[Venn Diagram (Protection)]
[Venn Diagram (Protection)]
Eigenschaften
| Type: | active |
| Activation time: | instant |
| Target type: | Any |
| AI type: | Buff |
| Initializers: |
|
Metadaten
| Contained since: | PTS 8.0 #1 |
| Global ID: | 16141026987914969600 |
| Combat log ID: | 4971841256947712 |
| FQN: | abl. |
| Star Wars name: | [Venn Diagram (Protection)] |
| In anderen Sprachen: | Venn Diagram (Protection) [Venn Diagram (Protection)] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [20.4s]
Venn Diagram (Protection Ring Carrier)
Slot: Debuff Duration: 20.4 Sek. On death: Effect is removed Tick rate: 0.2 Sek. (102 ticks) # occurrences: 0 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. marker_ heal abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.4 Sek.
- Max Duration = (time) 20.4 Sek. - Set type to Negative, cannot toggle off
Global ID: 16141130228813000357 Combat log ID: 4971841256948002 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/1 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. , dependent on calling effectenigma. boss. force_user. ven_diagram. carrier_heal_ring - Add effect #14 to TARGET from CASTER
- 2
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- <
- If PRIMARY TARGET does not have 1 or more effects with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_delay_application
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #2Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Conditions: - Can only be called by other effects
Global ID: 16141126930278115404 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/2 - 1
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5.8m
Only when the following conditions are met:
- <
- If PRIMARY TARGET does not have 1 or more effects with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If PRIMARY TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage
- If TARGET is alive
- <
- If TARGET is [Target 1]
[Target 1]
CXP: 240
FQN: npc.operation.enigma.difficulty_1.boss.force_user.target_1
- If TARGET is a player
- If TARGET is
Perform the following actions:
- Add effect #7 to TARGET from CASTER
- 2
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5.8m
Only when the following conditions are met:
- <
- If PRIMARY TARGET does not have 1 or more effects with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If PRIMARY TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage or tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET is alive
- If no previous subeffect met its conditions
- <
- If TARGET is [Target 1]
[Target 1]
CXP: 240
FQN: npc.operation.enigma.difficulty_1.boss.force_user.target_1
- If TARGET is a player
- If TARGET is
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- 3
- When effect is applied
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) true
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 5.8m
Only when the following conditions are met:
- <
- If PRIMARY TARGET does not have 1 or more effects with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If PRIMARY TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_damage
- If TARGET is alive
- If no previous subeffect met its conditions
- <
- If TARGET is [Target 1]
[Target 1]
CXP: 240
FQN: npc.operation.enigma.difficulty_1.boss.force_user.target_1
- If TARGET is a player
- If TARGET is
Perform the following actions:
- Add effect #3 to TARGET from CASTER
- [hidden] [0s] [not displayed]
Effect #3Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Conditions: - Can only be called by other effects
Global ID: 16141128029789743679 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/3 - 1
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_heal
- If no previous subeffect met its conditions
Perform the following actions:
- 2
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both_hidden_appearance or tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_heal_hidden_appearance or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_heal
- If no previous subeffect met its conditions
Perform the following actions:
- Add effect #5 to TARGET from CASTER
- [20.4s]
Venn Diagram (Protection Mark)
Slot: Debuff Duration: 20.4 Sek. On death: Effect is removed Tick rate: 1 Sek. (20 ticks) # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. target_ of_ heal abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20.4 Sek.
- Max Duration = (time) 20.4 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. target_ of_ heal
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141124731254859558 Combat log ID: 4971841256948033 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/4 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_marker_tether_beam
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_PrimaryTarget
- LoopingVfxSourceBone = (string)
- LoopingVfxTarget = (string) aoeVfxEntity_Target
- LoopingVfxTargetBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToNode
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[4_square_fake_attack][4_square_fake_attack]
FQN: abl.operation.enigma.boss.last_daughter.phase2.movement_platform.gtaoe_attacks.4_square_fake_attack
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 20
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 3
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,1
- Min Distance = (float) 0
- First Tick Delay = (float) 19
- MaxMovementDistance = (float) 1.000
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- 3
- Just before this effect is removed
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_heal_hidden_appearance, tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both
- 4
- When character receives an effect with tags tag.
abl. operation. enigma. boss. force_user. ven_diagram. target_of_damage
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- When character receives an effect with tags tag.
