Blitzgranate
Blitzgranate
Wirft eine Blitzgranate, die das Ziel <<1[%d/%d/%d]>> Sekunden lang blendet. Schaden beendet diesen Effekt vorzeitig. Wenn "Blitzgranate" endet, bleibt Blendpulver zurück, das die Präzision des Ziels 8 Sekunden lang um 20 % reduziert.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Debuff |
Initializers: |
|
Metadaten
Contained since: | Patch 1.1.0 |
Global ID: | 16141126902515232371 |
Combat log ID: | 807200448577536 |
FQN: | abl. |
Star Wars name: | Blitzgranate |
In anderen Sprachen: | Flash Grenade Grenade aveuglante |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. utility. aggressive_ action Initializers: - Set type to Other, cannot toggle off
Global ID: 16140927725951752218 FQN: abl. smuggler. flash_ grenade/18/1 - 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to center of TARGET
Perform the following actions:
- Play appearance epp.
smuggler. flash_grenade. cast_instant_short - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0 Sek.
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 10m to 20m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
smuggler. flash_grenade. cast_instant - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0 Sek.
- 3
- When effect is applied
Only when the following conditions are met:
- <
- If CASTER is positioned 20m to 100m to center of TARGET
- If previous subeffect did not meet all conditions
Perform the following actions:
- Play appearance epp.
smuggler. flash_grenade. cast_instant_far - Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0 Sek.
- 4
- When projectile completed travel and hit target
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is an enemy
- If CASTER has the talent Straßenhärte
Straßenhärte
Erhöht die Energiewiederherstellungsrate um 1 pro Sekunde. Außerdem entfernt "Ausweichen" bei Aktivierung alle feindlichen entfernbaren Effekte.
FQN: tal.smuggler.street_tough
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- 5
- When projectile completed travel and hit target
Only when the following conditions are met:
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- Modify Threat
- Is Taunt = (bool) false
- Amount Max = (float) 1
- Amount Min = (float) 1
- Amount Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- [8s]
Geblendet (Tech)
Handlungsunfähig. Wird bei Schaden beendet.Slot: Debuff Duration: 8 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. tech abl. , tag.smuggler. grenade_ ability abl. , tag.debuff. blind abl. , tag.smuggler. flash_ duration abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek. - Set type to Negative, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140928825463380399 Combat log ID: 807200448577792 FQN: abl. smuggler. flash_ grenade/18/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectflash_grenade. blinded - Stun the TARGET
- Mark as neutralized
- 2
- When character takes damage that does not get redirected
Perform the following actions:
- Remove this effect
- 3
- Just before this effect is removed
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [8s]
Blitzpulver
Präzision reduziert.Slot: Debuff Duration: 8 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. debuff. accuracy_ reduced Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 8 Sek.
- Max Duration = (time) 8 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140929924975009632 Combat log ID: 807200448578039 FQN: abl. smuggler. flash_ grenade/18/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Tech-Präzision, increase by -0,2
- Modify stat Machtpräzision, increase by -0,2
- Modify stat Nahkampfpräzision, increase by -0,2
- Modify stat Fernkampfpräzision, increase by -0,2