Kolto Shell
Kolto Shell
Deploys a Kolto Shell around the target that has 7 charges and lasts up to 3 minutes. When the target is damaged, Kolto Shell loses 1 charge and heals the target for <<1>>. This effect cannot occur more than once every 2.5 seconds. A target may not have more than one Kolto Shell active.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Friendly |
AI type: | None |
Initializers: |
|
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141022503976447317 |
Combat log ID: | 985226842996736 |
FQN: | abl. |
Star Wars name: | Kolto Shell |
Other languages: | Kolto-Hülle Rempart de kolto |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [180s]
Kolto Shell
Heals on damage taken.Slot: Buff Duration: 3m 0s On death: Effect is removed Initial stacks: 6 Max stacks: 6 # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.bounty_ hunter. merc_ comm_ heal_ shield abl. , tag.utility. aggressive_ action abl. , tag.buff. healing_ shield abl. , tag.bounty_ hunter. heal_ over_ time abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 3m 0s
- Max Duration = (time) 3m 0s - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string) tag.abl. bounty_ hunter. merc_ comm_ heal_ shield
- Max Stack Count = (int) 1 - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16140982650250198682 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ shell/24/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. kolto_shell. kolto_shell_cast
- 2
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
bounty_hunter. kolto_shell. kolto_shell_cast - Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) 6
- Amount Min = (float) 6
- Amount Percent = (float) 0
- 3
- When character takes damage, not more than every 3s
Only when the following conditions are met:
- If TARGET is alive
Perform the following actions:
- [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Conditions: - Can only be called by other effects
Global ID: 16140979351715308419 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ shell/24/2 - 1
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. merc_ comm_ heal_ shield
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 75% is met
- If CASTER has the ablity Efficient Shells
Efficient Shells
When Kolto Shell heals its target, there is a 25% chance it does not lose a charge.
FQN: abl.bounty_hunter.skill.bodyguard.mods.efficient_shells
Perform the following actions:
- Modify Charges
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- Tags: tag.abl. bounty_ hunter. merc_ comm_ heal_ shield
- [0s] [not displayed]
Splashing ShellsSlot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Conditions: - <
- If CASTER has the ablity Splashing Shells
Splashing Shells
When Kolto Shell heals its target, it also heals up to two additional friendly targets within 5 meters for <<1>>.
FQN: abl.bounty_hunter.skill.bodyguard.mods.splashing_shells
- Can only be called by other effects
- If CASTER has the ablity
Global ID: 16140980451226935792 Combat log ID: 985226842997028 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ shell/24/3 - <
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 2
- Sort Type = Least Health
- Radius = 5.1m
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.utility.not_aoe_healable
- If TARGET is alive
- If TARGET is a friend of CASTER
- If TARGET != PRIMARY TARGET
Perform the following actions:
- Play appearance epp.
bounty_hunter. splashing_shells. heal_target - Heal the TARGET with Tech for 0.13*BonusHeal + 0.0065*StandardHealth, causing no threat
- [4s]
Shell Shield
Absorbs damage.Slot: Buff Duration: 4s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.utility. aggressive_ action abl. bounty_ hunter. heat_ ability Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 4s
- Max Duration = (time) 4s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- If TARGET does not have any effect with the tag tag.abl.merc_com.shell_shield_lockout
- Can only be called by other effects
Global ID: 16140977152692053529 Combat log ID: 985226842997040 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ shell/24/4 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
bounty_hunter. shell_shield. buff
- 3
- Before NPC with this effect takes damage
Perform the following actions:
- Absorb Damage
- Damage Type = (int) 5
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amplifier Spec = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 1
- Standard Health Percent Max = (float) 0.013
- Standard Health Percent Min = (float) 0.013
- Max Damage Absorbed = (float) 0
- Healing Power Coefficient = (float) 0.26
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- [hidden] [4.5s]
Effect #5Slot: Other (not visible) Duration: 4.5s On death: Effect is removed Tick rate: 4.5s (1 ticks) # occurrences: 0 Tags: tag. abl. , tag.bounty_ hunter. healing_ ability abl. , tag.utility. aggressive_ action abl. , tag.merc_ com. shell_ shield_ lockout abl. bounty_ hunter. heat_ ability Initializers: - Set type to Other, cannot toggle off
- Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 4.5s
- Max Duration = (time) 4.5s
Conditions: - Can only be called by other effects
Global ID: 16140978252203680854 FQN: abl. bounty_ hunter. skill. bodyguard. kolto_ shell/24/5