- 5
- When effect is applied
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_damage
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both
Perform the following actions:
- Add effect #6 to TARGET from CASTER
- [20s]
Venn Diagram Target of Heal AOE VFX
Slot: Other (not visible) Duration: 20 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. target_ of_ heal_ hidden_ appearance abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. target_ of_ heal_ hidden_ appearance
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141125830766487961 Combat log ID: 4971841256948050 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/5 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_marker_heal_indicator_lmfx
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_Target
- LoopingVfxSourceBone = (string)
- LoopingVfxTarget = (string) aoeVfxEntity_Target
- LoopingVfxTargetBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToNode
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[4_square_fake_attack][4_square_fake_attack]
FQN: abl.operation.enigma.boss.last_daughter.phase2.movement_platform.gtaoe_attacks.4_square_fake_attack
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 20
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 3
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,1
- Min Distance = (float) 0
- First Tick Delay = (float) 19
- MaxMovementDistance = (float) 1.000
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [20s]
Venn Diagram (Overlap)
Slot: Debuff Duration: 20 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. target_ of_ both abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. target_ of_ both
- Max Stack Count = (int) 1 - Set type to Negative, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141122532231602816 Combat log ID: 4971841256948053 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/6 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_marker_both_indicator_lmfx
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_Target
- LoopingVfxSourceBone = (string)
- LoopingVfxTarget = (string) aoeVfxEntity_Target
- LoopingVfxTargetBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToNode
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[4_square_fake_attack][4_square_fake_attack]
FQN: abl.operation.enigma.boss.last_daughter.phase2.movement_platform.gtaoe_attacks.4_square_fake_attack
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 20
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 3
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,1
- Min Distance = (float) 0
- First Tick Delay = (float) 19
- MaxMovementDistance = (float) 1.000
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- 2
- When effect is applied
- When effect is refreshed
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_heal_hidden_appearance, tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_damage_hidden_appearance
- 3
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.puddle_dropper
Perform the following actions:
- Add effect #10 to TARGET from CASTER
- 4
- When effect is applied
- When effect is refreshed
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete or tag.abl.operation.enigma.boss.force_user.ven_diagram.puddle_dropper_cooldown
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.puddle_debt
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.enigma.boss.force_user.ven_diagram.puddle_debt
- Add effect #12 to TARGET from CASTER
- 5
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
Perform the following actions:
- Add effect #11 to TARGET from CASTER
- [0.5s]
Venn Diagram (Feedback)
Slot: Other (not visible) Duration: 0.5 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. feedback_ warning abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 0.5 Sek.
- Max Duration = (time) 0.5 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. feedback_ warning
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141123631743231347 Combat log ID: 4971841256948086 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/7 - Set Duration
- 2
- When effect expires
Perform the following actions:
- Dispel all effects from tags tag.abl.operation.enigma.boss.force_user.ven_diagram.feedback_active
- [19s]
Venn Diagram (Feedback Active)
Slot: Debuff Duration: 19 Sek. On death: Effect is removed Tick rate: 1 Sek. (19 ticks) # occurrences: 1 Tags: tag. abl. , tag.utility. is_ aoe abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. feedback_ active abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 19 Sek.
- Max Duration = (time) 19 Sek. - Set Stack Limit
- Is By Tag = (bool) true
- Is Per Caster = (bool) true
- Is Multi Target = (bool) true
- Relevant Tags = (string) tag.abl. operation. enigma. boss. force_ user. ven_ diagram. feedback_ active
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141137925394398026 Combat log ID: 4971841256948089 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/8 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- ResetPositionOnReachedMaxDistance = (bool) false
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_marker_tether_beam_feedback_lmfx
- On Tick Vfx = (string)
- Movement Type = (string) aoeMovement_LockToTargetPosition
- Movement Target Type = (string) aoeTarget_Target
- BehaviorOnReachedMaxDistance = (string) aoeMovement_None
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_PrimaryTarget
- LoopingVfxSourceBone = (string)
- LoopingVfxTarget = (string) aoeVfxEntity_Target
- LoopingVfxTargetBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_AttachToNode
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[4_square_fake_attack][4_square_fake_attack]
FQN: abl.operation.enigma.boss.last_daughter.phase2.movement_platform.gtaoe_attacks.4_square_fake_attack
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 20
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 3
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,1
- Min Distance = (float) 0
- First Tick Delay = (float) 19
- MaxMovementDistance = (float) 1.000
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- 2
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 10
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Spell Damage
- Disable Crit Roll = (bool) false
- Damage Type = (int) 2
- Slot = (int) 1
- Spell Type = (int) 3
- Level Cap = (int) 0
- Amount Max = (float) 0
- Amount Min = (float) 0
- Amount Percent = (float) 0
- Threat Percent = (float) 0
- Standard Health Percent Max = (float) 0,08
- Standard Health Percent Min = (float) 0,08
- Amount Modifier Percent = (float) 0
- Coefficient = (float) 0
- Health Steal Percentage = (float) 0
- Standard Rating Percent Min = (float) 0
- Standard Rating Percent Max = (float) 0
- 3
- When effect ticks
Override target to:
- AoE Sphere
- AOE Include Phase Players = (bool) false
- Max Targets = (int) 1
- Sort Type = Closest
- Radius = 70m
Only when the following conditions are met:
- <
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.marker_heal
- If TARGET is alive
- If TARGET is a player
Perform the following actions:
- Add effect #9 to TARGET from TARGET
- [hidden] [0s] [not displayed]
Effect #9Slot: Buff Duration: instant # occurrences: 0 Tags: tag. abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Conditions: - Can only be called by other effects
Global ID: 16141139024906026301 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/9 - 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
operation. enigma. boss. force_user. ven_diagram. feedback_explosion
- [19s]
Venn Diagram (Puddle Dropper)
Slot: Other (not visible) Duration: 19 Sek. On death: Effect is removed Tick rate: 3 Sek. (6 ticks) # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. puddle_ dropper abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 19 Sek.
