Force Rend
Force Rend
Summons dark Force power to build 4 rage and rend the target, causing it to bleed for <<1>> internal damage over <<2[%d seconds/%d second/%d seconds]>>.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141113152532997283 |
Combat log ID: | 3361615068004352 |
FQN: | abl. |
Star Wars name: | Force Rend |
Other languages: | Machtreißen Déchirure de Force |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.sith_ warrior. bleed abl. , tag.sith_ warrior. force_ gash_ initial_ hit abl. , tag.sith_ warrior. periodic_ damage abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. bleed abl. sith_ warrior. force_ ability Global ID: 16141117068479140278 FQN: abl. sith_ warrior. skill. annihilation. force_ gash/33/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. force_gash. cast_instant - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.042
- Standard Health Percent Min = (float) 0.042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #2 to TARGET from CASTER, Combat Math Only
- 2
- When effect is applied
Override target to:
- Caster
Perform the following actions:
- Restore 3 of TARGET's action points, causing no threat
- 3
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- [9s]
Force Rend
Periodic internal damage.Slot: Debuff Duration: 9s On death: Effect is removed Tick rate: 3s (3 ticks) # occurrences: 1 Tags: tag. abl. , tag.sith_ warrior. bleed abl. , tag.sith_ warrior. force_ gash_ dot abl. , tag.sith_ warrior. periodic_ damage abl. , tag.utility. aggressive_ action abl. , tag.debuff. damage_ over_ time abl. , tag.debuff. bleed abl. , tag.dispel_ type. purge_ only abl. sith_ warrior. force_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 9s
- Max Duration = (time) 9s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141120367014023007 FQN: abl. sith_ warrior. skill. annihilation. force_ gash/33/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
sith_warrior. force_gash. bleed
- 2
- When effect ticks
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.042
- Standard Health Percent Min = (float) 0.042
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0.42
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When character takes damage that does not get redirected from tag tag.
abl. sith_warrior. smash - Just before NPC with this effect dies
Only when the following conditions are met:
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- When character takes damage that does not get redirected from tag tag.
- [hidden] [0.1s]
Effect #3Slot: Other (not visible) Duration: 0.1s On death: Effect persists # occurrences: 1 Tags: tag. abl. , tag.utility. aggressive_ action abl. sith_ warrior. force_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.1s
- Max Duration = (time) 0.1s - Set type to Other, ignore token threat, cannot toggle off
- Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141119267502394640 FQN: abl. sith_ warrior. skill. annihilation. force_ gash/33/3 - Set Duration
- 1
- Just before this effect is removed
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.sith_warrior.recently_hit_by_smash_or_vs applied by CASTER
- If TARGET does not have 1 or more effects with the tag tag.abl.sith_warrior.force_gash_dot applied by CASTER
- If TARGET is alive
- If TARGET is an enemy
Perform the following actions:
- Add effect #2 to TARGET from CASTER