[empowered_passive]
[empowered_passive]
Eigenschaften
| Type: | passive |
| Activation time: | instant |
| Target type: | Self |
| AI type: | None |
Metadaten
| Contained since: | Patch 7.7.0 |
| Global ID: | 16141076334430606089 |
| Combat log ID: | 4890017834991616 |
| FQN: | abl. |
| Star Wars name: | [empowered_passive] |
| In anderen Sprachen: | [empowered_passive] [empowered_passive] |
| Andere Seiten: | TORCommunity |
Users
Related effects, buffs and debuffs
Please click on an effect below to view its details.
- [hidden] [does not expire]
Rituelle Stärkung
Von Nil Venerous gestärktSlot: Buff Duration: passive On death: Effect is removed Tick rate: 10 Sek. # occurrences: 0 Global ID: 16141131584055598246 Combat log ID: 4890017834991874 FQN: abl. dynamic_ events. dromund_ kaas. dark_ temple. wretch_ king_ 3. empowered_ passive/3/1 - 1
- When effect ticks
- When effect is applied
Only when the following conditions are met:
- Passes Conditional
- Negated = (bool) false
- Actor = (int) 3
- Conditional = (int) 16141019335566405483
Perform the following actions:
- Add effect #2 to TARGET from CASTER
- [12s]
Rituelle Stärkung
Von Nil Venerous gestärktSlot: Buff Duration: 12 Sek. On death: Effect is removed # occurrences: 1 Initializers: - Set Duration
- Is Hidden = (bool) true
- Is Real Time = (bool) false
- Is Short Duration Persist = (bool) false
- Toughness = (int) 3
- Duration = (time) 12 Sek.
- Max Duration = (time) 12 Sek. - Set Stack Limit
- Is By Tag = (bool) false
- Is Per Caster = (bool) false
- Is Multi Target = (bool) false
- Relevant Tags = (string)
- Max Stack Count = (int) 1
Conditions: - Can only be called by other effects
Global ID: 16141130484543970907 Combat log ID: 4890017834991876 FQN: abl. dynamic_ events. dromund_ kaas. dark_ temple. wretch_ king_ 3. empowered_ passive/3/2 - Set Duration
- 1
- When effect is applied
Perform the following actions:
- Play appearance epp.
world_design. , dependent on calling effectutility. flavor_vfx. corrupted_minor - Modify stat Maximale Gesundheit, increase by 10%
- Modify stat Modifikator für ausgeteilten Schaden (Prozent), increase by 0,1
- 2
- When effect is applied
Only when the following conditions are met:
- If TARGET is not in combat
Perform the following actions:
- Heal the TARGET for 1*BonusHeal + (100% of its HP), causing no threat