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  3. desperate_defiance
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  6. klatooinian_guard
Portrait

[Refinery Guard]

Level 80 | Standard | Mêlée


Attributs

Passives (1)

Passive abilities are applied as soon as the NPC spawns. They usually add certain buffs to the NPC.

Abilities (13)

NPCs always use the abilities with the highest priority. If an ability is not available (because it is still on cooldown or the conditions are not met), then the NPC tries to use the ability with the second-highest priority, and so on.

AbilityCooldownActivationRangePriorityChance

Cible amorphe

FQN: abl.​npc.​ability.​tech.​laze_target

Cible amorphe
20sinstantané30 m220100%

Sonde d'interrogatoire

FQN: abl.​npc.​ability.​tech.​interrogation_probe

Sonde d'interrogatoire
20sinstantané30 m200100%

Sonde plasma

Déploie un drone de plasma qui inflige des dégâts intermédiaires progressifs à tous les ennemis à proximité pendant 15 secondes. REMARQUE : équilibré si le joueur quitte la ZE après 2 cycles.

FQN: abl.​npc.​ability.​tech.​plasma_probe

Sonde plasma
12sinstantané30 m150100%

Missiles thermoguidés

FQN: abl.​npc.​ability.​tech.​heatseeker_missiles_nocharge

Missiles thermoguidés
15sinstantané30 m125100%

Électrofléchette

FQN: abl.​npc.​ability.​tech.​electro_dart_random

Électrofléchette
2m 0sincantation de 4s30 m100100%

Tir aligné

FQN: abl.​npc.​ability.​tech.​rail_shot_random

Tir aligné
15sinstantané30 m90100%

Rayon de chaleur

FQN: abl.​npc.​ability.​rifle.​heat_beam

Rayon de chaleur
15scanalisation de 6s30 m80100%

Choc d'électricité

FQN: abl.​npc.​ability.​tech.​electric_jolt

Choc d'électricité
12sinstantané15 m70100%

Attaque de mêlée

Série de coups au corps à corps portés par un PNJ.

FQN: abl.​flurry.​npc.​melee

Attaque de mêlée
noneinstantané4 m0100%

Attaque sans arme

Coup unique porté, sans arme, par un PNJ.

FQN: abl.​flurry.​npc.​unarmed

Attaque sans arme
noneinstantané4 m0100%

Grenade

FQN: abl.​npc.​ability.​tech.​anticover_grenade

Grenade
15sinstantané30 m02%

Tir dans la tête

FQN: abl.​npc.​ability.​tech.​anticover_headshot

Tir dans la tête
15sinstantané30 m04%

Attaque à distance

Série de tirs à distance exécutés par un PNJ.

FQN: abl.​flurry.​npc.​ranged

Attaque à distance
noneinstantané30 m0100%

Interaction

Loot information

Loot package: 154578349802304063

Métadonnées

Appearance

3D model
Facial details
SlotDetails
headhead_klatooinian_bmn_non_a01
  • Material: head_klatooinian_bmn_non_a01c01
  • Eye material: eye_klatooinian_bmn_non_a01c01
Body details
SlotDetails
chest
(one of 4)
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_shld
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • + chest_baggy_bmn_heavy_ge_a18_back
  • Material: chest_baggy_heavy_ge_a18mercenary03_m
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary05_m
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • Material: chest_baggy_heavy_ge_a18mercenary04_m
chest_baggy_bmn_archetype
  • + chest_baggy_bmn_heavy_ge_a18_back
  • + chest_baggy_bmn_heavy_ge_a18_chest
  • + chest_baggy_bmn_heavy_ge_a18_shld
  • Material: chest_baggy_heavy_ge_a18mercenary09_m
bracerbracer_short_bmn_archetype
  • Material: bracer_short_heavy_ge_a18mercenary03_u_v01
handhand_gauntlet_bmn_archetype
  • + hand_gauntlet_bmn_heavy_ge_a16_forearm
  • Material: hand_gauntlet_heavy_ge_a16military01_u
waistwaist_belt_bmn_archetype
  • + waist_belt_bmn_heavy_ge_a18_front
  • + waist_belt_bmn_heavy_ge_a18_back
  • Material: waist_belt_heavy_ge_a18mercenary03_u
legleg_pant_bmn_archetype
  • Material: leg_pant_heavy_ge_a18mercenary03_m_v01
bootboot_tall_bmn_archetype
  • + boot_tall_bmn_heavy_ge_a18_shin
  • Material: boot_tall_heavy_ge_a18mercenary02_u
All NPCs with this appearance (2)