Rückenschuss
Rückenschuss
Feuert mit der Streukanone auf den Rücken des Ziels und verursacht <<1>> Kinetikschaden. Nur hinter dem Ziel verwendbar.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16140984942453981223 |
Combat log ID: | 981331307659264 |
FQN: | abl. |
Star Wars name: | Rückenschuss |
In anderen Sprachen: | Back Blast Coup dans le dos |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.smuggler. instant_ damage abl. , tag.smuggler. back_ blast abl. smuggler. tech_ attack Global ID: 16140926960004469184 FQN: abl. smuggler. back_ blast/24/1 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have 1 or more effects with the tag tag.abl.smuggler.on_the_shoot_vulnerability applied by CASTER
- If CASTER does not have 1 or more effects with the tag tag.abl.buff.stealth
Perform the following actions:
- Play appearance epp.
smuggler. back_blast. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,246
- Standard Health Percent Min = (float) 0,206
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,26
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.smuggler. instant_ damage abl. , tag.smuggler. back_ blast abl. smuggler. tech_ attack Conditions: - Can only be called by other effects
Global ID: 16140928059516097421 FQN: abl. smuggler. back_ blast/24/2 - 1
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Dispel all effects from tags tag.abl.buff.stealth
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. terminate. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 1
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,303
- Standard Health Percent Min = (float) 0,263
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 2,83
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER, Combat Math Only
- Add effect #4 to TARGET from CASTER, Combat Math Only
- Add effect #6 to TARGET from CASTER, Combat Math Only
- Add effect #7 to TARGET from CASTER, Combat Math Only
- [3s]
Gelähmt (Physisch)
Bewegungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.debuff. root abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.smuggler. instant_ damage abl. , tag.dispel_ type. physical abl. , tag.smuggler. back_ blast abl. smuggler. tech_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Immune By Resolve
- Negated = (bool) true
- Actor = (int) 3
- If TARGET is a player
- Can only be called by other effects
Global ID: 16140929159027725402 Combat log ID: 981331307659606 FQN: abl. smuggler. back_ blast/24/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff - Immobilize but allow rotation
- [0s] [not displayed]
Effect #4Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.debuff. interrupt abl. , tag.utility. aggressive_ action abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.smuggler. instant_ damage abl. , tag.smuggler. back_ blast abl. smuggler. tech_ attack Initializers: - Set type to Negative, cannot toggle off
Conditions: - <AND
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140921462446332351 FQN: abl. smuggler. back_ blast/24/4 - 1
- When effect is applied
Perform the following actions:
- Interrupt ability and prevent usage for 3 Sek.
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.smuggler. uh_ granter abl. , tag.utility. aggressive_ action abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.smuggler. instant_ damage abl. , tag.smuggler. back_ blast abl. smuggler. tech_ attack Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140922561957960204 FQN: abl. smuggler. back_ blast/24/5 - <
- 1
- When effect is applied
Perform the following actions:
- Custom server-defined function
- [3s]
Verlangsamt (Physisch)
Bewegungstempo reduziert.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.debuff. snare abl. , tag.smuggler. instant_ damage abl. , tag.dispel_ type. physical abl. , tag.smuggler. back_ blast abl. smuggler. tech_ attack Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Immune By Resolve
- Negated = (bool) false
- Actor = (int) 3
- If TARGET is a player
- Can only be called by other effects
Global ID: 16140923661469588697 Combat log ID: 981331307659628 FQN: abl. smuggler. back_ blast/24/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 50%
- Play appearance epp.
agent. , dependent on calling effectleg_shot. debuff
- [3s]
Geworfen
Handlungsunfähig.Slot: Debuff Duration: 3 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.debuff. knockdown abl. , tag.debuff. physics abl. , tag.utility. aggressive_ action abl. , tag.smuggler. scatter_ gun_ ability abl. , tag.smuggler. instant_ damage abl. , tag.smuggler. back_ blast abl. , tag.smuggler. tech_ attack abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Conditions: - <
- If TARGET is not a player
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140924760981216934 Combat log ID: 981331307659646 FQN: abl. smuggler. back_ blast/24/7 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Stun the TARGET
- Ballistic Impulse, centered at caster, immediately knockdown, momentum = 1, 1° pitch, 0° yaw