2C-TA Commander Summons a small Battle Droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.battledroid.battledroid_a01v09 2C-TA Commander | none | 2.0.0 |
Absorption Shield FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.absorb_sheild Absorption Shield | 6s | 2.0.0 |
Activate Droid FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.activate_droid Activate Droid | 40s | 2.0.0 |
Activate Droid Assembler FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.qo_99.activate_encounter Activate Droid Assembler | 30s | 2.0.0 |
Activate Hazard FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.logic.hazard_pet Activate Hazard | 15s | 2.0.0 |
Activating FQN: abl.placeables.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.activate_mid_short Activating | none | 2.0.0 |
Activating Uses the placeable and triggers the "On Use" hook. FQN: abl.placeables.typing.type_activating_default Activating | none | 2.0.0 |
Activating FQN: abl.placeables.qtr.1x6.raid.darvannis.enemy.boss.wraid.activate_with_shield Activating | none | 2.0.0 |
Activating Uses the placeable and triggers the "On Use" hook. FQN: abl.placeables.typing.type_activating_default_ooc Activating | none | 2.0.0 |
Activating FQN: abl.placeables.activate.activate_mid_very_short Activating | none | 2.0.0 |
Activating Assassination Mode FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_droid_attachments Activating Assassination Mode | 1.5s | 2.0.0 |
Activating Battledroids FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.spawn_battledroids Activating Battledroids | 30s | 2.0.0 |
Activating Droid Assembler FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.station_droid_activate_droid_assembler Activating Droid Assembler | none | 2.0.0 |
Activating Electrostatic Mines FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.station_droid_activate_mines Activating Electrostatic Mines | none | 2.0.0 |
Activating Security Turrets FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.station_droid_activate_turrets Activating Security Turrets | none | 2.0.0 |
Adno Locust Activates the Adno Locust, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.mantis_2 Adno Locust | none | 2.0.0 |
Adno Mantis Activates the Adno Mantis, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.mantis_1 Adno Mantis | none | 2.0.0 |
Adno Saberwasp Activates the Adno Saberwasp, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.mantis_3 Adno Saberwasp | none | 2.0.0 |
Adrenaline Rush FQN: abl.npc.ability.custom.boss.flashpoint.utility.standard_boost_hardmode Adrenaline Rush | passive | 2.0.0 |
Advance the Line Increases the duration of Hold the Line by <<1>> seconds. FQN: abl.trooper.skill.gunnery.advance_the_line Advance the Line | passive | 2.0.0 |
Advance the Line Increases the duration of Hold the Line by <<1>> seconds. FQN: abl.trooper.skill.tactics.advance_the_line Advance the Line | passive | 2.0.0 |
Advanced Healing FQN: abl.npc.ability.droid.probe_droid.advanced_healing Advanced Healing | 1.5s | 2.0.0 |
Advanced Nav Computer Grants a medium amount of reputation points. FQN: abl.reputation.trophy.hutt_space_navigators.hsn_trophy_medium Advanced Nav Computer | none | 2.0.0 |
Advanced Targeting FQN: abl.npc.ability.droid.probe_droid.advanced_targeting Advanced Targeting | 16s | 2.0.0 |
Affliction FQN: abl.npc.ability.custom.boss.flashpoint.the_tomb_opens.boss.corrupted_explorer.affliction_dummy Affliction | 12s | 2.0.0 |
Agonizing Sabers Applying a bleed to your target reduces its damage dealt by <<1>>% for <<2>> seconds. FQN: abl.sith_warrior.skill.annihilation.agonizing_sabers Agonizing Sabers | passive | 2.0.0 |
Aim High Increases the critical chance of Quickdraw and Speed Shot by <<1>>% and reduces and reduces their energy cost by <<2>>. FQN: abl.smuggler.skill.sharpshooter.aim_high Aim High | passive | 2.0.0 |
Aimed Shot FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.snipe Aimed Shot | 6s | 2.0.0 |
Aimed Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.sniper_add.snipe Aimed Shot | 3s | 2.0.0 |
Air Strike FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.spawn_turrets Air Strike | 60s | 2.0.0 |
Air Strike FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.small_expanding_aoe_setup Air Strike | 40s | 2.0.0 |
Air Strike FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.small_expanding_aoe Air Strike | none | 2.0.0 |
Alacrity Boost Increases Alacrity Rating by 460 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.11x2d Alacrity Boost | 2m 0s | 2.0.0 |
Alacrity Boost Increases Alacrity Rating by 395 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.10x3l Alacrity Boost | 2m 0s | 2.0.0 |
Alacrity Boost Increases Alacrity Rating by 425 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_alacrity.artifact.11x1g Alacrity Boost | 2m 0s | 2.0.0 |
Alarm FQN: abl.exp.01.makeb.world.republic.hub_1.unstable.aoe_aggro Alarm | none | 2.0.0 |
Alertness FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.utility.alertness Alertness | passive | 2.0.0 |
Alertness FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.city_patrol_cc_resistances Alertness | passive | 2.0.0 |
Alpha Strike FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_alpha_strike Alpha Strike | none | 2.0.0 |
Amnesty Reduces the duration of Noble Sacrifice's Force degeneration effects by <<1>> seconds. In addition, Force Barrier now purges Noble Sacrifice's Force degeneration effects and Force Potency finishes the cooldown of Mental Alacrity. FQN: abl.jedi_consular.skill.seer.amnesty Amnesty | passive | 2.0.0 |
Anti-Cover Probe FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.makivoro_summon_anticover_probe Anti-Cover Probe | 3s | 2.0.0 |
Anti-tank Shock FQN: abl.exp.01.makeb.environment.prototype.shock_droid_stun Anti-tank Shock | 3s | 2.0.0 |
Anti-Tox Respirator Provides 15 minutes of protection from radioactive gases. FQN: abl.exp.support.hoth.shared.warped_to_the_core.buff_radiation_helmet Anti-Tox Respirator | none | 2.0.0 |
Aratech Eclipse Activates the Aratech Eclipse, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.greatwhite_hs_black Aratech Eclipse | none | 2.0.0 |
Aratech Nethian Activates the Aratech Nethian, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.bone_speeder Aratech Nethian | none | 2.0.0 |
Arc Projection Slam FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.ground_slam_line_attack Arc Projection Slam | none | 2.0.0 |
Armblade Attack FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_melee_flurry Armblade Attack | none | 2.0.0 |
Armblade Charge FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_force_leap Armblade Charge | 9s | 2.0.0 |
Armblade Impale FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_elbow_impale Armblade Impale | 21s | 2.0.0 |
Armblade Strike FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_elbow_strike Armblade Strike | 15s | 2.0.0 |
Armblade Strike FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_elbow_strike Armblade Strike | 12s | 2.0.0 |
Armblade Sweep FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_elbow_sweep Armblade Sweep | 6s | 2.0.0 |
Arming FQN: abl.placeables.disarm.arm_mid_medium Arming | none | 2.0.0 |
Armor Piercing Cell Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_assault_gunner.armor_piercing_cell Armor Piercing Cell | 60s | 2.0.0 |
Armor Piercing Cell Load your rifle with armor piercing powercell that has a chance to reduce your target's armor. Only one cell can be active at a time. FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.armor_piercing_cell Armor Piercing Cell | 45s | 2.0.0 |
Assassin's Mark Increases the damage dealt by Maul by <<1>>%. FQN: abl.sith_inquisitor.skill.deception.assassins_mark Assassin's Mark | passive | 2.0.0 |
Assassin's Shelter Increases all healing received by <<1>>%. In addition, deploying Phase Walk also deploys Assassin's Shelter, increasing the healing done by those within 5 meters of the Phase Walk by <<2>>%. FQN: abl.sith_inquisitor.skill.darkness.assassins_shelter Assassin's Shelter | passive | 2.0.0 |
Assault Duel Wield Flurry replacement for visualization only. FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.smuggler_captain.adds.flurry Assault | 1.5s | 2.0.0 |
Assault Duel Wield Flurry replacement for visualization only. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.handler.flurry Assault | 1.5s | 2.0.0 |
Assault Inflicts <<1>> damage with a series of quick melee attacks. Builds 2 Rage. Attacks with both weapons if dual wielding. FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.optional_boss.flurry Assault | none | 2.0.0 |
Assault Frame Reduces the damage taken by all periodic effects by <<1[%d/%d/%d]>>%. FQN: abl.trooper.skill.assault_specialist.assault_frame Assault Frame | passive | 2.0.0 |
Assault Trooper Increases the critical bonus damage of Plasma Cell, High Impact Bolt, Ion Pulse, Incendiary Round and Assault Plastique by <<1[%d/%d/%d]>>%. FQN: abl.trooper.skill.assault_specialist.assault_trooper_vanguard Assault Trooper | passive | 2.0.0 |
Assembling... FQN: abl.quest.exp.01.makeb.bonus_series.republic.series_1.perekta.detection_grid Assembling... | none | 2.0.0 |
Attack Pheromones FQN: abl.npc.ability.creature.acklay.attack_pheromone Attack Pheromones | 30s | 2.0.0 |
Attacking FQN: abl.placeables.destroy.universal_melee_attack_light Attacking | none | 2.0.0 |
Attacking FQN: abl.placeables.destroy.universal_ranged_attack_light Attacking | none | 2.0.0 |
Attacking FQN: abl.placeables.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.attack_barrel Attacking | none | 2.0.0 |
Attacking FQN: abl.placeables.destroy.universal_ranged_attack_heavy Attacking | none | 2.0.0 |
Attacking... FQN: abl.placeables.exp.01.makeb.world_arc.hub_1.hitting_the_hutts.attacking Attacking... | none | 2.0.0 |
Augmented Shields Increases the amount of damage absorbed by Shield Probe by <<1[%d/%d/%d]>>%. FQN: abl.agent.skill.lethality.augmented_shields Augmented Shields | passive | 2.0.0 |
Augmenting FQN: abl.exp.macrobinoculars.roth.republic.coruscant.combat_augment_02 Augmenting | none | 2.0.0 |
Autocannon Barrage FQN: abl.exp.01.makeb.bonus.area.hostage_situation.bunker_gunner_attack_channel Autocannon Barrage | none | 2.0.0 |
Axe Toss FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.whiphid.random_axe_toss Axe Toss | 3s | 2.0.0 |
Axe Toss FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.whiphid.axe_toss Axe Toss | 15s | 2.0.0 |
Backhand FQN: abl.npc.ability.saber.backhand Backhand | 30s | 2.0.0 |
Banned Holovids Grants a small amount of reputation points. FQN: abl.reputation.trophy.cartel.contraband.contraband_trophy_small Banned Holovids | none | 2.0.0 |
Barrage Unleashes a series of shots that each hit for <<1>> weapon damage. Must be in cover to use. FQN: abl.npc.ability.droid.turret.barrage Barrage | 30s | 2.0.0 |
Basic Attack FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.iso5_add.iso5_05.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.flurry.droid.dino.dino_huttisotope5_a04.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.flurry.droid.dino.the_archon_battleglobe.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.iso5_add.iso5_04.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.flurry.droid.dino.dino_huttisotope5_a05.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.flurry_mixed Basic Attack | 3s | 2.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.flurry.droid.dino.dino_huttisotope5_a03.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack (Standard attack for Isotope-5 Droid) FQN: abl.flurry.droid.dino.dino_huttisotope5.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Basic Attack FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.iso5_add.iso5_01.flurry_mixed Basic Attack | 1.5s | 2.0.0 |
Battering Assault Performs a series of quick melee attacks.
Animation requires dual wield melee weapons. FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.smuggler_captain.adds.dual_wield_assault Battering Assault | 4.5s | 2.0.0 |
Battle Cry Reduces the cooldown of Obliterate by 3 seconds and causes Force Charge and Obliterate to make your next Force Scream deal 5% more damage and generate 1 rage, rather than consume rage. FQN: abl.sith_warrior.skill.rage.battle_cry Battle Cry | passive | 2.0.0 |
Battlefield Command Getting attacked while in Soresu Form reduces the active cooldown of Force Leap by <<1[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once every 1.5 seconds. FQN: abl.jedi_knight.skill.defense.battlefield_command Battlefield Command | passive | 2.0.0 |
Beacon of Might Reduces the cooldown of Warding Call by <<1>> seconds, increases the damage dealt by Hilt Strike and Guardian Slash by <<2>>%, and reduces the cooldown of Riposte by <<3[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_knight.skill.defense.beacon_of_might Beacon of Might | passive | 2.0.0 |
Beam FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.clones.beam_1 Beam | 50m 0s | 2.0.0 |
BF-4F Warrior Summons a small Battle Droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.battledroid.battledroid_a01v10 BF-4F Warrior | none | 2.0.0 |
BL-N3 Power Droid Summons a small power droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.gonkdroid.gonk_a01v02 BL-N3 Power Droid | none | 2.0.0 |
Black Market Fuel Additive Grants a small amount of reputation points. FQN: abl.reputation.trophy.hutt_space_navigators.hsn_trophy_small Black Market Fuel Additive | none | 2.0.0 |
Blaster The player's blaster bolt as a Republican. FQN: abl.space_combat.freeflight.blaster_republic_heavy Blaster | none | 2.0.0 |
Blaster The player's blaster bolt as a Republican. FQN: abl.space_combat.freeflight.blaster_republic_medium Blaster | none | 2.0.0 |
Blaster The player's blaster bolt as a Republican. FQN: abl.space_combat.freeflight.blaster_republic_light Blaster | none | 2.0.0 |
Blaster Sith The player's blaster bolt when playing a Sith. FQN: abl.space_combat.freeflight.blaster_imperial_medium Blaster Sith | none | 2.0.0 |
Blaster Sith The player's blaster bolt when playing a Sith. FQN: abl.space_combat.freeflight.blaster_imperial_light Blaster Sith | none | 2.0.0 |
Blaster Sith The player's blaster bolt when playing a Sith. FQN: abl.space_combat.freeflight.blaster_imperial_heavy Blaster Sith | none | 2.0.0 |
Blaster Volley FQN: abl.npc.ability.custom.boss.flashpoint.the_tomb_opens.boss.corrupted_explorer.blaster_volley_damage Blaster Volley | 3s | 2.0.0 |
Blaster Volley FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_cone_spray Blaster Volley | 16.5s | 2.0.0 |
Blood Tracker Increases the damage you deal to bleeding targets by <<1>>%. FQN: abl.bounty_hunter.skill.advanced_prototype.blood_tracker Blood Tracker | passive | 2.0.0 |
Blood Ward Getting attacked while Saber Ward is active heals you for <<1>>% of your maximum health. This effect cannot occur more than once every 1.5 seconds. FQN: abl.sith_warrior.skill.annihilation.blood_ward Blood Ward | passive | 2.0.0 |
Bloodletter FQN: abl.exp.excavation.roth.multi.arcanum.dashade_bleed Bloodletter | 9s | 2.0.0 |
Bloodletting Increases the damage dealt by Death Field and periodic effects by <<1[%d/%d/%d]>>% on targets below 30% of max health. Periodic damage over time effects have a <<2>>% chance to trigger Bloodletting, which finishes the cooldown of Assassinate and makes your next Assassinate usable on a target with any health level. This effect cannot occur more than once every 10 seconds. FQN: abl.sith_inquisitor.skill.madness.bloodletting Bloodletting | passive | 2.0.0 |
Bloodlust Your direct damage attacks that hit a bleeding target build 1 rage. This effect cannot occur more than once every 3 seconds. In addition, Annihilate makes its target assailable for <<1>> seconds. Assailable targets take 7% more elemental and internal damage. FQN: abl.sith_warrior.skill.annihilation.bloodlust Bloodlust | passive | 2.0.0 |
Blue Sphere Activates Blue Sphere transport enclosure! Gree Ingenuity increases lateral translation rates based on the rank of your Speeder Piloting skill, while ensconsed aesthetics yield protection against yellow concave that approaches blue equilateral.
<<1>> FQN: abl.player.mount.gree.blue_sphere Blue Sphere | none | 2.0.0 |
Breaching Blast FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_piercing_laser Breaching Blast | 15s | 2.0.0 |
Breaking... FQN: abl.exp.01.open_worlds.class.jedi_knight.the_price_of_eternity.stasis_cell_cast_02 Breaking... | none | 2.0.0 |
Brooding Reduces the cooldown of Intimidating Roar by <<1>> seconds. In addition, you build up to <<2>> Fury over the course of using Channel Hatred. This effect cannot occur more than once every 30 seconds. FQN: abl.sith_warrior.skill.carnage.brooding Brooding | passive | 2.0.0 |
Brutal Blow FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.whiphid.knockback_slap Brutal Blow | 10s | 2.0.0 |
Building... Instantly uses the placeable and triggers the "On Use" hook. FQN: abl.placeables.repair.build_mid_long Building... | none | 2.0.0 |
Bullet Hell FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.human.rotating_fire Bullet Hell | 30s | 2.0.0 |
Burning Force Damaging attacks have a 30% chance to deal <<1>> additional elemental Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_elemental.artifact.11x2g Burning Force | passive | 2.0.0 |
Burning Force Damaging attacks have a 30% chance to deal <<1>> additional elemental Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_elemental.artifact.11x1l Burning Force | passive | 2.0.0 |
Calculated Frenzy Backstab grants Calculated Frenzy, which increases ranged and tech critical chance by 10% for <<1>> seconds. In addition, damage dealt by Veiled Strike causes the target to become susceptible for <<2>> seconds. Susceptible targets take 5% more damage from tech attacks. FQN: abl.agent.skill.concealment.calculated_frenzy Calculated Frenzy | passive | 2.0.0 |
Call Effusion Droid FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.hardened_medtech_droid.summon_effusion_probe Call Effusion Droid | 12s | 2.0.0 |
Call Reinforcements In desperation, the mechanic calls for reinforcements. FQN: abl.npc.ability.custom.boss.exp.01.makeb.the_mechanic.call_reinforcements Call Reinforcements | 10m 0s | 2.0.0 |
Calling Reinforcements FQN: abl.qtr.1x5.mob.makeb.poi027.summon_standard_r_01_cast Calling Reinforcements | 15s | 2.0.0 |
Calling Reinforcements FQN: abl.qtr.1x5.mob.makeb.poi034.mob02.summon_weak_02 Calling Reinforcements | 15s | 2.0.0 |
Calling Reinforcements FQN: abl.qtr.1x5.mob.makeb.poi027.mob02.summon_weak_r_01_cast Calling Reinforcements | 15s | 2.0.0 |
Cannon Fire FQN: abl.exp.01.makeb.bonus.area.hostage_situation.tank_flurry Cannon Fire | 1.5s | 2.0.0 |
Captive FQN: abl.exp.01.makeb.environment.prototype.resistance_prisoner Captive | passive | 2.0.0 |
Captive FQN: abl.exp.01.makeb.environment.prototype.dispel_resistance_prisoner Captive | passive | 2.0.0 |
Carbonize FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.qo_99.carbonize Carbonize | 45s | 2.0.0 |
Carbonize FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.carbonize Carbonize | 3s | 2.0.0 |
Carbonize FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.carbonize Carbonize | 6s | 2.0.0 |
Carrying Crate FQN: abl.exp.01.makeb.environment.prototype.mob.carry_crate Carrying Crate | none | 2.0.0 |
Carrying Power Cell FQN: abl.exp.excavation.roth.multi.ilum.finale.buff_carry_power_cell Carrying Power Cell | none | 2.0.0 |
Cartel Decadent Skiff Activates the Cartel Decadent Skiff, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hutt_skiff.huttese_litter_ex Cartel Decadent Skiff | none | 2.0.0 |
Cartel Hedonist Skiff Activates the Cartel Hedonist Skiff, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hutt_skiff.huttese_litter_neu Cartel Hedonist Skiff | none | 2.0.0 |
Cartel Luxury Skiff Activates the Cartel Luxury Skiff, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hutt_skiff.huttese_litter_imp Cartel Luxury Skiff | none | 2.0.0 |
Cartel Recreation Skiff Activates the Cartel Recreation Skiff, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hutt_skiff.huttese_litter_rep Cartel Recreation Skiff | none | 2.0.0 |
Cascading Force Increases the maximum range of your Force attacks by 5 meters. Additionally, Telekinetic Wave immobilizes all affected targets for <<2[%d seconds/%d second/%d seconds]>> and slows all affected targets by 50% for <<3[%d seconds/%d second/%d seconds]>>. FQN: abl.jedi_consular.skill.telekinetics.cascading_force Cascading Force | passive | 2.0.0 |
Cascading Power Increases all damage dealt by 5% for <<1>> seconds after dealing damage with Smash or Raging Burst. This effect cannot occur more than once every 8 seconds. FQN: abl.sith_warrior.skill.rage.cascading_power Cascading Power | passive | 2.0.0 |
Cautious FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.cautious_gold Cautious | passive | 2.0.0 |
Cautious FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.cautious_green Cautious | passive | 2.0.0 |
Cautious FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.cautious_red Cautious | passive | 2.0.0 |
Cautious FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.cautious_blue Cautious | passive | 2.0.0 |
CH-R1 Power Droid Summons a small power droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.gonkdroid.gonk_a01v03 CH-R1 Power Droid | none | 2.0.0 |
Chain Shock When you activate Shock, you have a <<1>>% chance to activate a second Shock, dealing 50% of normal damage. FQN: abl.sith_inquisitor.skill.lightning.chain_shock Chain Shock | passive | 2.0.0 |
Chain Shock When you activate Shock, you have a <<1>>% chance to activate a second Shock, dealing 50% of normal damage. FQN: abl.sith_inquisitor.skill.deception.chain_shock Chain Shock | passive | 2.0.0 |
Chained Manifestation FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_beam_clones Chained Manifestation | 40s | 2.0.0 |
Chaos Nexus Forked Lightning is twice as likely to trigger while Polarity Shift is active. Additionally increases the duration of Polarity Shift by <<1>> seconds and reduces its cooldown by <<2>> seconds. FQN: abl.sith_inquisitor.skill.lightning.chaos_nexus Chaos Nexus | passive | 2.0.0 |
Charge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.clone_charge Charge | 50m 0s | 2.0.0 |
Charged Aim Charged Burst gets your blasters charged up, reducing the activation time of your next Aimed Shot by 0.25 seconds. Stacks up to 2 times. FQN: abl.smuggler.skill.sharpshooter.charged_aim Charged Aim | passive | 2.0.0 |
Charged Blast Fire three powerful blasts at your target. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.burst Charged Blast | 6s | 2.0.0 |
Charged Blast FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_laser_blast Charged Blast | 9s | 2.0.0 |
Charged Launcher Increases the damage dealt by High Impact Bolt, Grav Round, Demolition Round and Electro Net by <<1>>%. FQN: abl.trooper.skill.gunnery.charged_net Charged Launcher | passive | 2.0.0 |
Charged Rounds Spin up the assault cannon and fire off a quick burst of powerful, charged rounds at the target for high damage. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_assault_gunner.charged_bolts Charged Rounds | none | 2.0.0 |
Charged Rounds FQN: abl.world_design.utility.staged.charged_bolts_insta_kill Charged Rounds | 6s | 2.0.0 |
Charged Weapon FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_carver.charged_weapon Charged Weapon | 60s | 2.0.0 |
Charging Alpha Strike FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_alpha_strike_cast Charging Alpha Strike | 15s | 2.0.0 |
Charging Armor While charging his armor, Grevin is immune to control effects but takes increased damage. When finished charging, Grevin will have increased defense and deal more damage. FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.generator_channel Charging Armor | 25s | 2.0.0 |
Charging Cleave FQN: abl.exp.excavation.roth.multi.arcanum.dashade_force_leap Charging Cleave | 30s | 2.0.0 |
Charging MAH Laser FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_mah_laser_caster Charging MAH Laser | 30s | 2.0.0 |
Chase Event Mount PROTOTYPE - NOT FINAL VERSION.
