Blasterhagel
Blasterhagel
Eine kurze Blasterfeuer-Salve, die bis zu 5 Ziele in einem Kegel vor dir für <<1>> Waffenschaden trifft.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 4.0.0 |
Global ID: | 16140955452835497768 |
Combat log ID: | 3648291250110464 |
FQN: | abl. |
Star Wars name: | Blasterhagel |
In anderen Sprachen: | Blaster Volley Rafale de blaster |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [2s]
Effect #1Slot: Debuff Duration: 2 Sek. On death: Effect is removed # occurrences: 0 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 2 Sek.
- Max Duration = (time) 2 Sek.
Global ID: 16141124641227374150 FQN: abl. npc. ability. all_ episodic. humanoid. ranged. pistol_ dual. blaster_ volley/6/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Delay next ability by 3 Sek. (GCD)
- 2
- When effect is applied
Perform the following actions:
- Play appearance epp.
npc. , dependent on calling effectability. pistol. sweeping_gunfire_cast - Add effect #2 to TARGET from CASTER
- [0s] [not displayed]
Effect #2Slot: Debuff Duration: instant # occurrences: 0 Tags: tag. abl. utility. is_ aoe Conditions: - <
- If TARGET is an enemy
- If TARGET is alive
- Can only be called by other effects
Target overrides: - [target override] AoE Cone
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 3
- Direction = Forward
- Sort Type = Closest
- Distance = 30m
- Angle = (float) 45
Global ID: 16141121342692475695 FQN: abl. npc. ability. all_ episodic. humanoid. ranged. pistol_ dual. blaster_ volley/6/2 - <
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
trooper. , dependent on calling effecthail_of_bolts. hit - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,19
- Standard Health Percent Min = (float) 0,17
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Ranged