- Max Duration = (time) 19 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141003674803031262 Combat log ID: 4971841256948136 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/10 - Set Duration
- 1
- When effect ticks
Only when the following conditions are met:
- <
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
- If TARGET has an effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.target_of_both
Perform the following actions:
- Add effect #12 to TARGET from CASTER
- [19s]
Venn Diagram (Puddle Debt - No Dancing)
Slot: Other (not visible) Duration: 19 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. puddle_ debt abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 19 Sek.
- Max Duration = (time) 19 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141002575291403917 Combat log ID: 4971841256948135 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/11 - Set Duration
- 1
- Just before this effect is removed
Only when the following conditions are met:
- If TARGET does not have any effect with the tag tag.abl.operation.enigma.boss.force_user.ven_diagram.all_mechanics_complete
Perform the following actions:
- Add effect #13 to TARGET from CASTER
- [20s]
Venn Diagram (Puddle Timer)
Slot: Other (not visible) Duration: 20 Sek. On death: Effect persists # occurrences: 0 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. puddle_ timer abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 20 Sek.
- Max Duration = (time) 20 Sek. - Set type to Other, cannot toggle off
Conditions: - <
- If difficulty is set to 8-man VM
- Can only be called by other effects
Global ID: 16141005873826283940 Combat log ID: 4971841256948130 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/12 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Create Area Effect
- Use Target Bounding Volume = (bool) true
- Expire On Effect Removal = (bool) true
- InitialPositionOffsetRelative = (bool) false
- LocalRotation_DisablePitch = (bool) false
- InitialPosition_Type = (string) aoePositionOptionType_Entity
- InitialPosition_EntityType = (string) aoeTarget_Target
- InitialPosition_X_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Y_ScalarType = (string) aoeScalarType_LiteralValue
- InitialPosition_Z_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Type = (string) aoeOrientationOptionType_WorldCoordinates
- Shape Type = (string) aoeSphere
- Target Conditions = (string)
- InitialOrientation_Pitch_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Yaw_ScalarType = (string) aoeScalarType_LiteralValue
- InitialOrientation_Roll_ScalarType = (string) aoeScalarType_LiteralValue
- Radius_ScalarType = (string) aoeScalarType_LiteralValue
- Area Effect Tag = (string)
- Ability Caster = (string) aoeAbilityCaster_Caster
- Ability Target = (string) aoeAbilityTarget_Target
- Looping Vfx = (string) operations/enigma/force_user/ven_carrier_both_indicator_lmfx
- On Tick Vfx = (string)
- LocalRotationType = (string) aoeRotation_None
- LoopingVfxSource = (string) aoeVfxEntity_AreaEffect
- LoopingVfxSourceBone = (string)
- LoopingVfxPlaystyle = (string) aoeVfx_PlayAtPosition
- OnTickVfxPlaystyle = (string) aoeVfx_None
- Effect Number = (int) 0
- Ability Spec =[Venn Diagram (Puddle Damage)][Venn Diagram (Puddle Damage)]
FQN: abl.operation.enigma.boss.force_user.ven_diagram.ven_puddle_tick
- Min Tick Count = (int) 1
- Max Tick Count = (int) 999
- Tick Rate = (float) 1
- Min Lifespan = (float) 20
- Max Lifespan = (float) 20
- InitialPosition_X_Value = (float) 0
- InitialPosition_Y_Value = (float) 0
- InitialPosition_Z_Value = (float) 0
- InitialOrientation_Pitch_Value = (float) 0
- InitialOrientation_Yaw_Value = (float) 0
- InitialOrientation_Roll_Value = (float) 0
- Radius_Value = (float) 0,27
- Min Distance = (float) 0
- First Tick Delay = (float) 2
- LoopingVfxLocalScale_X = (float) 1
- LoopingVfxLocalScale_Y = (float) 1
- LoopingVfxLocalScale_Z = (float) 1
- OnTickVfxLocalScale_X = (float) 1
- OnTickVfxLocalScale_Y = (float) 1
- OnTickVfxLocalScale_Z = (float) 1
- [3s]
Venn Puddle (Debt Blocker)
Slot: Other (not visible) Duration: 3 Sek. On death: Effect is removed # occurrences: 1 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. puddle_ dropper_ cooldown abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 3 Sek.
- Max Duration = (time) 3 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1 - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16141004774314656531 Combat log ID: 4971841256948160 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/13 - Set Duration
- [1s]
Venn Diagram Application Delay
Slot: Other (not visible) Duration: 1 Sek. On death: Effect is removed # occurrences: 0 Tags: tag. abl. , tag.operation. enigma. boss. force_ user. ven_ diagram. marker_ delay_ application abl. operation. enigma. boss. force_ user. timing. clean_ up_ everything Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set type to Other, cannot toggle off
Conditions: - Can only be called by other effects
Global ID: 16140999276756519826 Combat log ID: 4971841256948170 FQN: abl. operation. enigma. boss. force_ user. ven_ diagram. ven_ marker_ heal/26/14 - Set Duration