This ability is called by a Hydra trigger. It allows the player to slip into cover whenever near debris. Dispelled when the player exits the region. ABILITY IS ONLY CALLED BY HYDRA - NOT INTENDED FOR ABILITY PACKAGE. FQN: abl.exp.01.makeb.environment.prototype.chase_event_mount Chase Event Mount | none | 2.0.0 |
Chase Event Rate Limit Chase Event Rate Limit - this is used to govern the frequency at which the Hydra initialized by the OnPerceived event can perform the computation for pathfinding. This is an optimization to reduce the server side cost of the path call because the OnPerceived event may be triggered redundantly. FQN: abl.exp.01.makeb.environment.prototype.chase_event_rate_limit Chase Event Rate Limit | none | 2.0.0 |
Chemical Accelerant Tank FQN: abl.exp.excavation.roth.multi.arcanum.droid_fire_backpack Chemical Accelerant Tank | passive | 2.0.0 |
Claw Slash FQN: abl.exp.excavation.roth.multi.arcanum.rakghoul_boss_flurry Claw Slash | none | 2.0.0 |
Claw Sweep FQN: abl.exp.excavation.roth.multi.arcanum.rakghoul_claw_sweep Claw Sweep | 9s | 2.0.0 |
Cloak of Rage Increases the damage dealt by Cloak of Pain by <<1>>% and increases its duration by <<2>> seconds. FQN: abl.sith_warrior.skill.rage.cloak_of_rage Cloak of Rage | passive | 2.0.0 |
Close and Personal Increases the duration of Energy Shield by 3 seconds. In addition, suffering direct damage from area attacks vents 2 heat and heals you for 2.5% of your total health. This effect cannot occur more than once every 3 seconds. FQN: abl.bounty_hunter.close_and_personal Close and Personal | passive | 2.0.0 |
Closed-Circuit Datawall FQN: abl.exp.macrobinoculars.roth.multi.intro.buff_slice_proof Closed-Circuit Datawall | passive | 2.0.0 |
Cluster Bomb FQN: abl.exp.macrobinoculars.roth.multi.corellia.ambush_probe_pbaoe_missiles Cluster Bomb | 12s | 2.0.0 |
Colicoid Pheromone Spray FQN: abl.exp.macrobinoculars.roth.multi.balmorra.ambush_probe_summon_colicoids Colicoid Pheromone Spray | 21s | 2.0.0 |
Combat Emulation FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.buff_replicator_droid_emulation Combat Emulation | passive | 2.0.0 |
Combat Stealth FQN: abl.npc.ability.tech.camouflage_debilitate Combat Stealth | 30s | 2.0.0 |
Combat Stealth FQN: abl.npc.ability.tech.combat_stealth_hidden_strike Combat Stealth | 45s | 2.0.0 |
Combat Stealth FQN: abl.npc.ability.tech.camouflage_backstab Combat Stealth | 30s | 2.0.0 |
Combat Stealth FQN: abl.npc.ability.tech.camouflage Combat Stealth | 30s | 2.0.0 |
Commanding Shriek FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_alpha.commanding_shriek Commanding Shriek | 9s | 2.0.0 |
Compression Field Smashes nearby enemies for <<1>> kinetic damage. Also stuns enemies for <<2[%d seconds/%d second/%d seconds]>>. Targets remaining in the field take <<3>> elemental damage each second. FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.compression_gtaoe Compression Field | 5s | 2.0.0 |
Concentrated Cryoban Stream FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_freeze_channel Concentrated Cryoban Stream | 9s | 2.0.0 |
Concussion Your periodic damaging effects don't tick on targets affected by any of your sleep effects. FQN: abl.smuggler.skill.dirty_fighting.concussion Concussion | passive | 2.0.0 |
Concussion Charge FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.concussion_charge Concussion Charge | 20s | 2.0.0 |
Concussion Mine FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.makivoro_mine Concussion Mine | 12s | 2.0.0 |
Concussion Pulse FQN: abl.exp.macrobinoculars.roth.republic.coruscant.aoe_knockback Concussion Pulse | 15s | 2.0.0 |
Concussive Strike Pushes back all enemies in front of the npc. Also deals moderate damage.
FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.concussive_strike Concussive Strike | 25s | 2.0.0 |
Conducted Force Lightning FQN: abl.exp.excavation.roth.multi.belsavis.event_2.saber_impale_shock Conducted Force Lightning | 12s | 2.0.0 |
Confiscated Artwork Grants a large amount of reputation points. FQN: abl.reputation.trophy.cartel.contraband.contraband_trophy_large Confiscated Artwork | none | 2.0.0 |
Conjured Kell Dragon FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.rez_kell_dragon Conjured Kell Dragon | 50m 0s | 2.0.0 |
Conspirator's Cloak Exiting stealth instantly grants 4 stacks of Dark Protection. In addition, Thrash, Lacerate, Assassinate, and Phantom Stride grant Conspirator's Cloak, which makes your next Maul consume 50% less Force and deal damage as if you are behind the target regardless of your actual positioning. This effect cannot occur more than once every 10 seconds. FQN: abl.sith_inquisitor.skill.darkness.conspirators_cloak Conspirator's Cloak | passive | 2.0.0 |
Constructing Droid FQN: abl.exp.macrobinoculars.roth.republic.coruscant.construct_droids Constructing Droid | 20s | 2.0.0 |
Consume Lifeforce FQN: abl.exp.excavation.roth.multi.arcanum.dashade_special_heal Consume Lifeforce | 18s | 2.0.0 |
Consuming Hatred FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.secret.essence_of_hate_voracious_syphon Consuming Hatred | none | 2.0.0 |
Contagion Spray FQN: abl.exp.macrobinoculars.roth.multi.taris.ambush_probe_gas_spray Contagion Spray | 12s | 2.0.0 |
Containment Breach Protocols FQN: abl.exp.excavation.roth.multi.arcanum.droid_containment_protocols Containment Breach Protocols | passive | 2.0.0 |
Contemplation Reduces the cooldown of Awe by <<1>> seconds. In addition, you build up to <<2>> Centering over the course of using Introspection. This effect cannot occur more than once every 30 seconds. FQN: abl.jedi_knight.skill.combat.contemplation Contemplation | passive | 2.0.0 |
CONTEXT COVER OVERRIDE FQN: abl.exp.01.makeb.environment.prototype.area_context_cover_override CONTEXT COVER OVERRIDE | none | 2.0.0 |
Coolant Kolto Overload now heals you for <<1>>% of your total health every second while above 35% of your maximum health. Additionally, Explosive Fuel increases alacrity by <<2>>% while active. FQN: abl.bounty_hunter.skill.shield_tech.coolant Coolant | passive | 2.0.0 |
Corrosive Grenade FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.human.corrosive_grenade Corrosive Grenade | 15s | 2.0.0 |
Corrosive Mine Increases the duration of your Evasion by <<1[%d seconds/%d second/%d seconds]>>. In addition, when you activate Covered Escape, you have a <<2>>% chance to detonate a Corrosive Mine that deals <<3>> internal damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts <<4>> seconds. Does not affect sleeping or incapacitated targets. FQN: abl.agent.skill.lethality.corrosive_mine Corrosive Mine | passive | 2.0.0 |
Corrupted Barrier Your Static Barrier and Force Barrier heal you for <<1>>% of your total health every second for as long as they last. FQN: abl.sith_inquisitor.skill.corruption.corrupted_barrier Corrupted Barrier | passive | 2.0.0 |
Corrupted Speed Increases the duration of Force Speed by <<1[%d seconds/%d second/%d seconds]>>. In addition, when Force Barrier ends, the active cooldown of Force Speed is finished. FQN: abl.sith_inquisitor.skill.corruption.corrupted_speed Corrupted Speed | passive | 2.0.0 |
Corrupted Waters FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.environment.exhaustion_volume Corrupted Waters | none | 2.0.0 |
Cover Pulse Detonates an emergency charge that knocks all nearby targets back several meters and immobilizes them for <<1[%d/%d/%d]>> seconds. Damage dealt after 2 seconds ends the effect prematurely. Only usable in cover. FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.boarding_party.ia_cover_pulse Cover Pulse | 30s | 2.0.0 |
Covered Escape Roll forward 18 meters, purging movement-impairing effects and landing crouched behind cover. While rolling, your chance to dodge attacks is increased by 100%. FQN: abl.agent.covered_escape Covered Escape | 20s | 2.0.0 |
Cowering FQN: abl.world_design.utility.ambient.humanoid_npc_no_combat Cowering | none | 2.0.0 |
Cowering FQN: abl.world_design.utility.ambient.astromech_npc_no_combat Cowering | none | 2.0.0 |
Creating Inconsistency FQN: abl.qtr.1x4.raid.asation.enemy.boss.hypergate_terror.difficulty_1.tentacle_inside_spawn_healer_add Creating Inconsistency | 50m 0s | 2.0.0 |
Creeping Corruption FQN: abl.npc.ability.custom.boss.flashpoint.the_tomb_opens.boss.prophet.gtae_corruption Creeping Corruption | 10s | 2.0.0 |
Crush Spirit Your damaging periodic effects have a 30% chance to trigger Crush Spirit, which finishes the cooldown of Spinning Strike and makes your next Spinning Strike usable on a target with any health level. This effect cannot occur more than once every 15 seconds. FQN: abl.jedi_consular.skill.balance.crush_spirit Crush Spirit | passive | 2.0.0 |
Crushing Death FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.crushing_death Crushing Death | none | 2.0.0 |
Crushing... FQN: abl.placeables.exp.01.open_worlds.class.jedi_knight.soft_targets.force_crush_medium Crushing... | none | 2.0.0 |
Cryo Grenade FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.qo_99.cryo_grenade_gtaoe Cryo Grenade | 30s | 2.0.0 |
Cryo Grenade FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.cryo_grenade Cryo Grenade | 20s | 2.0.0 |
Cryo Grenade FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.cryo_grenade_gtaoe Cryo Grenade | 15s | 2.0.0 |
Cryo Gun FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.cryo_gun Cryo Gun | 15s | 2.0.0 |
Cryoban Mortar Blast FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cryoban_mortar Cryoban Mortar Blast | 3s | 2.0.0 |
Cryoban Mortar Blast FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cryoban_mortar_caster Cryoban Mortar Blast | 12s | 2.0.0 |
Cryoban Screen FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cryoban_shield Cryoban Screen | 60s | 2.0.0 |
Cryoban Spray FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cone_slow Cryoban Spray | 12s | 2.0.0 |
Cutting... FQN: abl.placeables.exp.01.open_worlds.class.trooper.elements_of_surprise.cutting_torch Cutting... | none | 2.0.0 |
Cyroban Scattergun Blast FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_scattergun_flurry Cyroban Scattergun Blast | 1.5s | 2.0.0 |
Czerka Desert Special Activates the Czerka Desert Special, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hoverbike.stap_sandpeople Czerka Desert Special | none | 2.0.0 |
Dark Bulwark Consuming a charge of Dark Ward increases shield absorption by <<1>>%. Stacks up to 8 times. This effect lasts for 20 seconds or until Dark Ward is reactivated. FQN: abl.sith_inquisitor.skill.darkness.dark_bulwark Dark Bulwark | passive | 2.0.0 |
Dark Infusion Heals a friendly target for <<1>> health. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.dread_guard.heal Dark Infusion | none | 2.0.0 |
Dark Spike Damaging attacks have a 30% chance to deal <<1>> additional internal Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_internal.artifact.11x1g Dark Spike | passive | 2.0.0 |
Dark Spike Damaging attacks have a 30% chance to deal <<1>> additional internal Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_internal.artifact.11x2d Dark Spike | passive | 2.0.0 |
Dark Spike Damaging attacks have a 30% chance to deal <<1>> additional internal Force damage to the target. This effect can only occur once every 4.5 seconds. FQN: abl.itm.relic.onhit.dps_damage_internal.artifact.11x2d_pvp Dark Spike | passive | 2.0.0 |
Dark Spike Damaging attacks have a 30% chance to deal <<1>> additional internal Force damage to the target. This effect can only occur once every 4.5 seconds. FQN: abl.itm.relic.onhit.dps_damage_internal.artifact.11x1g_pvp Dark Spike | passive | 2.0.0 |
Dark Spike Damaging attacks have a 30% chance to deal <<1>> additional internal Force damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_internal.artifact.10x3d Dark Spike | passive | 2.0.0 |
Daunting Presence Force Leap has a <<1>>% chance to finish the cooldown on Force Kick. In addition, Saber Reflect lasts <<2[%d seconds/%d second/%d seconds]>> longer and generates a high amount of threat on all engaged enemies within 30 meters when activated. FQN: abl.jedi_knight.skill.defense.daunting_presence Daunting Presence | passive | 2.0.0 |
Deactivate Evacuation Lockdown FQN: abl.placeables.exp.01.makeb.world.republic.hub_1.unstable.deactivate_evacuation_lockdown Deactivate Evacuation Lockdown | none | 2.0.0 |
Deactivated FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.battledroid_deactivated Deactivated | passive | 2.0.0 |
Deactivating FQN: abl.placeables.activate.deactivate_high_very_long Deactivating | none | 2.0.0 |
Death from Above FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.death_from_above Death from Above | 6s | 2.0.0 |
Death from Above FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.varad.death_from_above Death from Above | none | 2.0.0 |
Debilitate FQN: abl.exp.01.makeb.environment.prototype.slum_ambush Debilitate | 25s | 2.0.0 |
Debilitate FQN: abl.exp.01.makeb.environment.prototype.slum_attack_citizen Debilitate | 3s | 2.0.0 |
Debilitate FQN: abl.npc.ability.tech.debilitate_no_stealth Debilitate | 30s | 2.0.0 |
Debilitating Shots Increases the Trauma duration of Shatter Shot by <<1>> seconds. In addition, when Leg Shot's immobilize effect wears off, there is a <<2>>% chance the target's movement is slowed by 70% for 3 seconds. FQN: abl.agent.skill.marksmanship.debilitating_shots Debilitating Shots | passive | 2.0.0 |
Debris Throw FQN: abl.npc.ability.creature.tentacle.ranged_throw_metal Debris Throw | 6s | 2.0.0 |
Debris Throw FQN: abl.npc.ability.creature.tentacle.ranged_throw_browndirt Debris Throw | 6s | 2.0.0 |
Decoy Diversion grants 2 charges of Decoy. Each charge of Decoy intercepts and absorbs an incoming Force or tech attack. Each time you absorb a Force or tech attack in this manner, Decoy loses 1 charge. Lasts up to <<1>> seconds. FQN: abl.trooper.skill.gunnery.decoy Decoy | passive | 2.0.0 |
Decoy Chaff Flare grants 2 charges of Decoy. Each charge of Decoy intercepts and absorbs an incoming Force or tech attack. Each time you absorb a Force or tech attack in this manner, Decoy loses 1 charge. Lasts up to <<1>> seconds. FQN: abl.bounty_hunter.skill.arsenal.decoy Decoy | passive | 2.0.0 |
Defense Boost Increases Defense Rating by 425 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.11x1g Defense Boost | 2m 0s | 2.0.0 |
Defense Boost Increases Defense Rating by 460 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.11x2d Defense Boost | 2m 0s | 2.0.0 |
Defense Boost Increases Defense Rating by 395 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.tank_defense.artifact.10x3l Defense Boost | 2m 0s | 2.0.0 |
Defense Screen FQN: abl.exp.macrobinoculars.roth.multi.taris.ambush_probe_shield Defense Screen | 3m 0s | 2.0.0 |
Defensive Emplacement FQN: abl.npc.ability.utility.defensive_emplacement Defensive Emplacement | passive | 2.0.0 |
Defensive Systems FQN: abl.exp.01.makeb.bonus.area.hostage_situation.tank_1_charged_knockback Defensive Systems | 30s | 2.0.0 |
Deliberate FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.gendai.stage_two_passive Deliberate | 5m 0s | 2.0.0 |
Deliberate FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_ravager.deliberate Deliberate | passive | 2.0.0 |
Deliberate FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.gendai.stage_one_passive Deliberate | passive | 2.0.0 |
Desert Kell Drake Summons a small kell drake which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.dog.kelldragon_v01a01 Desert Kell Drake | none | 2.0.0 |
Destroyer Increases the damage dealt by your bleeding effects by 15%. In addition, your Ravage and bleed damage has a 30% chance to trigger Destroyer, which finishes the cooldown on Hew and makes your next Hew consume no rage and usable on a target with any health level. This effect cannot occur more than once every 20 seconds. FQN: abl.sith_warrior.skill.vengeance.destroyer Destroyer | passive | 2.0.0 |
Destroying FQN: abl.placeables.exp.01.open_worlds.class.sith_warrior.fracture.destroy_door Destroying | none | 2.0.0 |
Detain FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.jail Detain | none | 2.0.0 |
Devour Lifeforce FQN: abl.exp.excavation.roth.multi.arcanum.dashade_bite Devour Lifeforce | 3s | 2.0.0 |
Digging... FQN: abl.placeables.dig.loot_dig_shovel_medium Digging... | none | 2.0.0 |
Dirty Shot Damage dealt by Wounding Shots has a 80% chance to trigger Dirty Shot, which finishes the cooldown of Quickdraw and makes your next Quickdraw usable on a target with any health level and cost 3 less energy. FQN: abl.smuggler.skill.dirty_fighting.dirty_shot Dirty Shot | passive | 2.0.0 |
Discharge Ray Shield FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_shield_detonate Discharge Ray Shield | 9s | 2.0.0 |
Diseased Claw FQN: abl.exp.excavation.roth.corellia.rancor_superboss.claw_disease Diseased Claw | 12s | 2.0.0 |
Double Axe Grinder FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.stangg_doubleaxe_kill Double Axe Grinder | 6s | 2.0.0 |
Double Strike FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.double_strike Double Strike | 6s | 2.0.0 |
Downloading Combat Emulation FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.replicator_droid_copycast Downloading Combat Emulation | none | 2.0.0 |
Downloading... FQN: abl.exp.01.open_worlds.class.sith_warrior.bonus.the_emperors_secrets.data_disk_empty Downloading... | none | 2.0.0 |
