Doppelter Lichtschwertwurf
Doppelter Lichtschwertwurf
Wirft beide Lichtschwerter in gerader Linie auf das Ziel und verursacht auf eine Entfernung von bis zu 30 Metern <<1>> Waffenschaden bei allen Feinden direkt vor dir. Betroffene Feinde werden <<2[$d Sekunden/$d Sekunde/$d Sekunden]>> lang um 50% verlangsamt. Erfordert zwei Lichtschwerter.
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Initializers: |
|
Metadaten
Contained since: | Patch 2.9.0 |
Global ID: | 16140958001813773606 |
Combat log ID: | 3349206907486208 |
FQN: | abl. |
Star Wars name: | Doppelter Lichtschwertwurf |
In anderen Sprachen: | Twin Saber Throw Lancer de sabres jumeaux |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [1.5s]
Effect #1Slot: Other (not visible) Duration: 1.5 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. saber_ throw Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1.5 Sek.
- Max Duration = (time) 1.5 Sek.
Global ID: 16141157233166974811 FQN: abl. flashpoint. manaan. trash. shasa_ zealot. dual_ saber_ throw/10/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
flashpoint. manaan. trash. shasa_zealot. dual_throw_instant
- 2
- Just before this effect is removed
Override target to:
- Caster
Perform the following actions:
- Play appearance epp.
jedi_knight. dual_saber_throw. catch_player
- 3
- When effect is applied
Override target to:
- AoE Cylinder
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 20
- Direction = Target
- Sort Type = Closest
- Radius = 2.5m
- Distance = 30m
Only when the following conditions are met:
- <
- If TARGET is an enemy
- If TARGET is alive
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s]
Effect #2Slot: Other (not visible) Duration: instant # occurrences: 0 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.jedi_ knight. melee_ damage abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. saber_ throw Conditions: - Can only be called by other effects
Global ID: 16141158332678602414 FQN: abl. flashpoint. manaan. trash. shasa_ zealot. dual_ saber_ throw/10/2 - 1
- When effect is applied
Perform the following actions:
- Invoke Projectile
- Determine Hit = (bool) false
- Timed Projectile = (bool) true
- Hit Checked = (bool) false
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Slot = (int) 5
- Spell Type = (int) 1
- Travel Speed = (float) 0
- Travel Time = (time) 0.5 Sek.
- 2
- When projectile completed travel and hit target
Perform the following actions:
- Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) true
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,135
- Standard Health Percent Min = (float) 0,134
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Primary Melee - Weapon Damage
- Is Special Ability = (bool) true
- Ignore Dual Wield Modifier = (bool) false
- Disable Crit Roll = (bool) false
- Flurry Blows Min = (int) 1
- Flurry Blows Max = (int) 1
- Level Cap = (int) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,135
- Standard Health Percent Min = (float) 0,134
- Amount Modifier Fixed Max = (float) 0
- Amount Modifier Fixed Min = (float) 0
- Amount Modifier Percent = (float) -1
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Slots = Secondary Melee - Play appearance epp.
jedi_knight. dual_saber_throw. impact_player - Add effect #3 to TARGET from CASTER, Combat Math Only
- [6s]
Verlangsamt (Physisch)
Bewegungstempo reduziert.Slot: Debuff Duration: 6 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.debuff. snare abl. , tag.dispel_ type. physical abl. , tag.jedi_ knight. melee_ ability abl. jedi_ knight. saber_ throw Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 1
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) true
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - <
- If TARGET is alive
- Can only be called by other effects
Global ID: 16141159432190222577 Combat log ID: 3349206907486472 FQN: abl. flashpoint. manaan. trash. shasa_ zealot. dual_ saber_ throw/10/3 - Set Duration
- 1
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Play appearance epp.
jedi_knight. , dependent on calling effectdual_saber_throw. slow
- 2
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 8-man
Perform the following actions:
- Set movement speed to 50%
- 3
- When effect is applied
Only when the following conditions are met:
- If difficulty is set to 16-man SM
Perform the following actions:
- Set movement speed to 80%