900796e52142dfbe00a4965964d3b86Téléchargement
Assets/swtor_test_main_area_makeb_1.torModifié179 MBa92043f926cade9378f5bef6711de8f9Téléchargement
Assets/swtor_test_main_area_misc_1.torModifié384 MBeb4d5fb52435144b000c9929a957a466Téléchargement
Assets/swtor_test_main_area_nar_shaddaa_1.torInchangé94 MB21b3067018052f1af0e1fc1b9b9ce7c0Téléchargement
Assets/swtor_test_main_area_open_worlds_1.torInchangé19 MB0a6436b701ee2dcd06e3097082acbe43Téléchargement
Assets/swtor_test_main_area_ord_mantell_1.torInchangé37 MBaaca27f73a33392cf9d393e04cf3fdf4Téléchargement
Assets/swtor_test_main_area_quesh_1.torInchangé52 MB30f4f211ad5d7f7344e350b6a8ba2c2eTéléchargement
Assets/swtor_test_main_area_raid_1.torInchangé22 MB1bbf43031b9a6a14d8f738a72412dd6eTéléchargement
Assets/swtor_test_main_area_taris_1.torInchangé95 MBc99b03aefef7fcb96631d86defe64c0cTéléchargement
Assets/swtor_test_main_area_tatooine_1.torModifié148 MB2039084c7e9d38a121a8a234d7b06a91Téléchargement
Assets/swtor_test_main_area_tython_1.torInchangé99 MB42fae6b91631999207c929904bed38e0Téléchargement
Assets/swtor_test_main_area_voss_1.torInchangé205 MB357a614bfb8c3afce505cf32050d8593Téléchargement
Assets/swtor_test_main_area_zed_1.torInchangé34 KB7ad62c4695d766eb087ea9519fa1442aTéléchargement
Assets/swtor_test_main_art_area_all_arch_a_1.torInchangé194 MBaaa82712ba8591908b790cb3e237aff1Téléchargement
Assets/swtor_test_main_art_area_all_arch_b_1.torInchangé362 MB55af051058ff4479c15c4d3e0deb642fTéléchargement
Assets/swtor_test_main_art_area_all_item_1.torInchangé400 MBdc7da584dfa5de119ef9262c87e1427eTéléchargement
Assets/swtor_test_main_art_creature_a_1.torInchangé504 MB3a1bad8b5ce2e013533d2560c41824a5Téléchargement
Assets/swtor_test_main_art_creature_b_1.torInchangé326 MB80e743829f682ab3b56528f463575173Téléchargement
Assets/swtor_test_main_art_creature_npc_1.torInchangé154 MBa3e162a87182e196966f213a2c12eb9eTéléchargement
Assets/swtor_test_main_art_dynamic_cape_1.torModifié758 MB390f5ab67e3c40df0009f7ba7844d63cTéléchargement
Assets/swtor_test_main_art_dynamic_chest_1.torModifié736 MB5d4a571b78b1dd9d0eee506a8987f8e1Téléchargement
Assets/swtor_test_main_art_dynamic_chest_tight_1.torModifié812 MBfdd176d7bc050d03965c720add828403Téléchargement
Assets/swtor_test_main_art_dynamic_hand_1.torModifié257 MBa0d6a8cef7c205fb539a8f749054d2a6Téléchargement
Assets/swtor_test_main_art_dynamic_head_1.torModifié808 MBc7a15c2ea57952480878a4ed494d2d38Téléchargement
Assets/swtor_test_main_art_dynamic_lower_1.torModifié799 MB5a01c58c17d7946a868e5db2344fbf43Téléchargement
Assets/swtor_test_main_art_dynamic_mags_1.torInchangé49 MBec09f12cbc054bb3e23dfbc471a4ebcaTéléchargement
Assets/swtor_test_main_art_fx_1.torModifié294 MBbfd98a4d0617bbe59fc9d6e01fe7c692Téléchargement
Assets/swtor_test_main_art_harvesting_1.torInchangé10 MB425058b24eb1cbac8fd2e3dd45aef0efTéléchargement
Assets/swtor_test_main_art_misc_1.torModifié46 MB5107a97363098c7f7979f10cbfc594d2Téléchargement
Assets/swtor_test_main_art_space_combat_1.torInchangé274 MB119fac1779061d1610b0121009704998Téléchargement
Assets/swtor_test_main_art_vehicle_1.torModifié296 MBf2df7abd0cb78c4f625f29f6360e42fcTéléchargement
Assets/swtor_test_main_art_weapon_1.torModifié136 MBac2e4794fe18fd199f295b4d1a64fc7fTéléchargement
Assets/swtor_test_main_art_zed_1.torModifié968 MB22ae98252384a3e5af50a7d7b7a8bd5cTéléchargement
Assets/swtor_test_main_bnk_audiodata_1.torModifié39 MB00d5efe7d4a7aeaa4520bf21855f026bTéléchargement
Assets/swtor_test_main_bnk_audio_1.torModifié259 MB41f302033f2e569f71eaf823479bb35fTéléchargement
Assets/swtor_test_main_bnk_location_1.torModifié777 MB2d432fc697c1a6b27fd645cb7a31b8e4Téléchargement
Assets/swtor_test_main_bnk_streamed_a_1.torInchangé378 MB02d85fc4f5d24d168a594f1f08ff7fe4Téléchargement
Assets/swtor_test_main_bnk_streamed_b_1.torInchangé415 MBae64b6447e922beb9a30b5ce06abb4ecTéléchargement
Assets/swtor_test_main_bnk_streamed_c_1.torInchangé233 MB2e5f4ad405b00211899353cbf1ab1335Téléchargement
Assets/swtor_test_main_bnk_voc_1.torModifié190 MB09847c49a8b7ae0c083714feeecea184Téléchargement
Assets/swtor_test_main_bnk_zed_1.torModifié44 MB4d7def9d9a3c9bd8f4050bd98f904f12Téléchargement
Assets/swtor_test_main_cnv_alien_1.torInchangé369 MBfc7ab557e696ab19067906219de2361fTéléchargement
Assets/swtor_test_main_gamedata_1.torModifié12 MBec1d9461b79588759121c228ecd44900Téléchargement
Assets/swtor_test_main_gfx_assets_1.torModifié315 MB8f376370f29a613f7109f1e9f672cf1aTéléchargement
Assets/swtor_test_main_global_1.torModifié244 MBa5d82456a6b67caf73c44dc97dc3ac29Téléchargement
Assets/swtor_test_main_systemgenerated_gom_1.torModifié12 MB6987ff3739ff701a086604eca0779ce6Téléchargement
Assets/swtor_test_main_zed_1.torModifié13 MBf775dd946267c1dd57beb98a359471b1Téléchargement
Version 140 | Version 142