Dr. Oggurobb Hutt Holostatue Places a holographic image of Dr. Oggurobb Hutt. The Dr. Oggurobb Hutt statue acts as a class ability trainer for all classes. (Cooldown: 1 minute) FQN: abl.mtx.toy.hutt_holo Dr. Oggurobb Hutt Holostatue | 60s | 2.0.0 |
Dread FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.logic.too_close_insta_kill Dread | none | 2.0.0 |
Dread Animus FQN: abl.exp.excavation.roth.multi.belsavis.event_2.darkstaff_reanimate_statues Dread Animus | 5s | 2.0.0 |
Dread Animus FQN: abl.exp.excavation.roth.multi.belsavis.event_2.darkstaff_reanimate_sith Dread Animus | 5s | 2.0.0 |
Dread Animus FQN: abl.exp.excavation.roth.multi.belsavis.event_2.darkstaff_release_klorslugs Dread Animus | 5s | 2.0.0 |
Dread Bomb FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_force_slam_attack Dread Bomb | 21s | 2.0.0 |
Dread Fall FQN: abl.exp.excavation.roth.multi.ilum.finale.creature_stealth_end_drop Dread Fall | 6s | 2.0.0 |
Dread Fall FQN: abl.exp.excavation.roth.multi.ilum.finale.creature_stealth_end_drop_canister Dread Fall | 6s | 2.0.0 |
Dread Root FQN: abl.exp.excavation.roth.corellia.rancor_superboss.dread_root Dread Root | 20s | 2.0.0 |
Dread Stasis FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowerment_scripted_stasis Dread Stasis | none | 2.0.0 |
Dread Tentacles FQN: abl.exp.excavation.roth.multi.ilum.finale.creature_life_siphon Dread Tentacles | 18s | 2.0.0 |
Dread-Seeded FQN: abl.exp.excavation.roth.multi.buff_corrupted_no_fx Dread-Seeded | passive | 2.0.0 |
Dread-Seeded FQN: abl.exp.excavation.roth.multi.buff_corrupted_humanoid_03 Dread-Seeded | passive | 2.0.0 |
Dread-Seeded FQN: abl.exp.excavation.roth.multi.buff_corrupted_creature Dread-Seeded | passive | 2.0.0 |
Dread-Seeded FQN: abl.exp.excavation.roth.multi.buff_corrupted_humanoid_01 Dread-Seeded | passive | 2.0.0 |
Dread-Seeded FQN: abl.exp.excavation.roth.multi.buff_corrupted_humanoid_02 Dread-Seeded | passive | 2.0.0 |
Dried Out FQN: abl.exp.01.makeb.mob.poi010.boss01.on_land Dried Out | passive | 2.0.0 |
Droid Charging Assembly FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.conveyor_electric_exhaustion Droid Charging Assembly | none | 2.0.0 |
Droid Dot FQN: abl.exp.01.makeb.world_arc.republic.hub_2.old_feuds.droid_dot Droid Dot | passive | 2.0.0 |
Drop Probe Droid FQN: abl.exp.01.makeb.bonus.area.hostage_situation.tank_1_summon_pet_gtaoe Drop Probe Droid | 30s | 2.0.0 |
Dual Core FQN: abl.qtr.1x4.raid.asation.enemy.boss.core.data_core.dual_core Dual Core | 3s | 2.0.0 |
Dual Saber Throw Throws both lightsabers in a straight line towards the target, dealing <<1>> weapon damage to up to 8 enemies directly in front of you up to 30 meters away. Affected enemies are slowed by 50% for <<2>> seconds. Requires two lightsabers. FQN: abl.sith_warrior.dual_saber_throw Dual Saber Throw | 18s | 2.0.0 |
Durable Meds Increases the healing dealt by Kolto Probe and Recuperative Nanotech by <<1>>%. Additionally increases the duration of Recuperative Nanotech by <<2[%d seconds/%d second/%d seconds]>> and reduces the energy cost of Kolto Probe by <<3>>. FQN: abl.agent.skill.medic.durable_meds Durable Meds | passive | 2.0.0 |
Electric Ambush Recklessness and Phantom Stride build 3 Static Charges, and exiting combat or activating Force Cloak in combat reduces the active cooldown of Recklessness by 60 seconds. Additionally, the critical damage dealt by Maul is increased by 30%. FQN: abl.sith_inquisitor.skill.deception.electric_ambush Electric Ambush | passive | 2.0.0 |
Electric Shield FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.electric_shield Electric Shield | 45s | 2.0.0 |
Electrical Damage FQN: abl.quest.exp.01.makeb.world.republic.hub_2.for_the_record.wall_blaster_1 Electrical Damage | none | 2.0.0 |
Electrical Damage FQN: abl.quest.exp.01.makeb.world.republic.hub_2.for_the_record.wall_blaster_3 Electrical Damage | none | 2.0.0 |
Electrical Damage FQN: abl.quest.exp.01.makeb.world.republic.hub_2.for_the_record.wall_blaster_4 Electrical Damage | none | 2.0.0 |
Electrical Damage FQN: abl.quest.exp.01.makeb.world.republic.hub_2.for_the_record.shock_trap Electrical Damage | none | 2.0.0 |
Electrical Damage FQN: abl.quest.exp.01.makeb.world.republic.hub_2.for_the_record.wall_blaster_2 Electrical Damage | none | 2.0.0 |
Electricity FQN: abl.exp.01.open_worlds.class.sith_inquisitor.an_empire_divided.dest_power_cells Electricity | none | 2.0.0 |
Electrified Plating FQN: abl.exp.01.makeb.bonus.area.hostage_situation.tank_1_melee_flurry Electrified Plating | 29s | 2.0.0 |
Electro Dart FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.electro_dart_random Electro Dart | 30s | 2.0.0 |
Electro Dart FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.frenzied_mercenary.electro_dart Electro Dart | 15s | 2.0.0 |
Electro Dart FQN: abl.npc.ability.droid.turret.electrostun Electro Dart | 30s | 2.0.0 |
Electro Dart FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.random_electro_dart Electro Dart | 40s | 2.0.0 |
Electro Grenade FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.electro_grenade_gtaoe Electro Grenade | 30s | 2.0.0 |
Electro Jolt FQN: abl.npc.ability.droid.acklay.demolisher_electrojolt_random Electro Jolt | 18s | 2.0.0 |
Electro Net Fires an electro net that ensnares the target, reducing its movement speed by 50% and dealing <<1>> energy damage over <<2>> seconds. While affected, a target that moves takes 20% more damage from electro net, and this effect can stack up to 10 times on enemy players or 5 times on any other target. Additionally, the electro net hinders the target, preventing the use of high mobility actions and escapes such as charges, vanishes, and speed boosts. Lasts <<3>> seconds. FQN: abl.trooper.electro_net Electro Net | 1m 30s | 2.0.0 |
Electro Net FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.tarklan.electro_net Electro Net | 25s | 2.0.0 |
Electro Net FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.police_elite.eletro_net Electro Net | 6s | 2.0.0 |
Electro Net Fires an electro net that ensnares the target, reducing its movement speed by 50% and dealing <<1>> energy damage over <<2>> seconds. While affected, a target that moves takes 20% more damage from electro net, and this effect can stack up to 10 times on enemy players or 5 times on any other target. Additionally, the electro net hinders the target, preventing the use of high mobility actions and escapes such as charges, vanishes, and speed boosts. Lasts <<3>> seconds. FQN: abl.bounty_hunter.electro_net Electro Net | 1m 30s | 2.0.0 |
Electro Shield When activated, your Reactive Shield has a <<1>>% chance to charge with electricity, zapping attackers for <<2>> elemental damage while it remains active. This effect cannot occur more than once each second. FQN: abl.trooper.skill.assault_specialist.electro_shield Electro Shield | passive | 2.0.0 |
Electrocable FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_taser Electrocable | 21s | 2.0.0 |
Electromagnetic Overload FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.prototype.debuff_boss_droid_damage Electromagnetic Overload | none | 2.0.0 |
Electromagnetic Overload FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_shield_overload Electromagnetic Overload | none | 2.0.0 |
Electromagnetically Anchored FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.droid_eletromagnetic_anchor Electromagnetically Anchored | passive | 2.0.0 |
Electrosmash FQN: abl.npc.ability.droid.turret.electrowave Electrosmash | 10s | 2.0.0 |
Electrosmash FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.electrosmash Electrosmash | 15s | 2.0.0 |
Electrostaff Jolt FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.staff_shock_stun Electrostaff Jolt | 21s | 2.0.0 |
Electrostaff Lunge FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.lunge Electrostaff Lunge | 7.5s | 2.0.0 |
Electrostaff Sweep FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.droid_sweep_attack Electrostaff Sweep | 9s | 2.0.0 |
Electrostatic Defense Array FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.electric_hall_insta_kill Electrostatic Defense Array | none | 2.0.0 |
Electrostatic Discharge FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.tesla_coil_fire Electrostatic Discharge | none | 2.0.0 |
Electrostatic Mine FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_mine Electrostatic Mine | 3s | 2.0.0 |
Electrostatic Mine FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.exhaustion_security_droid_mines Electrostatic Mine | none | 2.0.0 |
Electrostatic Mine FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_mine Electrostatic Mine | 12s | 2.0.0 |
Electrostatic Mine Overload FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.station_droid_mines_explode Electrostatic Mine Overload | none | 2.0.0 |
Electroweb Defense Grid FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.electric_floor_away Electroweb Defense Grid | none | 2.0.0 |
Electroweb Defense Grid FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.electric_floor_away_low Electroweb Defense Grid | none | 2.0.0 |
Emergency Hydraulics FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_stun_breaker Emergency Hydraulics | 10s | 2.0.0 |
Emergency Reboot FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.stun_breaker Emergency Reboot | 24s | 2.0.0 |
Emergency Recharge FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_emergency_recharge_caster Emergency Recharge | 45s | 2.0.0 |
Emergency Recharge FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_emergency_recharge_left Emergency Recharge | none | 2.0.0 |
Emergency Recharge FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_emergency_recharge_right Emergency Recharge | none | 2.0.0 |
Emergency Recharge FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.fuel_droid_refuel_caster_2 Emergency Recharge | passive | 2.0.0 |
Emergency Triage Mode FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.hardened_medtech_droid.emergency_triage_mode Emergency Triage Mode | none | 2.0.0 |
EMP Recycler Reduces the cooldown of EMP Discharge by <<1>> seconds. In addition, activating EMP Discharge heals you for <<2>>% of your total health. FQN: abl.agent.skill.engineering.emp_recycler EMP Recycler | passive | 2.0.0 |
Empowered Blade FQN: abl.exp.excavation.roth.multi.arcanum.dashade_special_charge_saber Empowered Blade | 12s | 2.0.0 |
Empowered Surge FQN: abl.exp.excavation.roth.multi.arcanum.dashade_special_uppercut Empowered Surge | 9s | 2.0.0 |
Empowering Forge FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowerment_crystal_lift_visuals Empowering Forge | none | 2.0.0 |
Endless FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.enforcer_droid.endless Endless | passive | 2.0.0 |
Endless Rage Generates 1 rage when attacked. This effect cannot occur more than once every 6 seconds. FQN: abl.sith_warrior.endless_rage Endless Rage | passive | 2.0.0 |
Energy Backlash FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_seed_knockback Energy Backlash | none | 2.0.0 |
Energy Burn FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.fuel_droid_attack Energy Burn | 1.5s | 2.0.0 |
Energy Charging FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.tesla_coil_fire_cast Energy Charging | 3s | 2.0.0 |
Energy Field Monitor Grants a medium amount of reputation points. FQN: abl.reputation.trophy.gsi.gsi_trophy_medium Energy Field Monitor | none | 2.0.0 |
Energy Rebounder When you take damage, you have <<1>>% chance to reduce the active cooldown of Energy Shield by <<2>> seconds. This effect cannot occur more than once every 1.5 seconds. In addition, when taking damage, you have a <<3>>% chance to emit an Energy Redoubt, which absorbs a low amount of damage and lasts <<4>> seconds. This effect cannot occur more than once every 10 seconds. FQN: abl.bounty_hunter.skill.arsenal.energy_rebounder Energy Rebounder | passive | 2.0.0 |
Energy Rebounder When you take damage, the active cooldown of Energy Shield is reduced by 3 seconds. This effect cannot occur more than once every 1.5 seconds. In addition, when taking damage, you have a 20% chance to emit an Energy Redoubt, which lasts up to <<1>> seconds and absorbs <<2>> damage. This effect cannot occur more than once every 10 seconds. FQN: abl.bounty_hunter.skill.advanced_prototype.energy_rebounder Energy Rebounder | passive | 2.0.0 |
Energy Shield FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_carver.energy_shield Energy Shield | 1m 30s | 2.0.0 |
Energy Surge Damaging attacks have a 30% chance to deal <<1>> additional energy tech damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_energy.artifact.10x3g Energy Surge | passive | 2.0.0 |
Energy Surge Damaging attacks have a 30% chance to deal <<1>> additional energy tech damage to the target. This effect can only occur once every 4.5 seconds. FQN: abl.itm.relic.onhit.dps_damage_energy.artifact.11x1d_pvp Energy Surge | passive | 2.0.0 |
Energy Surge Damaging attacks have a 30% chance to deal <<1>> additional energy tech damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_energy.artifact.11x2g Energy Surge | passive | 2.0.0 |
Energy Surge Damaging attacks have a 30% chance to deal <<1>> additional energy tech damage to the target. This effect can only occur once every 4.5 seconds. FQN: abl.itm.relic.onhit.dps_damage_energy.artifact.11x2g_pvp Energy Surge | passive | 2.0.0 |
Energy Surge Damaging attacks have a 30% chance to deal <<1>> additional energy tech damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_energy.artifact.11x1d Energy Surge | passive | 2.0.0 |
Enmity Technique FQN: abl.exp.excavation.roth.multi.ilum.finale.buff_lord_tagriss Enmity Technique | passive | 2.0.0 |
Enrage FQN: abl.npc.ability.custom.boss.flashpoint.the_tomb_opens.boss.bonus_boss.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.optional_boss.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.bonus_boss.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.logic.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.world_design.utility.enrage.8min_anti_solo_enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.enrage Enrage | passive | 2.0.0 |
Enrage FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.enrage_hard Enrage | passive | 2.0.0 |
Enrage FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.enrage_normal Enrage | passive | 2.0.0 |
Ensnare FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.gendai.snare Ensnare | 10s | 2.0.0 |
Entrench FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.logic.take_cover Entrench | 1.5s | 2.0.0 |
Environmental Isolation Shield FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.shield.shield Environmental Isolation Shield | passive | 2.0.0 |
Environmental Isolation Shield FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.shield.shield_player Environmental Isolation Shield | none | 2.0.0 |
Escape FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.shadow_dealer.escape Escape | 10s | 2.0.0 |
Exceptional Command Stim Increases Presence by 136 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.pre_tier10 Exceptional Command Stim | none | 2.0.0 |
Exceptional Fortitude Stim Increases Endurance by 136 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.end_tier10 Exceptional Fortitude Stim | none | 2.0.0 |
Exceptional Might Stim Increases Mastery by 136 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.str_tier10 Exceptional Might Stim | none | 2.0.0 |
Exceptional Reflex Stim Increases Mastery by 136 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.agi_tier10 Exceptional Reflex Stim | none | 2.0.0 |
Exceptional Resolve Stim Increases Mastery by 136 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.wil_tier10 Exceptional Resolve Stim | none | 2.0.0 |
Exceptional Skill Stim Increases Mastery by 136 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.cun_tier10 Exceptional Skill Stim | none | 2.0.0 |
Exfiltrate Roll forward 12 meters. While rolling, your chance to dodge melee and ranged attacks is increased by 30%. Does not break stealth. Cannot be used while immobilized or hindered. Exfiltrate has 2 ability charges and recharges one charge every 8 seconds. FQN: abl.agent.exfiltrate Exfiltrate | 8s | 2.0.0 |
Expediting... FQN: abl.placeables.exp.01.open_worlds.class.trooper.elements_of_surprise.explosive_round Expediting... | none | 2.0.0 |
Expeditious Protector When your guarded target is attacked, you gain Expeditious Protector for 6 seconds, increasing your movement speed by <<1>>%. FQN: abl.jedi_knight.skill.defense.expeditious_protector Expeditious Protector | passive | 2.0.0 |
Expel Essence FQN: abl.exp.excavation.roth.multi.arcanum.dashade_special_spit Expel Essence | 3s | 2.0.0 |
Expiatory Mote FQN: abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_2.expiatory_mote_nightmare_gtaoe Expiatory Mote | none | 2.0.0 |
Expiatory Mote FQN: abl.qtr.1x4.raid.asation.enemy.boss.dread_guards.assassin.difficulty_4.expiatory_mote_nightmare_gtaoe Expiatory Mote | none | 2.0.0 |
Explode Knockback FQN: abl.quest.exp.01.makeb.bonus_series.republic.series_2.perekta.explosives Explode Knockback | none | 2.0.0 |
Explosion FQN: abl.player.destruction.dest_explosive_high Explosion | none | 2.0.0 |
Explosion! You are taking fire damage.
