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  6. acidic_pool_generator_big_growing

[acidic_pool_generator_big_growing]

[acidic_pool_generator_big_growing]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[acidic_pool_generator_big_growing]
2
sandwich
[acidic_pool_generator_big_growing]
3
[acidic_pool_generator_big_growing]
4
[acidic_pool_generator_big_growing]
  • [hidden] [does not expire]
    sandwichEffect #2

  • 1
    • When effect is applied

    Perform the following actions:

    • Create Area Effect
      - Use Target Bounding Volume = (bool) true
      - Expire On Effect Removal = (bool) true
      - InitialPositionOffsetRelative = (bool) false
      - RadiusResetScaleOnReachedMaxScale = (bool) false
      - LocalRotation_DisablePitch = (bool) false
      - InitialPosition_Type = (string) aoePositionOptionType_Entity
      - InitialPosition_EntityType = (string) aoeTarget_Ground
      - InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
      - Shape Type = (string) aoeSphere
      - Target Conditions = (string) aoeTargetCondition_IsAlive;aoeTargetCondition_IsPlayer
      - InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
      - InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
      - Radius_ScalarType = (string) aoeScalarType_LiteralValue
      - Area Effect Tag = (string)
      - Ability Caster = (string) aoeAbilityCaster_Caster
      - Ability Target = (string) aoeAbilityTarget_Target
      - Looping Vfx = (string)
      - On Tick Vfx = (string)
      - LocalRotationType = (string) aoeRotation_None
      - RadiusScalingType = (string) aoeScaling_FixedAmount
      - LoopingVfxPlaystyle = (string) aoeVfx_None
      - OnTickVfxPlaystyle = (string) aoeVfx_None
      - RadiusBehaviorOnReachedMaxScale = (string) aoeScaling_StopScaling
      - Effect Number = (int) 0
      - Ability Spec =

      [acidic_pool_aoe]

      FQN: abl.​operation.​ilum_lair.​boss.​fleshdroid.​acidic_pool_aoe

      [acidic_pool_aoe]

      - Min Tick Count = (int) 720
      - Max Tick Count = (int) 720
      - Tick Rate = (float) 1
      - Min Lifespan = (float) 690
      - Max Lifespan = (float) 690
      - InitialPosition_X_Value = (float) 0
      - InitialPosition_Y_Value = (float) 0
      - InitialPosition_Z_Value = (float) 0
      - InitialOrientation_Pitch_Value = (float) 0
      - InitialOrientation_Yaw_Value = (float) 0
      - InitialOrientation_Roll_Value = (float) 0
      - Radius_Value = (float) 0,1
      - Min Distance = (float) 0
      - First Tick Delay = (float) 0,1
      - RadiusMaxScale = (float) 1,4
      - RadiusScaleAmountPerSecond = (float) 0,28
      - LoopingVfxLocalScale_X = (float) 1
      - LoopingVfxLocalScale_Y = (float) 1
      - LoopingVfxLocalScale_Z = (float) 1
      - OnTickVfxLocalScale_X = (float) 1
      - OnTickVfxLocalScale_Y = (float) 1
      - OnTickVfxLocalScale_Z = (float) 1
    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.extraneous_expulsion.expulsion_ground_fx_big, dependent on calling effect
    • Add effect #4 to TARGET from CASTER
  • 2
    • Just before this effect is removed

    Perform the following actions:

    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.extraneous_expulsion.expulsion_ground_fx_big_despawn, dependent on calling effect
  • 3
    • Just before this effect is removed

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • 4
    • When effect ticks

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 8
      - Sort Type = Closest
      - Radius = 15m

    Only when the following conditions are met:

      • <
        • If TARGET has an effect with the tag tag.​abl.​operation.​ilum_lair.​boss.​fleshdroid.​acid_safe
        AND
        • If difficulty is set to Master Mode
        AND
        • If difficulty is set to 8-man VM
        >

    Perform the following actions:

    • Remove this effect
  • [0s] [not displayed]
    Effect #3

  • 1
    • When effect is applied

    Override target to:

    • AoE Sphere
      - AOE Include Phase Players = (bool) true
      - Max Targets = (int) 1
      - Sort Type = Closest
      - Radius = 100m

    Only when the following conditions are met:

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.operation.ilum_lair.boss.fleshdroid.acid_absorb
  • [hidden] [5.5s]
    Effect #4

  • 1
    • When effect is applied

    Perform the following actions:

    • Play appearance epp.operation.ilum_lair.boss.fleshdroid.acidic_pool.pool_max_size_warning, dependent on calling effect