[passive_orbital_core]
[passive_orbital_core]
Eigenschaften
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadaten
| Contained since: | Patch 7.8.0 |
| Global ID: | 16140926610965990467 |
| Combat log ID: | 4914748256681984 |
| FQN: | abl. |
| Star Wars name: | [passive_orbital_core] |
| In anderen Sprachen: | [passive_orbital_core] [passive_orbital_core] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Global ID: 16140946535273391750 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/1 - 1
- When CASTER enters combat
Perform the following actions:
- Execute ability
Hochenergie-Abschirmungssystem from CASTER to CASTERHochenergie-Abschirmungssystem
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield
- Dispel all effects from ability
Hochenergie-AbschirmungssystemHochenergie-Abschirmungssystem
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield_not_in_combat
- 2
- When character receives an effect with tags 11287072872579135302
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- 3
- Just before NPC with this effect dies
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 60m
Only when the following conditions are met:
Perform the following actions:
- Instantly kill the TARGET
- [hidden] [does not expire]
Effect #2Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140943236738507711 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/2 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb_snow_blue
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #9 to TARGET from TARGET
- 3
- When character receives an effect with tags 9408073766450965984
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- Remove this effect
- 4
- Just before this effect is removed
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #13 to TARGET from TARGET
- [hidden] [does not expire]
Effect #3Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140944336250136044 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/3 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Associate 6118061333450427176 with 60% HP
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb
- 2
- When effect is applied
Perform the following actions:
- Execute ability [core_invuln_shield_dispel] from TARGET to TARGET
[core_invuln_shield_dispel]
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield_dispel
- Set attack wave to #2
- 4
- Just before this effect is removed
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage
- Execute ability
Hochenergie-Abschirmungssystem from TARGET to TARGETHochenergie-Abschirmungssystem
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield
- Set attack wave to #0
- [hidden] [does not expire]
Effect #4Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1 Sek. # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140949833808272749 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/4 - Set Stack Limit
- 1
- When effect ticks the 10th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb_wist_purp
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #10 to TARGET from TARGET
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 80m
Only when the following conditions are met:
- <
- If TARGET is Orbitalkern
Orbitalkern
CXP: 500
FQN: npc.dynamic_events.dantooine.world_boss.invis_utility_npc
- If TARGET is alive
- If TARGET is
Perform the following actions:
- Add effect #15 to TARGET from TARGET
- 4
- When character receives an effect with tags 5307222018710423705
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- 5
- Just before this effect is removed
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #13 to TARGET from TARGET
- [hidden] [does not expire]
Effect #5Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140950933319901146 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/5 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Associate 6121852449543741804 with 20% HP
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb
- 2
- When effect is applied
Perform the following actions:
- Execute ability [core_invuln_shield_dispel] from TARGET to TARGET
[core_invuln_shield_dispel]
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield_dispel
- Set attack wave to #2
- 3
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #16 to TARGET from TARGET
- 5
- Just before this effect is removed
Perform the following actions:
- Interrupt ability but do not prevent follow-up usage
- Execute ability
Hochenergie-Abschirmungssystem from TARGET to TARGETHochenergie-Abschirmungssystem
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield
- Set attack wave to #0
- [hidden] [does not expire]
Effect #6Slot: Buff Duration: passive On death: Effect is removed Tick rate: 1 Sek. # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140947634785016051 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/6 - Set Stack Limit
- 1
- When effect ticks the 10th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb_toxic_green
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #11 to TARGET from TARGET
- 3
- When character receives an effect with tags 15815020627005188897
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- Remove this effect
- [hidden] [does not expire]
Effect #7Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140948734296644384 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/7 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb
- 2
- When effect is applied
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #17 to TARGET from TARGET
- 3
- When PC/NPC receives an effect from [meltdown_phase_ended]
[meltdown_phase_ended]
FQN: abl.dynamic_events.dantooine.world_boss.meltdown_phase_ended
Perform the following actions:
- Add effect #8 to TARGET from CASTER
- Remove this effect
- When PC/NPC receives an effect from
- 4
- Just before this effect is removed
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #13 to TARGET from TARGET
- [hidden] [does not expire]
Effect #8Slot: Buff Duration: passive On death: Effect is removed # occurrences: 1 Initializers: - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140954231854781089 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/8 - Set Stack Limit
- 1
- When effect is applied
Perform the following actions:
- Execute ability [core_invuln_shield_dispel] from TARGET to TARGET
[core_invuln_shield_dispel]
FQN: abl.dynamic_events.dantooine.world_boss.core_invuln_shield_dispel
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. core_danger_orb - Set attack wave to #1
- [hidden] [2s]
Effect #9Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. inst_ spawn_ adds Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16140955331366409454 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/9 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook battledroid
- [hidden] [12s]
Effect #10Slot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. inst_ spawn_ adds Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141075460873289721 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/10 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook probe_initial
- [hidden] [12s]
Effect #11Slot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. inst_ spawn_ adds Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141074361361660234 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/11 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook assassin
- [hidden] [11s]
Effect #12Slot: Debuff Duration: 11 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (22 ticks) # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 11 Sek.
- Max Duration = (time) 11 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141077659896544355 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/12 - Set Duration
- 1
- When effect ticks the 1st time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. vuln_end_pulse
- 2
- When effect ticks the 5th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. vuln_end_pulse
- 3
- When effect ticks the 11th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. vuln_end_pulse
- 4
- When effect ticks the 15th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. vuln_end_pulse
- 5
- When effect ticks the 18th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. vuln_end_pulse
- 6
- When effect ticks the 20th time
Perform the following actions:
- Play appearance epp.
dynamic_events. , dependent on calling effectdantooine. world_boss. vuln_end_pulse
- 7
- When effect ticks the 20th time
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 4
- Sort Type = Closest
- Radius = 10m
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Ballistic Impulse, centered at caster, possibly knockdown, momentum = 2, 25° pitch, 0° yaw
- Spell Damage
- Disable Crit Roll = (bool) true
- Damage Type = (int) 3
- Slot = (int) 1
- Spell Type = (int) 2
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,7
- Standard Health Percent Min = (float) 0,7
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 8
- When effect ticks the 20th time
Override target to:
- Random Enemy
- Ignore Current = (bool) false
- Ignore NPC = (bool) true
- Ignore PC = (bool) false
- Ignore CC = (bool) true
Only when the following conditions are met:
- <
- If TARGET is a player
- If TARGET is alive
Perform the following actions:
- Add effect #14 to TARGET from TARGET
- [hidden] [2s]
Effect #13Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. enc_ orbital_ core Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141076560384917036 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/13 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook enable_bridge
- [hidden] [2s]
Effect #14Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. enc_ orbital_ core Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141079858919796933 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/14 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook disable_bridge
- [hidden] [2s]
Effect #15Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. enc_ encounter_ controller Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141078759408169622 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/15 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook check_empower
- [hidden] [2s]
Effect #16Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. inst_ spinup Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141082057943053743 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/16 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute hydra hook enter_vuln
- [hidden] [2s]
Effect #17Slot: Buff Duration: 2 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. dynamic_ events. dantooine. world_ boss. inst_ spawn_ adds Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141080958431426424 FQN: abl. dynamic_ events. dantooine. world_ boss. passive_ orbital_ core/12/17 - Set Duration
- 1
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook meltdown