1. NSCs
  2. alliance
  3. desperate_defiance
  4. shared
  5. mobs
  6. klatooinian_guard
Portrait

[Refinery Guard]

Stufe 80 | Standard | Nahkampf


Eigenschaften

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Lasermarkierung

FQN: abl.​npc.​ability.​tech.​laze_target

Lasermarkierung
20 Sek.Sofort30 m220100%

Verhörsonde

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Verhörsonde
20 Sek.Sofort30 m200100%

Plasmasonde

Setzt eine Plasmadrohne ein, die 15 Sekunden lang allen Gegnern in der Nähe mittleren Schaden-über-Zeit zufügt.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Plasmasonde
12 Sek.Sofort30 m150100%

Wärmesuchraketen

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Wärmesuchraketen
15 Sek.Sofort30 m125100%

Elektropfeil

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Elektropfeil
2 Min. 0 Sek.Wirkt in 4 Sek.30 m100100%

Railschuss

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Railschuss
15 Sek.Sofort30 m90100%

Hitzestrahl

FQN: abl.​npc.​ability.​rifle.​heat_beam

Hitzestrahl
15 Sek.Kanalisiert für 6 Sek.30 m80100%

Elektrischer Schlag

FQN: abl.​npc.​ability.​tech.​electric_jolt

Elektrischer Schlag
12 Sek.Sofort15 m70100%

Nahkampfangriff

Eine Reihe von Nahkampfschwüngen für einen NSC.

FQN: abl.​flurry.​npc.​melee

Nahkampfangriff
noneSofort4 m0100%

Unbewaffneter Angriff

Ein einzelner unbewaffneter Schwung für einen NSC.

FQN: abl.​flurry.​npc.​unarmed

Unbewaffneter Angriff
noneSofort4 m0100%

Granate

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Granate
15 Sek.Sofort30 m02%

Kopftreffer

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Kopftreffer
15 Sek.Sofort30 m04%

Fernkampfangriff

Eine Reihe von Fernschüssen für einen NSC.

FQN: abl.​flurry.​npc.​ranged

Fernkampfangriff
noneSofort30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Metadaten

Appearance

3D model
Facial details
SlotDetails
headhead_klatooinian_bmn_non_a01
  • Material: head_klatooinian_bmn_non_a01c01
  • Eye material: eye_klatooinian_bmn_non_a01c01
Body details
SlotDetails
chest
(one of 4)
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_shld
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • + chest_baggy_bmn_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary03_m
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary04_m
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • + chest_baggy_bmn_heavy_ge_a18_shld
  • Material: chest_baggy_heavy_ge_a18mercenary09_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a18mercenary03_u_v01
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_ge_a16_forearm
  • Material: hand_gauntlet_heavy_ge_a16military01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_a18_front
  • + waist_belt_bmn_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary03_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_a18mercenary03_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary02_u
All NPCs with this appearance (2)