Grenade sonique
Grenade sonique
Attributs
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Métadonnées
Contained since: | Mise à jour 1.1.0 |
Global ID: | 16141075728512248806 |
Combat log ID: | 2058255702425600 |
FQN: | abl. |
Star Wars name: | Grenade sonique |
Autres langues: | Sonic Grenade Schallgranate |
Autres sites: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [0s]
Effect #1Slot: Debuff Duration: instant # occurrences: 0 Conditions: - <
- If TARGET does not have at least 0 of any effects from Grenade toxique
Grenade toxique
FQN: abl.npc.ability.custom.boss.flashpoint.ilum.hk47.poison_grenade
- If TARGET does not have at least 0 of any effects from Grenade sonique
Grenade sonique
FQN: abl.npc.ability.custom.boss.flashpoint.ilum.hk47.sonic_grenade
- If TARGET is an enemy
- If TARGET is alive
- If TARGET does not have at least 0 of any effects from
Target overrides: - [target override] Random Enemy
- Ignore Current = (bool) true
- Ignore NPC = (bool) false
- Ignore PC = (bool) false
- Ignore CC = (bool) false
Global ID: 16141045294914676371 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. sonic_ grenade/0/1 - <
- 1
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 20,009999m to 32m to center of TARGET
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s - Play appearance epp.
agent. flash_bang. cast_instant_short
- 2
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned 10,01m to 20m to center of TARGET
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s - Play appearance epp.
agent. flash_bang. cast_instant_med
- 3
- When effect is applied
Only when the following conditions are met:
- If CASTER is positioned ≤ 10m to center of TARGET
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) false
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 2,5
- Travel Time = (time) 0s - Play appearance epp.
agent. flash_bang. cast_instant_far
- [2s]
Aveuglement (physique)
Incapacité d'agir. Cesse en cas de dégâts.Slot: Debuff Duration: 2s On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.agent. aoe_ abilities abl. , tag.utility. is_ aoe abl. , tag.dispel_ type. physical abl. , tag.debuff. blind abl. , tag.agent. flash_ grenade_ sleep abl. , tag.debuff. sleep abl. debuff. break_ cover Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 2s
- Max Duration = (time) 2s - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If the Tech spell hit
- Can only be called by other effects
- If TARGET is alive
- If TARGET is an enemy
Target overrides: - [target override] AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 6
- Sort Type = Closest
- Radius = 2m
Global ID: 16141044195403048030 Combat log ID: 2058255702425856 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. sonic_ grenade/0/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
smuggler. , dependent on calling effectflash_grenade. blinded - Stun the TARGET
- Generate Heat
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,25 - Spend Action Points
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,25 - Spend Force
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,25 - Spend Energy
- Amount = (float) 0
- Amount Percent Of Current = (float) 0
- Amount Percent Of Max = (float) 0,25
- 2
- When character takes damage
Perform the following actions:
- Remove this effect
- [hidden] [25s]
Effect #3Slot: Debuff Duration: 25s On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 25s
- Max Duration = (time) 25s
Conditions: - Can only be called by other effects
Global ID: 16141043095891419661 FQN: abl. npc. ability. custom. boss. flashpoint. ilum. hk47. sonic_ grenade/0/3 - Set Duration