FQN: abl.quest.exp.01.makeb.bonus_series.imperial.series_1.twisting_the_truth.door_explosion Explosion! | none | 2.0.0 |
Explosive Anti-Personnel Round FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.makivoro_knockdown_round Explosive Anti-Personnel Round | 18s | 2.0.0 |
Explosive Charge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.frontal_cone Explosive Charge | 15s | 2.0.0 |
Explosive Punches FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.tarklan.explosive_punches Explosive Punches | 15s | 2.0.0 |
Explosive Surge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.devaronian.explosive_surge Explosive Surge | 10s | 2.0.0 |
Explosive Surge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.devaronian.explosive_surge_with_grapple Explosive Surge | 10s | 2.0.0 |
Explosive Surge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.devaronian.explosive_surge Explosive Surge | 3s | 2.0.0 |
Explosives Detection Modulator Scans the area for any trace of known explosive material. FQN: abl.exp.01.ziost.class.agent.the_grandfather_of_terror.scanning_device Explosives Detection Modulator | 5s | 2.0.0 |
Falsified Cartel Inspection Seal Grants a large amount of reputation points. FQN: abl.reputation.trophy.hutt_space_navigators.hsn_trophy_large Falsified Cartel Inspection Seal | none | 2.0.0 |
Fatality Shiv triggers Fatality, which makes your next Corrosive Assault regrant Tactical Advantage and cost no energy. This effect cannot occur more than once every 10 seconds. FQN: abl.agent.skill.lethality.fatality Fatality | passive | 2.0.0 |
Ferocity FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.distance_buff Ferocity | none | 2.0.0 |
Field Repair FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.cartel_combat_engineer.field_repair Field Repair | 3s | 2.0.0 |
Field Revive FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.phase_rez Field Revive | none | 2.0.0 |
Final Offer FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.underworld_arms_trader.final_offer Final Offer | none | 2.0.0 |
Fire Extinguisher FQN: abl.quest.generic.npc_states.flavor.astromech.buff_spray_medium Fire Extinguisher | none | 2.0.0 |
Fire Flare FQN: abl.quest.exp.01.bothawui.class.smuggler.bothan_beatdown.flare_gun Fire Flare | 3s | 2.0.0 |
Fire Mine FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.jet_pack_fire_mine Fire Mine | 1s | 2.0.0 |
Fire Trap FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.hazard_add.place_hazard Fire Trap | 60s | 2.0.0 |
Fire Trap FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.hazard_add.hazard_fire Fire Trap | 10s | 2.0.0 |
Firebug Increases the critical bonus damage of Combustible Gas Cylinder, Rail Shot, Flame Burst, Incendiary Missile and Thermal Detonator by <<1[%d/%d/%d]>>%. FQN: abl.bounty_hunter.skill.firebug.pyrotech_powertech Firebug | passive | 2.0.0 |
Firestorm Incinerates everything in a 10-meter cone, dealing <<1>> elemental damage to up to 8 enemy targets. Affected targets are impaired for <<2>> seconds, reducing the Force and tech damage they deal by 5%. FQN: abl.bounty_hunter.skill.shield_tech.firestorm Firestorm | 18s | 2.0.0 |
Firing Flare... FQN: abl.quest.exp.01.makeb.bonus_series.republic.series_2.talaos_city.flare Firing Flare... | none | 2.0.0 |
Firing Flare... FQN: abl.quest.exp.01.makeb.bonus_series.republic.series_2.solida_hesk_estate.flare Firing Flare... | none | 2.0.0 |
Firing Seeker FQN: abl.exp.01.bothawui.class.jedi_knight.blight_of_bothawui.seeker_operator_cast Firing Seeker | 10s | 2.0.0 |
Fist Pound Creature's default fist pound attack. FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.optional_boss.flurry Fist Pound | 1.5s | 2.0.0 |
Fixate FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.gendai.fixate Fixate | 12s | 2.0.0 |
Flame Burst FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_1 Flame Burst | 2.5s | 2.0.0 |
Flame Burst FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.flame_burst Flame Burst | 9s | 2.0.0 |
Flame Burst Instantly deals elemental damage, then a moderate amount of elemental damage over 6 seconds. FQN: abl.exp.macrobinoculars.roth.republic.coruscant.flame_burst Flame Burst | 9s | 2.0.0 |
Flame Burst FQN: abl.npc.ability.custom.boss.exp.01.makeb.the_mechanic.flame_burst Flame Burst | 45s | 2.0.0 |
Flame Engine Direct damage attacks have a 50% chance to trigger Flame Engine, which finishes the cooldown on Searing Wave, Firestorm or Heavy Flamethrower and causes your next Searing Wave, Firestorm, and Heavy Flamethrower to generate no heat and deal 40% more damage. This effect cannot occur more than once every 15 seconds. FQN: abl.bounty_hunter.skill.shield_tech.flame_engine Flame Engine | passive | 2.0.0 |
Flame Suit Reduces the damage taken by all periodic effects by <<1[%d/%d/%d]>>%. FQN: abl.bounty_hunter.skill.firebug.flame_suit Flame Suit | passive | 2.0.0 |
Flame Sweep FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.flame_sweep Flame Sweep | 12s | 2.0.0 |
Flame Sweep FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.flame_sweep Flame Sweep | 12s | 2.0.0 |
Flame Sweep FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.flame_sweep Flame Sweep | 12s | 2.0.0 |
Flame Thrower (Special attack for Isotope-5 Droid) FQN: abl.flurry.droid.dino.dino_huttisotope5_a04.flame_thrower Flame Thrower | 20s | 2.0.0 |
Flamethrower FQN: abl.npc.ability.tech.flamethrower_weapon_flurry Flamethrower | 1s | 2.0.0 |
Flamethrower FQN: abl.exp.excavation.roth.multi.ilum.finale.flamethrower_turret_blast Flamethrower | 2s | 2.0.0 |
Flare Gun Rally troops friendly to the caster from with 25m radius to attack the casters current target. FQN: abl.exp.01.makeb.mob.poi005.flare_gun Flare Gun | 60s | 2.0.0 |
Flare Gun Rally troops friendly to the caster from with 25m radius to attack the casters current target. FQN: abl.exp.01.makeb.environment.prototype.mob.flare_gun Flare Gun | 60s | 2.0.0 |
Flash Bang FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.shadow_dealer.flash_bang Flash Bang | 10s | 2.0.0 |
Flash Bang FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.operations_commander.flash_bang Flash Bang | 30s | 2.0.0 |
Flash Bang FQN: abl.exp.01.makeb.environment.prototype.chase_event_escape_action Flash Bang | 5s | 2.0.0 |
Flash Grenade FQN: abl.npc.ability.tech.flash_grenade_no_stealth Flash Grenade | 2m 0s | 2.0.0 |
Flowing Force Telekinetic Momentum is twice as likely to trigger while Mental Alacrity is active. Additionally increases the duration of Mental Alacrity by <<1>> seconds and reduces its cooldown by <<2>> seconds. FQN: abl.jedi_consular.skill.telekinetics.flowing_force Flowing Force | passive | 2.0.0 |
Flurry of Bolts FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.flurry_of_bolts Flurry of Bolts | 4.5s | 2.0.0 |
Flushing Cryoban Tank FQN: abl.placeables.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.flush_cryo_tank Flushing Cryoban Tank | none | 2.0.0 |
Focal Lightning Damage dealt by Force Lightning has a <<1>>% chance and damage dealt by Lightning Strike has a <<2>>% chance to grant Focal Lightning, which increases alacrity by 1%, reduces the cost of Lightning Strike by 15% and increases Lightning Burns damage by 9%. Stacks up to 4 times. Lasts <<3>> seconds. FQN: abl.sith_inquisitor.skill.madness.focal_lightning Focal Lightning | passive | 2.0.0 |
Focus FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.clones.force_focus Focus | 2m 0s | 2.0.0 |
Focused Defense Incoming attacks have a 30% chance to grant 550 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar defensive effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.11x1l Focused Defense | passive | 2.0.0 |
Focused Defense Incoming attacks have a 30% chance to grant 435 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Fortunate Redoubt effects. FQN: abl.itm.relic.onhit.tank_defense.artifact.11x2l_pvp Focused Defense | passive | 2.0.0 |
Focused Defense Incoming attacks have a 30% chance to grant 410 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Fortunate Redoubt effects. FQN: abl.itm.relic.onhit.tank_defense.artifact.11x1l_pvp Focused Defense | passive | 2.0.0 |
Focused Defense Incoming attacks have a 30% chance to grant 595 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar defensive effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.11x2l Focused Defense | passive | 2.0.0 |
Focused Defense Incoming attacks have a 30% chance to grant 510 Defense Rating for <<1>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar defensive effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.tank_defense.artifact.10x3l Focused Defense | passive | 2.0.0 |
Focused Fire FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.focused_fire Focused Fire | 1.5s | 2.0.0 |
Force Barrier Channels a protective barrier around you, granting immunity to all negative, controlling, and damaging effects and building up to 4 charges for Enduring Bastion, which absorbs <<1>> damage per charge and grants immunity to interrupts for up to <<2[%d seconds/%d second/%d seconds]>> after the channel ends. This ability does not respect the global cooldown and can be used while controlled. FQN: abl.jedi_consular.force_barrier Force Barrier | 3m 0s | 2.0.0 |
Force Barrier Channels a protective barrier around you, granting immunity to all negative, controlling, and damaging effects and building up to 4 charges for Enduring Bastion, which absorbs <<1>> damage per charge and grants immunity to interrupts for up to <<2[%d seconds/%d second/%d seconds]>> after the channel ends. This ability does not respect the global cooldown and can be used while controlled. FQN: abl.sith_inquisitor.force_barrier Force Barrier | 3m 0s | 2.0.0 |
Force Choke FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.clones.force_pull Force Choke | 60s | 2.0.0 |
Force Choke FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_force_choke_off_target Force Choke | 6s | 2.0.0 |
Force Choke FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.clones.force_choke Force Choke | 60s | 2.0.0 |
Force Field FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.shield_pylon.pylon_shield Force Field | passive | 2.0.0 |
Force Field FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.shield_pylon.phase_shield_right Force Field | none | 2.0.0 |
Force Field FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.shield_pylon.phase_shield_left Force Field | none | 2.0.0 |
Force Gift Increases alacrity by <<1[%d/%d/%d]>>%. FQN: abl.jedi_consular.skill.seer.force_gift Force Gift | passive | 2.0.0 |
Force Guard Reduces damage taken from Force attacks by <<1>>%. In addition, whenever you reflect Force damage with Saber Reflect, you build <<2>> focus. FQN: abl.jedi_knight.skill.focus.force_guard Force Guard | passive | 2.0.0 |
Force Haste Reduces the cooldown of Force Speed by <<1>> seconds, Force Slow by <<2>> seconds, and Force Barrier by <<3>> seconds. FQN: abl.jedi_consular.skill.telekinetics.force_haste Force Haste | passive | 2.0.0 |
Force Haste Reduces the cooldown of Force Speed by <<1>> seconds, Force Slow by <<2>> seconds, and Force Barrier by <<3>> seconds. FQN: abl.sith_inquisitor.skill.lightning.force_haste Force Haste | passive | 2.0.0 |
Force Health Increases damage reduction by <<1[%d/%d/%d]>>%. In addition, Twin Saber Throw builds <<2>> focus. FQN: abl.jedi_knight.skill.focus.force_health Force Health | passive | 2.0.0 |
Force Jump Obliterate can now be used while immobilized. FQN: abl.sith_warrior.skill.rage.force_jump Force Jump | passive | 2.0.0 |
Force Leap FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_force_leap_attack Force Leap | 15s | 2.0.0 |
Force Lightning FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.mass_force_lightning Force Lightning | 25s | 2.0.0 |
Force Lightning FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.clones.force_lightning Force Lightning | none | 2.0.0 |
Force Pull FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.force_flip_you Force Pull | 40s | 2.0.0 |
Force Resistance Reduces damage taken from Force attacks by <<1>>%. In addition, whenever you reflect Force damage with Saber Reflect, you build <<2>> rage. FQN: abl.sith_warrior.skill.rage.force_resistance Force Resistance | passive | 2.0.0 |
Force Storm FQN: abl.npc.ability.custom.boss.flashpoint.cademimu.bonus_boss.force_storm Force Storm | 20s | 2.0.0 |
Force Vigor Increases damage reduction by <<1[%d/%d/%d]>>%. In addition, Dual Saber Throw builds <<2>> rage. FQN: abl.sith_warrior.skill.rage.force_vigor Force Vigor | passive | 2.0.0 |
Force Warden Healing Trance channels and ticks 10% faster, and Wandering Mend grants resistance to the targets it heals for 45 seconds. Resistant targets have their internal and elemental damage reduction increased by 3%. FQN: abl.jedi_consular.skill.seer.force_warden Force Warden | passive | 2.0.0 |
Forceweaver Increases alacrity by <<1[%d/%d/%d]>>%. FQN: abl.sith_inquisitor.skill.corruption.forceweaver Forceweaver | passive | 2.0.0 |
Forked Darkness Crushing Darkness makes its target vulnerable for <<1>> seconds and has a 25% chance to tick twice. Direct damage dealt by your Crushing Darkness, Chain Lightning, and Halted Offensive abilities refreshes the duration of your Affliction on affected targets. In addition, Lightning Strike and Lightning Bolt increases your Force regeneration rate by 10% for <<1>> seconds. Stacks up to 3 times. FQN: abl.sith_inquisitor.skill.lightning.forked_darkness Forked Darkness | passive | 2.0.0 |
Free Samples FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.underworld_arms_trader.free_samples Free Samples | 15s | 2.0.0 |
Freed FQN: abl.exp.01.makeb.world.republic.hub_2.extraordinary_measures.freed_hostages Freed | none | 2.0.0 |
Frenzied Onslaught FQN: abl.npc.ability.creature.dragonbat.frenzied_onslaught Frenzied Onslaught | 15s | 2.0.0 |
Frenzied Rage FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.frenzied_mercenary.frenzied_rage Frenzied Rage | 15s | 2.0.0 |
Frenzied Sabers Dealing damage with an Ataru Form strike increases your damage reduction and melee and ranged defense chance by 2%. Stacks up to 3 times. Lasts <<1>> seconds. FQN: abl.sith_warrior.skill.carnage.frenzied_sabers Frenzied Sabers | passive | 2.0.0 |
Frenzied Strike FQN: abl.npc.ability.creature.dragonbat.frenzied_onslaught_final_attack Frenzied Strike | 10s | 2.0.0 |
Frenzied Swings A series of melee swings for an NPC. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.whiphid.flurry Frenzied Swings | none | 2.0.0 |
Frenzy Strikes FQN: abl.exp.excavation.roth.multi.arcanum.rakgoul_ravage_channel Frenzy Strikes | 12s | 2.0.0 |
Full Auto Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_assault_gunner.full_auto Full Auto | 15s | 2.0.0 |
Full Auto FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.human.full_auto Full Auto | 15s | 2.0.0 |
Full Auto Fires a continuous stream of bolts that deal heavy damage for up to 4 seconds.
This ability is identical to the normal Full Auto, but with a different appearance. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.qo_99.full_auto_blue Full Auto | 9s | 2.0.0 |
Full Burn FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.insane_mercenary.full_burn Full Burn | passive | 2.0.0 |
Fury Swat FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_kick_grab_new_target Fury Swat | 15s | 2.0.0 |
Get Lost FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.get_lost Get Lost | 60s | 2.0.0 |
Giant Slam Damages up to four enemies within 10 meters. Enemies damaged are also stunned for 6 seconds. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.tarklan.aoe_stun_2 Giant Slam | 15s | 2.0.0 |
Gnawing Bite FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.womp_rat.snare_bite Gnawing Bite | 5s | 2.0.0 |
Gormak Warcry Emulation FQN: abl.exp.macrobinoculars.roth.multi.voss.ambush_probe_summon_gormak Gormak Warcry Emulation | 21s | 2.0.0 |
Gouging Stab FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_shiv_bleed Gouging Stab | 15s | 2.0.0 |
Grapple FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.droid_bus_grapple Grapple | 10s | 2.0.0 |
Grapple FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.grapple_aoe_75 Grapple | 1m 40s | 2.0.0 |
Grapple FQN: abl.exp.macrobinoculars.roth.multi.tatooine.probe_grapple_ballistic Grapple | 30s | 2.0.0 |
Grapple FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.grapple Grapple | 20s | 2.0.0 |
Grapple FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.grapple_aoe_95 Grapple | 1m 40s | 2.0.0 |
Grapple FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.prototype.attack_boss_grapple Grapple | 18s | 2.0.0 |
Grapple FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_grapple Grapple | 18s | 2.0.0 |
Grapple FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.grapple_aoe_50 Grapple | 1m 40s | 2.0.0 |
Grapple FQN: abl.exp.macrobinoculars.roth.republic.coruscant.grapple Grapple | 20s | 2.0.0 |
Grapple FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.grapple_aoe Grapple | 30s | 2.0.0 |
Grapple FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.grapple_aoe Grapple | 30s | 2.0.0 |
Grapple FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.grapple_aoe_25 Grapple | 1m 40s | 2.0.0 |
Grapple FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.jet_pack_grapple Grapple | 20s | 2.0.0 |
Grapple FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_carver.grapple Grapple | 20s | 2.0.0 |
Grappling Hook FQN: abl.qtr.1x5.raid.makeb.enemy.boss.io5.logic.grapple_hook_teleport Grappling Hook | none | 2.0.0 |
Grappling Hook FQN: abl.qtr.1x5.raid.makeb.enemy.boss.io5.logic.grapple_hook_vfx Grappling Hook | none | 2.0.0 |
Grav Round FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_assault_gunner.grav_round Grav Round | 6s | 2.0.0 |
Gravity Well Missile FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_ranged_large_gravity_well_get_targets Gravity Well Missile | 30s | 2.0.0 |
Ground Pound Pounds the ground, dealing minor damage in an AoE around the caster and throwing the targets backwards. FQN: abl.world_design.utility.staged.ballistic.aoe_knockback_instakill Ground Pound | 30s | 2.0.0 |
Ground Smash FQN: abl.exp.excavation.roth.corellia.rancor_superboss.ground_smash Ground Smash | 12s | 2.0.0 |
Ground Stomp FQN: abl.exp.excavation.roth.corellia.rancor_superboss.ground_stomp Ground Stomp | 5s | 2.0.0 |
Groundshatter FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.slam Groundshatter | 20s | 2.0.0 |
GS-1 Sentry Droid Summons a small Battle Droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.battledroid.battledroid_a01v05 GS-1 Sentry Droid | none | 2.0.0 |
GSI BD-22 Survey Probe Summons a GSI Survey Probe, which scans a 10-meter radius for buried items, reporting whether any such objects exist in the area. FQN: abl.itm.potion.seeker_droid.hot_cold.simple_survey_probe_rank_00 GSI BD-22 Survey Probe | 15s | 2.0.0 |
GSI CE-34 Advanced Survey Probe Summons a GSI Advanced Survey Probe, which progressively scans for buried objects at radii of 5 meters, 10 meters, and 15 meters - reporting whether any such objects exist in the area. FQN: abl.itm.potion.seeker_droid.hot_cold.advanced_survey_probe_rank_00 GSI CE-34 Advanced Survey Probe | 15s | 2.0.0 |
GSI EMP-03 Explorer Activates the GSI EMP-03 Explorer vehicle, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.seekerdroid.gsi_explorer GSI EMP-03 Explorer | none | 2.0.0 |
GSI HMF-03 Exploiter Activates the GSI HMF-03 Exploiter vehicle, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.seekerdroid.gsi_exploiter GSI HMF-03 Exploiter | none | 2.0.0 |
GSI MD-03 Geoscanner Scans a 30-meter radius around the user's position for buried items, reporting on the estimated location of any such objects. Indicator accuracy is relative to the object's proximity. FQN: abl.itm.potion.seeker_droid.hot_cold.metal_detector_rank_00 GSI MD-03 Geoscanner | 15s | 2.0.0 |
GSI PMP-06 Pleasure Speeder Activates the GSI PMP-06 Pleasure Speeder vehicle, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.seekerdroid.gsi_pleasure_speeder GSI PMP-06 Pleasure Speeder | none | 2.0.0 |
GSI Share Certificate Grants a large amount of reputation points. FQN: abl.reputation.trophy.gsi.gsi_trophy_large GSI Share Certificate | none | 2.0.0 |
GSI Triangulation Enhancer Mark I When consumed, increases the range and accuracy of your Seeker Droid's post-dig sonar pulse by a small amount. Lasts 30 minutes.
Only one Seeker Droid Triangulation Enhancer may be active at a time. FQN: abl.itm.potion.seeker_droid.hot_cold.built_in_hot_cold_enchancement_buff_rank_00 GSI Triangulation Enhancer Mark I | 15s | 2.0.0 |
GSI Triangulation Enhancer Mark II When consumed, increases the range of your Seeker Droid's post-dig sonar pulse by a small amount, and also increases accuracy relative to your distance from the target. Lasts 30 minutes.
