[bormu_charge]
[bormu_charge]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadaten
| Contained since: | Patch 7.8.0 |
| Global ID: | 16140929469875506617 |
| Combat log ID: | 4922758370689024 |
| FQN: | abl. |
| Star Wars name: | [bormu_charge] |
| In anderen Sprachen: | [bormu_charge] [bormu_charge] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [0s] [not displayed]
Effect #1Slot: Buff Duration: instant # occurrences: 0 Global ID: 16141028816044666996 FQN: abl. dynamic_ events. dantooine. wist_ biome. general. boss_ shyrack_ swarm. bormu_ charge/4/1 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 20m
Only when the following conditions are met:
- <
- If hitpoints of TARGET ≤ 75%
- If TARGET is alive
Perform the following actions:
- [hidden] [10s]
Effect #2Slot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141029915556295113 FQN: abl. dynamic_ events. dantooine. wist_ biome. general. boss_ shyrack_ swarm. bormu_ charge/4/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Taunt
- Duration = (time) 10 Sek.
- [hidden] [10s]
Effect #3Slot: Buff Duration: 10 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (20 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141031015067924382 FQN: abl. dynamic_ events. dantooine. wist_ biome. general. boss_ shyrack_ swarm. bormu_ charge/4/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Set movement speed to 200%
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5m
Only when the following conditions are met:
- If TARGET has an effect with the tag tag.abl.generic.target_06
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- Remove this effect
- [hidden] [10s]
Effect #4Slot: Buff Duration: 10 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. generic. target_ 06 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 10 Sek.
- Max Duration = (time) 10 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141023318486436859 FQN: abl. dynamic_ events. dantooine. wist_ biome. general. boss_ shyrack_ swarm. bormu_ charge/4/4 - Set Duration
- [0s] [not displayed]
Effect #5Slot: Debuff Duration: instant # occurrences: 0 Conditions: - Can only be called by other effects
Global ID: 16141024417998063944 FQN: abl. dynamic_ events. dantooine. wist_ biome. general. boss_ shyrack_ swarm. bormu_ charge/4/5 - 1
- When effect is applied
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) false
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,25
- Standard Health Percent Min = (float) 0,25
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Ballistic Impulse, centered at caster, possibly knockdown, momentum = 2, 35° pitch, 0° yaw
- Dispel all effects from tags tag.abl.generic.target_06