Zen
Zen
Requires and converts 30 stacks of Centering to enter a Zen state, instantly generating 4 focus, plus 8 additional focus over the next few seconds.
Attributes
Type: | active |
Activation time: | instant |
Target type: | Self |
AI type: | Buff |
Metadata
Contained since: | Patch 1.1.0 |
Global ID: | 16141144538729709566 |
Combat log ID: | 2528563211272192 |
FQN: | abl. |
Star Wars name: | Zen |
Other languages: | Zen Zen |
Other sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141021366584930536 FQN: abl. jedi_ knight. zen/37/1 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. zen. cast_instant - Dispel all effects from tags tag.abl.sith_warrior.predation_effect_proc, tag.abl.jedi_knight.centering_stacks
- Add effect #2 to TARGET from CASTER
- [20s]
Zen
Generating focus.Slot: Buff Duration: 20s On death: Effect is removed Tick rate: 1s (20 ticks) Initial stacks: 6 Max stacks: 6 # occurrences: 1 Tags: tag. abl. , tag.jedi_ knight. zen_ states abl. jedi_ knight. zen_ shiicho Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 20s
- Max Duration = (time) 20s
Conditions: - Can only be called by other effects
Global ID: 16141024665119816689 FQN: abl. jedi_ knight. zen/37/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectzen. buff
- 2
- When effect is applied
Perform the following actions:
- Restore 4 of TARGET's action points, causing no threat
- 3
- When effect ticks the 1st time
- When effect ticks the 2nd time
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- 4
- When effect ticks
Perform the following actions:
- Restore 1 of TARGET's action points, causing no threat
- Modify Charges
- Tag = (string)
- Ability Spec = 0
- Amount Max = (float) -1
- Amount Min = (float) -1
- Amount Percent = (float) 0
- 5
- When effect is applied
Only when the following conditions are met:
Perform the following actions:
- Modify stat Melee Critical Chance, increase by 0.25
- Modify stat Force Critical Chance, increase by 0.25