Only one Seeker Droid Triangulation Enhancer may be active at a time. FQN: abl.itm.potion.seeker_droid.hot_cold.built_in_hot_cold_enchancement_buff_rank_01 GSI Triangulation Enhancer Mark II | 15s | 2.0.0 |
Guard and Thrust Reduces the cooldown of Riposte by <<1[%d seconds/%d second/%d seconds]>> while Saber Ward is active. FQN: abl.jedi_knight.skill.defense.guard_and_thrust Guard and Thrust | passive | 2.0.0 |
Guard Cannon Increases the damage dealt and threat generated by Explosive Surge and Shoulder Cannon by <<1>>%. In addition, damaging a target with your Shoulder Cannon missiles heals you for <<2>>% of your total health. FQN: abl.trooper.skill.shield_specialist.guard_cannon Guard Cannon | passive | 2.0.0 |
Guardianship Challenging Call has a <<1>>% chance to protect all allies within range, excluding yourself, granting Guardianship, which absorbs a moderate amount of damage. Lasts 10 seconds. FQN: abl.jedi_knight.skill.defense.guardianship Guardianship | passive | 2.0.0 |
Gurian Lightning Activates the Gurian Lightning, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hoverbike.quad_suv Gurian Lightning | none | 2.0.0 |
Gurian Tornado Activates the Gurian Tornado, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.hoverbike.quad_green Gurian Tornado | none | 2.0.0 |
Gut FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_carver.gut Gut | 15s | 2.0.0 |
Gutwrenching Kick FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.kick Gutwrenching Kick | 8s | 2.0.0 |
Hail Of Bolts Fires several rounds at the area that deal <<1>> damage followed by a greanade that deals <<2>> kinetic damage to up to 5 targets withn 8 meters. Standard and weak targets are knocked down by the grenade. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.hail_of_bullets Hail Of Bolts | 20s | 2.0.0 |
Hail Of Bolts Fires several rounds at the area that deal <<1>> damage followed by a grenade that deals <<2>> kinetic damage to up to 5 targets withn 8 meters. Standard and weak targets are knocked down by the grenade. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.hail_of_bolts Hail Of Bolts | 60s | 2.0.0 |
Hand of Darkness Spike can now be used while out of stealth mode. FQN: abl.sith_inquisitor.skill.darkness.hand_of_darkness Hand of Darkness | passive | 2.0.0 |
Hand of Justice Dealing damage with an Ataru Form strike triggers Hand of Justice, which finishes the cooldown on Dispatch and makes your next Dispatch usable on a target at any health level without consuming any focus. This effect cannot occur more than once every 20 seconds. FQN: abl.jedi_knight.skill.combat.hand_of_justice Hand of Justice | passive | 2.0.0 |
Head Butt FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.throw_forward Head Butt | 30s | 2.0.0 |
Head Butt FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.throw_side Head Butt | 30s | 2.0.0 |
Head Swipe FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.frontal_cone Head Swipe | 6s | 2.0.0 |
Headbutt FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.houndmaster.hound_knockback Headbutt | 18s | 2.0.0 |
Headbutt FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.bite_and_throw Headbutt | 40s | 2.0.0 |
Heads Up When Hunker Down ends or you leave cover while Hunker Down is active, you have a <<1>>% chance to gain Heads Up, which increases your movement speed by 50% and grants immunity to movement impairing effects. Lasts 6 seconds. FQN: abl.smuggler.skill.sharpshooter.heads_up Heads Up | passive | 2.0.0 |
Headshot Increases the critical chance of Takedown and Series of Shots by <<1>>% and reduces their energy cost by <<2>>. FQN: abl.agent.skill.marksmanship.headshot Headshot | passive | 2.0.0 |
Headshot FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_headshot Headshot | 15s | 2.0.0 |
Headshot FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.operations_commander.headshot Headshot | 15s | 2.0.0 |
Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Ephemeral Mending effects. FQN: abl.itm.relic.onhit.heal_hot.artifact.11x1l_pvp Healing Resonance | passive | 2.0.0 |
Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar healing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.11x1l Healing Resonance | passive | 2.0.0 |
Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar healing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.10x3l Healing Resonance | passive | 2.0.0 |
Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar healing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.heal_hot.artifact.11x2l Healing Resonance | passive | 2.0.0 |
Healing Resonance Healing an ally has a 50% chance to restore an additional <<1>> health over <<2>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Ephemeral Mending effects. FQN: abl.itm.relic.onhit.heal_hot.artifact.11x2l_pvp Healing Resonance | passive | 2.0.0 |
Heat Beam FQN: abl.exp.macrobinoculars.roth.republic.coruscant.heat_beam Heat Beam | 15s | 2.0.0 |
Heat Beam FQN: abl.npc.ability.droid.turret.heat_beams Heat Beam | 15s | 2.0.0 |
Heat Beam FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.heat_beam Heat Beam | 15s | 2.0.0 |
Heat Seeking Missile FQN: abl.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope_5_droid.heat_seeking_missile Heat Seeking Missile | none | 2.0.0 |
Heatseeker Missiles FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.heatseeker_missiles_nocharge Heatseeker Missiles | 15s | 2.0.0 |
Heavily Armored FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_shield Heavily Armored | 60s | 2.0.0 |
Heavy Autoblaster Barrage FQN: abl.exp.01.makeb.environment.prototype.mob.bunker_gunner_channel Heavy Autoblaster Barrage | none | 2.0.0 |
Heavy Machinegun Barrage FQN: abl.exp.01.makeb.environment.prototype.mob.bunker_gunner_detonate_ammunition Heavy Machinegun Barrage | none | 2.0.0 |
Heightened Power Increases all damage dealt by 5% for <<1>> seconds after dealing damage with Force Sweep or Focused Burst. This effect cannot occur more than once every 8 seconds. FQN: abl.jedi_knight.skill.focus.heightened_power Heightened Power | passive | 2.0.0 |
Hidden Strike FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.specter_12.hidden_strike Hidden Strike | 7.5s | 2.0.0 |
High Caliber Rounds FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_sniper.high_caliber_rounds High Caliber Rounds | passive | 2.0.0 |
High Capacity Mortar FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.human.mortar_volley_forever High Capacity Mortar | 60s | 2.0.0 |
High Impact Round Fires a very powerful round at the target that deals <<1>> damage. Only useable against incapacitated targets and targets suffering from periodic damage. Requires abl.npc.ability.tech.cryo_grenade_random to work. FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.high_impact_round High Impact Round | 15s | 2.0.0 |
Hightail It Roll forward 18 meters, purging movement-impairing effects and landing crouched behind cover. While rolling, your chance to dodge attacks is increased by 100%. FQN: abl.smuggler.hightail_it Hightail It | 20s | 2.0.0 |
Hit and Run Striking a target with Shiv grants Hit and Run, increasing your movement speed by <<1>>% for <<2>> seconds. FQN: abl.agent.skill.lethality.hit_and_run Hit and Run | passive | 2.0.0 |
Hold the Line Grants <<1[%d seconds/%d second/%d seconds]>> of immunity from all movement-impairing effects, knockdowns and physics and increases movement speed by 30%. FQN: abl.trooper.hold_the_line Hold the Line | 45s | 2.0.0 |
Holoprojection FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_holo_buff Holoprojection | none | 2.0.0 |
Homing Glaive FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.glaive_fire Homing Glaive | 6s | 2.0.0 |
Hot Shot Charged Burst and Quick Shot have a <<1>>% chance to apply 1 stack of Blazing Speed's effect to the target. FQN: abl.smuggler.skill.saboteur.hot_shot Hot Shot | passive | 2.0.0 |
Hotwired Defenses Increases the amount of damage absorbed by Defense Screen by <<1[%d/%d/%d]>>%. FQN: abl.smuggler.skill.dirty_fighting.hotwired_defenses Hotwired Defenses | passive | 2.0.0 |
Howling Sandstorm FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.sandstorm.sandstorm Howling Sandstorm | none | 2.0.0 |
Huge Grenade FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.tank_switch_expanding_aoe Huge Grenade | 35s | 2.0.0 |
Huge Grenade Fires a grapple line that pulls the target to the Bounty Hunter and generates a high amount of threat. Cannot be used on targets in cover. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_3 Huge Grenade | 20s | 2.0.0 |
Humility Targets stunned by your Force Stun suffer Humility when Force Stun wears off, which reduces all damage dealt by <<1>>% for 10 seconds. FQN: abl.jedi_consular.skill.seer.humility Humility | passive | 2.0.0 |
Hunter's Leap Leaps to the target, immobilizing it for 1.5 seconds and dealing low damage. Shorter cooldown and shorter max range. FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.optional_boss.hunters_leap Hunter's Leap | 20s | 2.0.0 |
Hydraulic Overrides Grants <<1[%d seconds/%d second/%d seconds]>> of immunity from movement-impairing effects, knockdowns and physics and increases movement speed by 30%. FQN: abl.bounty_hunter.hydraulic_overrides Hydraulic Overrides | 45s | 2.0.0 |
Hyper Assault Cell Reduces the cost of Explosive Surge by <<1>> and gives Explosive Surge a <<2>>% chance to trigger your Plasma Cell on all affected targets. FQN: abl.trooper.skill.assault_specialist.hyper_assault_cell Hyper Assault Cell | passive | 2.0.0 |
Hyper Assault Rounds Dealing periodic damage to a target with less than 30% max health grants Hyper Assault Rounds, which reduces the energy cells depleted by your next Explosive Round by 10, increases the damage it deals by 75%, and causes it to generate two stacks of Supercharge. This effect cannot occur more than once every 15 seconds. FQN: abl.trooper.skill.assault_specialist.hyper_assault_rounds Hyper Assault Rounds | passive | 2.0.0 |
Hyper Barrels Reduces the cost of Charged Bolts by <<1>> and the cooldown of Full Auto by <<2>> seconds. Additionally increases the damage dealt by High Impact Bolt, Charged Bolts, Full Auto, and Assault Plastique by <<3>>%. FQN: abl.trooper.skill.assault_specialist.hyper_barrels Hyper Barrels | passive | 2.0.0 |
Ichor Spit FQN: abl.exp.excavation.roth.multi.ilum.finale.creature_spit_gtaoe Ichor Spit | 10.5s | 2.0.0 |
Ichor Throw FQN: abl.exp.excavation.roth.multi.ilum.finale.tentacle_slime_throw Ichor Throw | 1.5s | 2.0.0 |
Ikas Stingray Activates the Ikas Stingray, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.speederbike.ikas.stingray_blue Ikas Stingray | none | 2.0.0 |
Immolation Probe FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_explosiveprobe Immolation Probe | 3s | 2.0.0 |
Impaling Throw FQN: abl.exp.excavation.roth.multi.belsavis.event_2.saber_impale_throw Impaling Throw | 16.5s | 2.0.0 |
Impatient Negotiator FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.underworld_arms_trader.impatient_negotiator Impatient Negotiator | passive | 2.0.0 |
Impatient Negotiator FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.impatient_negotiator Impatient Negotiator | passive | 2.0.0 |
Impeccable Medpac Restores <<1>> health. Only usable once per fight. Health restored scales by level up to level 60. FQN: abl.itm.potion.medpac.biochem_medpac_tier10x1 Impeccable Medpac | 1m 30s | 2.0.0 |
Imperial Auto Loader Reduces the cooldown of Explosive Probe and Series of Shots by <<1>> seconds and reduces their energy costs by <<2>>. FQN: abl.agent.skill.engineering.imperial_auto_loader Imperial Auto Loader | passive | 2.0.0 |
Imperial Fire Suppression Tank Use near trapped Bothans to extinguish the fires that are preventing them from escaping. FQN: abl.quest.exp.01.bothawui.world.bonus.search_and_rescue.fire_extinguisher Imperial Fire Suppression Tank | 10s | 2.0.0 |
Impose Weakness Low Slash and Spike have a 100% chance to automatically trigger your Duplicity on a separate 10-second rate limit. FQN: abl.sith_inquisitor.skill.deception.impose_weakness Impose Weakness | passive | 2.0.0 |
Impose Weakness Low Slash and Spinning Kick have a 100% chance to automatically trigger your Infiltration Tactics on a separate 10-second rate limit. FQN: abl.jedi_consular.skill.infiltration.impose_weakness Impose Weakness | passive | 2.0.0 |
Impulse FQN: abl.npc.ability.tech.cover_pulse_no_stealth Impulse | 30s | 2.0.0 |
Impulse Strike FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.knockup_attack Impulse Strike | 18s | 2.0.0 |
Impulse Strike FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.droid_knockup_attack Impulse Strike | 18s | 2.0.0 |
In Its Element FQN: abl.exp.01.makeb.mob.poi010.boss01.in_water In Its Element | passive | 2.0.0 |
Incendiary Mine Increases the duration of your Dodge by <<1[%d seconds/%d second/%d seconds]>>. In addition, when you activate Hightail It, you have a <<2>>% chance to detonate an Incendiary Mine that deals <<3>> elemental damage to all nearby enemies over the duration. Targets that remain within are additionally slowed by 70% for the duration. Lasts <<4>> seconds. Does not affect sleeping or incapacitated targets. FQN: abl.smuggler.skill.dirty_fighting.shrap_mine Incendiary Mine | passive | 2.0.0 |
Incendiary Round Launches an incendiary projectile, setting the target ablaze for elemental damage over a few seconds FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.incendiary_round Incendiary Round | 20s | 2.0.0 |
Incisor Force Leap and Zealous Leap have a <<1>>% chance to snare the target, reducing its movement speed by 50% for <<2>> seconds. FQN: abl.jedi_knight.skill.focus.incisor Incisor | passive | 2.0.0 |
Inconsistency FQN: abl.qtr.1x4.raid.asation.enemy.boss.hypergate_terror.difficulty_2.inconsistency_tether Inconsistency | passive | 2.0.0 |
Indefatigable Onslaught Juyo Form can now stack up to 6 times, and Annihilate can now stack up to 4 times in total. FQN: abl.sith_warrior.skill.annihilation.indefatigable_onslaught Indefatigable Onslaught | passive | 2.0.0 |
Inexhaustible Zeal Juyo Form can now stack up to 6 times, and Merciless Slash can now stack up to 4 times in total. FQN: abl.jedi_knight.skill.watchman.inexhaustible_zeal Inexhaustible Zeal | passive | 2.0.0 |
Infectious Bite FQN: abl.exp.excavation.roth.multi.arcanum.rakghoul_infect_bite Infectious Bite | 15s | 2.0.0 |
Inferno You are taking fire damage. FQN: abl.quest.exp.01.makeb.bonus_series.imperial.series_1.twisting_the_truth.door_fire Inferno | none | 2.0.0 |
Infiltrating Oasis City FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.infiltrating_oasis_city Infiltrating Oasis City | none | 2.0.0 |
Infiltration Failure FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.event_failed Infiltration Failure | none | 2.0.0 |
Insane Roar FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.stomp_nm Insane Roar | 50m 0s | 2.0.0 |
Inserting... FQN: abl.placeables.insert.inserting Inserting... | none | 2.0.0 |
Installing Power Cell FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.install_power_core Installing Power Cell | none | 2.0.0 |
Intervention Force Leap, Zealous Leap, and Guardian Leap have a <<1>>% chance to grant Intervention, which makes your next Freezing Force cost no focus and activate with a 0.5 second global cooldown. FQN: abl.jedi_knight.skill.focus.intervention Intervention | passive | 2.0.0 |
Intimidating Presence Force Charge has a <<1>>% chance to finish the cooldown on Disruption. In addition, Saber Reflect lasts <<2[%d seconds/%d second/%d seconds]>> longer and generates a high amount of threat on all engaged enemies within 30 meters when activated. FQN: abl.sith_warrior.skill.immortal.intimidating_presence Intimidating Presence | passive | 2.0.0 |
Into the Fray Increases the duration of Reactive Shield by 3 seconds. In addition, suffering direct damage from area attacks regenerates 2 energy cells and heals you for 2.5% of your total health. This effect cannot occur more than once every 3 seconds. FQN: abl.trooper.into_the_fray Into the Fray | passive | 2.0.0 |
Invigoration Stim FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.pirate_stimfiend.invigoration_stim Invigoration Stim | none | 2.0.0 |
Ion Cell Load your rifle with an ion powercell, giving each shot a chance to do shock damage to targets near your primary target. Only one Cell can be active at a time. FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.ion_cell Ion Cell | 45s | 2.0.0 |
Ion Field FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.ion_blast Ion Field | 6s | 2.0.0 |
Iso-5 Ion Cannon FQN: abl.quest.exp.01.makeb.imperial.world_arc.hub_2.revenge_of_the_archon.iso_5_ion_cannon_beam Iso-5 Ion Cannon | 3s | 2.0.0 |
Isotope Release FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.isotope5_tankswap Isotope Release | 30s | 2.0.0 |
Isotope-5 Energy Shield FQN: abl.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope_5_droid.shielded_1 Isotope-5 Energy Shield | 15s | 2.0.0 |
Isotope-5 Fuel Level FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_energy_charges Isotope-5 Fuel Level | passive | 2.0.0 |
Isotope-5 Laser FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.battledroid_add.isotope_laser Isotope-5 Laser | 12s | 2.0.0 |
Issuing Orders FQN: abl.placeables.exp.01.makeb.shelter_from_the_storm.barricade Issuing Orders | none | 2.0.0 |
J9-BH Mercenary Summons a small Battle Droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.battledroid.battledroid_a01v07 J9-BH Mercenary | none | 2.0.0 |
Jamming Kathracite Crystal FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.stab_seed_blue Jamming Kathracite Crystal | none | 2.0.0 |
Jamming Mephite Crystal FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.stab_seed_green Jamming Mephite Crystal | none | 2.0.0 |
Jamming Pontite Crystal FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.stab_seed_orange Jamming Pontite Crystal | none | 2.0.0 |
Jawagram: "Awesome!" Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. FQN: abl.mtx.consumable.jawagrams.awesome Jawagram: "Awesome!" | none | 2.0.0 |
Jawagram: Good Job Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. FQN: abl.mtx.consumable.jawagrams.good_job Jawagram: Good Job | none | 2.0.0 |
Jawagram: May the Force be with You Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. FQN: abl.mtx.consumable.jawagrams.may_the_force Jawagram: May the Force be with You | none | 2.0.0 |
Jawagram: Nice Try Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. FQN: abl.mtx.consumable.jawagrams.nice_try Jawagram: Nice Try | none | 2.0.0 |
Jawagram: Party On Right-click to open this Jawagram and dispatch a courier. The courier will appear near the target with his message and then remain for a short time. FQN: abl.mtx.consumable.jawagrams.party_on Jawagram: Party On | none | 2.0.0 |
Jedi Enforcer Increases the damage dealt by Rebuke by <<1>>% and increases its duration by <<2>> seconds. FQN: abl.jedi_knight.skill.focus.jedi_enforcer Jedi Enforcer | passive | 2.0.0 |
Jedi Warden Reduces the cooldown of Force Push by <<1>> seconds, and reduces the focus cost of Freezing Force by <<2>>. FQN: abl.jedi_knight.skill.defense.jedi_warden Jedi Warden | passive | 2.0.0 |
Jet Boost FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.jet_boost Jet Boost | 20s | 2.0.0 |
Jet Charge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.player_jet_charge Jet Charge | 15s | 2.0.0 |
Jet Charge FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.jet_charge Jet Charge | none | 2.0.0 |
Jet Charge FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.bus_droid_ranged_charge Jet Charge | 10s | 2.0.0 |
Jet Charge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.assassin.jet_charge Jet Charge | 10s | 2.0.0 |
Jet Charge FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.qo_99.jet_charge Jet Charge | 30s | 2.0.0 |
Jet Charge FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.bus_droid_melee_charge Jet Charge | 20s | 2.0.0 |
Jet Charge FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.jet_charge Jet Charge | 30s | 2.0.0 |
Jet Charge FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.jet_charge_attack Jet Charge | 30s | 2.0.0 |
Jet Rebounder Increases the damage dealt by Jet Boost by <<1>>%. In addition, taking damage reduces the active cooldown of Jet Boost by <<2[%d seconds/%d second/%d seconds]>>. This effect cannot occur more than once every 1.5 seconds. FQN: abl.bounty_hunter.skill.firebug.jet_rebounder Jet Rebounder | passive | 2.0.0 |
JR-3 Galactic Speeder Bike Activates the JR-3 Galactic Speeder Bike, increasing movement speed by 100%. Not rated for use in combat. FQN: abl.npc.ability.buff.custom.exp.01.galactic_speeder_bike JR-3 Galactic Speeder Bike | passive | 2.0.0 |
