Ausstiegtaste
Ausstiegtaste
Der L.A.V.A. aktiviert sein internes Notausstiegsystem
Eigenschaften
| Type: | active |
| Activation time: | 0.5 Sek. cast |
| Target type: | Self |
| AI type: | None |
Metadaten
| Contained since: | Patch 7.6.0 |
| Global ID: | 16140979863831439623 |
| Combat log ID: | 4832173215449088 |
| FQN: | abl. |
| Star Wars name: | Ausstiegtaste |
| In anderen Sprachen: | Eject Button Bouton d'éjection |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [6s]
Aussteigen ...Slot: Buff Duration: 6 Sek. On death: Effect is removed Tick rate: 0.5 Sek. (12 ticks) # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. inst_ quest_ scripting Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 6 Sek.
- Max Duration = (time) 6 Sek.
Global ID: 16141144161535614074 Combat log ID: 4832173215449344 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. fissure_ suit_ eject/12/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Execute ability [util_dispel_all] from CASTER to CASTER
[util_dispel_all]
FQN: abl.dynamic_events.hoth.glacial_fissure.trial_by_fire.suit_minigame.util_dispel_all
- Execute ability [util_remove_heat_level] from CASTER to CASTER
[util_remove_heat_level]
FQN: abl.dynamic_events.hoth.glacial_fissure.trial_by_fire.suit_minigame.util_remove_heat_level
- Execute hydra hook remove_bonus_quest
- 3
- When effect ticks the 6th time
Perform the following actions:
- Execute hydra hook suit_eject
- 4
- Just before this effect is removed
Perform the following actions:
- Execute hydra hook resummon_companion
- [hidden] [3s]
Effect #2Slot: Buff Duration: 3 Sek. On death: Effect is removed # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. inst_ quest_ scripting Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek.
Global ID: 16141140863000729923 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. fissure_ suit_ eject/12/2 - Set Duration
- 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 35m
Only when the following conditions are met:
- <
- Can only be called by other effects
- If TARGET is [invis_eject_target]
[invis_eject_target]
CXP: 1600
FQN: npc.dynamic_events.hoth.glacial_fissure.trial_by_fire.invis_eject_target
Failure message: Could not eject! Leave the fissure immediately!
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 2
- When effect is applied
Only when the following conditions are met:
- If no previous subeffect met its conditions
Perform the following actions:
- Execute hydra hook broadcast_malfunction
- [hidden] [5s]
Effect #3Slot: Buff Duration: 5 Sek. On death: Effect is removed Tick rate: 1 Sek. (5 ticks) # occurrences: 0 Hydra script: hyd. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. inst_ quest_ scripting Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 5 Sek.
- Max Duration = (time) 5 Sek.
Conditions: - Can only be called by other effects
Global ID: 16141141962512359184 FQN: abl. dynamic_ events. hoth. glacial_ fissure. trial_ by_ fire. fissure_ suit_ eject/12/3 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Teleport To Target
- Play appearance epp.
world_design. , dependent on calling effectutility. teleports. jetpack_leap_to_location
- 2
- When effect ticks the 3rd time
Perform the following actions:
- Execute hydra hook post_eject_eab_check