1. Fähigkeiten
  2. ventures
  3. challenge_mode
  4. buffs
  5. tython
  6. challenge_dot

[Survival of the Fittest!]

[Survival of the Fittest!]

Eigenschaften

Conditions

Metadaten

Users

Related effects, buffs and debuffs

Please click on an effect below to view its details.

Ability activation
1
cloakofpain
Challenge: Survive!
2
15
cloakofpain
Kill Count
3
darkgift
Survivor
4
3
cloakofpain
Survival DoT
  • [180s]
    cloakofpain Challenge: Survive!

  • 1
    • When effect ticks
    • When effect is applied

    Perform the following actions:

    • Add effect #4 to TARGET from CASTER
  • 2
    • When CASTER kills an enemy

    Only when the following conditions are met:

      • If TARGET is alive

    Perform the following actions:

    • Add effect #2 to TARGET from CASTER
  • 3
    • Just before this effect is removed

    Override target to:

    • Caster

    Only when the following conditions are met:

      • If TARGET does not have any effect with the tag tag.​abl.​ventures.​challenge_mode.​buffs.​challenge_dot_benefit

    Perform the following actions:

    • Dispel all effects from tags tag.​abl.​ventures.​challenge_mode.​buffs.​challenge_dot_count
  • [180s]
    cloakofpain Kill Count

  • 1
    • When effect is refreshed

    Only when the following conditions are met:

      • Has Effect At Max Charges
        - Negated = (bool) false
        - Actor = (int) 3
        - Ability Spec = 0
        - From Actor = NONE
        - Tags: tag.abl.ventures.challenge_mode.buffs.challenge_dot_count

    Perform the following actions:

    • Add effect #3 to TARGET from CASTER
    • Dispel all effects from tags tag.​abl.​ventures.​challenge_mode.​buffs.​challenge_dot_primary
    • Remove this effect
  • [3600s]
    darkgift Survivor

  • 1
    • When effect is applied

    Perform the following actions:

  • [hidden] [70s]
    cloakofpain Survival DoT

  • 1
    • When effect ticks
    • When stacks of this effect increase

    Perform the following actions:

    • Damage
      - Damage Type = (int) 4
      - Level Cap = (int) 0
      - Amount Max = (float) 0
      - Amount Min = (float) 0
      - Amount Percent = (float) 0,05
      - Threat Percent = (float) 0
      - Standard Health Percent Max = (float) 0
      - Standard Health Percent Min = (float) 0
      - Damage Modifier = (float) 0
    • Play appearance epp.sith_inquisitor.bloodletting.proc, dependent on calling effect