JR-3 Galactic Speeder Bike Activates the JR-3 Galactic Speeder Bike, increasing movement speed by 100%. Not rated for use in combat. FQN: abl.npc.ability.buff.custom.exp.01.hammerhead_a JR-3 Galactic Speeder Bike | passive | 2.0.0 |
Judgement Increases all damage dealt to targets below 30% of max health by <<1>>%. Additionally reduces the Force cost of Spinning Strike by <<2>>. FQN: abl.jedi_consular.skill.infiltration.judgement Judgement | passive | 2.0.0 |
Jury-Rigged Mods Reduces the cooldown of Sabotage Charge and Speed Shot by <<1>> seconds and reduces their energy costs by <<2>>. FQN: abl.smuggler.skill.saboteur.jury_rigged_mods Jury-Rigged Mods | passive | 2.0.0 |
Keening Increases the damage dealt by your burning effects by 15%. In addition, your Blade Barrage and burning damage has a 30% chance to trigger Keening, which finishes the cooldown on Whirling Blade and makes your next Whirling Blade free and usable on a target with any health level. This effect cannot occur more than once every 20 seconds. FQN: abl.jedi_knight.skill.vigilance.keening Keening | passive | 2.0.0 |
Kick FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.kick Kick | 35s | 2.0.0 |
Kick The creature kicks the Main Tank away from it, neutralizes the tank, and applies a duration on itself as a condition for the Sweep ability FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.optional_boss.kick Kick | 20s | 2.0.0 |
Killik Pheromone Spray FQN: abl.exp.macrobinoculars.roth.multi.alderaan.ambush_probe_summon_killiks Killik Pheromone Spray | 21s | 2.0.0 |
Kinetic Bulwark Consuming a charge of Kinetic Ward increases shield absorption by <<1>>%. Stacks up to 8 times. This effect lasts for 20 seconds or until Kinetic Ward is reactivated. FQN: abl.jedi_consular.skill.combat.kinetic_bulwark Kinetic Bulwark | passive | 2.0.0 |
Kinetic Discharge Strike FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.charged_overhead_strike Kinetic Discharge Strike | 12s | 2.0.0 |
Kloo Horn Use this item to play the Kloo Horn for a short period. FQN: abl.mtx.toy.clarinet Kloo Horn | none | 2.0.0 |
Kneecappin' Increases the Trauma duration of Flourish Shot by <<1>> seconds. In addition, when Leg Shot's immobilize effect wears off, there is a <<2>>% chance the target's movement is slowed by 70% for 3 seconds. FQN: abl.smuggler.skill.sharpshooter.kneecappin Kneecappin' | passive | 2.0.0 |
Knockback Blast FQN: abl.npc.ability.droid.battle_droid.knockback_shot_high_damage_low_knockback Knockback Blast | 60s | 2.0.0 |
Kolto Bomb Lobs a kolto bomb at the target area, exploding on impact. Heals up to 4 allies within 8 meters of the targeted area for <<1>>. FQN: abl.trooper.kolto_bomb Kolto Bomb | 6s | 2.0.0 |
Kolto Effusion FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.kolto_effusion_droid.kolto_effusion Kolto Effusion | passive | 2.0.0 |
Kolto Jets Jet Boost now has a <<1>>% chance to heal you and all allies within range for <<2>>. FQN: abl.bounty_hunter.skill.bodyguard.kolto_jets Kolto Jets | passive | 2.0.0 |
Kolto Missile Heals up to 4 allies within 8 meters of the targeted area for <<1>>. FQN: abl.bounty_hunter.kolto_missile Kolto Missile | 6s | 2.0.0 |
Kolto Pods Kolto Missile leaves a pool of kolto that heals allies for <<1>> over <<2>> seconds. FQN: abl.bounty_hunter.skill.bodyguard.bacta_pods Kolto Pods | passive | 2.0.0 |
Kolto Pods Kolto Bomb leaves a pool of kolto that heals allies for <<1>> over <<2>> seconds. FQN: abl.trooper.skill.combat_medic.kolto_pods Kolto Pods | passive | 2.0.0 |
Kolto Probe FQN: abl.npc.ability.tech.kolto_probe_self_no_stealth Kolto Probe | 15s | 2.0.0 |
Kolto Tank Submerge yourself in kolto. You regenerate health and your class' energy pool while submerged. FQN: abl.mtx.toy.kolto_tank Kolto Tank | none | 2.0.0 |
Kolto Wave Concussion Charge now has a <<1>>% chance to heal you and all allies within range for <<2>>. FQN: abl.trooper.skill.combat_medic.kolto_wave Kolto Wave | passive | 2.0.0 |
Lacerate FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.shadow_dealer.shiv_bleed Lacerate | 1.5s | 2.0.0 |
Lambaste Whirling Blow now automatically triggers Force Technique on affected targets on a separate rate limit. FQN: abl.jedi_consular.skill.balance.lambaste Lambaste | passive | 2.0.0 |
Lambaste Lacerate now automatically triggers Lightning Charge on affected targets on a separate rate limit. FQN: abl.sith_inquisitor.skill.madness.lambaste Lambaste | passive | 2.0.0 |
Large Gravity Well FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_ranged_large_gravity_well Large Gravity Well | none | 2.0.0 |
Laser Defense Grid FQN: abl.exp.macrobinoculars.roth.multi.laser_fence_death_exhaustion Laser Defense Grid | none | 2.0.0 |
Laser Defense Grid FQN: abl.exp.macrobinoculars.roth.multi.laser_fence_death_area_cast Laser Defense Grid | none | 2.0.0 |
Laser Defense Grid FQN: abl.quest.exp.macrobinoculars.roth.multi.laser_fence_death Laser Defense Grid | none | 2.0.0 |
Laser Defense Grid FQN: abl.exp.macrobinoculars.roth.multi.laser_fence_death Laser Defense Grid | none | 2.0.0 |
Launch FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.logic.launch_take_off Launch | 55s | 2.0.0 |
Laze Target FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.laze_target Laze Target | 10s | 2.0.0 |
Laze Target FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.laze_target Laze Target | 20s | 2.0.0 |
Leap FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.ghost_leap Leap | none | 2.0.0 |
Leap FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.whiphid.gap_closer Leap | 5s | 2.0.0 |
Leap Slam FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.pbaoe_smash Leap Slam | 15s | 2.0.0 |
Leaping Strike FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.force_charge_single_target Leaping Strike | 21s | 2.0.0 |
Leaping Strike FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.droid_force_charge_multi_target Leaping Strike | 15s | 2.0.0 |
Leaping Strike FQN: abl.exp.macrobinoculars.roth.multi.ir_77_ambushes.force_charge_multi_target Leaping Strike | 15s | 2.0.0 |
Lethal Takedown Increases all Cull damage dealt by <<1>>%. In addition, damage dealt by Cull has a <<2>>% chance to trigger Lethal Takedown, which finishes the cooldown of Takedown and makes your next Takedown usable on a target with any health level. FQN: abl.agent.skill.lethality.lethal_takedown Lethal Takedown | passive | 2.0.0 |
Lhosan Razor Activates the Lhosan Razor, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.wasp_blue Lhosan Razor | none | 2.0.0 |
Life of the Party Start up a party! You regenerate health and your class' energy pool while partying. Friendly players who join your party also regenerate. FQN: abl.mtx.toy.dance_party_regen Life of the Party | 60s | 2.0.0 |
Life Ward Your Force Armor and Force Barrier heal you for <<1>>% of your total health every second for as long as they last. FQN: abl.jedi_consular.skill.seer.life_ward Life Ward | passive | 2.0.0 |
Lightning You've escaped the electrical damage FQN: abl.quest.exp.01.open_worlds.class.jedi_consular.remnants_of_natukar.dispel_electrical_field Lightning | none | 2.0.0 |
Lightning You are suffering environmental electrical damage.
Balanced for a fast kill (~7 seconds) FQN: abl.quest.exp.01.open_worlds.class.jedi_consular.remnants_of_natukar.electrical_field_damage Lightning | none | 2.0.0 |
Lightning Burns When your Lightning Charge or Creeping Terror deals damage, they have a <<1>>% chance to apply Lightning Burns to the target, which deals <<2>> energy damage after <<3[%d seconds/%d second/%d seconds]>>. Damage dealt by Lightning Burns restores <<4>> Force. FQN: abl.sith_inquisitor.skill.madness.lightning_burns_assassin Lightning Burns | passive | 2.0.0 |
Lightning Burns Damage dealt by Force Lightning has a 20% chance and damage dealt by Force Leech has a 60% chance to restore 2 Force and deal <<1>> energy damage to the target. Increases the duration of Crushing Darkness and Demolish by 3 seconds. FQN: abl.sith_inquisitor.skill.madness.lightning_burns Lightning Burns | passive | 2.0.0 |
Lightning Manifestation FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_lightning_clones Lightning Manifestation | 40s | 2.0.0 |
Lightning Swarm Increases the maximum range of your Force attacks by 5 meters. Additionally, Chain Lightning immobilizes all affected targets for <<2[%d seconds/%d second/%d seconds]>> and slows all affected targets by 50% for <<3[%d seconds/%d second/%d seconds]>>. FQN: abl.sith_inquisitor.skill.lightning.lightning_swarm Lightning Swarm | passive | 2.0.0 |
Limited Time Offer FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.underworld_arms_trader.limited_time_offer Limited Time Offer | 15s | 2.0.0 |
Loading Missiles When finished, Glittering Fury will be able to fire Missile Strike. FQN: abl.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.missile_strike_passive Loading Missiles | 40s | 2.0.0 |
Loading... FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.rocket_add.loading Loading... | 1.5s | 2.0.0 |
Locating Cache... FQN: abl.exp.01.bothawui.class.trooper.reversal_of_fortunes.locate_caches Locating Cache... | 3s | 2.0.0 |
Long Range Snipe FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_sniper.long_range_snipe Long Range Snipe | 1.5s | 2.0.0 |
Lots of Missiles FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.lots_of_missiles Lots of Missiles | 40s | 2.0.0 |
Loyal Subordinate FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.logic.add_guard_nightmare Loyal Subordinate | none | 2.0.0 |
LU-20 Builder Summons a small Battle Droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.battledroid.battledroid_a01v08 LU-20 Builder | none | 2.0.0 |
Lunge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.lunge Lunge | 6s | 2.0.0 |
Machine Gun Check FQN: abl.exp.01.makeb.environment.prototype.mob.bunker_gunner_check Machine Gun Check | passive | 2.0.0 |
Macrobinoculars Look through your macrobinoculars, allowing you to identify and scan distant targets of interest. After scanning an object, pertinent information about it will be displayed inside the macrobinocular HUD. FQN: abl.exp.macrobinoculars.binoculars_standard Macrobinoculars | 4.5s | 2.0.0 |
Macrobinoculars Look through your macrobinoculars, allowing you to identify and scan distant targets of interest. After scanning an object, pertinent information about it will be displayed inside the macrobinocular HUD. FQN: abl.exp.macrobinoculars.binoculars_standard_grant Macrobinoculars | none | 2.0.0 |
Macrobinoculars Look through your macrobinoculars, allowing you to identify and scan distant targets of interest. After scanning an object, pertinent information about it will be displayed inside the macrobinocular HUD. FQN: abl.exp.macrobinoculars.roth.multi.binoculars_quest Macrobinoculars | 4.5s | 2.0.0 |
Magnetic Absorbtion Field FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.prototype.buff_boss_damage_shield Magnetic Absorbtion Field | 1s | 2.0.0 |
Magnetic Lockdown FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.buff_boss_droid Magnetic Lockdown | passive | 2.0.0 |
Magnetic Shield FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.prototype.buff_boss_to_probe Magnetic Shield | 15s | 2.0.0 |
Magnetize FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.prototype.debuff_boss_magnetize Magnetize | 12s | 2.0.0 |
Magnetize Shot FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_magnetize Magnetize Shot | 12s | 2.0.0 |
Maintenance Droid FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.buff_maintenance_probe Maintenance Droid | passive | 2.0.0 |
Major Seeker Droid Deployment Boost Reduces the deployment time for your Seeker Droid by 100% for 3 hours. (Cooldown: 1 hour) FQN: abl.mtx.consumable.seeker_droid.cast_time_reduction_major Major Seeker Droid Deployment Boost | 60m 0s | 2.0.0 |
Major Seeker Droid Search Boost (Large) Increases the search radius of your Seeker Droid by 100% for 3 hours. FQN: abl.mtx.consumable.seeker_droid.search_range_increase_major Major Seeker Droid Search Boost (Large) | none | 2.0.0 |
Major Seeker Droid Search Boost (Small) Increases the search radius of your Seeker Droid by 50% for 3 hours. FQN: abl.mtx.consumable.seeker_droid.search_range_increase_major_small Major Seeker Droid Search Boost (Small) | none | 2.0.0 |
Makeb HoloSouvenir Grants a small amount of reputation points. FQN: abl.reputation.trophy.makeb.makeb_rep_trophy_small Makeb HoloSouvenir | none | 2.0.0 |
Makeb Statue Fragment Grants a large amount of reputation points. FQN: abl.reputation.trophy.makeb.makeb_rep_trophy_large Makeb Statue Fragment | none | 2.0.0 |
Makrin Creeper Seedling Summons a Makrin Creeper Seedling which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.acklay.makrin_a02 Makrin Creeper Seedling | none | 2.0.0 |
Manually Charging FQN: abl.placeables.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.channel_lightbridge_generator Manually Charging | none | 2.0.0 |
Manually Operating Seeker Droid FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.collect_crystal_blue Manually Operating Seeker Droid | none | 2.0.0 |
Manually Operating Seeker Droid FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.collect_crystal_orange Manually Operating Seeker Droid | none | 2.0.0 |
Manually Operating Seeker Droid FQN: abl.placeables.exp.excavation.roth.multi.ilum.finale.collect_crystal_green Manually Operating Seeker Droid | none | 2.0.0 |
Marking Target... FQN: abl.placeables.exp.01.makeb.bonus_series.republic.series_2.aboro.scan_target Marking Target... | none | 2.0.0 |
Martial Prowess Spinning Kick can now be used while out of stealth mode. FQN: abl.jedi_consular.skill.combat.martial_prowess Martial Prowess | passive | 2.0.0 |
Mass Explosive Probe FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.operations_commander.explosive_probe_cast Mass Explosive Probe | 30s | 2.0.0 |
Mass Force Storm FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.start_combat Mass Force Storm | none | 2.0.0 |
Massacre FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.optional_boss.massacre Massacre | 4.5s | 2.0.0 |
Massive Explosion FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.primary_expanding_aoe_damage Massive Explosion | none | 2.0.0 |
Massive Explosion FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.primary_expanding_aoe Massive Explosion | none | 2.0.0 |
Massive Lasers FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.isotope5_fire_laser Massive Lasers | none | 2.0.0 |
Master Focus Increases the damage dealt by Master Strike by <<1>>%. FQN: abl.jedi_knight.skill.defense.master_focus Master Focus | passive | 2.0.0 |
Master Focus Increases the damage dealt by Master Strike by <<1>>%. FQN: abl.jedi_knight.skill.focus.master_focus Master Focus | passive | 2.0.0 |
Master Speed Increases the duration of Force Speed by <<1[%d seconds/%d second/%d seconds]>>. In addition, when Force Barrier ends, the active cooldown of Force Speed is finished. FQN: abl.jedi_consular.skill.seer.master_speed Master Speed | passive | 2.0.0 |
MCR-100 Miniprobe Summons a compact version of The Shroud's MCR-99 Espionage Probe which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.probe.probe_mcr_99 MCR-100 Miniprobe | none | 2.0.0 |
Mechanical Cannot be affected by stims or kolto-based healing effects FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.utility.mechanical Mechanical | passive | 2.0.0 |
Med Scan FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.medicine Med Scan | 6s | 2.0.0 |
Megaton Annihilation Heat Laser FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_mah_laser Megaton Annihilation Heat Laser | none | 2.0.0 |
Megaton Annihilation Heat Laser FQN: abl.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.mah_laser Megaton Annihilation Heat Laser | 30s | 2.0.0 |
Melee Attack A series of melee swings for an NPC. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.dread_guard.flurry Melee Attack | none | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.frenzied_mercenary.melee_flurry Melee Attack | none | 2.0.0 |
Melee Attack A series of unarmed swings for a creature. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_ravager.melee_flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack A series of melee swings for an NPC. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.companions.melee Melee Attack | none | 2.0.0 |
Melee Attack A series of unarmed swings for a creature. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.mynok.flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack A series of unarmed swings for a creature. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_packling.melee_flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack A series of melee swings for an NPC. FQN: abl.exp.excavation.roth.multi.arcanum.tentacle_melee_flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.maddened_mercenary.melee_flurry Melee Attack | none | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.flurry Melee Attack | none | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.melee_flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.kell_dragon.flurry Melee Attack | none | 2.0.0 |
Melee Attack A series of unarmed swings for a creature. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_alpha.melee_flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack A series of unarmed swings for a creature. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.logic.melee_flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack A series of melee swings for an NPC. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_carver.melee_flurry Melee Attack | none | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.reek.flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.melee_add.flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack FQN: abl.exp.excavation.roth.corellia.rancor_superboss.flurry Melee Attack | none | 2.0.0 |
Melee Attack FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.flurry Melee Attack | 1.5s | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.insane_mercenary.melee_flurry Melee Attack | none | 2.0.0 |
Melee Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.crazed_mercenary.melee_flurry Melee Attack | none | 2.0.0 |
Mental Alacrity Grants 20% alacrity and immunity to pushback and interrupts for <<1>> seconds. FQN: abl.jedi_consular.mental_alacrity Mental Alacrity | 2m 0s | 2.0.0 |
Mental Defense Reduces all damage taken while stunned by <<1>>%. FQN: abl.jedi_consular.skill.balance.mental_defense Mental Defense | passive | 2.0.0 |
Mental Momentum Mind Crush makes its target vulnerable for <<1>> seconds and has a 25% chance to tick twice. Direct damage dealt by your Mind Crush and Telekinetic Wave abilities refreshes the duration of your Weaken Mind on affected targets. In addition, Telekinetic Burst increases your Force regeneration rate by 10% for 10 seconds. Stacks up to 3 times. FQN: abl.jedi_consular.skill.telekinetics.mental_momentum Mental Momentum | passive | 2.0.0 |
Metaphysical Alacrity Mental Alacrity increases your movement speed by 50% while active. FQN: abl.jedi_consular.skill.balance.metaphysical_alacrity Metaphysical Alacrity | passive | 2.0.0 |
Micro Gravity Well Missile FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_ranged_small_gravity_well_get_targets Micro Gravity Well Missile | 45s | 2.0.0 |
Micro Gravity Well Missile FQN: abl.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.small_gravity_well_caster Micro Gravity Well Missile | 15s | 2.0.0 |
Micro Missiles FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_micro_missiles_get_targets Micro Missiles | 15s | 2.0.0 |
Mighty Blow FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.gendai.flurry Mighty Blow | none | 2.0.0 |
Mini-Missile Barrage FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_missile_barrage Mini-Missile Barrage | 12s | 2.0.0 |
Mini-Missile Barrage FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_missile_barrage Mini-Missile Barrage | 12s | 2.0.0 |
Minor Seeker Droid Deployment Boost Reduces the deployment time for your Seeker Droid by 100% for 1 hour. (Cooldown: 1 hour) FQN: abl.mtx.consumable.seeker_droid.cast_time_reduction_minor Minor Seeker Droid Deployment Boost | 60m 0s | 2.0.0 |
Minor Seeker Droid Search Boost (Large) Increases the search radius of your Seeker Droid by 100% for 1 hour. FQN: abl.mtx.consumable.seeker_droid.search_range_increase_minor Minor Seeker Droid Search Boost (Large) | none | 2.0.0 |
Minor Seeker Droid Search Boost (Small) Increases the search radius of your Seeker Droid by 50% for 1 hour. FQN: abl.mtx.consumable.seeker_droid.search_range_increase_minor_small Minor Seeker Droid Search Boost (Small) | none | 2.0.0 |
Missile GOLD STANDARD DOCUMENTATION:
This ability shows designers how to properly implement a simple projectile from caster to target with actions occuring On Travel Complete.
