Cyclone Slash
Cyclone Slash
Slashes up to 8 enemies within 5 meters in front of you for <<1>> weapon damage. Attacks with both weapons if dual wielding.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Attack |
Initializers: |
|
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16140990159939141179 |
Combat log ID: | 3460047128494080 |
FQN: | abl. |
Star Wars name: | Cyclone Slash |
Other languages: | Sturmhieb Fente cyclone |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0.5s]
Effect #1Slot: Other (not visible) Duration: 0.5s On death: Effect is removed Tick rate: 0.5s (1 ticks) # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. direct_ damage abl. , tag.jedi_ knight. cyclone_ slash abl. , tag.utility. aggressive_ action abl. , tag.utility. is_ aoe abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. precision_ benefit abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. gather_ strength_ beneficiary Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5s
- Max Duration = (time) 0.5s
Global ID: 16141118775593611273 FQN: abl. jedi_ knight. cyclone_ slash/18/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. cleave. cleave_real
- 2
- Just before this effect is removed
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 5.1m
- Angle = (float) 179
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If CASTER is dual wielding, with weapon mode Melee
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsweeping_slash. target - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0891
- Standard Health Percent Min = (float) 0.0891
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.46
- Coefficient = (float) 0.891
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0
- Standard Health Percent Min = (float) 0
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.46
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee
- 3
- Just before this effect is removed
Override target to:
- AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 8
- Direction = Forward
- Sort Type = Closest
- Distance = 5.1m
- Angle = (float) 179
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
- If CASTER is not dual wielding, with weapon mode Melee
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectsweeping_slash. target - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.0891
- Standard Health Percent Min = (float) 0.0891
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -0.46
- Coefficient = (float) 0.891
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Add effect #2 to TARGET from CASTER, Combat Math Only
- [6s]
Trauma (Physical)
Healing received reduced by 20%.Slot: Debuff Duration: 6s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. cyclone_ slash abl. , tag.utility. aggressive_ action abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. focus_ spender abl. , tag.jedi_ knight. melee_ ability abl. debuff. trauma Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. debuff. trauma
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141115477058729232 Combat log ID: 3460047128494372 FQN: abl. jedi_ knight. cyclone_ slash/18/2 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
sith_warrior. , dependent on calling effectdeep_wound. debuff
- 2
- When effect is applied
Perform the following actions:
- Modify stat Healing Received Modifier (Percentage), increase by -0.2