Thundering Blast
Thundering Blast
Sends a thundering blastwave at a target that deals <<1>> internal damage. Thundering Blast automatically critically hits targets affected by your Affliction.
Attributes
Type: | active |
Activation time: | 2s cast |
Target type: | Attackable |
AI type: | Attack |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141058613486134922 |
Combat log ID: | 2045314965962752 |
FQN: | abl. |
Star Wars name: | Thundering Blast |
Other languages: | Donnerschlag Explosion de foudre |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Global ID: 16141182465559008567 FQN: abl. npc. ability. force. thundering_ blast/4/1 - 1
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Play appearance epp.
sith_inquisitor. thunderclap. cast_end - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.26
- Standard Health Percent Min = (float) 0.21
- Amount Modifier Percent = (float) 0.01
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is any of 8-man SM, 8-man VM, 16-man SM, 16-man VM
Perform the following actions:
- Play appearance epp.
sith_inquisitor. thunderclap. cast_end - Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 4
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0.16
- Standard Health Percent Min = (float) 0.15
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0 - Add effect #3 to TARGET from CASTER
- [hidden] [1s]
Effect #2Slot: Debuff Duration: 1s On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 1s
- Max Duration = (time) 1s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140904289117183713 FQN: abl. npc. ability. force. thundering_ blast/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Modify meta stat Force Critical Chance for ability Thundering Blast, increase by 1
Thundering Blast
Sends a thundering blastwave at a target that deals <<1>> internal damage. Thundering Blast automatically critically hits targets affected by your Affliction.
FQN: abl.npc.ability.force.thundering_blast
- [hidden] [2s]
Effect #3Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2s
- Max Duration = (time) 2s
Conditions: - Can only be called by other effects
Target overrides: - [target override] Caster
Global ID: 16140903189605554350 FQN: abl. npc. ability. force. thundering_ blast/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Immobilize but allow rotation