See explanation at: //austin1/doc/Design/Game Systems and Rules/Content Standards/Dojo Best Practices/Simple Projectile.doc FQN: abl.space_combat.player.pvp.missile Missile | none | 2.0.0 |
Missile Barrage FQN: abl.exp.macrobinoculars.roth.multi.corellia.ambush_probe_channel_missiles Missile Barrage | 9s | 2.0.0 |
Missile Blast FQN: abl.exp.01.makeb.bonus.area.hostage_situation.tank_1_flurry Missile Blast | 3s | 2.0.0 |
Missile Blast FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.missile Missile Blast | 6s | 2.0.0 |
Missile Blast FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.shadow_dealer.missile_blast Missile Blast | 10s | 2.0.0 |
Missile Bombardment FQN: abl.exp.macrobinoculars.roth.multi.corellia.ambush_probe_gtaoe_missiles Missile Bombardment | 15s | 2.0.0 |
Missile Burst FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_2_nm Missile Burst | 2.5s | 2.0.0 |
Missile Burst FQN: abl.exp.macrobinoculars.roth.multi.corellia.ambush_probe_charged_missile Missile Burst | 12s | 2.0.0 |
Missile Burst FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.transform_attack_2 Missile Burst | 2.5s | 2.0.0 |
Missile Jedi FQN: abl.space_combat.player.pvp.missile_jedi Missile Jedi | none | 2.0.0 |
Missile Jedi Dumb FQN: abl.space_combat.player.pvp.missile_jedi_dumb Missile Jedi Dumb | none | 2.0.0 |
Missile Jedi Dumb FQN: abl.space_combat.player.pvp.missile_dumb Missile Jedi Dumb | none | 2.0.0 |
Missile Salvo Missile Blast now fires a salvo of 2 weaker missiles that collectively deal 10% increased damage. FQN: abl.bounty_hunter.missile_salvo Missile Salvo | passive | 2.0.0 |
Missile Salvo FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.missle_salvo Missile Salvo | 15s | 2.0.0 |
Missile Shot FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_ranged_void_single_target Missile Shot | 10s | 2.0.0 |
Missile Strike FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_micro_missiles Missile Strike | none | 2.0.0 |
Missile Strike FQN: abl.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope_5_droid.heat_seeking_missile_caster Missile Strike | 10s | 2.0.0 |
Missile Strike FQN: abl.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.missile_strike_get_target Missile Strike | 4.5s | 2.0.0 |
Missile Strike FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_ranged_void_heat Missile Strike | none | 2.0.0 |
Missile Strike FQN: abl.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.missile_strike Missile Strike | none | 2.0.0 |
Missile Strike FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_ranged_void_heat_get_targets Missile Strike | 45s | 2.0.0 |
Mobilize Bodyguard Droids FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_summon_reinforcements Mobilize Bodyguard Droids | 30s | 2.0.0 |
Model X-70 Phantom Summons a Model X-70 Phantom which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.fighter.ps_agent Model X-70 Phantom | none | 2.0.0 |
Moment of Bravery Resets the cooldown on your Heroic Moment ability.
(Cooldown: 2 hours) FQN: abl.reputation.rewards.hutt_space_navigators.item.legacy_moment_cooldown Moment of Bravery | 2h 0m 0s | 2.0.0 |
Momentum Reduces the cooldown of Zealous Leap by 3 seconds and causes Force Leap and Zealous Leap to make your next Blade Storm deal 5% more damage and generate 1 focus, rather than consume focus. FQN: abl.jedi_knight.skill.focus.momentum Momentum | passive | 2.0.0 |
More Hitpoints FQN: abl.npc.ability.custom.boss.flashpoint.mandalorian_raiders.boss.boarding_party.health_buff_sw More Hitpoints | passive | 2.0.0 |
Mortar Barrage Fires a mortar into the air and does a high amount of damage to anyone caught in the blast radius. FQN: abl.exp.01.makeb.bonus.area.hostage_situation.tank_1_mortar_gtaoe Mortar Barrage | 15s | 2.0.0 |
Mortar Impact FQN: abl.exp.01.makeb.environment.prototype.mortar_impact_ambient Mortar Impact | none | 2.0.0 |
Mortar Salvo Explosive Round now fires a salvo of 2 weaker rounds that collectively deal 10% increased damage. FQN: abl.trooper.mortar_salvo Mortar Salvo | passive | 2.0.0 |
Mortar Strike FQN: abl.exp.01.makeb.environment.prototype.mob.mortar_strike_damage Mortar Strike | 1s | 2.0.0 |
Mortar Strike FQN: abl.exp.01.makeb.bonus.area.hostage_situation.player_mortar_fire Mortar Strike | none | 2.0.0 |
Mortar Strike FQN: abl.exp.01.makeb.environment.prototype.mortar_impact Mortar Strike | none | 2.0.0 |
Mortar Volley Launches a volley of mortar shells at the target area, dealing <<1>> kinetic damage to up to 5 targets within 5 meters over the duration. FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.mortar_volley Mortar Volley | 10s | 2.0.0 |
Mortar Volley Launches a volley of mortar shells at the target area, dealing <<1>> kinetic damage to up to 5 targets within 5 meters over the duration. FQN: abl.npc.ability.custom.boss.exp.01.makeb.riot_suppression_droid.mortar_volley_random Mortar Volley | 10s | 2.0.0 |
Muzzle Fluting Followthrough reduces the energy cost of your next two Snipes by 5. FQN: abl.agent.skill.marksmanship.muzzle_fluting Muzzle Fluting | passive | 2.0.0 |
N4-SW Runner Summons a small Battle Droid which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.battledroid.battledroid_a01v11 N4-SW Runner | none | 2.0.0 |
Nanite Repair Particles FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.revenge_of_the_archon.archon_heal Nanite Repair Particles | 30s | 2.0.0 |
Nano-Infused Absorb Adrenal Increases Absorb and Shield by 525 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_tank_tier10x1 Nano-Infused Absorb Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Absorb Adrenal Increases Absorb and Shield by 500 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_tank_tier10x1_artifact Nano-Infused Absorb Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Attack Adrenal Increases Power by 625 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_atk_tier10x1_artifact Nano-Infused Attack Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Attack Adrenal Increases Power by 675 and reduces all healing done by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_atk_tier10x1 Nano-Infused Attack Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Command Stim Increases Presence by 197 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_pre_tier10x1 Nano-Infused Command Stim | none | 2.0.0 |
Nano-Infused Command Stim Increases Presence by 215 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_pre_tier10x1b Nano-Infused Command Stim | none | 2.0.0 |
Nano-Infused Critical Adrenal Increases Critical Rating by 625 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_crit_tier10x1_artifact Nano-Infused Critical Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Critical Adrenal Increases Critical Rating by 675 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_crit_tier10x1 Nano-Infused Critical Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Efficacy Adrenal Increases Alacrity by 625 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_cast_tier10x1_artifact Nano-Infused Efficacy Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Efficacy Adrenal Increases Alacrity by 675 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_cast_tier10x1 Nano-Infused Efficacy Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Force Adrenal Increases Critical Rating by 675 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_force_tier10x1 Nano-Infused Force Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Force Adrenal Increases Critical Rating by 625 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_force_tier10x1_artifact Nano-Infused Force Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Fortitude Stim Increases Endurance by 154 and Defense by 63 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_end_tier10x1 Nano-Infused Fortitude Stim | none | 2.0.0 |
Nano-Infused Might Stim Increases Mastery by 154 and Power by 63 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_str_tier10x1 Nano-Infused Might Stim | none | 2.0.0 |
Nano-Infused Reflex Stim Increases Mastery by 154 and Power by 63 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_agi_tier10x1 Nano-Infused Reflex Stim | none | 2.0.0 |
Nano-Infused Resolve Stim Increases Mastery by 154 and Power by 63 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_wil_tier10x1 Nano-Infused Resolve Stim | none | 2.0.0 |
Nano-Infused Skill Stim Increases Mastery by 154 and Power by 63 for 60 minutes. Only one stimpack can be active at a time. FQN: abl.itm.potion.stimpack.biochem_cun_tier10x1 Nano-Infused Skill Stim | none | 2.0.0 |
Nano-Infused Tech Adrenal Increases Accuracy by 675 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_tech_tier10x1 Nano-Infused Tech Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Tech Adrenal Increases Accuracy by 625 for <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_tech_tier10x1_artifact Nano-Infused Tech Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Triage Adrenal Increases Force Power and Tech Power by 675 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_heal_tier10x1 Nano-Infused Triage Adrenal | 3m 0s | 2.0.0 |
Nano-Infused Triage Adrenal Increases Force Power and Tech Power by 625 and reduces all damage dealt by 20%. Lasts <<1[%d/%d/%d]>> seconds. FQN: abl.itm.potion.adrenal.biochem_heal_tier10x1_artifact Nano-Infused Triage Adrenal | 3m 0s | 2.0.0 |
Nanoshield Probe FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.makivoro_summon_shield_probe Nanoshield Probe | 36s | 2.0.0 |
Near Wall FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.whiphid.wall_area_cast Near Wall | none | 2.0.0 |
Nefarious Blurrg Summons a small blurrg which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.blurrg.blurrg_a01v05 Nefarious Blurrg | none | 2.0.0 |
Nerve Wracking Targets controlled by your Spinning Kick or Force Stun take <<1[%d/%d/%d]>>% more damage from all sources. FQN: abl.jedi_consular.skill.infiltration.nerve_wracking Nerve Wracking | passive | 2.0.0 |
Nerve Wracking Targets controlled by your Spike or Electrocute take <<1[%d/%d/%d]>>% more damage from all sources. FQN: abl.sith_inquisitor.skill.deception.nerve_wracking Nerve Wracking | passive | 2.0.0 |
Neural Incapacitator FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_event_3.droid_taser_jolt Neural Incapacitator | 12s | 2.0.0 |
Nightmare FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.companions.time_limit Nightmare | 2m 0s | 2.0.0 |
Nightmare Kell Drake Summons a small kell drake which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.dog.kelldragon_v01a05 Nightmare Kell Drake | none | 2.0.0 |
Nightmare Manifestation FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.summon_companions Nightmare Manifestation | 25s | 2.0.0 |
Nightmarish Discharge FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.companion_ground_target Nightmarish Discharge | none | 2.0.0 |
Numbing Darkness FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.maddened_mercenary.numbing_darkness Numbing Darkness | passive | 2.0.0 |
Obliterate FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.clones.force_leap Obliterate | none | 2.0.0 |
Offensive Drones FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.cartel_combat_engineer.offensive_drones Offensive Drones | passive | 2.0.0 |
Oil Bath FQN: abl.qtr.1x5.mob.makeb.poi005.oil_bath_2 Oil Bath | 25s | 2.0.0 |
Oil Sand FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.quicksand_ground_target Oil Sand | none | 2.0.0 |
Oil Slick Sprays the immediate area with oil making anyone caught in the spray to be vulnerable to fire. Nearby enemies movement are impaired and their accuracy of ranged and melee attacks is lowered by 20% for <<1[%d seconds/%d second/%d seconds]>>. FQN: abl.npc.ability.custom.boss.exp.01.makeb.the_mechanic.oil_slick Oil Slick | 45s | 2.0.0 |
Open Box This box contains Belt and Bracers that are only available from the Cartel Market. FQN: abl.mtx.consumable.open_lootbox_middle Open Box | none | 2.0.0 |
Open Box This box contains Leggings and Boots that are only available from the Cartel Market. FQN: abl.mtx.consumable.open_lootbox_lower Open Box | none | 2.0.0 |
Open Box This box contains Chestpiece and Gloves that are only available from the Cartel Market. FQN: abl.mtx.consumable.open_lootbox_upper Open Box | none | 2.0.0 |
Opening Hypercrate Right-click to open this Hypercrate. FQN: abl.mtx.pack.bundle.hypercrate_contraband_generic Opening Hypercrate | none | 2.0.0 |
Opening Pack Right-click to open this Regulator's Contraband Pack. This pack contains 4 items, including 1 boost item, 1 companion gift,1 rare bonus item, and 1 Contraband Resale Corporation item. FQN: abl.mtx.pack.regulator_pack Opening Pack | none | 2.0.0 |
Opening Pack Right-click to open this Enforcer's Contraband Pack. This pack contains 6 items, including 1 boost item, 1 companion gift, 1 rare crafting material, 2 rare bonus items, and 1 Contraband Resale Corporation item. FQN: abl.mtx.pack.enforcer_pack Opening Pack | none | 2.0.0 |
Operations Center Secure FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.operations_commander.safety_invulnerability Operations Center Secure | none | 2.0.0 |
Oppressor Force Charge, Obliterate, and Intercede have a <<1>>% chance to grant Oppressor, which makes your next Chilling Scream cost no rage and activate with a 0.5 second global cooldown. FQN: abl.sith_warrior.skill.rage.oppressor Oppressor | passive | 2.0.0 |
Optimized Medpac Restores <<1>> health. Only usable once per fight. Health restored scales by level up to level 68. FQN: abl.itm.potion.medpac.medpac_tier10 Optimized Medpac | 1m 30s | 2.0.0 |
Orbital Bombardment FQN: abl.npc.ability.tech.orbital_bombardment_no_stealth Orbital Bombardment | 30s | 2.0.0 |
Orbital Marker Automatically uploads targeting data to orbital lasers. FQN: abl.quest.exp.01.makeb.bonus_series.republic.series_1.aboro.target_designator Orbital Marker | 4.5s | 2.0.0 |
Orlean Fortune Hunter Activates the Orlean Fortune Hunter, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.fortune_hunter Orlean Fortune Hunter | none | 2.0.0 |
Overclock Reduces the cooldown of Concussive Round by <<1>> seconds and Tech Override by <<2>> seconds. In addition, Tech Override has a <<3>>% chance to yield a second charge, making your next two abilities with an activation time activate instantly. FQN: abl.trooper.skill.gunnery.overclock Overclock | passive | 2.0.0 |
Overexposure FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.failsafe_instakill Overexposure | none | 2.0.0 |
Overhead Claw Slash FQN: abl.exp.excavation.roth.multi.arcanum.rakghoul_overhead_slash Overhead Claw Slash | 6s | 2.0.0 |
Overload FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.probe.pushback Overload | 6s | 2.0.0 |
Overload FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.probe.player_pushback Overload | 6s | 2.0.0 |
Overloading Security System FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.station_droid_activate_overload Overloading Security System | none | 2.0.0 |
Overpower While Shii-Cho Form is active, Assault, Battering Assault, Vicious Slash, Force Scream and Vicious Throw have a <<1>>% chance to reduce the active cooldown of Smash and Obliterate by <<2[%d seconds/%d second/%d seconds]>>. FQN: abl.sith_warrior.skill.rage.overpower_marauder Overpower | passive | 2.0.0 |
Overpowering Darkness FQN: abl.exp.excavation.roth.multi.belsavis.event_2.darkstaff_scripted_stun_ac Overpowering Darkness | none | 2.0.0 |
Overpowering Darkness FQN: abl.exp.excavation.roth.multi.arcanum.exhaustion_darkstaff_stun Overpowering Darkness | none | 2.0.0 |
Overwhelming Power FQN: abl.exp.01.bothawui.class.jedi_consular.long_left_behind.buff_custodian Overwhelming Power | passive | 2.0.0 |
P-20 Seeker Missile FQN: abl.quest.exp.01.makeb.imperial.world_arc.hub_2.a_cure_for_armageddon.warhound_sam_launcher P-20 Seeker Missile | none | 2.0.0 |
Pack Hunter FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.pack_hunter Pack Hunter | passive | 2.0.0 |
Package Deal FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.counter_battledroid Package Deal | 3s | 2.0.0 |
Package Deal FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.counter_assassin Package Deal | 3s | 2.0.0 |
Package Deal FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.test_counter_assassin Package Deal | 50m 0s | 2.0.0 |
Package Deal FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.logic.test_counter_battledroid Package Deal | 50m 0s | 2.0.0 |
Parasitic Morrts FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.stangg_morrt_throw Parasitic Morrts | 9s | 2.0.0 |
Patrol Team Down FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_infiltration_logic.checkin_failure_timer Patrol Team Down | none | 2.0.0 |
Personal Environmental Shield Temporarily protects you from the effects of the sandstorm on Darvannis. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.wraid.shield.consumable_shield Personal Environmental Shield | 5m 0s | 2.0.0 |
Phase Walk Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location. FQN: abl.sith_inquisitor.phase_walk Phase Walk | 1.5s | 2.0.0 |
Phase Walk Activating this ability marks your current location for 10 minutes. When this ability is activated again, if you are within 60 meters of the marked location, you instantly return to the marked location. Phase Walk goes on cooldown for 60 seconds when used to return to the marked location. FQN: abl.jedi_consular.phase_walk Phase Walk | 1.5s | 2.0.0 |
Pillar of Strength Reduces the cooldown of Invincible by <<1>> seconds, increases the damage dealt by Backhand and Crushing Blow by <<2>>%, and reduces the cooldown of Retaliation by <<3[%d seconds/%d second/%d seconds]>>. FQN: abl.sith_warrior.skill.immortal.pillar_of_strength Pillar of Strength | passive | 2.0.0 |
Pistol Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.devaronian.flurry Pistol Shot | none | 2.0.0 |
Pistol Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.devaronian.ranged_flurry Pistol Shot | none | 2.0.0 |
Planting Bomb... FQN: abl.placeables.exp.01.open_worlds.class.trooper.elements_of_surprise.planting_charges Planting Bomb... | none | 2.0.0 |
Plasma Burst Damaging attacks have a 30% chance to deal <<1>> additional elemental tech damage to the target. This effect can only occur once every 4.5 seconds. FQN: abl.itm.relic.onhit.dps_damage_elemental.artifact.11x1l_pvp Plasma Burst | passive | 2.0.0 |
Plasma Burst Damaging attacks have a 30% chance to deal <<1>> additional elemental tech damage to the target. This effect can only occur once every 4.5 seconds, and shares this limit with similar damage-dealing effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_damage_elemental.artifact.10x3g Plasma Burst | passive | 2.0.0 |
Plasma Burst Damaging attacks have a 30% chance to deal <<1>> additional elemental tech damage to the target. This effect can only occur once every 4.5 seconds. FQN: abl.itm.relic.onhit.dps_damage_elemental.artifact.11x2g_pvp Plasma Burst | passive | 2.0.0 |
Plasma Cell FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.player_plasma_cell Plasma Cell | 50s | 2.0.0 |
Plasma Cell FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.plasma_cell_shared Plasma Cell | 50s | 2.0.0 |
Plasma Cell FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.plasma_cell Plasma Cell | 30s | 2.0.0 |
Plasma Cell Load your rifle with a plasma powercell, giving all of your rifle attacks a chance to deal additional plasma damage over time. Only one Cell can be active at a time. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.plasma_cell Plasma Cell | 60s | 2.0.0 |
Plasma Probe Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds.
NOTE - Balanced assuming the player will leave the AoE after 2 ticks. FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.plama_probe Plasma Probe | 15s | 2.0.0 |
Plasma Probe Deploys a plasma drone that does moderate damage over time to all nearby enemies for 15 seconds.
