[slave_summon]
[slave_summon]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Self |
| AI type: | Buff |
Metadaten
| Contained since: | Patch 2.7.0 |
| Global ID: | 16140965299657833231 |
| Combat log ID: | 3344409429016576 |
| FQN: | abl. |
| Star Wars name: | [slave_summon] |
| In anderen Sprachen: | [slave_summon] [slave_summon] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Ability activation
- [hidden] [does not expire]
Effect #1Slot: Buff Duration: passive On death: Effect is removed # occurrences: 0 Initializers: - Set Area Restricted
- Is Area Restricted = (bool) true
Global ID: 16141029807011933375 FQN: abl. qtr. flashpoint. korriban. republic. quest. slave_ summon/5/1 - Set Area Restricted
- 1
- When effect is applied
Only when the following conditions are met:
- If a random chance of 33% is met
Perform the following actions:
- Summon Pet
- Follow = (bool) true
- Is Interactive = (bool) false
- Npc Spec = (string) npc.qtr.flashpoint.korriban.republic.quest.slave_1
- Spawn In Epp = (string)
- AI Mode = (int) 2
- Location = (int) 3
- X Position Offset = (float) 0
- Z Position Offset = (float) 0
- Y Rotation Offset = (float) 0
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If a random chance of 50% is met
- If previous subeffect did not meet all conditions
Perform the following actions:
- Summon Pet
- Follow = (bool) true
- Is Interactive = (bool) false
- Npc Spec = (string) npc.qtr.flashpoint.korriban.republic.quest.slave_2
- Spawn In Epp = (string)
- AI Mode = (int) 2
- Location = (int) 3
- X Position Offset = (float) 0
- Z Position Offset = (float) 0
- Y Rotation Offset = (float) 0
- 3
- When effect is applied
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Summon Pet
- Follow = (bool) true
- Is Interactive = (bool) false
- Npc Spec = (string) npc.qtr.flashpoint.korriban.republic.quest.slave_3
- Spawn In Epp = (string)
- AI Mode = (int) 2
- Location = (int) 3
- X Position Offset = (float) 0
- Z Position Offset = (float) 0
- Y Rotation Offset = (float) 0