Sonic Defense
Sonic Defense
Activating Sonic Missile increases your defense chance by 30% for <<1>> seconds.
Attributes
Type: | passive |
Activation time: | instant |
Target type: | Self |
AI type: | None |
Metadata
Contained since: | Patch 3.0.0 |
Global ID: | 16141028695719663879 |
Combat log ID: | 3399221801648128 |
FQN: | abl. |
Star Wars name: | Sonic Defense |
Other languages: | Schallverteidigung Défense sonique |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Other (not visible) Duration: passive On death: Effect persists # occurrences: 0 Global ID: 16140942611628255487 FQN: abl. bounty_ hunter. skill. advanced_ prototype. sonic_ defense/5/1
- [6s]
Sonic Defense
Defense increased.Slot: Buff Duration: 6s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6s
- Max Duration = (time) 6s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16140943711139883306 FQN: abl. bounty_ hunter. skill. advanced_ prototype. sonic_ defense/5/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify stat Melee Defense, increase by 0.3
- Modify stat Ranged Defense, increase by 0.3
- Modify stat Force Resistance, increase by 0.3
- Modify stat Tech Resistance, increase by 0.3