NOTE - Balanced assuming the player will leave the AoE after 2 ticks. FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.plasma_probe Plasma Probe | 15s | 2.0.0 |
Poisoned FQN: abl.exp.01.makeb.world.republic.hub_2.for_the_record.gas_trap Poisoned | none | 2.0.0 |
Poisonous Kell Drake Summons a small kell drake which will follow and passively observe you on your adventures. FQN: abl.itm.vanity_pet.dog.kelldragon_v01a04 Poisonous Kell Drake | none | 2.0.0 |
Polarity Shift Your connection to the Force shifts, granting 20% alacrity and immunity to pushback and interrupts for <<1>> seconds. FQN: abl.sith_inquisitor.polarity_shift Polarity Shift | 2m 0s | 2.0.0 |
Portable Bunker Increases the duration of Entrench by <<1>> seconds. In addition, when you enter cover after using Covered Escape, you gain Entrench for the first 3 seconds. FQN: abl.agent.skill.marksmanship.portable_bunker Portable Bunker | passive | 2.0.0 |
Portable Cryoban Tank FQN: abl.exp.macrobinoculars.roth.multi.belsavis.shroud_event_2.peej_cryotank_backpack Portable Cryoban Tank | passive | 2.0.0 |
Portable Ray Shield FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_finalstage_shield Portable Ray Shield | 12s | 2.0.0 |
Potent Shadows Force Potency and Shadow Stride build 3 Breaching Shadows, and exiting combat or activating Force Cloak in combat reduces the active cooldown of Force Potency by 60 seconds. Additionally, the critical damage dealt by Shadow Strike is increased by 30%. FQN: abl.jedi_consular.skill.infiltration.potent_shadows Potent Shadows | passive | 2.0.0 |
Pouncing Slash FQN: abl.exp.excavation.roth.multi.arcanum.rakghoul_force_leap_attack Pouncing Slash | 12s | 2.0.0 |
Power Barrels Reduces the heat generated by Power Shot by <<1>> and the cooldown of Unload by <<2>> seconds. Additionally increases the damage dealt by Rail Shot, Power Shot, Unload, and Thermal Detonator by <<3>>%. FQN: abl.bounty_hunter.skill.firebug.power_barrels Power Barrels | passive | 2.0.0 |
Power Boost Increases Power by 395 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_power.artifact.10x3g Power Boost | 2m 0s | 2.0.0 |
Power Boost Increases Power by 460 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_power.artifact.11x2l Power Boost | 2m 0s | 2.0.0 |
Power Boost Increases Power by 425 for <<1[%d seconds/%d second/%d seconds]>>. Can not be activated in PvP areas. FQN: abl.itm.relic.onuse.dps_power.artifact.11x1d Power Boost | 2m 0s | 2.0.0 |
Power Bracer Increases the damage dealt by Rocket Punch, Incendiary Missile, and Thermal Detonator by <<1>>%. FQN: abl.bounty_hunter.skill.firebug.power_bracer Power Bracer | passive | 2.0.0 |
Power Launcher Increases the damage dealt by Rail Shot, Tracer Missile, Heatseeker Missiles and Electro Net by <<1>>%. FQN: abl.bounty_hunter.skill.arsenal.power_net Power Launcher | passive | 2.0.0 |
Power of the Master FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.styrak.final_burn_phase Power of the Master | 50m 0s | 2.0.0 |
Power Regulator Shield While shielded the Power Regulator is immune to all damage and effects. FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.generator.shield Power Regulator Shield | 15s | 2.0.0 |
Power Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.power_shot Power Shot | 6s | 2.0.0 |
Power Shot Fire a single powerful blast at the target. Has a short cast time.
FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.power_shot_caster Power Shot | 15s | 2.0.0 |
Power Shot Fire a single powerful blast at the target. Has a short cast time.
FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.power_shot Power Shot | 6s | 2.0.0 |
Power Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 595 Power for <<1>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar healing or damaging effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_power.artifact.11x2g Power Surge | passive | 2.0.0 |
Power Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 550 Power for <<1>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar healing or damaging effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_power.artifact.11x1g Power Surge | passive | 2.0.0 |
Power Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 435 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects. FQN: abl.itm.relic.onhit.dps_power.artifact.11x2g_pvp Power Surge | passive | 2.0.0 |
Power Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 510 Power for <<1>> seconds. This effect can only occur once every 20 seconds, and shares this limit with similar healing or damaging effects. It will not trigger inside of PvP areas. FQN: abl.itm.relic.onhit.dps_power.artifact.10x3g Power Surge | passive | 2.0.0 |
Power Surge Healing an ally or performing a damaging attack on an enemy both have a 30% chance to grant 410 Power for <<1>> seconds. This effect can only occur once every 20 seconds. Does not stack with other Serendipitous Assault effects. FQN: abl.itm.relic.onhit.dps_power.artifact.11x1g_pvp Power Surge | passive | 2.0.0 |
Powering Droids FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.guard_droid.charge_door_01 Powering Droids | none | 2.0.0 |
Powering Droids FQN: abl.exp.macrobinoculars.roth.multi.quesh.shroud_event_1.guard_droid.charge_door_02 Powering Droids | none | 2.0.0 |
Praxon Echo Activates the Praxon Echo, increasing movement speed based on the rank of your Speeder Piloting skill.
<<1>> FQN: abl.player.mount.mtx.speederbike.hammerhead_teal_black Praxon Echo | none | 2.0.0 |
Preparation When you exit combat, the active cooldowns of Force Leap, Combat Focus, and Saber Throw are reduced by <<1>>%. FQN: abl.jedi_knight.skill.vigilance.preparation Preparation | passive | 2.0.0 |
Preparedness Increases energy regeneration rate by 1 per second. Also makes Flash Bang blind up to 5 targets within 5 meters. FQN: abl.agent.preparedness Preparedness | passive | 2.0.0 |
Preparing to Fire Toborro's Glittering Fury is preparing to fire Missile Strike. FQN: abl.exp.01.makeb.world_arc.republic.hub_2.taking_on_toborro.glittering_fury.prepare_missiles Preparing to Fire | 30s | 2.0.0 |
Press the Advantage Reduces the cooldown of Sabotage by <<1>> seconds. In addition, activating Sabotage heals you for <<2>>% of your total health. FQN: abl.smuggler.skill.saboteur.press_the_advantage Press the Advantage | passive | 2.0.0 |
Primal Bite FQN: abl.exp.excavation.roth.corellia.rancor_superboss.vorpal_bite Primal Bite | 10s | 2.0.0 |
Priority Transport: Makeb Call a shuttle for priority transportation to Makeb. FQN: abl.mtx.toy.travel_to_makeb Priority Transport: Makeb | 24h 0m 0s | 2.0.0 |
Prohibited Medical Supplies Grants a medium amount of reputation points. FQN: abl.reputation.trophy.cartel.contraband.contraband_trophy_medium Prohibited Medical Supplies | none | 2.0.0 |
Projected Shield FQN: abl.exp.01.makeb.mob.poi014.boss01.support_droid.shield Projected Shield | 60s | 2.0.0 |
Prototype Impeccable Medpac Restores <<2>> health and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 60. FQN: abl.itm.potion.medpac.biochem_prototype_medpac_tier10x1 Prototype Impeccable Medpac | 1m 30s | 2.0.0 |
Prototype Mounted Turret FQN: abl.exp.01.makeb.environment.prototype.mob.bunker_gunner_turret Prototype Mounted Turret | passive | 2.0.0 |
Prototype Mounted Turret FQN: abl.exp.01.makeb.bonus.area.hostage_situation.bunker_gunner_turret_buff Prototype Mounted Turret | passive | 2.0.0 |
Prototype Nano-Infused Command Stim Increases Presence by 197 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_prototype_pre_tier10x1 Prototype Nano-Infused Command Stim | none | 2.0.0 |
Prototype Nano-Infused Fortitude Stim Increases Endurance by 169 and Defense by 70 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_artifact_end_tier10x1 Prototype Nano-Infused Fortitude Stim | none | 2.0.0 |
Prototype Nano-Infused Fortitude Stim Increases Endurance by 154 and Defense by 63 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_prototype_end_tier10x1 Prototype Nano-Infused Fortitude Stim | none | 2.0.0 |
Prototype Nano-Infused Might Stim Increases Mastery by 169 and Power by 70 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_artifact_str_tier10x1 Prototype Nano-Infused Might Stim | none | 2.0.0 |
Prototype Nano-Infused Might Stim Increases Mastery by 154 and Power by 63 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_prototype_str_tier10x1 Prototype Nano-Infused Might Stim | none | 2.0.0 |
Prototype Nano-Infused Reflex Stim Increases Mastery by 154 and Power by 63 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_prototype_agi_tier10x1 Prototype Nano-Infused Reflex Stim | none | 2.0.0 |
Prototype Nano-Infused Reflex Stim Increases Mastery by 169 and Power by 70 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_artifact_agi_tier10x1 Prototype Nano-Infused Reflex Stim | none | 2.0.0 |
Prototype Nano-Infused Resolve Stim Increases Mastery by 154 and Power by 63 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_prototype_wil_tier10x1 Prototype Nano-Infused Resolve Stim | none | 2.0.0 |
Prototype Nano-Infused Resolve Stim Increases Mastery by 169 and Power by 70 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_artifact_wil_tier10x1 Prototype Nano-Infused Resolve Stim | none | 2.0.0 |
Prototype Nano-Infused Skill Stim Increases Mastery by 169 and Power by 70 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_artifact_cun_tier10x1 Prototype Nano-Infused Skill Stim | none | 2.0.0 |
Prototype Nano-Infused Skill Stim Increases Mastery by 154 and Power by 63 for 120 minutes. Only one stimpack can be active at a time. This effect persists through defeat. FQN: abl.itm.potion.stimpack.biochem_prototype_cun_tier10x1 Prototype Nano-Infused Skill Stim | none | 2.0.0 |
Prototype Tactical Restoration Med Unit Restores <<2>> health to you and your companion and an additional <<3>> health over <<1[%d/%d/%d]>> seconds. Only usable once per fight. Health restored scales by level up to level 60. FQN: abl.itm.potion.medpac.biochem_target_prototype_medpac_tier10x1 Prototype Tactical Restoration Med Unit | 1m 30s | 2.0.0 |
Prototype Two-Way Ray Shield FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bossfight_shroud_shield Prototype Two-Way Ray Shield | none | 2.0.0 |
Proximity Check - Become Alerted Ability for NPCs - will check to see if any hostiles are nearby, and if so, become "alerted" to them. FQN: abl.exp.01.makeb.environment.prototype.mob.perception_alerted Proximity Check - Become Alerted | 10s | 2.0.0 |
Proximity Check - Summon Reinforcements Ability for NPCs - will check to see if any hostiles are nearby, and if so, summon reinforcements to attack them. FQN: abl.exp.01.makeb.environment.prototype.mob.perception_summon_reinforcements Proximity Check - Summon Reinforcements | 30s | 2.0.0 |
Pugnacious Pugnacity immediately restores <<1[%d/%d/%d]>> energy when activated. Additionally reduces the cooldown of Pugnacity by <<2[%d/%d/%d]>> seconds. FQN: abl.smuggler.skill.dirty_fighting.pugnacious Pugnacious | passive | 2.0.0 |
Puissant Poultices Increases the healing dealt by Slow-release Medpac and Kolto Cloud by <<1>>%. Additionally increases the duration of Kolto Cloud by <<2[%d seconds/%d second/%d seconds]>> and reduces the energy cost of Slow-release Medpac by <<3>>. FQN: abl.smuggler.skill.sawbones.puissant_poultices Puissant Poultices | passive | 2.0.0 |
Pulse Cannon Sprays waves of ionizing energy at targets in a 10-meter cone, dealing <<1>> elemental damage over the duration. FQN: abl.exp.01.makeb.world_arc.republic.hub_1.hitting_the_hutts.grevin.pulse_cannon Pulse Cannon | 15s | 2.0.0 |
Pulse Engine Direct damage attacks have a 75% chance to trigger Pulse Engine, which finishes the cooldown on Ion Wave or Ion Storm and causes your next Ion Wave or Ion Storm to deplete no energy cells and deal 50% more damage. This effect cannot occur more than once every 15 seconds. FQN: abl.trooper.skill.shield_specialist.pulse_engine Pulse Engine | passive | 2.0.0 |
Pump Action Blast your target repeatedly with your scattergun, dealing heavy kinetic damage over 3 seconds. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.pump_action Pump Action | 10s | 2.0.0 |
Purging Virus FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.maintenance_probe_use_04 Purging Virus | none | 2.0.0 |
Purging Virus FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.maintenance_probe_use_02 Purging Virus | none | 2.0.0 |
Purging Virus FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.maintenance_probe_use Purging Virus | none | 2.0.0 |
Purging Virus FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.maintenance_probe_use_03 Purging Virus | none | 2.0.0 |
Purging Virus FQN: abl.exp.01.makeb.world.hub1.imperial.the_observer.prototype.probe_repair_console Purging Virus | none | 2.0.0 |
Pushing Hovercart FQN: abl.exp.01.makeb.environment.prototype.mob.carry_crate_hovercart Pushing Hovercart | none | 2.0.0 |
Pyro Shield When activated, your Energy Shield has a <<1>>% chance to ignite in a blaze, lashing attackers for <<2>> elemental damage while it remains active. This effect cannot occur more than once each second. FQN: abl.bounty_hunter.skill.firebug.pyro_shield Pyro Shield | passive | 2.0.0 |
Quickening Increases the duration of your Evasion by 1 second and your effective stealth level by 2. In addition, when you activate Exfiltrate, you gain Quickening, which makes your next Kolto Infusion activate instantly, cost no energy, and not require or consume Tactical Advantage. This effect cannot occur more than once every 10 seconds. FQN: abl.agent.skill.lethality.quickening Quickening | passive | 2.0.0 |
Radiation Leak FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.radiation_charge Radiation Leak | 83h 20m 0s | 2.0.0 |
Radiation Poisoning FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.exhaustion_reactor Radiation Poisoning | none | 2.0.0 |
Radioactive Discharge FQN: abl.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.prototype_isotope_5_droid.aoe_melee_knockback Radioactive Discharge | 20s | 2.0.0 |
Radius Indicator FQN: abl.world_design.utility.dev.radius_indicator Radius Indicator | none | 2.0.0 |
Rage Burst FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowered_gt_burst Rage Burst | 9s | 2.0.0 |
Rage Choke FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowered_choke Rage Choke | 24s | 2.0.0 |
Rage Lightning FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowered_lightning_single Rage Lightning | 1.5s | 2.0.0 |
Rage Push FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowered_mass_throw Rage Push | 6s | 2.0.0 |
Rage Tempest FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowered_water_lightning_charge Rage Tempest | none | 2.0.0 |
Rage Tempest FQN: abl.exp.excavation.roth.multi.ilum.finale.tagriss_empowered_water_lightning Rage Tempest | 3s | 2.0.0 |
Rail Shot Fires a shot at the target that deals heavy damage. Only works against a vulnerable (stunned,sleeping, burning) target. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.rail_shot Rail Shot | 6s | 2.0.0 |
Rail Shot Fires a shot at the target that deals heavy damage. Only works against a vulnerable (stunned,sleeping, burning) target. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.rat_catcher.rail_shot_no_jetpack Rail Shot | 6s | 2.0.0 |
Rail Shot Fires a shot at the target that deals heavy damage. Only works against a vulnerable (stunned,sleeping, burning) target. FQN: abl.exp.01.makeb.world_arc.imperial.hub_2.the_specialists.qo_99.rail_shot Rail Shot | 6s | 2.0.0 |
Rail Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.random_rail_shot Rail Shot | 15s | 2.0.0 |
Railgun FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.enforcer_droid.railshot Railgun | 6s | 2.0.0 |
Railgun FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.reinforcer_droid.railshot Railgun | 6s | 2.0.0 |
Railgun FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.railshot Railgun | 6s | 2.0.0 |
Railgun FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.player_railshot Railgun | 6s | 2.0.0 |
Rakghoul Pheromone Spray FQN: abl.exp.macrobinoculars.roth.multi.taris.ambush_probe_summon_rakghouls Rakghoul Pheromone Spray | 21s | 2.0.0 |
Rakling Spawn FQN: abl.exp.excavation.roth.multi.arcanum.rakghoul_spawn_raklings Rakling Spawn | 15s | 2.0.0 |
Rally Troops FQN: abl.npc.ability.unarmed.rally_troops_enraged Rally Troops | 5s | 2.0.0 |
Rampage Creature pounds the ground at melee range causing debris to fall from the cave ceiling and do AOE damage to surrounding area with a chance of knockdown. FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.optional_boss.ground_pound Rampage | 20s | 2.0.0 |
Random Rail Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.rail_turret.random_rail_shot_70m Random Rail Shot | passive | 2.0.0 |
Random Rail Shot FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.rail_turret.random_rail_shot Random Rail Shot | passive | 2.0.0 |
Range Finders Automatically uploads targeting data to nearby mobile artillery. FQN: abl.quest.exp.01.makeb.bonus_series.imperial.series_1.inciting_incident.range_finders Range Finders | 4.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.logic.ranged_flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.underworld_arms_trader.ranged_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.reek.turret.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack A series of ranged shots for an NPC FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_assault_gunner.ranged_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.enforcer_droid.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.exp.macrobinoculars.roth.multi.intro.bnk_droid_flurry Ranged Attack | 2.4s | 2.0.0 |
Ranged Attack (Standard attack for Battle Droid) FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.battledroid_add.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.npc.ability.custom.boss.flashpoint.the_tomb_opens.boss.corrupted_explorer.flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.shady_customer.ranged_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.ranged_healer_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.reinforcer_droid.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack A series of ranged shots for an NPC FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.mercenary_sniper.ranged_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.battledroid.player_flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.colossus.colossus.flurry Ranged Attack | none | 2.0.0 |
Ranged Attack A series of ranged shots for an NPC FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.human.flurry Ranged Attack | none | 2.0.0 |
Ranged Attack A series of ranged shots for an NPC FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.dread_master.companions.ranged Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.mining_droid.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.hardened_medtech_droid.ranged_flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.aklay.player_flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.shadow_dealer.mercenaries.pistol_flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.npc.ability.custom.boss.flashpoint.bringing_down_the_hammer.boss.commandos.medic_flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.exp.01.makeb.world_arc.imperial.hub_1.stealing_thunder.defense_turret.flurry Ranged Attack | 1.5s | 2.0.0 |
Ranged Attack FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.bnk_droid_flurry Ranged Attack | 2.4s | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.cartel_combat_engineer.ranged_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.flame_infused_tank_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.city_patrols.tech_junkie_flurry Ranged Attack | none | 2.0.0 |
Ranged Attack A series of ranged shots for an NPC FQN: abl.qtr.1x6.raid.darvannis.enemy.boss.warlords.adds.human.flurry Ranged Attack | none | 2.0.0 |
Rapid Blast FQN: abl.exp.01.makeb.raid.makeb_lair.enemy.boss.golden_fury.golden_fury.line_blast Rapid Blast | 6s | 2.0.0 |
Ravager Increases damage dealt by Ravage by <<1>>%. FQN: abl.sith_warrior.skill.immortal.ravager Ravager | passive | 2.0.0 |
Ravager Increases damage dealt by Ravage by <<1>>%. FQN: abl.sith_warrior.skill.rage.ravager Ravager | passive | 2.0.0 |
Ravaging Frenzy FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_ravager.ravaging_frenzy_marker Ravaging Frenzy | passive | 2.0.0 |
Ravaging Frenzy FQN: abl.qtr.1x6.raid.darvannis.enemy.trash.dustwing_ravager.ravaging_frenzy Ravaging Frenzy | 1.5s | 2.0.0 |
Ravaging Strikes FQN: abl.exp.excavation.roth.multi.arcanum.dashade_special_ravage_channel Ravaging Strikes | 12s | 2.0.0 |
Ray-Shielded FQN: abl.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.exhasution_droid_station_shield Ray-Shielded | none | 2.0.0 |
Re-Attaching Lever FQN: abl.placeables.exp.macrobinoculars.roth.multi.nar_shaddaa.shroud_finale.install_lever Re-Attaching Lever | none | 2.0.0 |
Reactor Leak FQN: abl.exp.support.hoth.shared.warped_to_the_core.exhaustion_ship_interior Reactor Leak | none | 2.0.0 |
Ready for Anything Upon entering cover, your stealth detection level begins to increase gradually, reaching up to 30 additional levels of stealth detection over the following 30 seconds. This effect ends when you leave cover. FQN: abl.smuggler.ready_for_anything Ready for Anything | passive | 2.0.0 |
Reconstructing FQN: abl.exp.macrobinoculars.roth.republic.coruscant.droid_reconstruction Reconstructing | 1.5s | 2.0.0 |