[no_player_check]
[no_player_check]
Eigenschaften
Type: | active |
Activation time: | instant |
Target type: | Attackable |
AI type: | Attack |
Metadaten
Contained since: | Patch 3.1.0 |
Global ID: | 16141052968612174881 |
Combat log ID: | 3525755833155584 |
FQN: | abl. |
Star Wars name: | [no_player_check] |
In anderen Sprachen: | [no_player_check] [no_player_check] |
Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [30s]
Effect #1Slot: Debuff Duration: 30 Sek. On death: Effect is removed Tick rate: 1 Sek. (30 ticks) # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 30 Sek.
- Max Duration = (time) 30 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Target overrides: - [target override] Caster
Global ID: 16141041681867506881 FQN: abl. exp. 02. yavin_ 4. world_ arc. the_ enemy_ within. revan. no_ player_ check/4/1 - Set Duration
- [hidden] [1s]
looking for playerSlot: Debuff Duration: 1 Sek. On death: Effect is removed # occurrences: 1 Hydra script: hyd. exp. 02. yavin_ 4. world_ arc. republic. the_ enemy_ within. inst_ revan Initializers: - Set Duration
- Is Hidden = (bool) false
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 1 Sek.
- Max Duration = (time) 1 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141038383332622648 Combat log ID: 3525755833155840 FQN: abl. exp. 02. yavin_ 4. world_ arc. the_ enemy_ within. revan. no_ player_ check/4/2 - Set Duration
- 2
- When effect is applied
Override target to:
- Caster
Only when the following conditions are met:
- If previous subeffect did not meet all conditions
Perform the following actions:
- Execute hydra hook no_player