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  3. flashpoint
  4. tython
  5. imperial
  6. boss
  7. droid_trainer
  8. dispense_droids

[dispense_droids]

[dispense_droids]

Eigenschaften

Conditions

Metadaten

Users

Used by
  • class.npc.qtr.flashpoint.tython.imperial.boss.droid_trainer.boss_droid_trainer

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
[dispense_droids]
2
[dispense_droids]
3
[dispense_droids]
  • [0s] [not displayed]
    Effect #1

  • 1
    • When effect is applied

    Override target to:

    • Random Enemy
      - Ignore Current = (bool) false
      - Ignore NPC = (bool) false
      - Ignore PC = (bool) false
      - Ignore CC = (bool) false

    Perform the following actions:

    • Add effect #2 to TARGET from TARGET
  • 2
    • When effect is applied

    Override target to:

    • Caster

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
  • [hidden] [1s]
    Effect #2

  • 1
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to Story Mode

    Perform the following actions:

    • Execute hydra hook dispense_droids
  • 2
    • When effect is applied

    Only when the following conditions are met:

      • If difficulty is set to 8-man VM

    Perform the following actions:

    • Execute hydra hook dispense_droids_hard
  • [hidden] [1s]
    Effect #3

  • 1
    • When effect is applied

    Perform the following actions:

    • Modify Charges
      - Ability Spec = 0
      - Amount Max = (float) -1
      - Amount Min = (float) -1
      - Amount Percent = (float) 0
      - Tags: tag.abl.qtr.flashpoint.tython.shared.boss.droid_trainer.add_wave_counter
    • Execute hydra hook droid_phase